[4597] | 1 | /* |
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[4504] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | code has been taken from http://www.devmaster.net/articles.php?catID=6 |
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| 16 | The code has been applied to our needs, and many things have been changed. |
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| 17 | */ |
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| 18 | |
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[5386] | 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
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[4504] | 20 | |
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| 21 | #include "sound_engine.h" |
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| 22 | |
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| 23 | //#include <AL/alc.h> // maybe later |
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[4960] | 24 | #include "class_list.h" |
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[4504] | 25 | |
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| 26 | #include "p_node.h" |
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| 27 | #include "list.h" |
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| 28 | #include "resource_manager.h" |
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| 29 | #include "debug.h" |
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[4985] | 30 | #include "ini_parser.h" |
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[5427] | 31 | #include "globals.h" |
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[4504] | 32 | |
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| 33 | using namespace std; |
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| 34 | |
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[4597] | 35 | |
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[4504] | 36 | ////////////////// |
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| 37 | /* SOUND-ENGINE */ |
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| 38 | ////////////////// |
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| 39 | /** |
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[4836] | 40 | * standard constructor |
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[4504] | 41 | */ |
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[4597] | 42 | SoundEngine::SoundEngine () |
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[4504] | 43 | { |
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[4597] | 44 | this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); |
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| 45 | this->setName("SoundEngine"); |
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| 46 | |
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[4504] | 47 | this->listener = NULL; |
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[4960] | 48 | this->bufferList = NULL; |
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| 49 | this->sourceList = NULL; |
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[4504] | 50 | } |
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| 51 | |
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| 52 | /** |
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[4836] | 53 | * the singleton reference to this class |
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[4504] | 54 | */ |
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| 55 | SoundEngine* SoundEngine::singletonRef = NULL; |
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| 56 | |
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| 57 | /** |
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[4836] | 58 | * standard deconstructor |
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[5293] | 59 | */ |
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[4597] | 60 | SoundEngine::~SoundEngine () |
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[4504] | 61 | { |
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| 62 | // deleting all the SoundSources |
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[4960] | 63 | if(this->sourceList != NULL) |
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| 64 | { |
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| 65 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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[5115] | 66 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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[4960] | 67 | while (enumSource) |
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[4504] | 68 | { |
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[4960] | 69 | delete enumSource; |
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| 70 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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[4504] | 71 | } |
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[4960] | 72 | delete sourceIterator; |
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| 73 | } |
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[4504] | 74 | |
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| 75 | // deleting all the SoundBuffers |
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[4960] | 76 | if (this->bufferList != NULL) |
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| 77 | { |
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| 78 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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[5115] | 79 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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[4960] | 80 | while (enumBuffer) |
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[4504] | 81 | { |
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| 82 | ResourceManager::getInstance()->unload(enumBuffer); |
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[4960] | 83 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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[4504] | 84 | } |
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[4960] | 85 | delete bufferIterator; |
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| 86 | } |
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[5293] | 87 | |
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[4504] | 88 | // removing openAL from AudioResource |
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[5473] | 89 | //! @todo this should be terminated through alc |
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| 90 | //alutExit(); |
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[5293] | 91 | |
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| 92 | SoundEngine::singletonRef = NULL; |
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[4504] | 93 | } |
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| 94 | |
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| 95 | /** |
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[4985] | 96 | * loads the settings of the SoundEngine from an ini-file |
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| 97 | * @param iniParser the IniParser of the inifile |
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| 98 | */ |
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| 99 | void SoundEngine::loadSettings(IniParser* iniParser) |
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| 100 | { |
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| 101 | const char* musicVolume = iniParser->getVar(CONFIG_NAME_MUSIC_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 102 | this->musicVolume = atof(musicVolume)/100.0; |
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| 103 | |
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| 104 | const char* effectsVolume = iniParser->getVar(CONFIG_NAME_EFFECTS_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 105 | this->effectsVolume = atof(effectsVolume)/100.0; |
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| 106 | } |
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| 107 | |
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| 108 | /** |
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[4836] | 109 | * creates a new SoundSource. |
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| 110 | * @param fileName The Name to load the SoundBuffer from |
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| 111 | * @param sourceNode The sourceNode to bind this SoundSource to. |
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| 112 | * @returns The newly created SoundSource |
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[4504] | 113 | |
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| 114 | acctualy this is nothing more than a wrapper around the ResourceManager. |
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| 115 | */ |
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| 116 | SoundSource* SoundEngine::createSource(const char* fileName, PNode* sourceNode) |
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| 117 | { |
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[4885] | 118 | return new SoundSource(sourceNode, (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL)); |
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[4504] | 119 | } |
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| 120 | |
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| 121 | /** |
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[4836] | 122 | * Sets the doppler values of openAL |
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| 123 | * @param dopplerFactor the extent of the doppler-effect |
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| 124 | * @param dopplerVelocity the Speed the sound travels |
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[4504] | 125 | */ |
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| 126 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) |
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| 127 | { |
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| 128 | alDopplerFactor(dopplerFactor); |
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| 129 | alDopplerVelocity(dopplerVelocity); |
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| 130 | } |
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| 131 | |
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| 132 | |
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| 133 | /** |
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[4836] | 134 | * adds a SoundBuffer to the bufferList of the SoundEngine |
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| 135 | * @param buffer The buffer to add to the bufferList |
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[4504] | 136 | */ |
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| 137 | void SoundEngine::addBuffer(SoundBuffer* buffer) |
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| 138 | { |
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[4960] | 139 | if (unlikely(this->bufferList == NULL)) |
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| 140 | this->bufferList = ClassList::getList(CL_SOUND_BUFFER); |
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[4504] | 141 | } |
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| 142 | |
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| 143 | /** |
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[4836] | 144 | * removes a SoundBuffer from the bufferList of the SoundEngine |
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| 145 | * @param buffer The buffer to delete from the SoundEngine |
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[4504] | 146 | */ |
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| 147 | void SoundEngine::removeBuffer(SoundBuffer* buffer) |
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| 148 | { |
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| 149 | // look if there are any sources that have the buffer still loaded |
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[4960] | 150 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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[5115] | 151 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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[4504] | 152 | while (enumSource) |
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| 153 | { |
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| 154 | if (buffer == enumSource->getBuffer()) |
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[4597] | 155 | delete enumSource; |
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[4960] | 156 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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[4504] | 157 | } |
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| 158 | delete sourceIterator; |
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| 159 | } |
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| 160 | |
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| 161 | /** |
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[5293] | 162 | * adds a SoundSource to the sourceList of the SoundEngine |
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[4836] | 163 | * @param source The source to add to the sourceList |
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[4504] | 164 | */ |
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| 165 | void SoundEngine::addSource(SoundSource* source) |
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| 166 | { |
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[4960] | 167 | this->sourceList = ClassList::getList(CL_SOUND_SOURCE); |
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[4504] | 168 | } |
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| 169 | |
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| 170 | /** |
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[4836] | 171 | * updates all The positions, Directions and Velocities of all Sounds |
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[4504] | 172 | */ |
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[4746] | 173 | void SoundEngine::update() |
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[4504] | 174 | { |
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| 175 | |
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| 176 | // updating the Listeners Position |
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| 177 | if (likely(this->listener != NULL)) |
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| 178 | { |
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| 179 | alListener3f(AL_POSITION, |
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[4597] | 180 | this->listener->getAbsCoor().x, |
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| 181 | this->listener->getAbsCoor().y, |
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| 182 | this->listener->getAbsCoor().z); |
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[4504] | 183 | alListener3f(AL_VELOCITY, |
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[4597] | 184 | this->listener->getVelocity().x, |
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| 185 | this->listener->getVelocity().y, |
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| 186 | this->listener->getVelocity().z); |
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[4504] | 187 | Vector absDirV = this->listener->getAbsDirV(); |
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| 188 | ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; |
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| 189 | alListenerfv(AL_ORIENTATION, orientation); |
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| 190 | } |
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| 191 | else |
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| 192 | PRINTF(2)("no listener defined\n"); |
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| 193 | |
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| 194 | // updating all the Sources positions |
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[4960] | 195 | if (likely(this->sourceList != NULL)) |
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| 196 | { |
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| 197 | tIterator<BaseObject>* iterator = this->sourceList->getIterator(); |
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[5115] | 198 | SoundSource* enumSource = (SoundSource*)iterator->firstElement(); |
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[4960] | 199 | while (enumSource) |
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[4504] | 200 | { |
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[4986] | 201 | if (likely(enumSource->getNode() != NULL)) |
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[4504] | 202 | { |
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[4597] | 203 | alSource3f(enumSource->getID(), AL_POSITION, |
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| 204 | enumSource->getNode()->getAbsCoor().x, |
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| 205 | enumSource->getNode()->getAbsCoor().y, |
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| 206 | enumSource->getNode()->getAbsCoor().z); |
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| 207 | alSource3f(enumSource->getID(), AL_VELOCITY, |
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| 208 | enumSource->getNode()->getVelocity().x, |
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| 209 | enumSource->getNode()->getVelocity().y, |
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| 210 | enumSource->getNode()->getVelocity().z); |
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[4504] | 211 | } |
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[4960] | 212 | enumSource = (SoundSource*)iterator->nextElement(); |
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[4504] | 213 | } |
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[4960] | 214 | delete iterator; |
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| 215 | } |
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[4504] | 216 | } |
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| 217 | |
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| 218 | /** |
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[4836] | 219 | * Removes all the Buffers that are not anymore needed by any Sources |
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[4504] | 220 | */ |
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[4746] | 221 | void SoundEngine::flushUnusedBuffers() |
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[4504] | 222 | { |
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[4960] | 223 | if(this->sourceList && this->bufferList) |
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| 224 | { |
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| 225 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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[5115] | 226 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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[4960] | 227 | while (enumBuffer) |
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[4504] | 228 | { |
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[4960] | 229 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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[5115] | 230 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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[4504] | 231 | while (enumSource) |
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[4960] | 232 | { |
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| 233 | if (enumBuffer == enumSource->getBuffer()) |
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| 234 | break; |
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| 235 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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| 236 | } |
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[4504] | 237 | delete sourceIterator; |
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| 238 | if (enumSource == NULL) |
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[4597] | 239 | ResourceManager::getInstance()->unload(enumBuffer); |
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[4960] | 240 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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[4504] | 241 | } |
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[4960] | 242 | delete bufferIterator; |
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| 243 | } |
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[4504] | 244 | } |
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| 245 | |
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| 246 | /** |
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[5293] | 247 | * flushes all the Buffers |
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| 248 | * deletes them from the BufferList, and also removes them via the ResourceManager. |
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| 249 | */ |
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[4746] | 250 | void SoundEngine::flushAllBuffers() |
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[4504] | 251 | { |
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[4960] | 252 | if (this->bufferList) |
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| 253 | { |
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| 254 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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[5115] | 255 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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[4960] | 256 | while (enumBuffer) |
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[4504] | 257 | { |
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| 258 | ResourceManager::getInstance()->unload(enumBuffer, RP_LEVEL); |
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[4960] | 259 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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[4504] | 260 | } |
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[4960] | 261 | delete bufferIterator; |
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| 262 | } |
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[4504] | 263 | } |
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| 264 | |
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| 265 | /** |
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[5293] | 266 | * deletes all the Sources. |
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[4830] | 267 | */ |
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| 268 | void SoundEngine::flushAllSources() |
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| 269 | { |
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[4960] | 270 | if (this->sourceList) |
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[4830] | 271 | { |
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[4960] | 272 | tIterator<BaseObject>* Iterator = this->sourceList->getIterator(); |
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[5115] | 273 | SoundSource* enumSource = (SoundSource*)Iterator->firstElement(); |
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[4960] | 274 | while (enumSource) |
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| 275 | { |
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| 276 | delete enumSource; |
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| 277 | enumSource = (SoundSource*)Iterator->nextElement(); |
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| 278 | } |
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| 279 | delete Iterator; |
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[4830] | 280 | } |
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| 281 | } |
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| 282 | |
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| 283 | /** |
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[4836] | 284 | * initializes Audio in general |
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[4504] | 285 | */ |
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[4746] | 286 | bool SoundEngine::initAudio() |
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[4504] | 287 | { |
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| 288 | ALenum result; |
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[5385] | 289 | PRINTF(3)("Initialisazing openAL sound engine\n"); |
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| 290 | const char* defaultDevice =(const char*) alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); |
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| 291 | const char* deviceList = (const char*)alcGetString(NULL,ALC_DEVICE_SPECIFIER); |
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| 292 | const char* devWalk = deviceList; |
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[5416] | 293 | // if (alcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT") == AL_TRUE) |
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| 294 | { // try out enumeration extension |
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[5386] | 295 | PRINTF(3)("Enumeration-extension found\n"); |
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[4504] | 296 | |
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[5386] | 297 | PRINTF(3)("Default device: %s\n", defaultDevice); |
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[5385] | 298 | do |
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| 299 | { |
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[5386] | 300 | PRINTF(3)("%s\n", devWalk); |
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[5385] | 301 | devWalk += strlen(devWalk)+1; |
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| 302 | } while (devWalk[0] != '\0'); |
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[4504] | 303 | |
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[5385] | 304 | |
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| 305 | } |
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| 306 | |
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| 307 | |
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[4504] | 308 | alutInit(NULL, 0); |
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| 309 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 310 | SoundEngine::PrintALErrorString(result); |
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| 311 | |
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| 312 | this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); |
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| 313 | } |
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| 314 | |
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| 315 | /** |
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[4836] | 316 | * Transforms AL-errors into something readable |
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| 317 | * @param err The error found |
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[4504] | 318 | */ |
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| 319 | void SoundEngine::PrintALErrorString(ALenum err) |
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| 320 | { |
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| 321 | switch(err) |
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| 322 | { |
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| 323 | case AL_NO_ERROR: |
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| 324 | PRINTF(4)("AL_NO_ERROR\n"); |
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| 325 | break; |
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[4597] | 326 | |
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[4504] | 327 | case AL_INVALID_NAME: |
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| 328 | PRINTF(2)("AL_INVALID_NAME\n"); |
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| 329 | break; |
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| 330 | |
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| 331 | case AL_INVALID_ENUM: |
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| 332 | PRINTF(2)("AL_INVALID_ENUM\n"); |
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| 333 | break; |
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| 334 | |
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| 335 | case AL_INVALID_VALUE: |
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| 336 | PRINTF(2)("AL_INVALID_VALUE\n"); |
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| 337 | break; |
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| 338 | |
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| 339 | case AL_INVALID_OPERATION: |
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| 340 | PRINTF(2)("AL_INVALID_OPERATION\n"); |
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| 341 | break; |
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| 342 | |
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| 343 | case AL_OUT_OF_MEMORY: |
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| 344 | PRINTF(2)("AL_OUT_OF_MEMORY\n"); |
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| 345 | break; |
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| 346 | }; |
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| 347 | } |
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| 348 | |
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[4959] | 349 | void SoundEngine::listDevices() |
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| 350 | { |
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| 351 | |
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| 352 | printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); |
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| 353 | } |
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| 354 | |
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[4504] | 355 | /* |
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| 356 | void SoundEngine::PrintALCErrorString(ALenum err) |
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| 357 | { |
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| 358 | switch(err) |
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| 359 | { |
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| 360 | case ALC_NO_ERROR: |
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| 361 | PRINTF(4)("AL_NO_ERROR\n"); |
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| 362 | break; |
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| 363 | |
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| 364 | case ALC_INVALID_DEVICE: |
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| 365 | PRINTF(2)("ALC_INVALID_DEVICE\n"); |
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| 366 | break; |
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| 367 | |
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| 368 | case ALC_INVALID_CONTEXT: |
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| 369 | PRINTF(2)("ALC_INVALID_CONTEXT\n"); |
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| 370 | break; |
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| 371 | |
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| 372 | case ALC_INVALID_ENUM: |
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| 373 | PRINTF(2)("ALC_INVALID_ENUM\n"); |
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| 374 | break; |
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| 375 | |
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| 376 | case ALC_INVALID_VALUE: |
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| 377 | PRINTF(2)("ALC_INVALID_VALUE\n"); |
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| 378 | break; |
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| 379 | |
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| 380 | case ALC_OUT_OF_MEMORY: |
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| 381 | PRINTF(2)("ALC_OUT_OF_MEMORY\n"); |
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| 382 | break; |
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| 383 | }; |
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| 384 | } |
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| 385 | */ |
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