[4597] | 1 | /* |
---|
[4504] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific: |
---|
| 12 | main-programmer: Benjamin Grauer |
---|
| 13 | co-programmer: ... |
---|
| 14 | |
---|
| 15 | code has been taken from http://www.devmaster.net/articles.php?catID=6 |
---|
| 16 | The code has been applied to our needs, and many things have been changed. |
---|
| 17 | */ |
---|
| 18 | |
---|
[5386] | 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
---|
[4504] | 20 | |
---|
| 21 | #include "sound_engine.h" |
---|
| 22 | |
---|
[4960] | 23 | #include "class_list.h" |
---|
[4504] | 24 | |
---|
| 25 | #include "p_node.h" |
---|
[7193] | 26 | #include "util/loading/resource_manager.h" |
---|
[4504] | 27 | #include "debug.h" |
---|
[7256] | 28 | #include "util/preferences.h" |
---|
[5427] | 29 | #include "globals.h" |
---|
[4504] | 30 | |
---|
| 31 | using namespace std; |
---|
| 32 | |
---|
[4597] | 33 | |
---|
[4504] | 34 | ////////////////// |
---|
| 35 | /* SOUND-ENGINE */ |
---|
| 36 | ////////////////// |
---|
| 37 | /** |
---|
[7299] | 38 | * @brief standard constructor |
---|
[4504] | 39 | */ |
---|
[4597] | 40 | SoundEngine::SoundEngine () |
---|
[4504] | 41 | { |
---|
[4597] | 42 | this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); |
---|
| 43 | this->setName("SoundEngine"); |
---|
| 44 | |
---|
[4504] | 45 | this->listener = NULL; |
---|
[4960] | 46 | this->bufferList = NULL; |
---|
| 47 | this->sourceList = NULL; |
---|
[5930] | 48 | |
---|
| 49 | this->device = NULL; |
---|
| 50 | this->context = NULL; |
---|
| 51 | |
---|
| 52 | this->maxSourceCount = 32; |
---|
[6829] | 53 | |
---|
| 54 | this->effectsVolume = .80; |
---|
| 55 | this->musicVolume = .75; |
---|
[7298] | 56 | |
---|
| 57 | this->sourceMutex = SDL_CreateMutex(); |
---|
[4504] | 58 | } |
---|
| 59 | |
---|
| 60 | /** |
---|
[7299] | 61 | * @brief the singleton reference to this class |
---|
[4504] | 62 | */ |
---|
| 63 | SoundEngine* SoundEngine::singletonRef = NULL; |
---|
| 64 | |
---|
| 65 | /** |
---|
[7299] | 66 | * @brief standard destructor |
---|
[5293] | 67 | */ |
---|
[4597] | 68 | SoundEngine::~SoundEngine () |
---|
[4504] | 69 | { |
---|
| 70 | // deleting all the SoundSources |
---|
[4960] | 71 | if(this->sourceList != NULL) |
---|
| 72 | { |
---|
[5779] | 73 | while (this->sourceList->size() > 0) |
---|
[7290] | 74 | delete static_cast<SoundSource*>(this->sourceList->front()); |
---|
[4960] | 75 | } |
---|
[4504] | 76 | |
---|
[5930] | 77 | while(!this->ALSources.empty()) |
---|
| 78 | { |
---|
[7291] | 79 | if (alIsSource(this->ALSources.top())) |
---|
| 80 | { |
---|
| 81 | alDeleteSources(1, &this->ALSources.top()); |
---|
| 82 | SoundEngine::checkError("Deleting Source", __LINE__); |
---|
| 83 | } |
---|
| 84 | else |
---|
| 85 | PRINTF(1)("%d is not a Source\n", this->ALSources.top()); |
---|
| 86 | |
---|
[5930] | 87 | this->ALSources.pop(); |
---|
| 88 | } |
---|
| 89 | |
---|
[4504] | 90 | // deleting all the SoundBuffers |
---|
[4960] | 91 | if (this->bufferList != NULL) |
---|
| 92 | { |
---|
[5779] | 93 | while(this->bufferList->size() > 0) |
---|
[7290] | 94 | ResourceManager::getInstance()->unload(static_cast<SoundBuffer*>(this->bufferList->front())); |
---|
[4960] | 95 | } |
---|
[5293] | 96 | |
---|
[4504] | 97 | // removing openAL from AudioResource |
---|
[5473] | 98 | //! @todo this should be terminated through alc |
---|
| 99 | //alutExit(); |
---|
[5293] | 100 | |
---|
[7298] | 101 | SDL_DestroyMutex(this->sourceMutex); |
---|
| 102 | |
---|
[5293] | 103 | SoundEngine::singletonRef = NULL; |
---|
[4504] | 104 | } |
---|
| 105 | |
---|
| 106 | /** |
---|
[7299] | 107 | * @brief loads the settings of the SoundEngine from an ini-file |
---|
[4985] | 108 | */ |
---|
[7256] | 109 | void SoundEngine::loadSettings() |
---|
[4985] | 110 | { |
---|
[7256] | 111 | MultiType channels = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_AUDIO_CHANNELS, "32"); |
---|
[7221] | 112 | this->maxSourceCount = channels.getInt(); |
---|
[4985] | 113 | |
---|
[7256] | 114 | MultiType effectsVolume = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_EFFECTS_VOLUME, "80"); |
---|
[7221] | 115 | this->effectsVolume = effectsVolume.getFloat()/100.0; |
---|
[6830] | 116 | |
---|
[7256] | 117 | MultiType musicVolume = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_MUSIC_VOLUME, "75"); |
---|
[7221] | 118 | this->musicVolume = musicVolume.getFloat()/100.0; |
---|
[4985] | 119 | } |
---|
| 120 | |
---|
| 121 | /** |
---|
[7299] | 122 | * @brief creates a new SoundSource. |
---|
[4836] | 123 | * @param fileName The Name to load the SoundBuffer from |
---|
| 124 | * @param sourceNode The sourceNode to bind this SoundSource to. |
---|
| 125 | * @returns The newly created SoundSource |
---|
[7318] | 126 | * |
---|
| 127 | * acctualy this is nothing more than a wrapper around the ResourceManager. |
---|
[4504] | 128 | */ |
---|
[7221] | 129 | SoundSource* SoundEngine::createSource(const std::string& fileName, PNode* sourceNode) |
---|
[4504] | 130 | { |
---|
[7318] | 131 | SoundBuffer* buffer = NULL; |
---|
| 132 | if (!fileName.empty()) |
---|
| 133 | { |
---|
| 134 | buffer= (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL); |
---|
| 135 | if (buffer == NULL) |
---|
| 136 | PRINTF(2)("Wav-Sound %s could not be loaded onto new Source\n", fileName.c_str()); |
---|
| 137 | } |
---|
| 138 | return new SoundSource(sourceNode, buffer); |
---|
[4504] | 139 | } |
---|
| 140 | |
---|
| 141 | /** |
---|
[7299] | 142 | * @brief Sets the doppler values of openAL |
---|
[4836] | 143 | * @param dopplerFactor the extent of the doppler-effect |
---|
| 144 | * @param dopplerVelocity the Speed the sound travels |
---|
[4504] | 145 | */ |
---|
| 146 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) |
---|
| 147 | { |
---|
| 148 | alDopplerFactor(dopplerFactor); |
---|
[6840] | 149 | this->checkError("Setting Doppler Factor", __LINE__); |
---|
| 150 | |
---|
[4504] | 151 | alDopplerVelocity(dopplerVelocity); |
---|
[6840] | 152 | this->checkError("Setting Doppler Velocity", __LINE__); |
---|
[4504] | 153 | } |
---|
| 154 | |
---|
| 155 | |
---|
[7299] | 156 | /** |
---|
| 157 | * @brief retrieves an OpenAL Source from the availiable Sources. |
---|
| 158 | * @param source the Source to fill with the Value. |
---|
| 159 | */ |
---|
[7318] | 160 | void SoundEngine::popALSource(ALuint& source) |
---|
[4504] | 161 | { |
---|
[7284] | 162 | assert (source == 0); |
---|
| 163 | /// @TODO try to create more sources if needed |
---|
| 164 | if (!this->ALSources.empty()) |
---|
[5930] | 165 | { |
---|
[7298] | 166 | SDL_mutexP(this->sourceMutex); |
---|
[7284] | 167 | source = this->ALSources.top(); |
---|
| 168 | this->ALSources.pop(); |
---|
[7298] | 169 | SDL_mutexV(this->sourceMutex); |
---|
[7284] | 170 | } |
---|
[4504] | 171 | } |
---|
| 172 | |
---|
[7299] | 173 | |
---|
| 174 | /** |
---|
| 175 | * @brief Pushes an OpenAL Source back into the Stack of known sources |
---|
| 176 | * @param source the Source to push onto the top of the SourceStack |
---|
| 177 | */ |
---|
[7298] | 178 | void SoundEngine::pushALSource(ALuint& source) |
---|
| 179 | { |
---|
| 180 | if (source != 0) |
---|
| 181 | { |
---|
| 182 | SDL_mutexP(this->sourceMutex); |
---|
| 183 | this->ALSources.push(source); |
---|
| 184 | SDL_mutexV(this->sourceMutex); |
---|
| 185 | } |
---|
| 186 | }; |
---|
[4504] | 187 | |
---|
[7298] | 188 | |
---|
[4504] | 189 | /** |
---|
[7299] | 190 | * @brief updates all The positions, Directions and Velocities of all Sounds |
---|
| 191 | */ |
---|
[4746] | 192 | void SoundEngine::update() |
---|
[4504] | 193 | { |
---|
| 194 | // updating the Listeners Position |
---|
| 195 | if (likely(this->listener != NULL)) |
---|
[6846] | 196 | { |
---|
| 197 | alListener3f(AL_POSITION, |
---|
| 198 | this->listener->getAbsCoor().x, |
---|
| 199 | this->listener->getAbsCoor().y, |
---|
| 200 | this->listener->getAbsCoor().z); |
---|
| 201 | alListener3f(AL_VELOCITY, |
---|
| 202 | this->listener->getVelocity().x, |
---|
| 203 | this->listener->getVelocity().y, |
---|
| 204 | this->listener->getVelocity().z); |
---|
| 205 | Vector absDirV = this->listener->getAbsDirV(); |
---|
| 206 | ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; |
---|
| 207 | alListenerfv(AL_ORIENTATION, orientation); |
---|
[7291] | 208 | SoundEngine::checkError("SoundEngine::update() - Listener Error", __LINE__); |
---|
[6846] | 209 | } |
---|
[4504] | 210 | else |
---|
| 211 | PRINTF(2)("no listener defined\n"); |
---|
| 212 | |
---|
| 213 | // updating all the Sources positions |
---|
[5930] | 214 | if (likely(this->sourceList != NULL || (this->sourceList = ClassList::getList(CL_SOUND_SOURCE)) != NULL)) |
---|
[4960] | 215 | { |
---|
[5885] | 216 | list<BaseObject*>::const_iterator sourceIT; |
---|
[5779] | 217 | SoundSource* source; |
---|
| 218 | for (sourceIT = this->sourceList->begin(); sourceIT != this->sourceList->end(); sourceIT++) |
---|
[4504] | 219 | { |
---|
[5779] | 220 | source = static_cast<SoundSource*>(*sourceIT); |
---|
[5930] | 221 | if (source->isPlaying()) |
---|
[4504] | 222 | { |
---|
[6073] | 223 | int play = 0x000; |
---|
[5930] | 224 | alGetSourcei(source->getID(), AL_SOURCE_STATE, &play); |
---|
[7291] | 225 | if (DEBUG > 2) |
---|
| 226 | SoundEngine::checkError("SoundEngine::update() Play", __LINE__); |
---|
[5930] | 227 | if(play == AL_PLAYING) |
---|
| 228 | { |
---|
| 229 | if (likely(source->getNode() != NULL)) |
---|
| 230 | { |
---|
| 231 | alSource3f(source->getID(), AL_POSITION, |
---|
| 232 | source->getNode()->getAbsCoor().x, |
---|
| 233 | source->getNode()->getAbsCoor().y, |
---|
| 234 | source->getNode()->getAbsCoor().z); |
---|
[7291] | 235 | if (DEBUG > 2) |
---|
| 236 | SoundEngine::checkError("SoundEngine::update() Set Source Position", __LINE__); |
---|
[5930] | 237 | alSource3f(source->getID(), AL_VELOCITY, |
---|
| 238 | source->getNode()->getVelocity().x, |
---|
| 239 | source->getNode()->getVelocity().y, |
---|
| 240 | source->getNode()->getVelocity().z); |
---|
[7291] | 241 | if (DEBUG > 2) |
---|
| 242 | SoundEngine::checkError("SoundEngine::update() Set Source Velocity", __LINE__); |
---|
[5930] | 243 | } |
---|
| 244 | } |
---|
| 245 | else |
---|
| 246 | { |
---|
| 247 | source->stop(); |
---|
| 248 | } |
---|
[4504] | 249 | } |
---|
| 250 | } |
---|
[4960] | 251 | } |
---|
[7290] | 252 | SoundEngine::checkError("SoundEngine::update()", __LINE__); |
---|
[4504] | 253 | } |
---|
| 254 | |
---|
| 255 | |
---|
| 256 | /** |
---|
[4836] | 257 | * initializes Audio in general |
---|
[4504] | 258 | */ |
---|
[4746] | 259 | bool SoundEngine::initAudio() |
---|
[4504] | 260 | { |
---|
[7284] | 261 | // ALenum result; |
---|
| 262 | // PRINTF(3)("Initialisazing openAL sound engine\n"); |
---|
| 263 | // const char* defaultDevice =(const char*) alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); |
---|
| 264 | // const char* deviceList = (const char*)alcGetString(NULL,ALC_DEVICE_SPECIFIER); |
---|
| 265 | // const char* devWalk = deviceList; |
---|
| 266 | // // if (alcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT") == AL_TRUE) |
---|
| 267 | // { // try out enumeration extension |
---|
| 268 | // PRINTF(3)("Enumeration-extension found\n"); |
---|
| 269 | // |
---|
| 270 | // PRINTF(3)("Default device: %s\n", defaultDevice); |
---|
| 271 | // do |
---|
| 272 | // { |
---|
| 273 | // PRINTF(3)("%s\n", devWalk); |
---|
| 274 | // devWalk += strlen(devWalk)+1; |
---|
| 275 | // } |
---|
| 276 | // while (devWalk[0] != '\0'); |
---|
| 277 | // } |
---|
[4504] | 278 | |
---|
[5819] | 279 | // INITIALIZING THE DEVICE: |
---|
[7284] | 280 | // char deviceName[] = |
---|
| 281 | // #ifdef __WIN32__ |
---|
| 282 | // "Direct3D"; |
---|
| 283 | // #else |
---|
| 284 | // "'( ( devices '( native null ) ) )"; |
---|
| 285 | // #endif |
---|
[5385] | 286 | |
---|
[6858] | 287 | this->device = alcOpenDevice(NULL); |
---|
[6856] | 288 | this->checkALCError("opening Device", __LINE__); |
---|
[5819] | 289 | |
---|
[6857] | 290 | PRINTF(4)("Audio-Specifier: %s\n", (const char*)alcGetString(this->device, ALC_DEVICE_SPECIFIER)); |
---|
| 291 | PRINTF(4)("Audio-Extensions: %s\n", (const char*)alcGetString(this->device, ALC_EXTENSIONS)); |
---|
[6849] | 292 | |
---|
[6856] | 293 | |
---|
[6836] | 294 | this->context = alcCreateContext(this->device, NULL); |
---|
[6856] | 295 | this->checkALCError("creating Context", __LINE__); |
---|
[6849] | 296 | |
---|
[6856] | 297 | alcMakeContextCurrent(this->context); |
---|
| 298 | this->checkALCError("making Context Current", __LINE__); |
---|
[6846] | 299 | // #endif |
---|
[5819] | 300 | |
---|
[4504] | 301 | this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); |
---|
[6840] | 302 | this->allocateSources(this->maxSourceCount); |
---|
[7290] | 303 | this->checkError("Allocating Sources", __LINE__); |
---|
[4504] | 304 | } |
---|
| 305 | |
---|
[5917] | 306 | |
---|
[4504] | 307 | /** |
---|
[5917] | 308 | * Allocates openAL sources |
---|
| 309 | * @param count how many sources to allocate |
---|
| 310 | * @returns true on success, false if at least one source could not be allocated |
---|
| 311 | */ |
---|
| 312 | bool SoundEngine::allocateSources(unsigned int count) |
---|
| 313 | { |
---|
[6844] | 314 | unsigned int failCount = 0; |
---|
[5930] | 315 | for (unsigned int i = 0; i < count; i++) |
---|
[5917] | 316 | { |
---|
[6836] | 317 | ALuint source = 0; |
---|
[5917] | 318 | |
---|
[5930] | 319 | alGenSources(1, &source); |
---|
[6840] | 320 | this->checkError("allocate Source", __LINE__); |
---|
[6842] | 321 | if (!alIsSource(source)) |
---|
| 322 | { |
---|
[6844] | 323 | PRINTF(5)("not allocated Source\n"); |
---|
| 324 | failCount++; |
---|
[6842] | 325 | continue; |
---|
| 326 | } |
---|
[5917] | 327 | |
---|
[5930] | 328 | alSourcef (source, AL_PITCH, 1.0 ); |
---|
| 329 | alSourcef (source, AL_GAIN, this->getEffectsVolume() ); |
---|
| 330 | alSourcei (source, AL_LOOPING, AL_FALSE ); |
---|
| 331 | this->ALSources.push(source); |
---|
[5917] | 332 | } |
---|
[6844] | 333 | if (failCount == 0) |
---|
| 334 | return true; |
---|
| 335 | else |
---|
| 336 | { |
---|
| 337 | PRINTF(2)("Failed to allocate %d of %d SoundSources\n", failCount, count); |
---|
| 338 | } |
---|
[5917] | 339 | } |
---|
| 340 | |
---|
[7299] | 341 | /** |
---|
| 342 | * @brief checks for an OpenAL error |
---|
| 343 | * @param error the ErrorMessage to display |
---|
| 344 | * @param line on what line did the error occure. |
---|
| 345 | */ |
---|
[7225] | 346 | bool SoundEngine::checkError(const std::string& error, unsigned int line) |
---|
[6836] | 347 | { |
---|
| 348 | ALenum errorCode; |
---|
| 349 | if ((errorCode = alGetError()) != AL_NO_ERROR) |
---|
| 350 | { |
---|
[7225] | 351 | PRINTF(1)("Error %s (line:%d): '%s'\n", error.c_str(), line, SoundEngine::getALErrorString(errorCode)); |
---|
[6836] | 352 | return false; |
---|
| 353 | } |
---|
| 354 | else |
---|
| 355 | return true; |
---|
| 356 | } |
---|
| 357 | |
---|
[7299] | 358 | /** |
---|
| 359 | * @brief check for an ALC error. |
---|
| 360 | * @brief error the Error-String to display |
---|
| 361 | * @param line on that line, the error occured (debugging mode). |
---|
| 362 | */ |
---|
[7225] | 363 | bool SoundEngine::checkALCError(const std::string& error, unsigned int line) |
---|
[6849] | 364 | { |
---|
| 365 | ALenum errorCode; |
---|
| 366 | if ((errorCode = alcGetError(this->device)) != ALC_NO_ERROR) |
---|
| 367 | { |
---|
[7225] | 368 | PRINTF(1)("Error %s (line:%d): '%s'\n", error.c_str(), line, SoundEngine::getALCErrorString(errorCode)); |
---|
[6849] | 369 | return false; |
---|
| 370 | } |
---|
| 371 | else |
---|
| 372 | return true; |
---|
| 373 | } |
---|
| 374 | |
---|
| 375 | |
---|
| 376 | |
---|
| 377 | void SoundEngine::listDevices() |
---|
| 378 | { |
---|
| 379 | printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); |
---|
| 380 | } |
---|
| 381 | |
---|
[5917] | 382 | /** |
---|
[4836] | 383 | * Transforms AL-errors into something readable |
---|
| 384 | * @param err The error found |
---|
[4504] | 385 | */ |
---|
[5930] | 386 | const char* SoundEngine::getALErrorString(ALenum err) |
---|
[4504] | 387 | { |
---|
| 388 | switch(err) |
---|
[6846] | 389 | { |
---|
[4504] | 390 | case AL_NO_ERROR: |
---|
[5930] | 391 | return ("AL_NO_ERROR"); |
---|
[4504] | 392 | case AL_INVALID_NAME: |
---|
[5930] | 393 | return ("AL_INVALID_NAME"); |
---|
[4504] | 394 | case AL_INVALID_ENUM: |
---|
[5930] | 395 | return ("AL_INVALID_ENUM"); |
---|
[4504] | 396 | case AL_INVALID_VALUE: |
---|
[5930] | 397 | return ("AL_INVALID_VALUE"); |
---|
[4504] | 398 | case AL_INVALID_OPERATION: |
---|
[5930] | 399 | return ("AL_INVALID_OPERATION"); |
---|
[4504] | 400 | case AL_OUT_OF_MEMORY: |
---|
[5930] | 401 | return ("AL_OUT_OF_MEMORY"); |
---|
[6846] | 402 | }; |
---|
[4504] | 403 | } |
---|
| 404 | |
---|
[4959] | 405 | |
---|
[6847] | 406 | const char* SoundEngine::getALCErrorString(ALenum err) |
---|
[4504] | 407 | { |
---|
| 408 | switch(err) |
---|
[7284] | 409 | { |
---|
[4504] | 410 | case ALC_NO_ERROR: |
---|
[6849] | 411 | return ("AL_NO_ERROR"); |
---|
[4504] | 412 | case ALC_INVALID_DEVICE: |
---|
[6849] | 413 | return ("ALC_INVALID_DEVICE"); |
---|
[4504] | 414 | case ALC_INVALID_CONTEXT: |
---|
[6849] | 415 | return("ALC_INVALID_CONTEXT"); |
---|
[4504] | 416 | case ALC_INVALID_ENUM: |
---|
[6849] | 417 | return("ALC_INVALID_ENUM"); |
---|
[4504] | 418 | case ALC_INVALID_VALUE: |
---|
[6849] | 419 | return ("ALC_INVALID_VALUE"); |
---|
[4504] | 420 | case ALC_OUT_OF_MEMORY: |
---|
[6849] | 421 | return("ALC_OUT_OF_MEMORY"); |
---|
[7284] | 422 | }; |
---|
[4504] | 423 | } |
---|