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source: orxonox.OLD/trunk/src/lib/sound/sound_source.cc @ 7293

Last change on this file since 7293 was 7291, checked in by bensch, 19 years ago

trunk: fixed a soundSource bug. The SoundSource did not release its alSource on Stop.

File size: 3.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND
17
18#include "sound_source.h"
19#include "sound_engine.h"
20
21#include "alincl.h"
22#include "compiler.h"
23
24using namespace std;
25
26/**
27 *  creates a SoundSource at position sourceNode with the SoundBuffer buffer
28 */
29SoundSource::SoundSource(const PNode* sourceNode, const SoundBuffer* buffer)
30{
31  this->setClassID(CL_SOUND_SOURCE, "SoundSource");
32
33  ALenum result;
34
35  // adding the Source to the SourcesList of the SoundEngine
36  this->buffer = buffer;
37  this->sourceNode = sourceNode;
38
39  this->sourceID = 0;
40  this->bPlay = false;
41}
42
43/**
44 *  deletes a SoundSource
45 */
46SoundSource::~SoundSource()
47{
48  this->stop();
49}
50
51/**
52 *  Plays back a SoundSource
53 */
54void SoundSource::play()
55{
56  if (this->sourceID == 0)
57    SoundEngine::getInstance()->popALSource(this->sourceID);
58  alSourcePlay(this->sourceID);
59  if (DEBUG >= 3)
60    SoundEngine::checkError("Play Source", __LINE__);
61  this->bPlay = true;
62}
63
64/**
65 * Plays back buffer on this Source
66 * @param buffer the buffer to play back on this Source
67 */
68void SoundSource::play(const SoundBuffer* buffer)
69{
70  if (unlikely(this->sourceID == 0))
71  {
72    SoundEngine::getInstance()->popALSource(this->sourceID);
73    if (sourceID == 0)
74    {
75      PRINTF(2)("No more Free source\n");
76      return;
77    }
78  }
79//  assert (this->sourceID != 0);
80
81  alSourceStop(this->sourceID);
82  alSourcei (this->sourceID, AL_BUFFER, buffer->getID());
83  alSourcePlay(this->sourceID);
84
85  if (unlikely(this->buffer != NULL))
86    alSourcei (this->sourceID, AL_BUFFER, this->buffer->getID());
87  this->bPlay = true;
88
89  if (DEBUG >= 3)
90    SoundEngine::checkError("Play Source", __LINE__);
91}
92
93/**
94 *  Stops playback of a SoundSource
95 */
96void SoundSource::stop()
97{
98  this->bPlay = false;
99  if (this->sourceID != 0)
100  {
101    alSourceStop(this->sourceID);
102    if (DEBUG >= 3)
103      SoundEngine::checkError("StopSource", __LINE__);
104    SoundEngine::getInstance()->pushALSource(this->sourceID);
105    this->sourceID = 0;
106  }
107}
108
109/**
110 *  Pauses Playback of a SoundSource
111 */
112void SoundSource::pause()
113{
114  alSourcePause(this->sourceID);
115  if (DEBUG >= 3)
116    SoundEngine::checkError("Pause Source", __LINE__);
117}
118
119/**
120 *  Rewinds Playback of a SoundSource
121 */
122void SoundSource::rewind()
123{
124  alSourceRewind(this->sourceID);
125
126  if (DEBUG >= 3)
127    SoundEngine::checkError("Rewind Source", __LINE__);
128}
129
130/**
131 *  sets the RolloffFactor of the Sound emitted from the SoundSource
132 * @param rolloffFactor The Factor described
133
134   this tells openAL how fast the Sounds decay outward from the Source
135 */
136void SoundSource::setRolloffFactor(ALfloat rolloffFactor)
137{
138  alSourcef(this->sourceID, AL_ROLLOFF_FACTOR, rolloffFactor);
139
140  if (DEBUG >= 3)
141    SoundEngine::checkError("Set Source Rolloff-factor", __LINE__);
142}
143
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