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source: orxonox.OLD/trunk/src/orxonox.cc @ 9898

Last change on this file since 9898 was 9880, checked in by bensch, 18 years ago

new implementation of the IniParser
Now it is in Full stl-style, with iterators, and it does not have a strange internal state, that makes absolutely no sense

File size: 16.5 KB
RevLine 
[4982]1/*
[1850]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   This program is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14   GNU General Public License for more details.
15
16   You should have received a copy of the GNU General Public License
17   along with this program; if not, write to the Free Software Foundation,
[4556]18   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
[1850]19
[1855]20
21   ### File Specific:
22   main-programmer: Patrick Boenzli
[5303]23   co-programmer: Christian Meyer
[4054]24   co-programmer: Benjamin Grauer: injected ResourceManager/GraphicsEngine/GUI
[1850]25*/
26
[5303]27#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ORXONOX
[2190]28#include "orxonox.h"
[3610]29
[5819]30#include "globals.h"
31
[8145]32#include "gui/qt/qt_gui.h"
[8749]33#include "gui/qt/qt_gui_datadir_fallback.h"
[4054]34
[5944]35#include "parser/ini_parser/ini_parser.h"
[7193]36#include "util/loading/game_loader.h"
[7440]37#include "util/signal_handler.h"
[4786]38
39//ENGINES
[3610]40#include "graphics_engine.h"
[4504]41#include "sound_engine.h"
[7193]42#include "util/loading/resource_manager.h"
[9869]43
[4786]44#include "cd_engine.h"
45#include "event_handler.h"
46
[9869]47#include "loading/fast_factory.h"
[4980]48
[9869]49#include "subprojects/benchmark.h"
[3610]50
[5641]51#include "shell_command_class.h"
[5165]52#include "shell_command.h"
[4748]53
[5996]54#include "network_manager.h"
[9406]55#include "shared_network_data.h"
[5996]56
[6695]57#include "state.h"
[7256]58#include "lib/parser/preferences/cmd_line_prefs_reader.h"
59#include "lib/parser/preferences/ini_file_prefs_reader.h"
[2190]60#include <string.h>
[4032]61
[7711]62int verbose = 5;
[2036]63
[1803]64
[9406]65
[5207]66SHELL_COMMAND(restart, Orxonox, restart);
67
[7258]68REGISTER_ARG_FLAG( l, license,    "misc",  "showLicenseAndExit", "Prints the license and exit",      "1" );
69REGISTER_ARG_FLAG( c, client,     "game",  "gameType",           "Connect to Server (-H)",           "multiplayer_client" );
[9406]70REGISTER_ARG_FLAG( s, server,     "game",  "gameType",           "Start Orxonox as Game Server",     "multiplayer_master_server" );
71REGISTER_ARG_FLAG( x, proxy,      "game",  "gameType",           "Start Orxonox as Proxy Server",    "multiplayer_proxy_server" );
[7258]72REGISTER_ARG_ARG(  H, host,       "game",  "host",               "Host to connect to",               "host");
73REGISTER_ARG_ARG(  p, port,       "game",  "port",               "Port to use",                      "port" );
74REGISTER_ARG_FLAG( g, gui,        "game",  "showGui",            "starts the orxonox with the configuration GUI", "1");
[7256]75
[7258]76REGISTER_ARG_FLAG( f, fullscreen, "video", "Fullscreen-mode",    "start Orxonox in fullscreen mode", "1");
77REGISTER_ARG_FLAG( w, windowed,   "video", "Fullscreen-mode",    "start Orxonox in windowed mode",   "0");
[9406]78REGISTER_ARG_ARG(  r, resolution, "video", "Resolution",         "sets resolution / window size",    "res");
79REGISTER_ARG_FLAG( d, dedicated,  "video", "Norender-mode",      "the scene is not rendered",        "1" );
[7258]80
[7261]81REGISTER_ARG_FLAG( a, audio,      "audio", "Disable-Audio",      "Enable audio",                     "0" );
82REGISTER_ARG_FLAG( m, mute ,      "audio", "Disable-Audio",      "Disable audio",                    "1" );
83REGISTER_ARG_ARG(  _, audio_channels, "audio", "Audio-Channels", "Sets # audio channels", "num" );
84REGISTER_ARG_ARG(  _, music_volume, "audio", "Music-Volume", "Sets music volume", "vol" );
85REGISTER_ARG_ARG(  _, effects_volume, "audio", "Effects-Volume", "Sets effects volume", "vol" );
86
[7440]87#ifndef __WIN32__
88REGISTER_ARG_FLAG( _, write_bt_to_file, "misc", "bt-to-file", "Write backtrace to file", "1");
89#endif
90
[7954]91REGISTER_ARG_ARG(  t, telnetport,  "network","telnetport",        "Port to use for network debug output",               "port" );
92REGISTER_ARG_ARG(  _, write_dict,  "compression", "writedict",    "write packets to DATA/dicts/newdict",               "numBytes" );
93
[9869]94ObjectListDefinition(Orxonox);
[7954]95
[2190]96/**
[4836]97 *  create a new Orxonox
[4135]98
99   In this funcitons only global values are set. The game will not be started here.
[2190]100*/
101Orxonox::Orxonox ()
[1872]102{
[9869]103  this->registerObject(this, Orxonox::_objectList);
[4766]104  this->setName("orxonox-main");
[4059]105
[4135]106  this->argc = 0;
107  this->argv = NULL;
[4782]108
[5996]109  /* this way, there is no network enabled: */
[7256]110  this->serverName = "";
[5996]111  this->port = -1;
112
[7221]113  this->configFileName = "";
[1872]114}
[1803]115
[2190]116/**
[4836]117 *  remove Orxonox from memory
[2190]118*/
[4556]119Orxonox::~Orxonox ()
[2190]120{
[5285]121  // game-specific
[4815]122  delete GameLoader::getInstance();
[5285]123
124  // class-less services/factories
[4980]125  FastFactory::deleteAll();
[7374]126  OrxShell::ShellCommandClass::unregisterAllCommands();
[5332]127
[7427]128  // handlers
[9869]129  Resources::ResourceManager::deleteInstance(); // deletes the Resource Manager
[7427]130
[5285]131  // engines
132  delete CDEngine::getInstance();
[7460]133  delete OrxSound::SoundEngine::getInstance();
[5285]134  delete GraphicsEngine::getInstance(); // deleting the Graphics
[4817]135  delete EventHandler::getInstance();
[5285]136
[9869]137  Resources::ResourceManager::deleteInstance();
[5285]138  // output-buffer
[9869]139  delete DebugBuffer::getInstance();
[5285]140
[5225]141  SDL_QuitSubSystem(SDL_INIT_TIMER);
[9406]142
[9869]143
144  ObjectListBase::debugAll(1);
145
[9235]146  Preferences::getInstance()->save();
[1850]147
[4833]148  PRINT(3)
[5996]149  (
150    "===================================================\n" \
151    "Thanks for playing orxonox.\n" \
152    "visit: http://www.orxonox.net for new versions.\n" \
153    "===================================================\n" \
154    ORXONOX_LICENSE_SHORT
155  );
[1872]156
[4766]157  Orxonox::singletonRef = NULL;
[1850]158}
159
[2190]160/**
[4836]161 *  this is a singleton class to prevent duplicates
[4766]162 */
163Orxonox* Orxonox::singletonRef = NULL;
[4556]164
[5207]165// DANGEROUS
166void Orxonox::restart()
167{
[5996]168  //   int argc = this->argc;
169  //   char** argv = this->argv;
170  //
171  //   Orxonox *orx = Orxonox::getInstance();
172  //
173  //   delete orx;
174  //
175  //   orx = Orxonox::getInstance();
176  //
177  //   if((*orx).init(argc, argv) == -1)
178  //   {
179  //     PRINTF(1)("! Orxonox initialization failed\n");
180  //     return;
181  //   }
182  //
183  //   printf("finished inizialisation\n");
184  //   orx->start();
[5207]185}
186
[4766]187/**
[7221]188 * @brief this finds the config file
[4766]189 * @returns the new config-fileName
190 * Since the config file varies from user to user and since one may want to specify different config files
191 * for certain occasions or platforms this function finds the right config file for every occasion and stores
192 * it's path and name into configfilename
[2190]193*/
[7221]194const std::string& Orxonox::getConfigFile ()
[1850]195{
[7661]196  File orxConfFile("orxonox.conf");
197  if (orxConfFile.isFile())
[5424]198  {
[7221]199    this->configFileName =  "orxonox.conf";
[5424]200  }
201  else
[7661]202    this->configFileName = File(DEFAULT_CONFIG_FILE).name();
[7256]203
[7677]204  PRINTF(3)("Parsed Config File: '%s'\n", this->configFileName.c_str());
[8316]205  return this->configFileName;
[1803]206}
207
[2190]208/**
[4833]209 * initialize Orxonox with command line
210 */
[7256]211int Orxonox::init (int argc, char** argv, const std::string & name, int port)
[1803]212{
[4135]213  this->argc = argc;
214  this->argv = argv;
[4556]215
[5996]216  this->serverName = name;
217  this->port = port;
218
[4766]219  // initialize the Config-file
[4830]220  this->getConfigFile();
[4766]221
[5788]222  // windows must not write into stdout.txt and stderr.txt
[6833]223  /*#ifdef __WIN32__
[5788]224  freopen( "CON", "w", stdout );
225  freopen( "CON", "w", stderr );
[6833]226  #endif*/
[5788]227
[5996]228  // initialize everything
[6079]229  SDL_Init(0);
[8749]230  if( initVideo() == -1)
231    return -1;
[5996]232  if( initResources () == -1)
233    return -1;
234  if( initSound() == -1)
235    return -1;
236  if( initInput() == -1)
237    return -1;
238  if( initNetworking () == -1)
239    return -1;
240  if( initMisc () == -1)
241    return -1;
[4556]242
[2636]243  return 0;
[1850]244}
[1849]245
[5996]246
[2190]247/**
[4833]248 * initializes SDL and OpenGL
[5996]249 */
[4556]250int Orxonox::initVideo()
[2190]251{
[3611]252  PRINTF(3)("> Initializing video\n");
[4556]253
[3610]254  GraphicsEngine::getInstance();
[4556]255
[7256]256  GraphicsEngine::getInstance()->initFromPreferences();
[4766]257
[9869]258  std::string iconName = Resources::ResourceManager::getInstance()->prependAbsoluteMainPath("pictures/fighter-top-32x32.bmp");
[7221]259  if (!iconName.empty())
[5225]260  {
261    GraphicsEngine::getInstance()->setWindowName(PACKAGE_NAME " " PACKAGE_VERSION, iconName);
262  }
[2190]263  return 0;
264}
[1850]265
[5996]266
[2190]267/**
[4833]268 * initializes the sound engine
269 */
[4556]270int Orxonox::initSound()
[2190]271{
[4504]272  PRINT(3)("> Initializing sound\n");
[5225]273  // SDL_InitSubSystem(SDL_INIT_AUDIO);
[7460]274  OrxSound::SoundEngine::getInstance();
[4985]275
[7460]276  OrxSound::SoundEngine::getInstance()->loadSettings();
277  OrxSound::SoundEngine::getInstance()->initAudio();
[2636]278  return 0;
[2190]279}
[1900]280
[3214]281
[2190]282/**
[4833]283 * initializes input functions
284 */
[4556]285int Orxonox::initInput()
[2190]286{
[4766]287  PRINT(3)("> Initializing input\n");
288
[7256]289  EventHandler::getInstance()->init();
[4833]290  EventHandler::getInstance()->subscribe(GraphicsEngine::getInstance(), ES_ALL, EV_VIDEO_RESIZE);
[4556]291
[2636]292  return 0;
[1803]293}
294
[3214]295
[2190]296/**
[4833]297 * initializes network system
298 */
[4556]299int Orxonox::initNetworking()
[1897]300{
[4766]301  PRINT(3)("> Initializing networking\n");
[9406]302  std::string gameType = Preferences::getInstance()->getString( "game", "gameType", "" );
[4766]303
[9406]304  if( gameType == "multiplayer_client")
305  {    // we are a client
[6695]306    State::setOnline(true);
[9406]307    SharedNetworkData::getInstance()->setNodeType(NET_CLIENT);
308    NetworkManager::getInstance()->createClient(this->serverName, port);
[6695]309  }
[9406]310  else if( gameType == "multiplayer_master_server")
311  {    // we are a master server
[6695]312    State::setOnline(true);
[9406]313    SharedNetworkData::getInstance()->setNodeType(NET_MASTER_SERVER);
314
315    NetworkManager::getInstance()->createMasterServer(port);
[6139]316  }
[9406]317  else if( gameType == "multiplayer_proxy_server")
318  {    // we are a proxy server
319    State::setOnline(true);
320    SharedNetworkData::getInstance()->setNodeType(NET_PROXY_SERVER_ACTIVE);
321    NetworkManager::getInstance()->createProxyServer(port);
322  }
323
[2636]324  return 0;
[9406]325
[1897]326}
327
[7355]328//#include "util/loading/dynamic_loader.h"
[2190]329/**
[4833]330 * initializes and loads resource files
[4766]331 */
[4833]332int Orxonox::initResources()
[1858]333{
[4766]334  PRINTF(3)("> Initializing resources\n");
[4091]335
[4766]336  PRINT(3)("initializing ResourceManager\n");
337
[5488]338  // init the resource manager
[9880]339  std::string dataPath = Preferences::getInstance()->getString(CONFIG_SECTION_GENERAL, CONFIG_NAME_DATADIR, "");
340  if (dataPath!= "")
[4766]341  {
[9869]342    Resources::ResourceManager::getInstance()->setMainGlobalPath(dataPath) ;
343    if(!Resources::ResourceManager::getInstance()->checkFileInMainPath(File(DEFAULT_DATA_DIR_CHECKFILE)))
[4766]344    {
[7221]345      PRINTF(1)("Data Could not be located in %s\n", dataPath.c_str());
[4766]346    }
347  }
[9869]348  while (!Resources::ResourceManager::getInstance()->checkFileInMainPath(File(DEFAULT_DATA_DIR_CHECKFILE)))
[4766]349  {
[8749]350
[5510]351    PRINTF(1)("The DataDirectory %s could not be verified\n\nh" \
352              "!!!  Please Change in File %s Section %s Entry %s to a suitable value !!!\n",
[9869]353              Resources::ResourceManager::getInstance()->mainGlobalPath().name().c_str(),
[7714]354              this->configFileName.c_str(),
[7661]355              CONFIG_SECTION_GENERAL,
[5510]356              CONFIG_NAME_DATADIR );
[8749]357    OrxGui::Gui* gui = new OrxGui::QtGuiDataDirFallback(argc, argv);
[5479]358    gui->startGui();
[8750]359    if (gui->getState() == OrxGui::Gui::Quitting)
360      return(-1);
[5479]361    delete gui;
[9869]362    Resources::ResourceManager::getInstance()->setMainGlobalPath(Preferences::getInstance()->getString(CONFIG_SECTION_GENERAL, CONFIG_NAME_DATADIR, ""));
[4766]363  }
[8749]364
[5996]365  //! @todo this is a hack and should be loadable
[9869]366  Resources::ResourceManager::getInstance()->addResourceSubPath("Texture", "maps");
367  Resources::ResourceManager::getInstance()->addResourceSubPath("Texture", "pictures");
[4009]368
[9869]369  Resources::ResourceManager::getInstance()->addResourceSubPath("SoundBuffer", "sound");
370  Resources::ResourceManager::getInstance()->addResourceSubPath("SoundBuffer", "music");
371
372  Resources::ResourceManager::getInstance()->addResourceSubPath("Shader", "shaders");
373  Resources::ResourceManager::getInstance()->addResourceSubPath("OBJ", "models");
374
375  Resources::ResourceManager::getInstance()->addKeepLevelName("Imediately");
376  Resources::ResourceManager::getInstance()->addKeepLevelName("LevelEnd");
377  Resources::ResourceManager::getInstance()->addKeepLevelName("CampaignEnd");
378  Resources::ResourceManager::getInstance()->addKeepLevelName("GameEnd");
379  Resources::ResourceManager::getInstance()->setDefaultKeepLevel(std::string("GameEnd"));
380
[5074]381  return 0;
382}
383
384/**
385 * initializes miscelaneous features
386 * @return -1 on failure
387 */
388int Orxonox::initMisc()
389{
[9869]390  DebugBuffer::getInstance();
[8749]391
392  // start the collision detection engine
393  CDEngine::getInstance();
394
[4766]395  return 0;
[1858]396}
[1849]397
[2190]398/**
[4836]399 *  starts the orxonox game or menu
[4833]400 * here is the central orxonox state manager. There are currently two states
401 * - menu
402 * - game-play
403 * both states manage their states themselfs again.
[2190]404*/
[2636]405void Orxonox::start()
406{
[4556]407
[2636]408  this->gameLoader = GameLoader::getInstance();
[5996]409
[6139]410  if( this->port != -1)
411    this->gameLoader->loadNetworkCampaign("worlds/DefaultNetworkCampaign.oxc");
[5996]412  else
[6139]413    this->gameLoader->loadCampaign("worlds/DefaultCampaign.oxc");                       /* start orxonox in single player mode */
[5996]414
[4010]415  //  this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0);
[2636]416  this->gameLoader->init();
417  this->gameLoader->start();
418}
419
[3214]420
[2636]421/**
[4833]422 * handles sprecial events from localinput
423 * @param event: an event not handled by the CommandNode
424 */
[4817]425// void Orxonox::graphicsHandler(SDL_Event* event)
426// {
427//   // Handle special events such as reshape, quit, focus changes
428//   switch (event->type)
429//     {
430//     case SDL_VIDEORESIZE:
431//       GraphicsEngine* tmpGEngine = GraphicsEngine::getInstance();
432//       tmpGEngine->resolutionChanged(event->resize);
433//       break;
434//     }
435// }
[1875]436
[4556]437
[4408]438
[1803]439
[3214]440
[4782]441
[4059]442bool showGui = false;
[3648]443
[4766]444/**********************************
445*** ORXONOX MAIN STARTING POINT ***
446**********************************/
[3449]447/**
[4833]448 *
[4836]449 *  main function
[4833]450 *
451 * here the journey begins
[3449]452*/
[4556]453int main(int argc, char** argv)
454{
[7256]455  CmdLinePrefsReader prefs;
[7374]456
[7661]457  IniFilePrefsReader ini(File(DEFAULT_CONFIG_FILE).name());
458  Preferences::getInstance()->setUserIni(File(DEFAULT_CONFIG_FILE).name());
[7374]459
[7256]460  prefs.parse(argc, argv);
[7374]461
[7256]462  if ( Preferences::getInstance()->getString("misc", "showLicenseAndExit", "") == "1" )
[5996]463  {
[7256]464    PRINT(0)(ORXONOX_LICENSE_SHORT);
465    return 0;
[5996]466  }
[7374]467
[9240]468  if ( Preferences::getInstance()->getString("misc", "bt-to-file", "1") == "1" )
[7440]469  {
[9406]470    SignalHandler::getInstance()->doCatch( argv[0], "orxonox.backtrace" );
471    SignalHandler::getInstance()->registerCallback( EventHandler::releaseMouse, NULL );
[7440]472  }
[7460]473
[7256]474  if( Preferences::getInstance()->getString("game", "showGui", "") == "1" )
475    showGui = true;
[9406]476  else if( Preferences::getInstance()->getString( "game", "gameType", "" ) == "multiplayer_master_server" ||
477           Preferences::getInstance()->getString( "game", "gameType", "" ) == "multiplayer_proxy_server" ||
[7256]478           Preferences::getInstance()->getString( "game", "gameType", "" ) == "multiplayer_client" )
479    return startNetworkOrxonox(argc, argv);
[7374]480
[7256]481  return startOrxonox(argc, argv, "", -1);
[3648]482}
483
484
485
[5996]486/**
487 * starts orxonox in network mode
488 * @param argc parameters count given to orxonox
489 * @param argv parameters given to orxonox
490 */
491int startNetworkOrxonox(int argc, char** argv)
492{
493
[7256]494  std::string gameType = Preferences::getInstance()->getString( "game", "gameType", "" );
[7374]495
[7256]496  if ( gameType == "multiplayer_client" )
[4132]497  {
[7256]498    int port = Preferences::getInstance()->getInt( "game", "port", DEFAULT_ORXONOX_PORT );
499    std::string host = Preferences::getInstance()->getString( "game", "host", "" );
[7374]500
[7256]501    if ( host == "" )
[5996]502    {
[7256]503      printf("You need to specify a host to connect to ( -H <host> )\n");
504      return 1;
[5996]505    }
[7374]506
[7256]507    printf("Starting Orxonox as client: connecting to %s, on port %i\n", host.c_str(), port);
[7374]508
[7256]509    startOrxonox(argc, argv, host.c_str(), port);
[4132]510  }
[9406]511  else if ( gameType == "multiplayer_master_server" )
[7256]512  {
513    int port = Preferences::getInstance()->getInt( "game", "port", DEFAULT_ORXONOX_PORT );
[7374]514
[7256]515    printf("Starting Orxonox as server: listening on port %i\n", port);
[7374]516
[7256]517    startOrxonox(argc, argv, "", port);
518  }
[9406]519  else if ( gameType == "multiplayer_proxy_server" )
520  {
521    int port = Preferences::getInstance()->getInt( "game", "port", DEFAULT_ORXONOX_PORT );
522
523    printf("Starting Orxonox as proxy server: listening on port %i\n", port);
524
525    startOrxonox(argc, argv, "", port);
526  }
[8316]527  return 1;
[3648]528}
529
[3649]530
[4766]531
532/**
533 * starts orxonox
534 * @param argc parameters count given to orxonox
535 * @param argv parameters given to orxonox
536 */
[7256]537int startOrxonox(int argc, char** argv, const std::string & name, int port)
[3648]538{
[4830]539  // checking for existence of the configuration-files, or if the lock file is still used
[7661]540  if (showGui || (!File("./orxonox.conf").isFile() &&
[7714]541                  !File(DEFAULT_CONFIG_FILE).isFile())
[7729]542#if DEBUG_LEVEL <= 3 // developers do not need to see the GUI, when orxonox fails
[5996]543      || ResourceManager::isFile(DEFAULT_LOCK_FILE)
[4981]544#endif
545     )
[5996]546  {
[7661]547    File lockFile(DEFAULT_LOCK_FILE);
548    if (lockFile.isFile())
549      lockFile.remove();
[4556]550
[5996]551    // starting the GUI
[7661]552    OrxGui::QtGui gui(argc, argv);
553    gui.startGui();
[4132]554
[7661]555    if (gui.getState() & OrxGui::Gui::Quitting)
[5996]556      return 0;
[4556]557
[5996]558  }
[4556]559
[4032]560  PRINT(0)(">>> Starting Orxonox <<<\n");
[4033]561
[7661]562  File(DEFAULT_LOCK_FILE).touch();
[4033]563
[1850]564  Orxonox *orx = Orxonox::getInstance();
[4556]565
[5996]566  if( orx->init(argc, argv, name, port) == -1)
567  {
568    PRINTF(1)("! Orxonox initialization failed\n");
569    return -1;
570  }
[4556]571
[9869]572  PRINTF(5)("finished inizialisation\n");
[2636]573  orx->start();
[4556]574
[3676]575  delete orx;
[7661]576  File("~/.orxonox/orxonox.lock").remove();
[8363]577  return 0;
[1803]578}
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