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source: orxonox.OLD/trunk/src/lib/sound/sound_source.h @ 6483

Last change on this file since 6483 was 5930, checked in by bensch, 19 years ago

orxonox/trunk: remake of the SoundEngine (faster, and millions of SoundSources can be defined, as Many are not needed for playing

File size: 1.5 KB
RevLine 
[4838]1/*!
[5386]2 * @file sound_source.h
3 * @brief Definition of the SoundSource.
[3245]4*/
[1853]5
[5386]6#ifndef _SOUND_SOURCE_H
7#define _SOUND_SOURCE_H
[1853]8
[3543]9#include "base_object.h"
[5386]10#include "alincl.h"
[1853]11
[4838]12// FORWARD DECLARATION
[5386]13class SoundBuffer;
14class PNode;
[3543]15
[5386]16//! A class that represents a SoundSource
17class SoundSource : public BaseObject
18{
19  public:
20    SoundSource(const PNode* sourceNode = NULL, const SoundBuffer* buffer = NULL);
21    ~SoundSource();
[3543]22
[5386]23  // user interaction
24    void play();
25    void play(const SoundBuffer* buffer);
26    void stop();
27    void pause();
28    void rewind();
[2036]29
[5386]30  // development functions
31    /** @returns The ID of this Source */
32    inline ALuint getID() const { return this->sourceID; }
[5930]33    /** @returns true, if the Source is Playing */
34    inline bool   isPlaying() const { return this->bPlay; };
[5386]35    /** @returns the SoundBuffer of this Source */
36    inline const SoundBuffer* getBuffer() const { return this->buffer; }
37    /** @returns the SourceNode of this Source */
38    inline const PNode* getNode() const { return this->sourceNode;}
[1853]39
[5386]40    void setRolloffFactor(ALfloat rolloffFactor);
[1853]41
[5386]42  private:
[5917]43    bool                   bPlay;                 //!< If the Source is Playing.
[5386]44    ALuint                 sourceID;              //!< The ID of the Source
45    const SoundBuffer*     buffer;                //!< The buffer to play in this source.
46    const PNode*           sourceNode;            //!< The SourceNode represente the position/velocity... of this source.
[1853]47};
[5386]48#endif /* _SOUND_SOURCE_H */
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