[2636] | 1 | |
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| 2 | |
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[4597] | 3 | /* |
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[2636] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | */ |
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| 16 | |
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[6834] | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_STORY_ENTITY |
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[2636] | 18 | |
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| 19 | #include "campaign.h" |
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[3629] | 20 | |
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[7193] | 21 | #include "util/loading/factory.h" |
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| 22 | #include "util/loading/load_param.h" |
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[6875] | 23 | #include "state.h" |
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[4261] | 24 | |
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[6424] | 25 | #include "campaign_data.h" |
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[9869] | 26 | #include "debug.h" |
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[5651] | 27 | |
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[2636] | 28 | |
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| 29 | |
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[9869] | 30 | ObjectListDefinition(Campaign); |
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[9406] | 31 | |
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[6424] | 32 | /** |
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| 33 | * the constructor |
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| 34 | * @param root the XML root element |
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| 35 | * |
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| 36 | * this constructor is always called in a XML context (loading procedure) |
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| 37 | */ |
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[4597] | 38 | Campaign::Campaign ( TiXmlElement* root) |
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[4010] | 39 | { |
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[9869] | 40 | this->registerObject(this, Campaign::_objectList); |
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[4597] | 41 | |
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[5300] | 42 | PRINTF(4)("Loading Campaign...\n"); |
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[4010] | 43 | assert( root != NULL); |
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[4597] | 44 | |
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[6874] | 45 | this->bReturnToMenu = false; |
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| 46 | |
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[6424] | 47 | this->campaignData = new CampaignData(root); |
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[4598] | 48 | this->loadParams(root); |
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[4597] | 49 | |
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[4010] | 50 | } |
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[2636] | 51 | |
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[6424] | 52 | |
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| 53 | /** |
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| 54 | * the campaign destructor |
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| 55 | */ |
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[4816] | 56 | Campaign::~Campaign () |
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[2636] | 57 | { |
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[6424] | 58 | if( this->campaignData) |
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| 59 | delete this->campaignData; |
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[2636] | 60 | } |
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| 61 | |
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[6424] | 62 | |
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[4598] | 63 | /** |
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[6424] | 64 | * loads the Parameters of a Campaign |
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| 65 | * @param root: The XML-element to load from |
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[4598] | 66 | */ |
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| 67 | void Campaign::loadParams(const TiXmlElement* root) |
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| 68 | { |
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[6512] | 69 | StoryEntity::loadParams(root); |
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[2636] | 70 | |
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[6424] | 71 | PRINTF(4)("Loaded Campaign specific stuff\n"); |
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[4598] | 72 | } |
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| 73 | |
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[6424] | 74 | |
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[4598] | 75 | /** |
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[6424] | 76 | * starts the campaing with a specific ID |
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| 77 | * @param storyID the id of the StoryEntity |
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[4598] | 78 | */ |
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[6424] | 79 | bool Campaign::start() |
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[4598] | 80 | { |
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[6424] | 81 | PRINTF(2)("Starting Campaign nr. %i\n", this->getStoryID()); |
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[5651] | 82 | |
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[7283] | 83 | this->bRunning = true; |
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[6874] | 84 | this->bReturnToMenu = false; |
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[6424] | 85 | this->run(); |
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[8717] | 86 | |
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| 87 | return true; |
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[4598] | 88 | } |
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| 89 | |
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[2636] | 90 | |
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[6424] | 91 | /** |
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| 92 | * pauses the campaign |
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| 93 | */ |
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| 94 | bool Campaign::pause() |
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[2636] | 95 | { |
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[8717] | 96 | return (this->bPaused = true); |
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[2636] | 97 | } |
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| 98 | |
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| 99 | |
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[6424] | 100 | /** |
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| 101 | * resumes the campaign after a pause |
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| 102 | */ |
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| 103 | bool Campaign::resume() |
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[2636] | 104 | { |
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[6424] | 105 | PRINTF(4)("Resuming the current Campaign\n"); |
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[8717] | 106 | return (this->bPaused = false); |
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[2636] | 107 | } |
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| 108 | |
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| 109 | |
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[6424] | 110 | /** |
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| 111 | * stops the campaign |
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| 112 | */ |
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| 113 | bool Campaign::stop() |
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[2636] | 114 | { |
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[6424] | 115 | PRINTF(4)("Stopping the current Campaign\n"); |
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[7032] | 116 | if( State::getMenuID() != -1) |
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[6875] | 117 | this->bReturnToMenu = true; |
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| 118 | else |
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[7283] | 119 | this->bRunning = false; // fast exit |
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[6424] | 120 | if( this->currentEntity != NULL) |
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| 121 | { |
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| 122 | this->currentEntity->stop(); |
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| 123 | } |
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[8717] | 124 | |
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| 125 | return true; |
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[2636] | 126 | } |
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| 127 | |
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| 128 | |
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[4597] | 129 | /** |
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[6424] | 130 | * runs the campaign |
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| 131 | */ |
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| 132 | void Campaign::run() |
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[3459] | 133 | { |
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[6424] | 134 | ErrorMessage errorCode; |
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[8717] | 135 | // int storyID = WORLD_ID_0; |
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[3459] | 136 | |
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[7283] | 137 | for( this->currentEntity = this->campaignData->getFirstLevel(), this->bRunning = true; |
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| 138 | this->currentEntity != NULL && this->bRunning; |
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[6424] | 139 | this->currentEntity = this->campaignData->getNextLevel()) |
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| 140 | { |
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| 141 | PRINTF(0)("Campaign is starting StoryEntity nr:%i\n", this->currentEntity->getStoryID()); |
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[3459] | 142 | |
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[6874] | 143 | // check if return to menu |
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| 144 | if( this->bReturnToMenu) |
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| 145 | { |
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| 146 | this->currentEntity = this->campaignData->getLevel(WORLD_ID_MENU); |
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| 147 | this->bReturnToMenu = false; |
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| 148 | } |
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| 149 | |
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| 150 | this->campaignData->setCurrentEntity(this->currentEntity); |
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| 151 | |
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[6424] | 152 | this->currentEntity->init(); |
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| 153 | this->currentEntity->loadData(); |
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| 154 | this->currentEntity->start(); |
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| 155 | this->currentEntity->unloadData(); |
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| 156 | } |
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[6874] | 157 | PRINTF(2)("There is no StoryEnity left to play, quitting game\n"); |
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[3459] | 158 | } |
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| 159 | |
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| 160 | |
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[6424] | 161 | /** |
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| 162 | * this changes to the next level |
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| 163 | */ |
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| 164 | void Campaign::switchToNextLevel() |
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[3459] | 165 | { |
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[6424] | 166 | PRINTF(4)("Switching to the next StoryEntity\n"); |
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[3220] | 167 | this->currentEntity->stop(); |
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[2636] | 168 | } |
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| 169 | |
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[3225] | 170 | |
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