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1 | |
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2 | /*! |
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3 | * @file smooth.h |
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4 | * @brief Definition of Smooth Class. |
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5 | */ |
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6 | |
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7 | #ifndef __SMOOTH_H__ |
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8 | #define __SMOOTH_H__ |
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9 | |
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10 | namespace VariableHandler |
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11 | { |
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12 | |
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13 | |
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14 | template <typename var_type = float> class LinearIteration |
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15 | { |
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16 | public: |
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17 | static void step(var_type* current, const var_type& fromValue, const var_type& toValue, float stepping); |
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18 | static bool reached(const var_type& current, const var_type& toValue) const; |
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19 | }; |
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20 | |
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21 | |
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22 | //! A class to handle smoothness of Variables. |
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23 | /** |
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24 | * With this smoothing can be achived for many different types of variables. |
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25 | */ |
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26 | template <typename var_type = float, class iteration_type = LinearIteration<var_type> > class Smooth |
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27 | { |
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28 | public: |
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29 | Smooth(); |
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30 | |
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31 | const var_type& from() const { return _from; } |
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32 | const var_type& current() const { return _current; }; |
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33 | const var_type& to() const { return _to; } |
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34 | |
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35 | inline void tick(float dt) { if (!iteration_type::reached(_current, _to)) iteration_type::step(&_current, _from, _to, dt); }; |
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36 | |
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37 | private: |
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38 | var_type _from; |
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39 | var_type _current; |
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40 | var_type _to; |
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41 | }; |
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42 | } |
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43 | #endif /* __SMOOTH_H__ */ |
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