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source: orxonox.OLD/trunk/src/lib/sound/sound_source.cc @ 5924

Last change on this file since 5924 was 5917, checked in by bensch, 19 years ago

orxonox/trunk: al-sound-source-allocation

File size: 2.6 KB
RevLine 
[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5386]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[5386]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND
[1853]17
[5386]18#include "sound_source.h"
19#include "sound_engine.h"
[5917]20
[5386]21#include "alincl.h"
22#include "compiler.h"
[1853]23
[1856]24using namespace std;
[1853]25
[5386]26/**
27 *  creates a SoundSource at position sourceNode with the SoundBuffer buffer
28 */
29SoundSource::SoundSource(const PNode* sourceNode, const SoundBuffer* buffer)
30{
31  this->setClassID(CL_SOUND_SOURCE, "SoundSource");
[1856]32
[5386]33  ALenum result;
34
35  // adding the Source to the SourcesList of the SoundEngine
36  SoundEngine::getInstance()->addSource(this);
37
38  this->buffer = buffer;
39  this->sourceNode = sourceNode;
40
41  alGenSources(1, &this->sourceID);
42  if ((result = alGetError()) != AL_NO_ERROR)
43    SoundEngine::PrintALErrorString(result);
44  if (this->buffer != NULL)
45    alSourcei (this->sourceID, AL_BUFFER,   this->buffer->getID());
46  alSourcef (this->sourceID, AL_PITCH,    1.0      );
47  alSourcef (this->sourceID, AL_GAIN,     SoundEngine::getInstance()->getEffectsVolume() );
48  alSourcei (sourceID, AL_LOOPING,  AL_FALSE     );
49}
50
[3245]51/**
[5386]52 *  deletes a SoundSource
53 */
54SoundSource::~SoundSource()
[3365]55{
[5386]56  //SoundEngine::getInstance()->removeSource(this);
57  alDeleteSources(1, &this->sourceID);
58}
[4320]59
[5386]60/**
61 *  Plays back a SoundSource
62 */
63void SoundSource::play()
64{
65  alSourcePlay(this->sourceID);
66}
[4320]67
[5386]68/**
69 * Plays back buffer on this Source
70 * @param buffer the buffer to play back on this Source
71 */
72void SoundSource::play(const SoundBuffer* buffer)
73{
74  alSourceStop(this->sourceID);
75  alSourcei (this->sourceID, AL_BUFFER, buffer->getID());
76  alSourcePlay(this->sourceID);
77
78  if (unlikely(this->buffer != NULL))
79    alSourcei (this->sourceID, AL_BUFFER, this->buffer->getID());
[3365]80}
[1853]81
[5386]82/**
83 *  Stops playback of a SoundSource
84 */
85void SoundSource::stop()
86{
87  alSourceStop(this->sourceID);
88}
[1853]89
[3245]90/**
[5386]91 *  Pauses Playback of a SoundSource
92 */
93void SoundSource::pause()
[3543]94{
[5386]95  alSourcePause(this->sourceID);
[3543]96}
[5386]97
98/**
99 *  Rewinds Playback of a SoundSource
100 */
101void SoundSource::rewind()
102{
103  alSourceRewind(this->sourceID);
104}
105
106/**
107 *  sets the RolloffFactor of the Sound emitted from the SoundSource
108 * @param rolloffFactor The Factor described
109
110   this tells openAL how fast the Sounds decay outward from the Source
111 */
112void SoundSource::setRolloffFactor(ALfloat rolloffFactor)
113{
114  alSourcef(this->sourceID, AL_ROLLOFF_FACTOR, rolloffFactor);
115}
116
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