[4597] | 1 | /* |
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[4504] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | code has been taken from http://www.devmaster.net/articles.php?catID=6 |
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| 16 | The code has been applied to our needs, and many things have been changed. |
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| 17 | */ |
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| 18 | |
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[5386] | 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
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[4504] | 20 | |
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| 21 | #include "sound_engine.h" |
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| 22 | |
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[4960] | 23 | #include "class_list.h" |
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[4504] | 24 | |
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| 25 | #include "p_node.h" |
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[7193] | 26 | #include "util/loading/resource_manager.h" |
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[4504] | 27 | #include "debug.h" |
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[7256] | 28 | #include "util/preferences.h" |
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[5427] | 29 | #include "globals.h" |
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[4504] | 30 | |
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[7460] | 31 | namespace OrxSound |
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[4504] | 32 | { |
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[4597] | 33 | |
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[7460] | 34 | ////////////////// |
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| 35 | /* SOUND-ENGINE */ |
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| 36 | ////////////////// |
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| 37 | /** |
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| 38 | * @brief standard constructor |
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| 39 | */ |
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| 40 | SoundEngine::SoundEngine () |
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| 41 | { |
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| 42 | this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); |
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| 43 | this->setName("SoundEngine"); |
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[5930] | 44 | |
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[7460] | 45 | this->listener = NULL; |
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| 46 | this->bufferList = NULL; |
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| 47 | this->sourceList = NULL; |
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[5930] | 48 | |
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[7460] | 49 | this->device = NULL; |
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| 50 | this->context = NULL; |
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[6829] | 51 | |
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[7460] | 52 | this->maxSourceCount = 32; |
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[7298] | 53 | |
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[7460] | 54 | this->effectsVolume = .80; |
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| 55 | this->musicVolume = .75; |
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[4504] | 56 | |
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[7460] | 57 | this->sourceMutex = SDL_CreateMutex(); |
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[4960] | 58 | } |
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[4504] | 59 | |
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[7460] | 60 | /** |
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| 61 | * @brief the singleton reference to this class |
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| 62 | */ |
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| 63 | SoundEngine* SoundEngine::singletonRef = NULL; |
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| 64 | |
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| 65 | /** |
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| 66 | * @brief standard destructor |
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| 67 | */ |
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| 68 | SoundEngine::~SoundEngine () |
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[5930] | 69 | { |
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[7460] | 70 | // deleting all the SoundSources |
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| 71 | if(this->sourceList != NULL) |
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[7291] | 72 | { |
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[7460] | 73 | while (this->sourceList->size() > 0) |
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| 74 | delete static_cast<SoundSource*>(this->sourceList->front()); |
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[7291] | 75 | } |
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| 76 | |
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[7460] | 77 | while(!this->ALSources.empty()) |
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| 78 | { |
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| 79 | if (alIsSource(this->ALSources.top())) |
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| 80 | { |
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| 81 | alDeleteSources(1, &this->ALSources.top()); |
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| 82 | SoundEngine::checkError("Deleting Source", __LINE__); |
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| 83 | } |
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| 84 | else |
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| 85 | PRINTF(1)("%d is not a Source\n", this->ALSources.top()); |
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[5930] | 86 | |
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[7460] | 87 | this->ALSources.pop(); |
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| 88 | } |
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[5293] | 89 | |
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[7460] | 90 | // deleting all the SoundBuffers |
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| 91 | if (this->bufferList != NULL) |
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| 92 | { |
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| 93 | while(this->bufferList->size() > 0) |
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| 94 | ResourceManager::getInstance()->unload(static_cast<SoundBuffer*>(this->bufferList->front())); |
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| 95 | } |
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[5293] | 96 | |
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[7460] | 97 | // removing openAL from AudioResource |
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| 98 | //! @todo this should be terminated through alc |
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| 99 | //alutExit(); |
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[7298] | 100 | |
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[7460] | 101 | SDL_DestroyMutex(this->sourceMutex); |
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[4504] | 102 | |
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[7460] | 103 | SoundEngine::singletonRef = NULL; |
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| 104 | } |
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[4985] | 105 | |
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[7460] | 106 | /** |
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| 107 | * @brief loads the settings of the SoundEngine from an ini-file |
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| 108 | */ |
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| 109 | void SoundEngine::loadSettings() |
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| 110 | { |
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| 111 | MultiType channels = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_AUDIO_CHANNELS, "32"); |
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| 112 | this->maxSourceCount = channels.getInt(); |
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[6830] | 113 | |
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[7460] | 114 | MultiType effectsVolume = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_EFFECTS_VOLUME, "80"); |
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| 115 | this->effectsVolume = effectsVolume.getFloat()/100.0; |
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[4985] | 116 | |
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[7460] | 117 | MultiType musicVolume = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_MUSIC_VOLUME, "75"); |
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| 118 | this->musicVolume = musicVolume.getFloat()/100.0; |
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| 119 | } |
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| 120 | |
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| 121 | /** |
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| 122 | * @brief creates a new SoundSource. |
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| 123 | * @param fileName The Name to load the SoundBuffer from |
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| 124 | * @param sourceNode The sourceNode to bind this SoundSource to. |
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| 125 | * @returns The newly created SoundSource |
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| 126 | * |
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| 127 | * acctualy this is nothing more than a wrapper around the ResourceManager. |
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| 128 | */ |
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| 129 | SoundSource* SoundEngine::createSource(const std::string& fileName, PNode* sourceNode) |
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[7318] | 130 | { |
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[7460] | 131 | SoundBuffer* buffer = NULL; |
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| 132 | if (!fileName.empty()) |
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| 133 | { |
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| 134 | buffer= (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL); |
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| 135 | if (buffer == NULL) |
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| 136 | PRINTF(2)("Wav-Sound %s could not be loaded onto new Source\n", fileName.c_str()); |
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| 137 | } |
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| 138 | return new SoundSource(sourceNode, buffer); |
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[7318] | 139 | } |
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[4504] | 140 | |
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[7460] | 141 | /** |
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| 142 | * @brief Sets the doppler values of openAL |
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| 143 | * @param dopplerFactor the extent of the doppler-effect |
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| 144 | * @param dopplerVelocity the Speed the sound travels |
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| 145 | */ |
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| 146 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) |
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| 147 | { |
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| 148 | alDopplerFactor(dopplerFactor); |
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| 149 | this->checkError("Setting Doppler Factor", __LINE__); |
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[6840] | 150 | |
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[7460] | 151 | alDopplerVelocity(dopplerVelocity); |
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| 152 | this->checkError("Setting Doppler Velocity", __LINE__); |
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| 153 | } |
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[4504] | 154 | |
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| 155 | |
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[7460] | 156 | /** |
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| 157 | * @brief retrieves an OpenAL Source from the availiable Sources. |
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| 158 | * @param source the Source to fill with the Value. |
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| 159 | */ |
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| 160 | void SoundEngine::popALSource(ALuint& source) |
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[5930] | 161 | { |
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[7460] | 162 | assert (source == 0); |
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| 163 | /// @TODO try to create more sources if needed |
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| 164 | if (!this->ALSources.empty()) |
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| 165 | { |
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| 166 | SDL_mutexP(this->sourceMutex); |
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| 167 | source = this->ALSources.top(); |
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| 168 | this->ALSources.pop(); |
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| 169 | SDL_mutexV(this->sourceMutex); |
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| 170 | } |
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[7284] | 171 | } |
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[4504] | 172 | |
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[7299] | 173 | |
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[7460] | 174 | /** |
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| 175 | * @brief Pushes an OpenAL Source back into the Stack of known sources |
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| 176 | * @param source the Source to push onto the top of the SourceStack |
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| 177 | */ |
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| 178 | void SoundEngine::pushALSource(ALuint& source) |
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[7298] | 179 | { |
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[7460] | 180 | if (source != 0) |
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| 181 | { |
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| 182 | SDL_mutexP(this->sourceMutex); |
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| 183 | this->ALSources.push(source); |
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| 184 | SDL_mutexV(this->sourceMutex); |
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| 185 | } |
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| 186 | }; |
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[4504] | 187 | |
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[7298] | 188 | |
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[7460] | 189 | /** |
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| 190 | * @brief updates all The positions, Directions and Velocities of all Sounds |
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| 191 | */ |
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| 192 | void SoundEngine::update() |
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[6846] | 193 | { |
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[7460] | 194 | // updating the Listeners Position |
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| 195 | if (likely(this->listener != NULL)) |
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| 196 | { |
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| 197 | alListener3f(AL_POSITION, |
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| 198 | this->listener->getAbsCoor().x, |
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| 199 | this->listener->getAbsCoor().y, |
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| 200 | this->listener->getAbsCoor().z); |
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| 201 | alListener3f(AL_VELOCITY, |
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| 202 | this->listener->getVelocity().x, |
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| 203 | this->listener->getVelocity().y, |
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| 204 | this->listener->getVelocity().z); |
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| 205 | Vector absDirV = this->listener->getAbsDirV(); |
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| 206 | ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; |
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| 207 | alListenerfv(AL_ORIENTATION, orientation); |
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| 208 | SoundEngine::checkError("SoundEngine::update() - Listener Error", __LINE__); |
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| 209 | } |
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| 210 | else |
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| 211 | PRINTF(2)("no listener defined\n"); |
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[4504] | 212 | |
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[7460] | 213 | // updating all the Sources positions |
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| 214 | if (likely(this->sourceList != NULL || (this->sourceList = ClassList::getList(CL_SOUND_SOURCE)) != NULL)) |
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[4504] | 215 | { |
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[7460] | 216 | std::list<BaseObject*>::const_iterator sourceIT; |
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| 217 | SoundSource* source; |
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| 218 | for (sourceIT = this->sourceList->begin(); sourceIT != this->sourceList->end(); sourceIT++) |
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[4504] | 219 | { |
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[7460] | 220 | source = static_cast<SoundSource*>(*sourceIT); |
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| 221 | if (source->isPlaying()) |
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[5930] | 222 | { |
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[7460] | 223 | int play = 0x000; |
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| 224 | alGetSourcei(source->getID(), AL_SOURCE_STATE, &play); |
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[7729] | 225 | if (DEBUG_LEVEL > 2) |
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[7460] | 226 | SoundEngine::checkError("SoundEngine::update() Play", __LINE__); |
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| 227 | if(play == AL_PLAYING) |
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[5930] | 228 | { |
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[7460] | 229 | if (likely(source->getNode() != NULL)) |
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| 230 | { |
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| 231 | alSource3f(source->getID(), AL_POSITION, |
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| 232 | source->getNode()->getAbsCoor().x, |
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| 233 | source->getNode()->getAbsCoor().y, |
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| 234 | source->getNode()->getAbsCoor().z); |
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[7729] | 235 | if (DEBUG_LEVEL > 2) |
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[7460] | 236 | SoundEngine::checkError("SoundEngine::update() Set Source Position", __LINE__); |
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| 237 | alSource3f(source->getID(), AL_VELOCITY, |
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| 238 | source->getNode()->getVelocity().x, |
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| 239 | source->getNode()->getVelocity().y, |
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| 240 | source->getNode()->getVelocity().z); |
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[7729] | 241 | if (DEBUG_LEVEL > 2) |
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[7460] | 242 | SoundEngine::checkError("SoundEngine::update() Set Source Velocity", __LINE__); |
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| 243 | } |
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[5930] | 244 | } |
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[7460] | 245 | else |
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| 246 | { |
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| 247 | source->stop(); |
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| 248 | } |
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[5930] | 249 | } |
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[4504] | 250 | } |
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| 251 | } |
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[7460] | 252 | SoundEngine::checkError("SoundEngine::update()", __LINE__); |
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[4960] | 253 | } |
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[4504] | 254 | |
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| 255 | |
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[7460] | 256 | /** |
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| 257 | * initializes Audio in general |
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| 258 | */ |
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| 259 | bool SoundEngine::initAudio() |
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| 260 | { |
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| 261 | // ALenum result; |
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| 262 | // PRINTF(3)("Initialisazing openAL sound engine\n"); |
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| 263 | // const char* defaultDevice =(const char*) alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); |
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| 264 | // const char* deviceList = (const char*)alcGetString(NULL,ALC_DEVICE_SPECIFIER); |
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| 265 | // const char* devWalk = deviceList; |
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| 266 | // // if (alcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT") == AL_TRUE) |
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| 267 | // { // try out enumeration extension |
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| 268 | // PRINTF(3)("Enumeration-extension found\n"); |
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| 269 | // |
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| 270 | // PRINTF(3)("Default device: %s\n", defaultDevice); |
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| 271 | // do |
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| 272 | // { |
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| 273 | // PRINTF(3)("%s\n", devWalk); |
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| 274 | // devWalk += strlen(devWalk)+1; |
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| 275 | // } |
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| 276 | // while (devWalk[0] != '\0'); |
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| 277 | // } |
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[4504] | 278 | |
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[7460] | 279 | // INITIALIZING THE DEVICE: |
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| 280 | // char deviceName[] = |
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| 281 | // #ifdef __WIN32__ |
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| 282 | // "Direct3D"; |
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| 283 | // #else |
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| 284 | // "'( ( devices '( native null ) ) )"; |
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| 285 | // #endif |
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[5385] | 286 | |
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[7460] | 287 | this->device = alcOpenDevice(NULL); |
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| 288 | this->checkALCError("opening Device", __LINE__); |
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[5819] | 289 | |
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[7460] | 290 | PRINTF(4)("Audio-Specifier: %s\n", (const char*)alcGetString(this->device, ALC_DEVICE_SPECIFIER)); |
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| 291 | PRINTF(4)("Audio-Extensions: %s\n", (const char*)alcGetString(this->device, ALC_EXTENSIONS)); |
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[6849] | 292 | |
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[6856] | 293 | |
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[7460] | 294 | this->context = alcCreateContext(this->device, NULL); |
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| 295 | this->checkALCError("creating Context", __LINE__); |
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[6849] | 296 | |
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[7460] | 297 | alcMakeContextCurrent(this->context); |
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| 298 | this->checkALCError("making Context Current", __LINE__); |
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| 299 | // #endif |
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[5819] | 300 | |
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[7460] | 301 | this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); |
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| 302 | this->allocateSources(this->maxSourceCount); |
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| 303 | this->checkError("Allocating Sources", __LINE__); |
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[8350] | 304 | |
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| 305 | return true; |
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[7460] | 306 | } |
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[4504] | 307 | |
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[5917] | 308 | |
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[7460] | 309 | /** |
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| 310 | * Allocates openAL sources |
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| 311 | * @param count how many sources to allocate |
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| 312 | * @returns true on success, false if at least one source could not be allocated |
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| 313 | */ |
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| 314 | bool SoundEngine::allocateSources(unsigned int count) |
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[5917] | 315 | { |
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[7460] | 316 | unsigned int failCount = 0; |
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| 317 | for (unsigned int i = 0; i < count; i++) |
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| 318 | { |
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| 319 | ALuint source = 0; |
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[5917] | 320 | |
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[7460] | 321 | alGenSources(1, &source); |
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| 322 | this->checkError("allocate Source", __LINE__); |
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| 323 | if (!alIsSource(source)) |
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| 324 | { |
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| 325 | PRINTF(5)("not allocated Source\n"); |
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| 326 | failCount++; |
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| 327 | continue; |
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| 328 | } |
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| 329 | |
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| 330 | alSourcef (source, AL_PITCH, 1.0 ); |
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| 331 | alSourcef (source, AL_GAIN, this->getEffectsVolume() ); |
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| 332 | alSourcei (source, AL_LOOPING, AL_FALSE ); |
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| 333 | this->ALSources.push(source); |
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| 334 | } |
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| 335 | if (failCount == 0) |
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| 336 | return true; |
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| 337 | else |
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[6842] | 338 | { |
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[7460] | 339 | PRINTF(2)("Failed to allocate %d of %d SoundSources\n", failCount, count); |
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[8350] | 340 | return false; |
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[6842] | 341 | } |
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[5917] | 342 | } |
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| 343 | |
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[7460] | 344 | /** |
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| 345 | * @brief checks for an OpenAL error |
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| 346 | * @param error the ErrorMessage to display |
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| 347 | * @param line on what line did the error occure. |
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| 348 | */ |
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| 349 | bool SoundEngine::checkError(const std::string& error, unsigned int line) |
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[6836] | 350 | { |
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[7460] | 351 | ALenum errorCode; |
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| 352 | if ((errorCode = alGetError()) != AL_NO_ERROR) |
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| 353 | { |
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| 354 | PRINTF(1)("Error %s (line:%d): '%s'\n", error.c_str(), line, SoundEngine::getALErrorString(errorCode)); |
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| 355 | return false; |
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| 356 | } |
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| 357 | else |
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| 358 | return true; |
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[6836] | 359 | } |
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| 360 | |
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[7460] | 361 | /** |
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| 362 | * @brief check for an ALC error. |
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| 363 | * @brief error the Error-String to display |
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| 364 | * @param line on that line, the error occured (debugging mode). |
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| 365 | */ |
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| 366 | bool SoundEngine::checkALCError(const std::string& error, unsigned int line) |
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[6849] | 367 | { |
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[7460] | 368 | ALenum errorCode; |
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| 369 | if ((errorCode = alcGetError(this->device)) != ALC_NO_ERROR) |
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| 370 | { |
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| 371 | PRINTF(1)("Error %s (line:%d): '%s'\n", error.c_str(), line, SoundEngine::getALCErrorString(errorCode)); |
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| 372 | return false; |
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| 373 | } |
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| 374 | else |
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| 375 | return true; |
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[6849] | 376 | } |
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| 377 | |
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| 378 | |
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| 379 | |
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[7460] | 380 | void SoundEngine::listDevices() |
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| 381 | { |
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| 382 | printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); |
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| 383 | } |
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[6849] | 384 | |
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[7460] | 385 | /** |
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| 386 | * Transforms AL-errors into something readable |
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| 387 | * @param err The error found |
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| 388 | */ |
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| 389 | const char* SoundEngine::getALErrorString(ALenum err) |
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[6846] | 390 | { |
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[7460] | 391 | switch(err) |
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| 392 | { |
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[8350] | 393 | default: |
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| 394 | case AL_NO_ERROR: |
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| 395 | return ("AL_NO_ERROR"); |
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| 396 | case AL_INVALID_NAME: |
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| 397 | return ("AL_INVALID_NAME"); |
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| 398 | case AL_INVALID_ENUM: |
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| 399 | return ("AL_INVALID_ENUM"); |
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| 400 | case AL_INVALID_VALUE: |
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| 401 | return ("AL_INVALID_VALUE"); |
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| 402 | case AL_INVALID_OPERATION: |
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| 403 | return ("AL_INVALID_OPERATION"); |
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| 404 | case AL_OUT_OF_MEMORY: |
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| 405 | return ("AL_OUT_OF_MEMORY"); |
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[7460] | 406 | }; |
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| 407 | } |
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[4504] | 408 | |
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[4959] | 409 | |
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[7460] | 410 | const char* SoundEngine::getALCErrorString(ALenum err) |
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[7284] | 411 | { |
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[7460] | 412 | switch(err) |
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| 413 | { |
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[8350] | 414 | default: |
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| 415 | case ALC_NO_ERROR: |
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| 416 | return ("AL_NO_ERROR"); |
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| 417 | case ALC_INVALID_DEVICE: |
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| 418 | return ("ALC_INVALID_DEVICE"); |
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| 419 | case ALC_INVALID_CONTEXT: |
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| 420 | return("ALC_INVALID_CONTEXT"); |
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| 421 | case ALC_INVALID_ENUM: |
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| 422 | return("ALC_INVALID_ENUM"); |
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| 423 | case ALC_INVALID_VALUE: |
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| 424 | return ("ALC_INVALID_VALUE"); |
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| 425 | case ALC_OUT_OF_MEMORY: |
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| 426 | return("ALC_OUT_OF_MEMORY"); |
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[7460] | 427 | }; |
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| 428 | } |
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[4504] | 429 | } |
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