[4597] | 1 | /* |
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[4504] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | code has been taken from http://www.devmaster.net/articles.php?catID=6 |
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| 16 | The code has been applied to our needs, and many things have been changed. |
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| 17 | */ |
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| 18 | |
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[5386] | 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
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[4504] | 20 | |
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| 21 | #include "sound_engine.h" |
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| 22 | |
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[4960] | 23 | #include "class_list.h" |
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[4504] | 24 | |
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| 25 | #include "p_node.h" |
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| 26 | #include "resource_manager.h" |
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| 27 | #include "debug.h" |
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[5944] | 28 | #include "parser/ini_parser/ini_parser.h" |
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[5427] | 29 | #include "globals.h" |
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[4504] | 30 | |
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| 31 | using namespace std; |
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| 32 | |
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[4597] | 33 | |
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[4504] | 34 | ////////////////// |
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| 35 | /* SOUND-ENGINE */ |
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| 36 | ////////////////// |
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| 37 | /** |
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[4836] | 38 | * standard constructor |
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[4504] | 39 | */ |
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[4597] | 40 | SoundEngine::SoundEngine () |
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[4504] | 41 | { |
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[4597] | 42 | this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); |
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| 43 | this->setName("SoundEngine"); |
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| 44 | |
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[4504] | 45 | this->listener = NULL; |
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[4960] | 46 | this->bufferList = NULL; |
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| 47 | this->sourceList = NULL; |
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[5930] | 48 | |
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| 49 | this->device = NULL; |
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| 50 | this->context = NULL; |
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| 51 | |
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| 52 | this->maxSourceCount = 32; |
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[4504] | 53 | } |
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| 54 | |
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| 55 | /** |
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[4836] | 56 | * the singleton reference to this class |
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[4504] | 57 | */ |
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| 58 | SoundEngine* SoundEngine::singletonRef = NULL; |
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| 59 | |
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| 60 | /** |
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[4836] | 61 | * standard deconstructor |
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[5293] | 62 | */ |
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[4597] | 63 | SoundEngine::~SoundEngine () |
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[4504] | 64 | { |
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| 65 | // deleting all the SoundSources |
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[4960] | 66 | if(this->sourceList != NULL) |
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| 67 | { |
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[5779] | 68 | while (this->sourceList->size() > 0) |
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| 69 | delete dynamic_cast<SoundSource*>(this->sourceList->front()); |
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[4960] | 70 | } |
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[4504] | 71 | |
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[5930] | 72 | while(!this->ALSources.empty()) |
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| 73 | { |
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| 74 | alDeleteSources(1, &this->ALSources.top()); |
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| 75 | this->ALSources.pop(); |
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| 76 | } |
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| 77 | |
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[4504] | 78 | // deleting all the SoundBuffers |
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[4960] | 79 | if (this->bufferList != NULL) |
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| 80 | { |
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[5779] | 81 | while(this->bufferList->size() > 0) |
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| 82 | ResourceManager::getInstance()->unload(dynamic_cast<SoundBuffer*>(this->bufferList->front())); |
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[4960] | 83 | } |
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[5293] | 84 | |
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[4504] | 85 | // removing openAL from AudioResource |
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[5473] | 86 | //! @todo this should be terminated through alc |
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| 87 | //alutExit(); |
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[5293] | 88 | |
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| 89 | SoundEngine::singletonRef = NULL; |
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[4504] | 90 | } |
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| 91 | |
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| 92 | /** |
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[4985] | 93 | * loads the settings of the SoundEngine from an ini-file |
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| 94 | * @param iniParser the IniParser of the inifile |
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| 95 | */ |
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| 96 | void SoundEngine::loadSettings(IniParser* iniParser) |
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| 97 | { |
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[5953] | 98 | const char* channels = iniParser->getVar(CONFIG_NAME_AUDIO_CHANNELS, CONFIG_SECTION_AUDIO, "32"); |
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| 99 | this->maxSourceCount = atoi(channels); |
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[4985] | 100 | const char* musicVolume = iniParser->getVar(CONFIG_NAME_MUSIC_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 101 | this->musicVolume = atof(musicVolume)/100.0; |
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| 102 | |
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| 103 | const char* effectsVolume = iniParser->getVar(CONFIG_NAME_EFFECTS_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 104 | this->effectsVolume = atof(effectsVolume)/100.0; |
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| 105 | } |
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| 106 | |
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| 107 | /** |
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[4836] | 108 | * creates a new SoundSource. |
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| 109 | * @param fileName The Name to load the SoundBuffer from |
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| 110 | * @param sourceNode The sourceNode to bind this SoundSource to. |
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| 111 | * @returns The newly created SoundSource |
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[4504] | 112 | |
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| 113 | acctualy this is nothing more than a wrapper around the ResourceManager. |
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| 114 | */ |
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| 115 | SoundSource* SoundEngine::createSource(const char* fileName, PNode* sourceNode) |
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| 116 | { |
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[4885] | 117 | return new SoundSource(sourceNode, (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL)); |
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[4504] | 118 | } |
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| 119 | |
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| 120 | /** |
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[4836] | 121 | * Sets the doppler values of openAL |
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| 122 | * @param dopplerFactor the extent of the doppler-effect |
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| 123 | * @param dopplerVelocity the Speed the sound travels |
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[4504] | 124 | */ |
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| 125 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) |
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| 126 | { |
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| 127 | alDopplerFactor(dopplerFactor); |
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| 128 | alDopplerVelocity(dopplerVelocity); |
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| 129 | } |
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| 130 | |
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| 131 | |
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[5930] | 132 | void SoundEngine::popALSource(ALuint& source) |
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[4504] | 133 | { |
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[5930] | 134 | if (source != 0) |
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| 135 | return; |
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| 136 | else |
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| 137 | { |
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[4504] | 138 | |
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[5930] | 139 | /// @TODO try to create more sources if needed |
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| 140 | if (!this->ALSources.empty()) |
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[4504] | 141 | { |
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[5930] | 142 | source = this->ALSources.top(); |
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| 143 | this->ALSources.pop(); |
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[4504] | 144 | } |
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[5779] | 145 | } |
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[4504] | 146 | } |
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| 147 | |
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| 148 | |
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| 149 | /** |
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[4836] | 150 | * updates all The positions, Directions and Velocities of all Sounds |
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[4504] | 151 | */ |
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[4746] | 152 | void SoundEngine::update() |
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[4504] | 153 | { |
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| 154 | |
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| 155 | // updating the Listeners Position |
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| 156 | if (likely(this->listener != NULL)) |
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| 157 | { |
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| 158 | alListener3f(AL_POSITION, |
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[4597] | 159 | this->listener->getAbsCoor().x, |
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| 160 | this->listener->getAbsCoor().y, |
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| 161 | this->listener->getAbsCoor().z); |
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[4504] | 162 | alListener3f(AL_VELOCITY, |
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[4597] | 163 | this->listener->getVelocity().x, |
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| 164 | this->listener->getVelocity().y, |
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| 165 | this->listener->getVelocity().z); |
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[4504] | 166 | Vector absDirV = this->listener->getAbsDirV(); |
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| 167 | ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; |
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| 168 | alListenerfv(AL_ORIENTATION, orientation); |
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| 169 | } |
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| 170 | else |
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| 171 | PRINTF(2)("no listener defined\n"); |
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| 172 | |
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| 173 | // updating all the Sources positions |
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[5930] | 174 | if (likely(this->sourceList != NULL || (this->sourceList = ClassList::getList(CL_SOUND_SOURCE)) != NULL)) |
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[4960] | 175 | { |
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[5885] | 176 | list<BaseObject*>::const_iterator sourceIT; |
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[5779] | 177 | SoundSource* source; |
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| 178 | for (sourceIT = this->sourceList->begin(); sourceIT != this->sourceList->end(); sourceIT++) |
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[4504] | 179 | { |
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[5779] | 180 | source = static_cast<SoundSource*>(*sourceIT); |
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[5930] | 181 | if (source->isPlaying()) |
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[4504] | 182 | { |
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[6073] | 183 | int play = 0x000; |
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[5930] | 184 | alGetSourcei(source->getID(), AL_SOURCE_STATE, &play); |
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| 185 | if(play == AL_PLAYING) |
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| 186 | { |
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| 187 | if (likely(source->getNode() != NULL)) |
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| 188 | { |
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| 189 | alSource3f(source->getID(), AL_POSITION, |
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| 190 | source->getNode()->getAbsCoor().x, |
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| 191 | source->getNode()->getAbsCoor().y, |
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| 192 | source->getNode()->getAbsCoor().z); |
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| 193 | alSource3f(source->getID(), AL_VELOCITY, |
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| 194 | source->getNode()->getVelocity().x, |
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| 195 | source->getNode()->getVelocity().y, |
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| 196 | source->getNode()->getVelocity().z); |
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| 197 | } |
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| 198 | |
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| 199 | } |
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| 200 | else |
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| 201 | { |
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| 202 | source->stop(); |
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| 203 | } |
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[4504] | 204 | } |
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| 205 | } |
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[4960] | 206 | } |
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[4504] | 207 | } |
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| 208 | |
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| 209 | /** |
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[4836] | 210 | * Removes all the Buffers that are not anymore needed by any Sources |
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[4504] | 211 | */ |
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[4746] | 212 | void SoundEngine::flushUnusedBuffers() |
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[4504] | 213 | { |
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[5819] | 214 | /// FIXME |
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[5779] | 215 | /* if(this->sourceList && this->bufferList) |
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[4960] | 216 | { |
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| 217 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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[5115] | 218 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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[4960] | 219 | while (enumBuffer) |
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[4504] | 220 | { |
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[4960] | 221 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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[5115] | 222 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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[4504] | 223 | while (enumSource) |
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[4960] | 224 | { |
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| 225 | if (enumBuffer == enumSource->getBuffer()) |
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| 226 | break; |
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| 227 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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| 228 | } |
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[4504] | 229 | delete sourceIterator; |
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| 230 | if (enumSource == NULL) |
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[4597] | 231 | ResourceManager::getInstance()->unload(enumBuffer); |
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[4960] | 232 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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[4504] | 233 | } |
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[4960] | 234 | delete bufferIterator; |
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[5779] | 235 | }*/ /// FIXME |
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[4504] | 236 | } |
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| 237 | |
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| 238 | /** |
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[5293] | 239 | * flushes all the Buffers |
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| 240 | * deletes them from the BufferList, and also removes them via the ResourceManager. |
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| 241 | */ |
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[4746] | 242 | void SoundEngine::flushAllBuffers() |
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[4504] | 243 | { |
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[4960] | 244 | if (this->bufferList) |
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| 245 | { |
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[5779] | 246 | while (this->bufferList->size() > 0) |
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| 247 | ResourceManager::getInstance()->unload(static_cast<SoundBuffer*>(this->bufferList->front()), RP_LEVEL); |
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[4960] | 248 | } |
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[4504] | 249 | } |
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| 250 | |
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| 251 | /** |
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[5293] | 252 | * deletes all the Sources. |
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[4830] | 253 | */ |
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| 254 | void SoundEngine::flushAllSources() |
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| 255 | { |
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[4960] | 256 | if (this->sourceList) |
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[4830] | 257 | { |
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[5779] | 258 | while(this->sourceList->size() > 0) |
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| 259 | delete this->sourceList->front(); |
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[4830] | 260 | } |
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| 261 | } |
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| 262 | |
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| 263 | /** |
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[4836] | 264 | * initializes Audio in general |
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[4504] | 265 | */ |
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[4746] | 266 | bool SoundEngine::initAudio() |
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[4504] | 267 | { |
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| 268 | ALenum result; |
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[5385] | 269 | PRINTF(3)("Initialisazing openAL sound engine\n"); |
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| 270 | const char* defaultDevice =(const char*) alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); |
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| 271 | const char* deviceList = (const char*)alcGetString(NULL,ALC_DEVICE_SPECIFIER); |
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| 272 | const char* devWalk = deviceList; |
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[5416] | 273 | // if (alcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT") == AL_TRUE) |
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| 274 | { // try out enumeration extension |
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[5386] | 275 | PRINTF(3)("Enumeration-extension found\n"); |
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[4504] | 276 | |
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[5386] | 277 | PRINTF(3)("Default device: %s\n", defaultDevice); |
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[5385] | 278 | do |
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| 279 | { |
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[5386] | 280 | PRINTF(3)("%s\n", devWalk); |
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[5385] | 281 | devWalk += strlen(devWalk)+1; |
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| 282 | } while (devWalk[0] != '\0'); |
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[4504] | 283 | |
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[5385] | 284 | |
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[5982] | 285 | |
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[5385] | 286 | } |
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[5819] | 287 | // INITIALIZING THE DEVICE: |
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[5996] | 288 | |
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[6076] | 289 | #ifdef AL_VERSION_1_1 |
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[5915] | 290 | ALCchar deviceName[] = |
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[5996] | 291 | |
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[5819] | 292 | #ifdef __WIN32__ |
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[5915] | 293 | "Direct3D"; |
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[5819] | 294 | #else |
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[5915] | 295 | "'( ( devices '( native null ) ) )"; |
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[5819] | 296 | #endif |
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| 297 | // |
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| 298 | this->device = alcOpenDevice(deviceName); |
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[5385] | 299 | |
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[5819] | 300 | this->context = alcCreateContext(this->device, NULL); |
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| 301 | |
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[5996] | 302 | alcMakeContextCurrent(this->context); |
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[6076] | 303 | #else |
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| 304 | alutInit(0, NULL); |
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| 305 | #endif |
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[5819] | 306 | |
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[4504] | 307 | if ((result = alGetError()) != AL_NO_ERROR) |
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[5930] | 308 | PRINTF(2)("%s\n", SoundEngine::getALErrorString(result)); |
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[4504] | 309 | |
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| 310 | this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); |
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| 311 | } |
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| 312 | |
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[5917] | 313 | |
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[4504] | 314 | /** |
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[5917] | 315 | * Allocates openAL sources |
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| 316 | * @param count how many sources to allocate |
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| 317 | * @returns true on success, false if at least one source could not be allocated |
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| 318 | */ |
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| 319 | bool SoundEngine::allocateSources(unsigned int count) |
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| 320 | { |
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| 321 | ALenum result; |
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[5930] | 322 | // Setting default values. |
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| 323 | for (unsigned int i = 0; i < count; i++) |
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[5917] | 324 | { |
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[5930] | 325 | ALuint source; |
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[5917] | 326 | |
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[5930] | 327 | alGenSources(1, &source); |
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| 328 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 329 | PRINTF(1)("Error Generating Sources: '%s'\n", SoundEngine::getALErrorString(result)); |
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[5917] | 330 | |
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[5930] | 331 | alSourcef (source, AL_PITCH, 1.0 ); |
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| 332 | alSourcef (source, AL_GAIN, this->getEffectsVolume() ); |
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| 333 | alSourcei (source, AL_LOOPING, AL_FALSE ); |
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| 334 | this->ALSources.push(source); |
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[5917] | 335 | } |
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| 336 | return true; |
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| 337 | } |
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| 338 | |
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| 339 | /** |
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[4836] | 340 | * Transforms AL-errors into something readable |
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| 341 | * @param err The error found |
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[4504] | 342 | */ |
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[5930] | 343 | const char* SoundEngine::getALErrorString(ALenum err) |
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[4504] | 344 | { |
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| 345 | switch(err) |
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| 346 | { |
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| 347 | case AL_NO_ERROR: |
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[5930] | 348 | return ("AL_NO_ERROR"); |
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[4504] | 349 | case AL_INVALID_NAME: |
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[5930] | 350 | return ("AL_INVALID_NAME"); |
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[4504] | 351 | case AL_INVALID_ENUM: |
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[5930] | 352 | return ("AL_INVALID_ENUM"); |
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[4504] | 353 | case AL_INVALID_VALUE: |
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[5930] | 354 | return ("AL_INVALID_VALUE"); |
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[4504] | 355 | case AL_INVALID_OPERATION: |
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[5930] | 356 | return ("AL_INVALID_OPERATION"); |
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[4504] | 357 | case AL_OUT_OF_MEMORY: |
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[5930] | 358 | return ("AL_OUT_OF_MEMORY"); |
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[4504] | 359 | }; |
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| 360 | } |
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| 361 | |
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[4959] | 362 | void SoundEngine::listDevices() |
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| 363 | { |
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| 364 | printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); |
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| 365 | } |
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| 366 | |
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[4504] | 367 | /* |
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| 368 | void SoundEngine::PrintALCErrorString(ALenum err) |
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| 369 | { |
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| 370 | switch(err) |
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| 371 | { |
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| 372 | case ALC_NO_ERROR: |
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| 373 | PRINTF(4)("AL_NO_ERROR\n"); |
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| 374 | break; |
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| 375 | |
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| 376 | case ALC_INVALID_DEVICE: |
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| 377 | PRINTF(2)("ALC_INVALID_DEVICE\n"); |
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| 378 | break; |
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| 379 | |
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| 380 | case ALC_INVALID_CONTEXT: |
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| 381 | PRINTF(2)("ALC_INVALID_CONTEXT\n"); |
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| 382 | break; |
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| 383 | |
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| 384 | case ALC_INVALID_ENUM: |
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| 385 | PRINTF(2)("ALC_INVALID_ENUM\n"); |
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| 386 | break; |
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| 387 | |
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| 388 | case ALC_INVALID_VALUE: |
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| 389 | PRINTF(2)("ALC_INVALID_VALUE\n"); |
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| 390 | break; |
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| 391 | |
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| 392 | case ALC_OUT_OF_MEMORY: |
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| 393 | PRINTF(2)("ALC_OUT_OF_MEMORY\n"); |
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| 394 | break; |
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| 395 | }; |
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| 396 | } |
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| 397 | */ |
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