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1 | /*! |
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2 | * @file movie_loader.h |
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3 | * loads a movie |
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4 | */ |
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5 | |
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6 | #ifndef _MOVIE_LOADER_H |
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7 | #define _MOVIE_LOADER_H |
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8 | |
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9 | |
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10 | #include "story_entity.h" |
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11 | #include "event_listener.h" |
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12 | |
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13 | class MoviePlayer; |
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14 | |
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15 | class MovieLoader : public StoryEntity, virtual public EventListener |
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16 | { |
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17 | private: |
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18 | MoviePlayer* movie_player; |
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19 | |
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20 | Uint32 lastFrame; |
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21 | Uint32 currentFrame; |
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22 | Uint32 dt; // time needed to calculate this frame (in milliSeconds) |
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23 | float dts; |
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24 | |
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25 | public: |
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26 | MovieLoader(const TiXmlElement* root); |
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27 | virtual ~MovieLoader(); |
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28 | |
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29 | virtual void loadParams(const TiXmlElement* root); |
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30 | |
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31 | /* functions from story-entity */ |
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32 | virtual ErrorMessage init(); |
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33 | virtual ErrorMessage loadData(); |
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34 | virtual ErrorMessage unloadData(); |
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35 | |
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36 | virtual bool start(); |
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37 | virtual bool stop(); |
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38 | virtual bool pause(); |
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39 | virtual bool resume(); |
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40 | virtual void run(); |
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41 | |
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42 | virtual void process(const Event &event); |
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43 | |
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44 | private: |
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45 | void loadMovie(const char* filename); |
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46 | void setFPS(float fps); |
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47 | void tick(); |
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48 | void draw() const; |
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49 | |
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50 | }; |
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51 | |
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52 | #endif /* _MOVIE_LOADER_H */ |
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