[6555] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: David Hasenfratz, Stefan Lienhard |
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[6557] | 13 | co-programmer: |
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[6555] | 14 | */ |
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| 15 | |
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| 16 | #include "movie_loader.h" |
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[6576] | 17 | |
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[6570] | 18 | #include "movie_player.h" |
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[7193] | 19 | #include "util/loading/factory.h" |
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[7022] | 20 | #include "event_handler.h" |
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[6598] | 21 | #include "graphics_engine.h" |
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[7193] | 22 | #include "util/loading/load_param.h" |
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[6731] | 23 | #include "state.h" |
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[6555] | 24 | |
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[6576] | 25 | |
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[6555] | 26 | |
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[10114] | 27 | |
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| 28 | ObjectListDefinition(MovieLoader); |
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[9869] | 29 | CREATE_FACTORY(MovieLoader); |
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[9406] | 30 | |
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[6576] | 31 | MovieLoader::MovieLoader(const TiXmlElement* root) |
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[6555] | 32 | { |
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[9869] | 33 | this->registerObject(this, MovieLoader::_objectList); |
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[6576] | 34 | |
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| 35 | movie_player = new MoviePlayer(); |
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| 36 | this->loadParams(root); |
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[6555] | 37 | } |
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| 38 | |
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[7221] | 39 | MovieLoader::~MovieLoader() |
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[6555] | 40 | { |
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[6731] | 41 | delete this->movie_player; |
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[6555] | 42 | } |
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| 43 | |
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| 44 | |
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| 45 | |
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| 46 | void MovieLoader::loadParams(const TiXmlElement* root) |
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| 47 | { |
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[6576] | 48 | StoryEntity::loadParams(root); |
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[6555] | 49 | |
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[7049] | 50 | LoadParam(root, "movie", this, MovieLoader, loadMovie); |
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[7010] | 51 | LoadParam(root, "fps", this, MovieLoader, setFPS); |
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[6555] | 52 | } |
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| 53 | |
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[7010] | 54 | void MovieLoader::setFPS(float fps) |
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| 55 | { |
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| 56 | this->movie_player->setFPS(fps); |
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| 57 | } |
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| 58 | |
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[7221] | 59 | void MovieLoader::loadMovie(const std::string& filename) |
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[6576] | 60 | { |
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| 61 | movie_player->loadMovie(filename); |
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| 62 | } |
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| 63 | |
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| 64 | |
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[10314] | 65 | ErrorMessage MovieLoader::init() { return ErrorMessage();} |
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[6555] | 66 | |
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| 67 | |
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[10314] | 68 | ErrorMessage MovieLoader::loadData() { return ErrorMessage();} |
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[6555] | 69 | |
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| 70 | |
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[7022] | 71 | ErrorMessage MovieLoader::unloadData() |
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| 72 | { |
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[7868] | 73 | this->unsubscribeEvents(ES_GAME); |
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[10314] | 74 | |
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| 75 | return ErrorMessage(); |
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[7022] | 76 | } |
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[6555] | 77 | |
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| 78 | bool MovieLoader::start() |
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| 79 | { |
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[7022] | 80 | EventHandler::getInstance()->pushState(ES_GAME); |
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| 81 | |
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[6731] | 82 | this->movie_player->start(0); |
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[7221] | 83 | |
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[7283] | 84 | this->bRunning = true; |
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[6598] | 85 | this->run(); |
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[10314] | 86 | |
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| 87 | return true; |
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[6555] | 88 | } |
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| 89 | |
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| 90 | bool MovieLoader::stop() |
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| 91 | { |
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[7022] | 92 | EventHandler::getInstance()->popState(); |
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| 93 | |
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[7283] | 94 | this->bRunning = false; |
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[10314] | 95 | |
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| 96 | return true; |
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[6555] | 97 | } |
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| 98 | |
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[10314] | 99 | bool MovieLoader::pause() { return false; } |
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| 100 | bool MovieLoader::resume() { return false; } |
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[6555] | 101 | |
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| 102 | void MovieLoader::run() |
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| 103 | { |
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[6567] | 104 | // first timestamp for t = 0 |
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| 105 | this->lastFrame = SDL_GetTicks (); |
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| 106 | |
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[7283] | 107 | while( this->bRunning) |
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[6562] | 108 | { |
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[7022] | 109 | EventHandler::getInstance()->process(); |
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[6562] | 110 | this->tick(); |
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[6598] | 111 | this->draw(); |
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[6562] | 112 | } |
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[6555] | 113 | } |
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[6557] | 114 | |
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[7022] | 115 | void MovieLoader::process(const Event &event) {} |
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| 116 | |
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[6598] | 117 | void MovieLoader::draw() const |
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| 118 | { |
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| 119 | glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
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| 120 | |
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| 121 | |
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| 122 | GraphicsEngine::enter2DMode(); |
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| 123 | |
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[7919] | 124 | glPushAttrib(GL_ENABLE_BIT); |
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[6599] | 125 | glEnable(GL_TEXTURE_2D); |
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| 126 | glBindTexture(GL_TEXTURE_2D, movie_player->getTexture()); |
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[6598] | 127 | |
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| 128 | glColor3f(1.0, 1.0, 1.0); |
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| 129 | |
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| 130 | glBegin(GL_QUADS); |
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[6731] | 131 | glTexCoord2f(0.0f, 0.0f); glVertex2f( 0, 0); |
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| 132 | glTexCoord2f(0.0f, 1.0f); glVertex2f( 0, State::getResY()); |
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| 133 | glTexCoord2f(1.0f, 1.0f); glVertex2f( State::getResX(), State::getResY()); |
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| 134 | glTexCoord2f(1.0f, 0.0f); glVertex2f( State::getResX(), 0); |
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[6598] | 135 | glEnd(); |
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| 136 | |
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[7919] | 137 | glPopAttrib(); |
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[6598] | 138 | GraphicsEngine::leave2DMode(); |
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| 139 | |
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| 140 | SDL_GL_SwapBuffers(); |
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| 141 | } |
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| 142 | |
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| 143 | |
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[6557] | 144 | void MovieLoader::tick() |
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| 145 | { |
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[6567] | 146 | // get timestamp |
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[6574] | 147 | currentFrame = SDL_GetTicks(); |
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[6557] | 148 | |
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[6567] | 149 | // calculate time difference in milliseconds (Uint32) |
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[7221] | 150 | this->dt = currentFrame - this->lastFrame; |
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[6567] | 151 | // calculate time difference in seconds (float) |
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[6570] | 152 | this->dts = (float)this->dt / 1000.0f; |
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[6567] | 153 | |
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| 154 | movie_player->tick(dts); |
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| 155 | |
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[6598] | 156 | if (movie_player->getStatus() == STOP) |
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[7283] | 157 | this->bRunning = false; |
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[6598] | 158 | |
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[6567] | 159 | this->lastFrame = currentFrame; |
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[6557] | 160 | } |
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