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source: orxonox.OLD/trunk/src/orxonox.cc @ 5868

Last change on this file since 5868 was 5822, checked in by bensch, 19 years ago

orxonox/trunk: merged branches/network to the trunk
merged with command:
svn merge -r 5505:HEAD branches/network trunk

conflicts resolved in favor of the trunk (as always :))
also fixed a typo in the #include "SDL_tread.h"

File size: 10.7 KB
RevLine 
[4982]1/*
[1850]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   This program is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14   GNU General Public License for more details.
15
16   You should have received a copy of the GNU General Public License
17   along with this program; if not, write to the Free Software Foundation,
[4556]18   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
[1850]19
[1855]20
21   ### File Specific:
22   main-programmer: Patrick Boenzli
[5303]23   co-programmer: Christian Meyer
[4054]24   co-programmer: Benjamin Grauer: injected ResourceManager/GraphicsEngine/GUI
[1850]25*/
26
[5303]27#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ORXONOX
[2190]28#include "orxonox.h"
[3610]29
[5819]30#include "globals.h"
31
[4054]32#include "gui.h"
33
[2036]34#include "world.h"
[4091]35#include "ini_parser.h"
[5165]36#include "game_loader.h"
[4786]37
38//ENGINES
[3610]39#include "graphics_engine.h"
[4504]40#include "sound_engine.h"
[3655]41#include "resource_manager.h"
[4786]42#include "cd_engine.h"
[3790]43#include "text_engine.h"
[4786]44#include "event_handler.h"
[4815]45#include "garbage_collector.h"
[4786]46
[4010]47#include "factory.h"
[4980]48#include "fast_factory.h"
49
[4131]50#include "benchmark.h"
[3610]51
[4786]52#include "class_list.h"
[5641]53#include "shell_command_class.h"
[5165]54#include "shell_command.h"
[5175]55#include "shell_buffer.h"
[4748]56
[5546]57#include "load_param_description.h"
[5226]58
[2190]59#include <string.h>
[4032]60
[4885]61int verbose = 4;
[2036]62
[1803]63using namespace std;
64
[5207]65SHELL_COMMAND(restart, Orxonox, restart);
66
[2190]67/**
[4836]68 *  create a new Orxonox
[4135]69
70   In this funcitons only global values are set. The game will not be started here.
[2190]71*/
72Orxonox::Orxonox ()
[1872]73{
[4445]74  this->setClassID(CL_ORXONOX, "Orxonox");
[4766]75  this->setName("orxonox-main");
[4059]76
[4766]77  this->iniParser = NULL;
[4135]78
79  this->argc = 0;
80  this->argv = NULL;
[4782]81
[4830]82  this->configFileName = NULL;
[1872]83}
[1803]84
[2190]85/**
[4836]86 *  remove Orxonox from memory
[2190]87*/
[4556]88Orxonox::~Orxonox ()
[2190]89{
[5285]90  // game-specific
[4815]91  delete GameLoader::getInstance();
92  delete GarbageCollector::getInstance();
[5285]93
94  // class-less services/factories
95  delete Factory::getFirst();
[4980]96  FastFactory::deleteAll();
[5171]97  ShellCommandClass::unregisterAllCommands();
[5332]98
[5226]99  LoadClassDescription::deleteAllDescriptions();
100
[5285]101  // engines
102  delete CDEngine::getInstance();
103  delete SoundEngine::getInstance();
104  delete GraphicsEngine::getInstance(); // deleting the Graphics
[4817]105  delete EventHandler::getInstance();
[5285]106
107  // handlers
108  delete ResourceManager::getInstance(); // deletes the Resource Manager
109  // output-buffer
110  delete ShellBuffer::getInstance();
111
112  // orxonox class-stuff
[5078]113  delete this->iniParser;
[5210]114  delete[] this->configFileName;
[4817]115
[5225]116  SDL_QuitSubSystem(SDL_INIT_TIMER);
[4942]117  ClassList::debug();
[1850]118
[4833]119  PRINT(3)
[4981]120      (
121      "===================================================\n" \
[4766]122      "Thanks for playing orxonox.\n" \
[5037]123      "visit: http://www.orxonox.net for new versions.\n" \
[4946]124      "===================================================\n" \
[4981]125      ORXONOX_LICENSE_SHORT
126      );
[1872]127
[4766]128  Orxonox::singletonRef = NULL;
[1850]129}
130
[2190]131/**
[4836]132 *  this is a singleton class to prevent duplicates
[4766]133 */
134Orxonox* Orxonox::singletonRef = NULL;
[4556]135
[5207]136// DANGEROUS
137void Orxonox::restart()
138{
139//   int argc = this->argc;
140//   char** argv = this->argv;
141//
142//   Orxonox *orx = Orxonox::getInstance();
143//
144//   delete orx;
145//
146//   orx = Orxonox::getInstance();
147//
148//   if((*orx).init(argc, argv) == -1)
149//   {
150//     PRINTF(1)("! Orxonox initialization failed\n");
151//     return;
152//   }
153//
154//   printf("finished inizialisation\n");
155//   orx->start();
156}
157
[4766]158/**
[4836]159 *  this finds the config file
[4766]160 * @returns the new config-fileName
161 * Since the config file varies from user to user and since one may want to specify different config files
162 * for certain occasions or platforms this function finds the right config file for every occasion and stores
163 * it's path and name into configfilename
[2190]164*/
[4830]165const char* Orxonox::getConfigFile ()
[1850]166{
[5424]167  if (ResourceManager::isFile("orxonox.conf"))
168  {
169    this->configFileName = new char[strlen("orxonox.conf")+1];
170    strcpy(this->configFileName, "orxonox.conf");
171  }
172  else
173    this->configFileName = ResourceManager::homeDirCheck(DEFAULT_CONFIG_FILE);
[4766]174  this->iniParser = new IniParser(this->configFileName);
[5424]175  PRINTF(3)("Parsed Config File: '%s'\n", this->configFileName);
[1803]176}
177
[2190]178/**
[4833]179 * initialize Orxonox with command line
180 */
[2190]181int Orxonox::init (int argc, char** argv)
[1803]182{
[4135]183  this->argc = argc;
184  this->argv = argv;
[2636]185  // parse command line
186  // config file
[4556]187
[4766]188  // initialize the Config-file
[4830]189  this->getConfigFile();
[4766]190
[4782]191  // initialize everything
[5227]192  SDL_Init(SDL_INIT_TIMER);
[5788]193  // windows must not write into stdout.txt and stderr.txt
194#ifdef __WIN32__
195  freopen( "CON", "w", stdout );
196  freopen( "CON", "w", stderr );
197#endif
198
[4113]199  if( initResources () == -1) return -1;
[3226]200  if( initVideo() == -1) return -1;
201  if( initSound() == -1) return -1;
202  if( initInput() == -1) return -1;
203  if( initNetworking () == -1) return -1;
[5074]204  if( initMisc () == -1) return -1;
[4556]205
[2636]206  return 0;
[1850]207}
[1849]208
[2190]209/**
[4833]210 * initializes SDL and OpenGL
[2190]211*/
[4556]212int Orxonox::initVideo()
[2190]213{
[3611]214  PRINTF(3)("> Initializing video\n");
[4556]215
[3610]216  GraphicsEngine::getInstance();
[4556]217
[4784]218  GraphicsEngine::getInstance()->initFromIniFile(this->iniParser);
[4766]219
[5219]220  char* iconName = ResourceManager::getFullName("pictures/fighter-top-32x32.bmp");
[5225]221  if (iconName != NULL)
222  {
223    GraphicsEngine::getInstance()->setWindowName(PACKAGE_NAME " " PACKAGE_VERSION, iconName);
224    delete[] iconName;
225  }
[2190]226  return 0;
227}
[1850]228
[2190]229/**
[4833]230 * initializes the sound engine
231 */
[4556]232int Orxonox::initSound()
[2190]233{
[4504]234  PRINT(3)("> Initializing sound\n");
[5225]235  // SDL_InitSubSystem(SDL_INIT_AUDIO);
[4504]236  SoundEngine::getInstance()->initAudio();
[4985]237
238  SoundEngine::getInstance()->loadSettings(this->iniParser);
[2636]239  return 0;
[2190]240}
[1900]241
[3214]242
[2190]243/**
[4833]244 * initializes input functions
245 */
[4556]246int Orxonox::initInput()
[2190]247{
[4766]248  PRINT(3)("> Initializing input\n");
249
[4866]250  EventHandler::getInstance()->init(this->iniParser);
[4833]251  EventHandler::getInstance()->subscribe(GraphicsEngine::getInstance(), ES_ALL, EV_VIDEO_RESIZE);
[4556]252
[2636]253  return 0;
[1803]254}
255
[3214]256
[2190]257/**
[4833]258 * initializes network system
259 */
[4556]260int Orxonox::initNetworking()
[1897]261{
[4766]262  PRINT(3)("> Initializing networking\n");
263
264  printf("  ---Not yet implemented-FIXME--\n");
[2636]265  return 0;
[1897]266}
267
[3214]268
[2190]269/**
[4833]270 * initializes and loads resource files
[4766]271 */
[4833]272int Orxonox::initResources()
[1858]273{
[4766]274  PRINTF(3)("> Initializing resources\n");
[4091]275
[4766]276  PRINT(3)("initializing ResourceManager\n");
277
[5488]278  // init the resource manager
[5014]279  const char* dataPath;
280  if ((dataPath = this->iniParser->getVar(CONFIG_NAME_DATADIR, CONFIG_SECTION_DATA))!= NULL)
[4766]281  {
[5480]282    if (!ResourceManager::getInstance()->setDataDir(dataPath) &&
283         !ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE))
[4766]284    {
[5423]285      PRINTF(1)("Data Could not be located in %s\n", dataPath);
[4766]286    }
287  }
[4556]288
[5480]289  if (!ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE))
[4766]290  {
[5510]291    PRINTF(1)("The DataDirectory %s could not be verified\n\nh" \
292              "!!!  Please Change in File %s Section %s Entry %s to a suitable value !!!\n",
[4822]293              ResourceManager::getInstance()->getDataDir(),
[5424]294              this->configFileName,
[4766]295              CONFIG_SECTION_DATA,
[5510]296              CONFIG_NAME_DATADIR );
[5479]297    Gui* gui = new Gui(argc, argv);
298    gui->startGui();
299    delete gui;
[4766]300    exit(-1);
301  }
[4836]302   //! @todo this is a hack and should be loadable
[5335]303  char* imageDir = ResourceManager::getInstance()->getFullName("maps");
[5216]304  ResourceManager::getInstance()->addImageDir(imageDir);
305  delete[] imageDir;
[4009]306
[5488]307  // start the collision detection engine
[4766]308  CDEngine::getInstance();
[5074]309  return 0;
310}
311
312/**
313 * initializes miscelaneous features
314 * @return -1 on failure
315 */
316int Orxonox::initMisc()
317{
[5183]318  ShellBuffer::getInstance();
[4766]319  return 0;
[1858]320}
[1849]321
[2190]322/**
[4836]323 *  starts the orxonox game or menu
[4833]324 * here is the central orxonox state manager. There are currently two states
325 * - menu
326 * - game-play
327 * both states manage their states themselfs again.
[2190]328*/
[2636]329void Orxonox::start()
330{
[4556]331
[2636]332  this->gameLoader = GameLoader::getInstance();
[4094]333  this->gameLoader->loadCampaign("worlds/DefaultCampaign.oxc");
[4010]334  //  this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0);
[2636]335  this->gameLoader->init();
336  this->gameLoader->start();
337}
338
[3214]339
[2636]340/**
[4833]341 * handles sprecial events from localinput
342 * @param event: an event not handled by the CommandNode
343 */
[4817]344// void Orxonox::graphicsHandler(SDL_Event* event)
345// {
346//   // Handle special events such as reshape, quit, focus changes
347//   switch (event->type)
348//     {
349//     case SDL_VIDEORESIZE:
350//       GraphicsEngine* tmpGEngine = GraphicsEngine::getInstance();
351//       tmpGEngine->resolutionChanged(event->resize);
352//       break;
353//     }
354// }
[1875]355
[4556]356
[4408]357
[1803]358
[3214]359
[4782]360
[4059]361bool showGui = false;
[3648]362
[4766]363
364
365/**********************************
366*** ORXONOX MAIN STARTING POINT ***
367**********************************/
[3449]368/**
[4833]369 *
[4836]370 *  main function
[4833]371 *
372 * here the journey begins
[3449]373*/
[4556]374int main(int argc, char** argv)
375{
[4135]376  // here the pre-arguments are loaded, these are needed to go either to orxonx itself, Help, or Benchmark.
[3648]377  int i;
[4032]378  for(i = 1; i < argc; ++i)
[3648]379    {
[4135]380      if(! strcmp( "--help", argv[i]) || !strcmp("-h", argv[i])) return startHelp(argc, argv);
[5822]381//      else if(!strcmp( "--benchmark", argv[i]) || !strcmp("-b", argv[i])) return startBenchmarks();
[4135]382      else if(!strcmp( "--gui", argv[i]) || !strcmp("-g", argv[i])) showGui = true;
383      //      else PRINTF(2)("Orxonox does not understand the arguments %s\n", argv[i]);
[3648]384    }
385
386  return startOrxonox(argc, argv);
387}
388
389
390
[4132]391int startHelp(int argc, char** argv)
[3648]392{
[4032]393  PRINT(0)("orxonox: starts the orxonox game - rules\n");
[4134]394  PRINT(0)("usage: orxonox [arg [arg...]]\n\n");
[4032]395  PRINT(0)("valid options:\n");
[4132]396  {
397    Gui* gui = new Gui(argc, argv);
398    gui->printHelp();
399    delete gui;
400  }
[4135]401  PRINT(0)(" -b|--benchmark:\t\tstarts the orxonox benchmark\n");
402  PRINT(0)(" -h|--help:\t\t\tshows this help\n");
[3648]403}
404
[3649]405
[4766]406
407/**
408 * starts orxonox
409 * @param argc parameters count given to orxonox
410 * @param argv parameters given to orxonox
411 */
[3648]412int startOrxonox(int argc, char** argv)
413{
[4830]414  // checking for existence of the configuration-files, or if the lock file is still used
[5424]415  if (showGui || (!ResourceManager::isFile("./orxonox.conf") &&
416      !ResourceManager::isFile(DEFAULT_CONFIG_FILE))
417#if DEBUG < 3 // developers do not need to see the GUI, when orxonox fails
[4981]418       || ResourceManager::isFile(DEFAULT_LOCK_FILE)
419#endif
420     )
[4032]421    {
[4766]422      if (ResourceManager::isFile(DEFAULT_LOCK_FILE))
423        ResourceManager::deleteFile(DEFAULT_LOCK_FILE);
[4556]424
[4132]425      // starting the GUI
[4056]426      Gui* gui = new Gui(argc, argv);
[4132]427      gui->startGui();
428
[4054]429      if (! gui->startOrxonox)
[4556]430        return 0;
431
[4054]432      delete gui;
[4032]433    }
[4556]434
[4032]435  PRINT(0)(">>> Starting Orxonox <<<\n");
[4033]436
[4766]437  ResourceManager::touchFile(DEFAULT_LOCK_FILE);
[4033]438
[1850]439  Orxonox *orx = Orxonox::getInstance();
[4556]440
[5488]441  if(orx->init(argc, argv) == -1)
[2636]442    {
[4032]443      PRINTF(1)("! Orxonox initialization failed\n");
[2636]444      return -1;
445    }
[4556]446
[5018]447    printf("finished inizialisation\n");
[2636]448  orx->start();
[4556]449
[3676]450  delete orx;
[4033]451  ResourceManager::deleteFile("~/.orxonox/orxonox.lock");
[1803]452}
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