[4597] | 1 | /* |
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[4504] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | code has been taken from http://www.devmaster.net/articles.php?catID=6 |
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| 16 | The code has been applied to our needs, and many things have been changed. |
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| 17 | */ |
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| 18 | |
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| 19 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 20 | |
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| 21 | #include "sound_engine.h" |
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| 22 | |
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| 23 | //#include <AL/alc.h> // maybe later |
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[4960] | 24 | #include "class_list.h" |
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[4504] | 25 | |
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| 26 | #include "p_node.h" |
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| 27 | #include "list.h" |
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| 28 | #include "resource_manager.h" |
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| 29 | #include "debug.h" |
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[4985] | 30 | #include "ini_parser.h" |
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[4504] | 31 | |
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| 32 | using namespace std; |
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| 33 | |
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| 34 | ////////////////// |
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| 35 | /* SOUND-BUFFER */ |
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| 36 | ////////////////// |
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| 37 | /** |
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[4836] | 38 | * Creates a Soundbuffer out of an inputfile |
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| 39 | * @param fileName The name of the File |
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[4504] | 40 | */ |
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| 41 | SoundBuffer::SoundBuffer(const char* fileName) |
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| 42 | { |
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[4597] | 43 | this->setClassID(CL_SOUND_BUFFER, "SoundBuffer"); |
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| 44 | this->setName(fileName); |
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| 45 | |
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[4504] | 46 | SoundEngine::getInstance()->addBuffer(this); |
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| 47 | |
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| 48 | ALenum format; |
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| 49 | ALvoid* data; |
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| 50 | ALsizei freq; |
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[4597] | 51 | |
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[4504] | 52 | ALenum result; |
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| 53 | |
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| 54 | // generate a Buffer |
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| 55 | alGenBuffers(1, &this->bufferID); |
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| 56 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 57 | SoundEngine::PrintALErrorString(result); |
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| 58 | |
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| 59 | // read in the wav data |
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[4601] | 60 | /* according to http://www.edenwaith.com/products/pige/tutorials/openal.php the alutLoadWAVFile differs from platform to platform*/ |
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[4605] | 61 | #ifdef __APPLE__ |
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[5279] | 62 | alutLoadWAVFile((ALbyte*)fileName, &format, &data, &this->size, &freq); |
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| 63 | #elif defined __WIN32__ |
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[4601] | 64 | alutLoadWAVFile(fileName, &format, &data, &size, &freq, &this->loop); |
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[4605] | 65 | #else |
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| 66 | alutLoadWAVFile((ALbyte*)fileName, &format, &data, &this->size, &freq, &this->loop); |
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[4601] | 67 | #endif |
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[4504] | 68 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 69 | SoundEngine::PrintALErrorString(result); |
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[4597] | 70 | |
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[4504] | 71 | // send the loaded wav data to the buffer |
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| 72 | alBufferData(this->bufferID, format, data, this->size, freq); |
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| 73 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 74 | SoundEngine::PrintALErrorString(result); |
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| 75 | |
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| 76 | // remove the wav data (redundant) |
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| 77 | alutUnloadWAV(format, data, this->size, freq); |
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| 78 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 79 | SoundEngine::PrintALErrorString(result); |
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| 80 | } |
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| 81 | |
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[4746] | 82 | SoundBuffer::~SoundBuffer() |
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[4504] | 83 | { |
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[4960] | 84 | // SoundEngine::getInstance()->removeBuffer(this); |
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[4504] | 85 | alDeleteBuffers(1, &this->bufferID); |
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| 86 | } |
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| 87 | |
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| 88 | ////////////////// |
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| 89 | /* SOUND-SOURCE */ |
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| 90 | ////////////////// |
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| 91 | /** |
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[4836] | 92 | * creates a SoundSource at position sourceNode with the SoundBuffer buffer |
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[4504] | 93 | */ |
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[4885] | 94 | SoundSource::SoundSource(const PNode* sourceNode, const SoundBuffer* buffer) |
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[4504] | 95 | { |
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[4597] | 96 | this->setClassID(CL_SOUND_SOURCE, "SoundSource"); |
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| 97 | |
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[4504] | 98 | ALenum result; |
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| 99 | |
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| 100 | // adding the Source to the SourcesList of the SoundEngine |
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| 101 | SoundEngine::getInstance()->addSource(this); |
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| 102 | |
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| 103 | this->buffer = buffer; |
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| 104 | this->sourceNode = sourceNode; |
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| 105 | |
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| 106 | alGenSources(1, &this->sourceID); |
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| 107 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 108 | SoundEngine::PrintALErrorString(result); |
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[4885] | 109 | if (this->buffer != NULL) |
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| 110 | alSourcei (this->sourceID, AL_BUFFER, this->buffer->getID()); |
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[4504] | 111 | alSourcef (this->sourceID, AL_PITCH, 1.0 ); |
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[4985] | 112 | alSourcef (this->sourceID, AL_GAIN, SoundEngine::getInstance()->getEffectsVolume() ); |
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[4504] | 113 | alSourcei (sourceID, AL_LOOPING, AL_FALSE ); |
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| 114 | } |
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| 115 | |
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| 116 | /** |
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[4836] | 117 | * deletes a SoundSource |
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[4504] | 118 | */ |
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[4746] | 119 | SoundSource::~SoundSource() |
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[4504] | 120 | { |
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[4960] | 121 | //SoundEngine::getInstance()->removeSource(this); |
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[4504] | 122 | alDeleteSources(1, &this->sourceID); |
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| 123 | } |
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| 124 | |
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| 125 | /** |
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[4836] | 126 | * Plays back a SoundSource |
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[4504] | 127 | */ |
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| 128 | void SoundSource::play() |
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| 129 | { |
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| 130 | alSourcePlay(this->sourceID); |
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| 131 | } |
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| 132 | |
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| 133 | /** |
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[4885] | 134 | * Plays back buffer on this Source |
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| 135 | * @param buffer the buffer to play back on this Source |
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| 136 | */ |
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| 137 | void SoundSource::play(const SoundBuffer* buffer) |
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| 138 | { |
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[4984] | 139 | alSourceStop(this->sourceID); |
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[4885] | 140 | alSourcei (this->sourceID, AL_BUFFER, buffer->getID()); |
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| 141 | alSourcePlay(this->sourceID); |
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| 142 | |
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| 143 | if (unlikely(this->buffer != NULL)) |
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| 144 | alSourcei (this->sourceID, AL_BUFFER, this->buffer->getID()); |
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| 145 | } |
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| 146 | |
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| 147 | /** |
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[4836] | 148 | * Stops playback of a SoundSource |
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[4504] | 149 | */ |
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| 150 | void SoundSource::stop() |
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| 151 | { |
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| 152 | alSourceStop(this->sourceID); |
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| 153 | } |
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| 154 | |
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| 155 | /** |
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[4836] | 156 | * Pauses Playback of a SoundSource |
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[4504] | 157 | */ |
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| 158 | void SoundSource::pause() |
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| 159 | { |
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| 160 | alSourcePause(this->sourceID); |
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| 161 | } |
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| 162 | |
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| 163 | /** |
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[4836] | 164 | * Rewinds Playback of a SoundSource |
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[4504] | 165 | */ |
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| 166 | void SoundSource::rewind() |
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| 167 | { |
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| 168 | alSourceRewind(this->sourceID); |
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| 169 | } |
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| 170 | |
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| 171 | /** |
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[4836] | 172 | * sets the RolloffFactor of the Sound emitted from the SoundSource |
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| 173 | * @param rolloffFactor The Factor described |
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[4504] | 174 | |
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| 175 | this tells openAL how fast the Sounds decay outward from the Source |
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| 176 | */ |
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| 177 | void SoundSource::setRolloffFactor(ALfloat rolloffFactor) |
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| 178 | { |
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| 179 | alSourcef(this->sourceID, AL_ROLLOFF_FACTOR, rolloffFactor); |
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| 180 | } |
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| 181 | |
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| 182 | |
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| 183 | |
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| 184 | ////////////////// |
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| 185 | /* SOUND-ENGINE */ |
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| 186 | ////////////////// |
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| 187 | /** |
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[4836] | 188 | * standard constructor |
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[4504] | 189 | */ |
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[4597] | 190 | SoundEngine::SoundEngine () |
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[4504] | 191 | { |
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[4597] | 192 | this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); |
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| 193 | this->setName("SoundEngine"); |
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| 194 | |
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[4504] | 195 | this->listener = NULL; |
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[4960] | 196 | this->bufferList = NULL; |
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| 197 | this->sourceList = NULL; |
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[4504] | 198 | } |
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| 199 | |
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| 200 | /** |
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[4836] | 201 | * the singleton reference to this class |
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[4504] | 202 | */ |
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| 203 | SoundEngine* SoundEngine::singletonRef = NULL; |
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| 204 | |
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| 205 | /** |
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[4836] | 206 | * standard deconstructor |
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[5293] | 207 | */ |
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[4597] | 208 | SoundEngine::~SoundEngine () |
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[4504] | 209 | { |
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| 210 | // deleting all the SoundSources |
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[4960] | 211 | if(this->sourceList != NULL) |
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| 212 | { |
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| 213 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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[5115] | 214 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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[4960] | 215 | while (enumSource) |
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[4504] | 216 | { |
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[4960] | 217 | delete enumSource; |
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| 218 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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[4504] | 219 | } |
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[4960] | 220 | delete sourceIterator; |
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| 221 | } |
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[4504] | 222 | |
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| 223 | // deleting all the SoundBuffers |
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[4960] | 224 | if (this->bufferList != NULL) |
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| 225 | { |
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| 226 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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[5115] | 227 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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[4960] | 228 | while (enumBuffer) |
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[4504] | 229 | { |
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| 230 | ResourceManager::getInstance()->unload(enumBuffer); |
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[4960] | 231 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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[4504] | 232 | } |
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[4960] | 233 | delete bufferIterator; |
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| 234 | } |
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[5293] | 235 | |
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[4504] | 236 | // removing openAL from AudioResource |
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| 237 | alutExit(); |
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[5293] | 238 | |
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| 239 | SoundEngine::singletonRef = NULL; |
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[4504] | 240 | } |
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| 241 | |
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| 242 | /** |
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[4985] | 243 | * loads the settings of the SoundEngine from an ini-file |
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| 244 | * @param iniParser the IniParser of the inifile |
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| 245 | */ |
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| 246 | void SoundEngine::loadSettings(IniParser* iniParser) |
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| 247 | { |
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| 248 | const char* musicVolume = iniParser->getVar(CONFIG_NAME_MUSIC_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 249 | this->musicVolume = atof(musicVolume)/100.0; |
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| 250 | |
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| 251 | const char* effectsVolume = iniParser->getVar(CONFIG_NAME_EFFECTS_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 252 | this->effectsVolume = atof(effectsVolume)/100.0; |
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| 253 | } |
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| 254 | |
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| 255 | /** |
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[4836] | 256 | * creates a new SoundSource. |
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| 257 | * @param fileName The Name to load the SoundBuffer from |
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| 258 | * @param sourceNode The sourceNode to bind this SoundSource to. |
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| 259 | * @returns The newly created SoundSource |
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[4504] | 260 | |
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| 261 | acctualy this is nothing more than a wrapper around the ResourceManager. |
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| 262 | */ |
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| 263 | SoundSource* SoundEngine::createSource(const char* fileName, PNode* sourceNode) |
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| 264 | { |
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[4885] | 265 | return new SoundSource(sourceNode, (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL)); |
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[4504] | 266 | } |
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| 267 | |
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| 268 | /** |
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[4836] | 269 | * Sets the doppler values of openAL |
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| 270 | * @param dopplerFactor the extent of the doppler-effect |
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| 271 | * @param dopplerVelocity the Speed the sound travels |
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[4504] | 272 | */ |
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| 273 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) |
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| 274 | { |
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| 275 | alDopplerFactor(dopplerFactor); |
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| 276 | alDopplerVelocity(dopplerVelocity); |
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| 277 | } |
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| 278 | |
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| 279 | |
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| 280 | /** |
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[4836] | 281 | * adds a SoundBuffer to the bufferList of the SoundEngine |
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| 282 | * @param buffer The buffer to add to the bufferList |
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[4504] | 283 | */ |
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| 284 | void SoundEngine::addBuffer(SoundBuffer* buffer) |
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| 285 | { |
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[4960] | 286 | if (unlikely(this->bufferList == NULL)) |
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| 287 | this->bufferList = ClassList::getList(CL_SOUND_BUFFER); |
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[4504] | 288 | } |
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| 289 | |
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| 290 | /** |
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[4836] | 291 | * removes a SoundBuffer from the bufferList of the SoundEngine |
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| 292 | * @param buffer The buffer to delete from the SoundEngine |
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[4504] | 293 | */ |
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| 294 | void SoundEngine::removeBuffer(SoundBuffer* buffer) |
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| 295 | { |
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| 296 | // look if there are any sources that have the buffer still loaded |
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[4960] | 297 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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[5115] | 298 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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[4504] | 299 | while (enumSource) |
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| 300 | { |
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| 301 | if (buffer == enumSource->getBuffer()) |
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[4597] | 302 | delete enumSource; |
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[4960] | 303 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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[4504] | 304 | } |
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| 305 | delete sourceIterator; |
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| 306 | } |
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| 307 | |
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| 308 | /** |
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[5293] | 309 | * adds a SoundSource to the sourceList of the SoundEngine |
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[4836] | 310 | * @param source The source to add to the sourceList |
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[4504] | 311 | */ |
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| 312 | void SoundEngine::addSource(SoundSource* source) |
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| 313 | { |
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[4960] | 314 | this->sourceList = ClassList::getList(CL_SOUND_SOURCE); |
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[4504] | 315 | } |
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| 316 | |
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| 317 | /** |
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[4836] | 318 | * updates all The positions, Directions and Velocities of all Sounds |
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[4504] | 319 | */ |
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[4746] | 320 | void SoundEngine::update() |
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[4504] | 321 | { |
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| 322 | |
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| 323 | // updating the Listeners Position |
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| 324 | if (likely(this->listener != NULL)) |
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| 325 | { |
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| 326 | alListener3f(AL_POSITION, |
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[4597] | 327 | this->listener->getAbsCoor().x, |
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| 328 | this->listener->getAbsCoor().y, |
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| 329 | this->listener->getAbsCoor().z); |
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[4504] | 330 | alListener3f(AL_VELOCITY, |
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[4597] | 331 | this->listener->getVelocity().x, |
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| 332 | this->listener->getVelocity().y, |
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| 333 | this->listener->getVelocity().z); |
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[4504] | 334 | Vector absDirV = this->listener->getAbsDirV(); |
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| 335 | ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; |
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| 336 | alListenerfv(AL_ORIENTATION, orientation); |
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| 337 | } |
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| 338 | else |
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| 339 | PRINTF(2)("no listener defined\n"); |
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| 340 | |
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| 341 | // updating all the Sources positions |
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[4960] | 342 | if (likely(this->sourceList != NULL)) |
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| 343 | { |
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| 344 | tIterator<BaseObject>* iterator = this->sourceList->getIterator(); |
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[5115] | 345 | SoundSource* enumSource = (SoundSource*)iterator->firstElement(); |
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[4960] | 346 | while (enumSource) |
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[4504] | 347 | { |
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[4986] | 348 | if (likely(enumSource->getNode() != NULL)) |
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[4504] | 349 | { |
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[4597] | 350 | alSource3f(enumSource->getID(), AL_POSITION, |
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| 351 | enumSource->getNode()->getAbsCoor().x, |
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| 352 | enumSource->getNode()->getAbsCoor().y, |
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| 353 | enumSource->getNode()->getAbsCoor().z); |
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| 354 | alSource3f(enumSource->getID(), AL_VELOCITY, |
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| 355 | enumSource->getNode()->getVelocity().x, |
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| 356 | enumSource->getNode()->getVelocity().y, |
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| 357 | enumSource->getNode()->getVelocity().z); |
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[4504] | 358 | } |
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[4960] | 359 | enumSource = (SoundSource*)iterator->nextElement(); |
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[4504] | 360 | } |
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[4960] | 361 | delete iterator; |
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| 362 | } |
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[4504] | 363 | } |
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| 364 | |
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| 365 | /** |
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[4836] | 366 | * Removes all the Buffers that are not anymore needed by any Sources |
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[4504] | 367 | */ |
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[4746] | 368 | void SoundEngine::flushUnusedBuffers() |
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[4504] | 369 | { |
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[4960] | 370 | if(this->sourceList && this->bufferList) |
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| 371 | { |
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| 372 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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[5115] | 373 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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[4960] | 374 | while (enumBuffer) |
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[4504] | 375 | { |
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[4960] | 376 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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[5115] | 377 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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[4504] | 378 | while (enumSource) |
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[4960] | 379 | { |
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| 380 | if (enumBuffer == enumSource->getBuffer()) |
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| 381 | break; |
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| 382 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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| 383 | } |
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[4504] | 384 | delete sourceIterator; |
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| 385 | if (enumSource == NULL) |
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[4597] | 386 | ResourceManager::getInstance()->unload(enumBuffer); |
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[4960] | 387 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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[4504] | 388 | } |
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[4960] | 389 | delete bufferIterator; |
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| 390 | } |
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[4504] | 391 | } |
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| 392 | |
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| 393 | /** |
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[5293] | 394 | * flushes all the Buffers |
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| 395 | * deletes them from the BufferList, and also removes them via the ResourceManager. |
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| 396 | */ |
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[4746] | 397 | void SoundEngine::flushAllBuffers() |
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[4504] | 398 | { |
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[4960] | 399 | if (this->bufferList) |
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| 400 | { |
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| 401 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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[5115] | 402 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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[4960] | 403 | while (enumBuffer) |
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[4504] | 404 | { |
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| 405 | ResourceManager::getInstance()->unload(enumBuffer, RP_LEVEL); |
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[4960] | 406 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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[4504] | 407 | } |
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[4960] | 408 | delete bufferIterator; |
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| 409 | } |
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[4504] | 410 | } |
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| 411 | |
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| 412 | /** |
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[5293] | 413 | * deletes all the Sources. |
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[4830] | 414 | */ |
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| 415 | void SoundEngine::flushAllSources() |
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| 416 | { |
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[4960] | 417 | if (this->sourceList) |
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[4830] | 418 | { |
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[4960] | 419 | tIterator<BaseObject>* Iterator = this->sourceList->getIterator(); |
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[5115] | 420 | SoundSource* enumSource = (SoundSource*)Iterator->firstElement(); |
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[4960] | 421 | while (enumSource) |
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| 422 | { |
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| 423 | delete enumSource; |
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| 424 | enumSource = (SoundSource*)Iterator->nextElement(); |
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| 425 | } |
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| 426 | delete Iterator; |
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[4830] | 427 | } |
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| 428 | } |
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| 429 | |
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| 430 | /** |
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[4836] | 431 | * initializes Audio in general |
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[4504] | 432 | */ |
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[4746] | 433 | bool SoundEngine::initAudio() |
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[4504] | 434 | { |
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| 435 | ALenum result; |
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| 436 | |
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| 437 | PRINTF(3)("Initialisazing openAL sound library\n"); |
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| 438 | |
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| 439 | alutInit(NULL, 0); |
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| 440 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 441 | SoundEngine::PrintALErrorString(result); |
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| 442 | |
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| 443 | this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); |
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| 444 | } |
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| 445 | |
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| 446 | /** |
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[4836] | 447 | * Transforms AL-errors into something readable |
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| 448 | * @param err The error found |
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[4504] | 449 | */ |
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| 450 | void SoundEngine::PrintALErrorString(ALenum err) |
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| 451 | { |
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| 452 | switch(err) |
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| 453 | { |
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| 454 | case AL_NO_ERROR: |
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| 455 | PRINTF(4)("AL_NO_ERROR\n"); |
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| 456 | break; |
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[4597] | 457 | |
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[4504] | 458 | case AL_INVALID_NAME: |
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| 459 | PRINTF(2)("AL_INVALID_NAME\n"); |
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| 460 | break; |
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| 461 | |
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| 462 | case AL_INVALID_ENUM: |
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| 463 | PRINTF(2)("AL_INVALID_ENUM\n"); |
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| 464 | break; |
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| 465 | |
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| 466 | case AL_INVALID_VALUE: |
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| 467 | PRINTF(2)("AL_INVALID_VALUE\n"); |
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| 468 | break; |
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| 469 | |
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| 470 | case AL_INVALID_OPERATION: |
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| 471 | PRINTF(2)("AL_INVALID_OPERATION\n"); |
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| 472 | break; |
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| 473 | |
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| 474 | case AL_OUT_OF_MEMORY: |
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| 475 | PRINTF(2)("AL_OUT_OF_MEMORY\n"); |
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| 476 | break; |
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| 477 | }; |
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| 478 | } |
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| 479 | |
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[4959] | 480 | void SoundEngine::listDevices() |
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| 481 | { |
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| 482 | |
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| 483 | printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); |
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| 484 | } |
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| 485 | |
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[4504] | 486 | /* |
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| 487 | void SoundEngine::PrintALCErrorString(ALenum err) |
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| 488 | { |
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| 489 | switch(err) |
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| 490 | { |
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| 491 | case ALC_NO_ERROR: |
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| 492 | PRINTF(4)("AL_NO_ERROR\n"); |
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| 493 | break; |
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| 494 | |
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| 495 | case ALC_INVALID_DEVICE: |
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| 496 | PRINTF(2)("ALC_INVALID_DEVICE\n"); |
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| 497 | break; |
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| 498 | |
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| 499 | case ALC_INVALID_CONTEXT: |
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| 500 | PRINTF(2)("ALC_INVALID_CONTEXT\n"); |
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| 501 | break; |
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| 502 | |
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| 503 | case ALC_INVALID_ENUM: |
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| 504 | PRINTF(2)("ALC_INVALID_ENUM\n"); |
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| 505 | break; |
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| 506 | |
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| 507 | case ALC_INVALID_VALUE: |
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| 508 | PRINTF(2)("ALC_INVALID_VALUE\n"); |
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| 509 | break; |
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| 510 | |
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| 511 | case ALC_OUT_OF_MEMORY: |
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| 512 | PRINTF(2)("ALC_OUT_OF_MEMORY\n"); |
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| 513 | break; |
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| 514 | }; |
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| 515 | } |
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| 516 | */ |
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