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source: orxonox.OLD/trunk/src/story_entities/game_world_data.h @ 10040

Last change on this file since 10040 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 2.2 KB
Line 
1/*!
2 * @file game_world_data.h
3 *  container for all game world data
4 */
5
6#ifndef _GAME_WORLD_DATA_H
7#define _GAME_WORLD_DATA_H
8
9#include "sdlincl.h"
10#include "data_tank.h"
11#include "error.h"
12#include "object_manager.h"
13
14class Camera;
15class Player;
16class Terrain;
17class WorldEntity;
18
19class GLMenuImageScreen;
20
21namespace OrxSound {class OggPlayer;}
22class GameRules;
23
24
25//! The game world data
26/**
27 * this class is a containter for the data of the GameWorld. It just loads and unloads it
28 * the game start/stop process is not contained here and can be found in the GameWorld class.
29 */
30class GameWorldData : public DataTank
31{
32  ObjectListDeclaration(GameWorldData);
33  public:
34    GameWorldData();
35    virtual ~GameWorldData();
36
37    virtual ErrorMessage init();
38    virtual ErrorMessage loadData(const TiXmlElement* root);
39    virtual ErrorMessage unloadData();
40
41    /* interface functions */
42    void setSoundTrack(const std::string& name);
43    void loadGameRule(const TiXmlElement* root);
44
45
46  protected:
47    virtual ErrorMessage loadGUI(const TiXmlElement* root);
48    virtual ErrorMessage loadWorldEntities(const TiXmlElement* root);
49    virtual ErrorMessage loadScene(const TiXmlElement* root);
50
51    virtual ErrorMessage unloadGUI();
52    virtual ErrorMessage unloadWorldEntities();
53    virtual ErrorMessage unloadScene();
54
55  public:
56    GLMenuImageScreen*            glmis;          //!< The Level-Loader Display
57
58    Camera*                       localCamera;    //!< The current camera
59    Player*                       localPlayer;    //!< The player, you fly through the level.
60    WorldEntity*                  sky;            //!< The environmental sky of orxonox
61    Terrain*                      terrain;        //!< The terrain - ground
62
63    OrxSound::OggPlayer*          music;          //!< Reference to the SoundEngine's music player (OggPlayer)
64    ObjectManager*                objectManager;  //!< Reference to the objects manager
65
66    GameRules*                    gameRule;       //!< Reference to the game rules of this game
67
68    std::vector<OM_LIST>          tickLists;      //!< The Lists in the GameWorld that should be ticked.
69    std::vector<OM_LIST>          drawLists;      //!< The Lists in the GameWorld, that should be drawn.
70};
71
72#endif /* _GAME_WORLD_DATA_H */
73
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