Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/trunk/src/orxonox.cc @ 5797

Last change on this file since 5797 was 5788, checked in by bensch, 19 years ago

orxonox/trunk: shell-redirect for windows (so it does not write to stdout, stderr anymore (hopefully)

File size: 10.7 KB
RevLine 
[4982]1/*
[1850]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   This program is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14   GNU General Public License for more details.
15
16   You should have received a copy of the GNU General Public License
17   along with this program; if not, write to the Free Software Foundation,
[4556]18   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
[1850]19
[1855]20
21   ### File Specific:
22   main-programmer: Patrick Boenzli
[5303]23   co-programmer: Christian Meyer
[4054]24   co-programmer: Benjamin Grauer: injected ResourceManager/GraphicsEngine/GUI
[1850]25*/
26
[5303]27#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ORXONOX
[2190]28#include "orxonox.h"
[3610]29
[4054]30#include "gui.h"
31
[2036]32#include "world.h"
[4091]33#include "ini_parser.h"
[5165]34#include "game_loader.h"
[4786]35
36//ENGINES
[3610]37#include "graphics_engine.h"
[4504]38#include "sound_engine.h"
[3655]39#include "resource_manager.h"
[4786]40#include "cd_engine.h"
[3790]41#include "text_engine.h"
[4786]42#include "event_handler.h"
[4815]43#include "garbage_collector.h"
[4786]44
[4010]45#include "factory.h"
[4980]46#include "fast_factory.h"
47
[4131]48#include "benchmark.h"
[3610]49
[4786]50#include "class_list.h"
[5641]51#include "shell_command_class.h"
[5165]52#include "shell_command.h"
[5175]53#include "shell_buffer.h"
[4748]54
[5546]55#include "load_param_description.h"
[5226]56
[2190]57#include <string.h>
[4032]58
[4885]59int verbose = 4;
[2036]60
[1803]61using namespace std;
62
[5207]63SHELL_COMMAND(restart, Orxonox, restart);
64
[2190]65/**
[4836]66 *  create a new Orxonox
[4135]67
68   In this funcitons only global values are set. The game will not be started here.
[2190]69*/
70Orxonox::Orxonox ()
[1872]71{
[4445]72  this->setClassID(CL_ORXONOX, "Orxonox");
[4766]73  this->setName("orxonox-main");
[4059]74
[4766]75  this->iniParser = NULL;
[4135]76
77  this->argc = 0;
78  this->argv = NULL;
[4782]79
[4830]80  this->configFileName = NULL;
[1872]81}
[1803]82
[2190]83/**
[4836]84 *  remove Orxonox from memory
[2190]85*/
[4556]86Orxonox::~Orxonox ()
[2190]87{
[5285]88  // game-specific
[4815]89  delete GameLoader::getInstance();
90  delete GarbageCollector::getInstance();
[5285]91
92  // class-less services/factories
93  delete Factory::getFirst();
[4980]94  FastFactory::deleteAll();
[5171]95  ShellCommandClass::unregisterAllCommands();
[5332]96
[5226]97  LoadClassDescription::deleteAllDescriptions();
98
[5285]99  // engines
100  delete CDEngine::getInstance();
101  delete SoundEngine::getInstance();
102  delete GraphicsEngine::getInstance(); // deleting the Graphics
[4817]103  delete EventHandler::getInstance();
[5285]104
105  // handlers
106  delete ResourceManager::getInstance(); // deletes the Resource Manager
107  // output-buffer
108  delete ShellBuffer::getInstance();
109
110  // orxonox class-stuff
[5078]111  delete this->iniParser;
[5210]112  delete[] this->configFileName;
[4817]113
[5225]114  SDL_QuitSubSystem(SDL_INIT_TIMER);
[4942]115  ClassList::debug();
[1850]116
[4833]117  PRINT(3)
[4981]118      (
119      "===================================================\n" \
[4766]120      "Thanks for playing orxonox.\n" \
[5037]121      "visit: http://www.orxonox.net for new versions.\n" \
[4946]122      "===================================================\n" \
[4981]123      ORXONOX_LICENSE_SHORT
124      );
[1872]125
[4766]126  Orxonox::singletonRef = NULL;
[1850]127}
128
[2190]129/**
[4836]130 *  this is a singleton class to prevent duplicates
[4766]131 */
132Orxonox* Orxonox::singletonRef = NULL;
[4556]133
[5207]134// DANGEROUS
135void Orxonox::restart()
136{
137//   int argc = this->argc;
138//   char** argv = this->argv;
139//
140//   Orxonox *orx = Orxonox::getInstance();
141//
142//   delete orx;
143//
144//   orx = Orxonox::getInstance();
145//
146//   if((*orx).init(argc, argv) == -1)
147//   {
148//     PRINTF(1)("! Orxonox initialization failed\n");
149//     return;
150//   }
151//
152//   printf("finished inizialisation\n");
153//   orx->start();
154}
155
[4766]156/**
[4836]157 *  this finds the config file
[4766]158 * @returns the new config-fileName
159 * Since the config file varies from user to user and since one may want to specify different config files
160 * for certain occasions or platforms this function finds the right config file for every occasion and stores
161 * it's path and name into configfilename
[2190]162*/
[4830]163const char* Orxonox::getConfigFile ()
[1850]164{
[5424]165  if (ResourceManager::isFile("orxonox.conf"))
166  {
167    this->configFileName = new char[strlen("orxonox.conf")+1];
168    strcpy(this->configFileName, "orxonox.conf");
169  }
170  else
171    this->configFileName = ResourceManager::homeDirCheck(DEFAULT_CONFIG_FILE);
[4766]172  this->iniParser = new IniParser(this->configFileName);
[5424]173  PRINTF(3)("Parsed Config File: '%s'\n", this->configFileName);
[1803]174}
175
[2190]176/**
[4833]177 * initialize Orxonox with command line
178 */
[2190]179int Orxonox::init (int argc, char** argv)
[1803]180{
[4135]181  this->argc = argc;
182  this->argv = argv;
[2636]183  // parse command line
184  // config file
[4556]185
[4766]186  // initialize the Config-file
[4830]187  this->getConfigFile();
[4766]188
[4782]189  // initialize everything
[5227]190  SDL_Init(SDL_INIT_TIMER);
[5788]191  // windows must not write into stdout.txt and stderr.txt
192#ifdef __WIN32__
193  freopen( "CON", "w", stdout );
194  freopen( "CON", "w", stderr );
195#endif
196
[4113]197  if( initResources () == -1) return -1;
[3226]198  if( initVideo() == -1) return -1;
199  if( initSound() == -1) return -1;
200  if( initInput() == -1) return -1;
201  if( initNetworking () == -1) return -1;
[5074]202  if( initMisc () == -1) return -1;
[4556]203
[2636]204  return 0;
[1850]205}
[1849]206
[2190]207/**
[4833]208 * initializes SDL and OpenGL
[2190]209*/
[4556]210int Orxonox::initVideo()
[2190]211{
[3611]212  PRINTF(3)("> Initializing video\n");
[4556]213
[3610]214  GraphicsEngine::getInstance();
[4556]215
[4784]216  GraphicsEngine::getInstance()->initFromIniFile(this->iniParser);
[4766]217
[5219]218  char* iconName = ResourceManager::getFullName("pictures/fighter-top-32x32.bmp");
[5225]219  if (iconName != NULL)
220  {
221    GraphicsEngine::getInstance()->setWindowName(PACKAGE_NAME " " PACKAGE_VERSION, iconName);
222    delete[] iconName;
223  }
[2190]224  return 0;
225}
[1850]226
[2190]227/**
[4833]228 * initializes the sound engine
229 */
[4556]230int Orxonox::initSound()
[2190]231{
[4504]232  PRINT(3)("> Initializing sound\n");
[5225]233  // SDL_InitSubSystem(SDL_INIT_AUDIO);
[4504]234  SoundEngine::getInstance()->initAudio();
[4985]235
236  SoundEngine::getInstance()->loadSettings(this->iniParser);
[2636]237  return 0;
[2190]238}
[1900]239
[3214]240
[2190]241/**
[4833]242 * initializes input functions
243 */
[4556]244int Orxonox::initInput()
[2190]245{
[4766]246  PRINT(3)("> Initializing input\n");
247
[4866]248  EventHandler::getInstance()->init(this->iniParser);
[4833]249  EventHandler::getInstance()->subscribe(GraphicsEngine::getInstance(), ES_ALL, EV_VIDEO_RESIZE);
[4556]250
[2636]251  return 0;
[1803]252}
253
[3214]254
[2190]255/**
[4833]256 * initializes network system
257 */
[4556]258int Orxonox::initNetworking()
[1897]259{
[4766]260  PRINT(3)("> Initializing networking\n");
261
262  printf("  ---Not yet implemented-FIXME--\n");
[2636]263  return 0;
[1897]264}
265
[3214]266
[2190]267/**
[4833]268 * initializes and loads resource files
[4766]269 */
[4833]270int Orxonox::initResources()
[1858]271{
[4766]272  PRINTF(3)("> Initializing resources\n");
[4091]273
[4766]274  PRINT(3)("initializing ResourceManager\n");
275
[5488]276  // init the resource manager
[5014]277  const char* dataPath;
278  if ((dataPath = this->iniParser->getVar(CONFIG_NAME_DATADIR, CONFIG_SECTION_DATA))!= NULL)
[4766]279  {
[5480]280    if (!ResourceManager::getInstance()->setDataDir(dataPath) &&
281         !ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE))
[4766]282    {
[5423]283      PRINTF(1)("Data Could not be located in %s\n", dataPath);
[4766]284    }
285  }
[4556]286
[5480]287  if (!ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE))
[4766]288  {
[5510]289    PRINTF(1)("The DataDirectory %s could not be verified\n\nh" \
290              "!!!  Please Change in File %s Section %s Entry %s to a suitable value !!!\n",
[4822]291              ResourceManager::getInstance()->getDataDir(),
[5424]292              this->configFileName,
[4766]293              CONFIG_SECTION_DATA,
[5510]294              CONFIG_NAME_DATADIR );
[5479]295    Gui* gui = new Gui(argc, argv);
296    gui->startGui();
297    delete gui;
[4766]298    exit(-1);
299  }
[4836]300   //! @todo this is a hack and should be loadable
[5335]301  char* imageDir = ResourceManager::getInstance()->getFullName("maps");
[5216]302  ResourceManager::getInstance()->addImageDir(imageDir);
303  delete[] imageDir;
[4009]304
[5488]305  // start the collision detection engine
[4766]306  CDEngine::getInstance();
[5074]307  return 0;
308}
309
310/**
311 * initializes miscelaneous features
312 * @return -1 on failure
313 */
314int Orxonox::initMisc()
315{
[5183]316  ShellBuffer::getInstance();
[4766]317  return 0;
[1858]318}
[1849]319
[2190]320/**
[4836]321 *  starts the orxonox game or menu
[4833]322 * here is the central orxonox state manager. There are currently two states
323 * - menu
324 * - game-play
325 * both states manage their states themselfs again.
[2190]326*/
[2636]327void Orxonox::start()
328{
[4556]329
[2636]330  this->gameLoader = GameLoader::getInstance();
[4094]331  this->gameLoader->loadCampaign("worlds/DefaultCampaign.oxc");
[4010]332  //  this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0);
[2636]333  this->gameLoader->init();
334  this->gameLoader->start();
335}
336
[3214]337
[2636]338/**
[4833]339 * handles sprecial events from localinput
340 * @param event: an event not handled by the CommandNode
341 */
[4817]342// void Orxonox::graphicsHandler(SDL_Event* event)
343// {
344//   // Handle special events such as reshape, quit, focus changes
345//   switch (event->type)
346//     {
347//     case SDL_VIDEORESIZE:
348//       GraphicsEngine* tmpGEngine = GraphicsEngine::getInstance();
349//       tmpGEngine->resolutionChanged(event->resize);
350//       break;
351//     }
352// }
[1875]353
[4556]354
[4408]355
[1803]356
[3214]357
[4782]358
[4059]359bool showGui = false;
[3648]360
[4766]361
362
363/**********************************
364*** ORXONOX MAIN STARTING POINT ***
365**********************************/
[3449]366/**
[4833]367 *
[4836]368 *  main function
[4833]369 *
370 * here the journey begins
[3449]371*/
[4556]372int main(int argc, char** argv)
373{
[4135]374  // here the pre-arguments are loaded, these are needed to go either to orxonx itself, Help, or Benchmark.
[3648]375  int i;
[4032]376  for(i = 1; i < argc; ++i)
[3648]377    {
[4135]378      if(! strcmp( "--help", argv[i]) || !strcmp("-h", argv[i])) return startHelp(argc, argv);
379      else if(!strcmp( "--benchmark", argv[i]) || !strcmp("-b", argv[i])) return startBenchmarks();
380      else if(!strcmp( "--gui", argv[i]) || !strcmp("-g", argv[i])) showGui = true;
381      //      else PRINTF(2)("Orxonox does not understand the arguments %s\n", argv[i]);
[3648]382    }
383
384  return startOrxonox(argc, argv);
385}
386
387
388
[4132]389int startHelp(int argc, char** argv)
[3648]390{
[4032]391  PRINT(0)("orxonox: starts the orxonox game - rules\n");
[4134]392  PRINT(0)("usage: orxonox [arg [arg...]]\n\n");
[4032]393  PRINT(0)("valid options:\n");
[4132]394  {
395    Gui* gui = new Gui(argc, argv);
396    gui->printHelp();
397    delete gui;
398  }
[4135]399  PRINT(0)(" -b|--benchmark:\t\tstarts the orxonox benchmark\n");
400  PRINT(0)(" -h|--help:\t\t\tshows this help\n");
[3648]401}
402
[3649]403
[4766]404
405/**
406 * starts orxonox
407 * @param argc parameters count given to orxonox
408 * @param argv parameters given to orxonox
409 */
[3648]410int startOrxonox(int argc, char** argv)
411{
[4830]412  // checking for existence of the configuration-files, or if the lock file is still used
[5424]413  if (showGui || (!ResourceManager::isFile("./orxonox.conf") &&
414      !ResourceManager::isFile(DEFAULT_CONFIG_FILE))
415#if DEBUG < 3 // developers do not need to see the GUI, when orxonox fails
[4981]416       || ResourceManager::isFile(DEFAULT_LOCK_FILE)
417#endif
418     )
[4032]419    {
[4766]420      if (ResourceManager::isFile(DEFAULT_LOCK_FILE))
421        ResourceManager::deleteFile(DEFAULT_LOCK_FILE);
[4556]422
[4132]423      // starting the GUI
[4056]424      Gui* gui = new Gui(argc, argv);
[4132]425      gui->startGui();
426
[4054]427      if (! gui->startOrxonox)
[4556]428        return 0;
429
[4054]430      delete gui;
[4032]431    }
[4556]432
[4032]433  PRINT(0)(">>> Starting Orxonox <<<\n");
[4033]434
[4766]435  ResourceManager::touchFile(DEFAULT_LOCK_FILE);
[4033]436
[1850]437  Orxonox *orx = Orxonox::getInstance();
[4556]438
[5488]439  if(orx->init(argc, argv) == -1)
[2636]440    {
[4032]441      PRINTF(1)("! Orxonox initialization failed\n");
[2636]442      return -1;
443    }
[4556]444
[5018]445    printf("finished inizialisation\n");
[2636]446  orx->start();
[4556]447
[3676]448  delete orx;
[4033]449  ResourceManager::deleteFile("~/.orxonox/orxonox.lock");
[1803]450}
Note: See TracBrowser for help on using the repository browser.