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1 | /*! |
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2 | * @file orxonox.h |
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3 | * Orxonox core functions |
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4 | */ |
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5 | |
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6 | #ifndef _ORXONOX_H |
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7 | #define _ORXONOX_H |
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8 | |
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9 | #include "base_object.h" |
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10 | |
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11 | class WorldEntity; |
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12 | class GameLoader; |
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13 | |
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14 | //! orxonox core singleton class |
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15 | /** |
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16 | */ |
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17 | class Orxonox : public BaseObject { |
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18 | |
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19 | public: |
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20 | virtual ~Orxonox (); |
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21 | /** @returns a Pointer to the only object of this Class */ |
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22 | inline static Orxonox* getInstance() { if (!singletonRef) singletonRef = new Orxonox(); return singletonRef; }; |
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23 | |
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24 | int init(int argc, char** argv, const std::string & name, int port); |
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25 | |
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26 | void restart(); |
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27 | |
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28 | void start(); |
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29 | |
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30 | private: |
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31 | Orxonox (); |
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32 | |
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33 | int initResources (); |
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34 | int initVideo (); |
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35 | int initSound (); |
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36 | int initInput (); |
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37 | int initNetworking (); |
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38 | int initMisc (); |
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39 | |
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40 | const std::string& getConfigFile (); |
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41 | |
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42 | private: |
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43 | static Orxonox* singletonRef; //!< singleton reference to orxonox |
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44 | |
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45 | std::string configFileName; //!< Filename of the configuration-file. |
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46 | GameLoader* gameLoader; //!< The gameLoader |
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47 | |
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48 | unsigned int argc; //!< Count of Arguments of orxonox |
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49 | char** argv; //!< Values of th Arguments of orxonox. |
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50 | |
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51 | std::string serverName; //!< Name of the Orxonox client if == "" -> server |
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52 | int port; //!< number of the network port of the server/client if == -1 no network |
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53 | }; |
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54 | |
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55 | |
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56 | //////////////////////// |
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57 | // Start-up functions // |
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58 | //////////////////////// |
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59 | |
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60 | int startNetworkOrxonox(int argc, char** argv); |
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61 | int startOrxonox(int argc, char** argv, const std::string & clientName, int port); |
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62 | |
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63 | #endif /* _ORXONOX_H */ |
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64 | |
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