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[7899] | 1 | |
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| 2 | /*! |
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[9658] | 3 | * @file smooth.h |
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| 4 | * @brief Definition of Smooth Class. |
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[7899] | 5 | */ |
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| 6 | |
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[9658] | 7 | #ifndef __SMOOTH_H__ |
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| 8 | #define __SMOOTH_H__ |
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[7899] | 9 | |
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[9658] | 10 | namespace VariableHandler |
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[7899] | 11 | { |
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| 12 | |
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| 13 | |
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[9658] | 14 | template <typename var_type = float> class LinearIteration |
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| 15 | { |
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| 16 | public: |
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| 17 | static void step(var_type* current, const var_type& fromValue, const var_type& toValue, float stepping); |
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| 18 | static bool reached(const var_type& current, const var_type& toValue) const; |
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| 19 | }; |
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[7899] | 20 | |
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[9658] | 21 | |
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| 22 | //! A class to handle smoothness of Variables. |
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[9659] | 23 | /** |
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| 24 | * With this smoothing can be achived for many different types of variables. |
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[9658] | 25 | */ |
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| 26 | template <typename var_type = float, class iteration_type = LinearIteration<var_type> > class Smooth |
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| 27 | { |
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| 28 | public: |
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| 29 | Smooth(); |
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| 30 | |
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| 31 | const var_type& from() const { return _from; } |
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| 32 | const var_type& current() const { return _current; }; |
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| 33 | const var_type& to() const { return _to; } |
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| 34 | |
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| 35 | inline void tick(float dt) { if (!iteration_type::reached(_current, _to)) iteration_type::step(&_current, _from, _to, dt); }; |
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| 36 | |
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| 37 | private: |
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| 38 | var_type _from; |
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| 39 | var_type _current; |
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| 40 | var_type _to; |
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| 41 | }; |
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| 42 | } |
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| 43 | #endif /* __SMOOTH_H__ */ |
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