1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli |
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13 | */ |
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14 | |
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15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_STORY_ENTITY |
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16 | |
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17 | #include "campaign_data.h" |
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18 | |
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19 | #include "util/loading/factory.h" |
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20 | #include "util/loading/load_param_xml.h" |
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21 | |
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22 | #include "story_entity.h" |
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23 | |
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24 | #include "debug.h" |
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25 | |
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26 | |
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27 | |
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28 | ObjectListDefinition(CampaignData); |
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29 | |
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30 | /** |
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31 | * constructor for CampaignData |
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32 | */ |
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33 | CampaignData::CampaignData(const TiXmlElement* root) |
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34 | { |
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35 | this->registerObject(this, CampaignData::_objectList); |
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36 | |
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37 | this->currentEntity = NULL; |
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38 | |
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39 | this->loadParams(root); |
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40 | } |
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41 | |
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42 | |
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43 | /** |
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44 | * destructor for CampaignData |
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45 | */ |
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46 | CampaignData::~CampaignData() |
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47 | { |
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48 | PRINTF(4)("Deleting CampaignData\n"); |
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49 | while( !this->storyEntities.empty()) |
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50 | { |
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51 | StoryEntity* bo = this->storyEntities.back(); |
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52 | this->storyEntities.pop_back(); |
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53 | PRINTF(4)("CampaignData is been deleted: nr %i\n", bo->getStoryID()); |
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54 | delete bo; |
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55 | } |
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56 | } |
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57 | |
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58 | |
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59 | /** |
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60 | * @brief loads the Parameters of a Campaign |
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61 | * @param root: The XML-element to load from |
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62 | */ |
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63 | void CampaignData::loadParams(const TiXmlElement* root) |
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64 | { |
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65 | LoadParamXML(root, "WorldList", this, CampaignData, loadDataDyn) |
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66 | .describe("A List of Worlds to be loaded in this Campaign"); |
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67 | } |
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68 | |
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69 | |
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70 | /** |
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71 | * @brief loads a WorldList |
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72 | * @param root: the XML-element to load from |
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73 | */ |
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74 | void CampaignData::loadDataDyn(const TiXmlElement* root) |
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75 | { |
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76 | if( root == NULL) |
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77 | return; |
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78 | |
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79 | LOAD_PARAM_START_CYCLE(root, element); |
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80 | { |
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81 | StoryEntity* created = dynamic_cast<StoryEntity*>(Factory::fabricate(element)); |
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82 | if( created != NULL) |
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83 | this->addStoryEntity(created); |
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84 | PRINTF(4)("Created a new StoryEntity and added it to the Campaign: id=%i\n", created->getStoryID()); |
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85 | } |
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86 | LOAD_PARAM_END_CYCLE(element); |
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87 | } |
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88 | |
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89 | |
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90 | /** |
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91 | * add the StoryEntity to the campaign data tank |
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92 | * @param se the StoryEntity to add |
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93 | */ |
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94 | void CampaignData::addStoryEntity(StoryEntity* se) |
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95 | { |
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96 | this->storyEntities.push_back(se); |
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97 | } |
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98 | |
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99 | |
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100 | /** |
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101 | * switch to the next level in the list and return it |
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102 | */ |
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103 | StoryEntity* CampaignData::getFirstLevel() |
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104 | { |
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105 | int nextStoryID; |
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106 | int storyID; |
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107 | std::list<StoryEntity*>::iterator it; |
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108 | |
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109 | nextStoryID = 0; |
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110 | this->currentEntity = NULL; |
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111 | for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) |
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112 | { |
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113 | storyID = (*it)->getStoryID(); |
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114 | if( storyID == nextStoryID) |
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115 | this->currentEntity = (*it); |
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116 | } |
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117 | return this->currentEntity; |
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118 | } |
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119 | |
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120 | |
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121 | /** |
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122 | * switch to the next level in the list and return it |
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123 | */ |
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124 | StoryEntity* CampaignData::getNextLevel() |
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125 | { |
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126 | int nextStoryID; |
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127 | int storyID; |
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128 | std::list<StoryEntity*>::iterator it; |
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129 | |
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130 | nextStoryID = this->currentEntity->getNextStoryID(); |
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131 | this->currentEntity = NULL; |
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132 | for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) |
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133 | { |
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134 | storyID = (*it)->getStoryID(); |
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135 | if( storyID == nextStoryID) |
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136 | this->currentEntity = (*it); |
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137 | } |
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138 | return this->currentEntity; |
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139 | } |
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140 | |
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141 | |
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142 | |
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143 | /** |
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144 | * @param storyID the story ID to look for |
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145 | * @returns a pointer to a StoryEntity with the storyID |
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146 | */ |
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147 | StoryEntity* CampaignData::getLevel(int storyID) |
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148 | { |
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149 | std::list<StoryEntity*>::iterator it; |
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150 | for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) |
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151 | { |
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152 | if( storyID == (*it)->getStoryID()) |
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153 | return (*it); |
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154 | } |
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155 | return NULL; |
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156 | } |
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157 | |
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