[4838] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3761] | 12 | main-programmer: ... |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3761] | 16 | #include "proto_world_entity.h" |
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[1853] | 17 | |
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[1856] | 18 | using namespace std; |
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[1853] | 19 | |
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[3559] | 20 | |
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[3564] | 21 | /** |
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[4838] | 22 | * constructs and loads a ProtoWorldEntity from a XML-element |
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| 23 | * @param root the XML-element to load from |
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| 24 | */ |
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[4483] | 25 | ProtoWorldEntity::ProtoWorldEntity(const TiXmlElement* root) |
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| 26 | { |
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| 27 | this->init(); |
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[4838] | 28 | if (root != NULL) |
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| 29 | this->loadParams(root); |
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[4483] | 30 | } |
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| 31 | |
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| 32 | |
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| 33 | /** |
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[4838] | 34 | * standard deconstructor |
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| 35 | */ |
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| 36 | ProtoWorldEntity::~ProtoWorldEntity () |
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[3566] | 37 | { |
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| 38 | |
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| 39 | } |
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| 40 | |
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[5509] | 41 | |
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[3762] | 42 | /** |
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[4838] | 43 | * initializes the ProtoWorldEntity |
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| 44 | * @todo change this to what you wish |
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| 45 | */ |
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[5509] | 46 | void ProtoWorldEntity::init() |
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[4483] | 47 | { |
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[5509] | 48 | this->setClassID(CL_PROTO_WORLD_ENTITY, "ProtoWorldEntity"); |
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| 49 | |
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| 50 | /** |
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| 51 | * @todo: Write CL_PROTO_WORLD_ENTITY INTO THE src/defs/class_id.h (your own definition) |
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| 52 | */ |
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| 53 | |
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[4483] | 54 | } |
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| 55 | |
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[5509] | 56 | |
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[4483] | 57 | /** |
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[4838] | 58 | * loads a ProtoWorldEntity from a XML-element |
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| 59 | * @param root the XML-element to load from |
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| 60 | * @todo make the class Loadable |
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| 61 | */ |
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[4483] | 62 | void ProtoWorldEntity::loadParams(const TiXmlElement* root) |
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| 63 | { |
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[4838] | 64 | // all the clases this Entity is directly derived from must be called in this way, to load all settings. |
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[4483] | 65 | static_cast<WorldEntity*>(this)->loadParam(root); |
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| 66 | |
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[5509] | 67 | |
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| 68 | /** |
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| 69 | * @todo: make the class Loadable |
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| 70 | */ |
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[4483] | 71 | } |
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| 72 | |
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| 73 | |
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| 74 | /** |
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[4838] | 75 | * advances the ProtoWorldEntity about time seconds |
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| 76 | * @param time the Time to step |
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| 77 | */ |
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[3762] | 78 | ProtoWorldEntity::tick(float time) |
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| 79 | { |
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[1853] | 80 | |
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[3762] | 81 | } |
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| 82 | |
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[3245] | 83 | /** |
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[4838] | 84 | * draws this worldEntity |
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| 85 | */ |
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[5509] | 86 | void ProtoWorldEntity::draw () const |
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[4838] | 87 | { |
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[3559] | 88 | glMatrixMode(GL_MODELVIEW); |
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| 89 | glPushMatrix(); |
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| 90 | float matrix[4][4]; |
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[4838] | 91 | |
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[3559] | 92 | /* translate */ |
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[4838] | 93 | glTranslatef (this->getAbsCoor ().x, |
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| 94 | this->getAbsCoor ().y, |
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| 95 | this->getAbsCoor ().z); |
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[3559] | 96 | /* rotate */ |
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[3761] | 97 | this->getAbsDir().matrix(matrix); |
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[3559] | 98 | glMultMatrixf((float*)matrix); |
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| 99 | |
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[3761] | 100 | if (model) |
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[3566] | 101 | model->draw(); |
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[3559] | 102 | glPopMatrix(); |
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| 103 | } |
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[5509] | 104 | |
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| 105 | |
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| 106 | /** |
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| 107 | * |
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| 108 | * |
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| 109 | */ |
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| 110 | void ProtoWorldEntity::collidesWith (WorldEntity* entity, const Vector& location) |
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| 111 | { |
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| 112 | |
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| 113 | } |
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