Last change
on this file since 10408 was
6874,
checked in by patrick, 19 years ago
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trunk: the menu control better implemented
|
File size:
498 bytes
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Line | |
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1 | |
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2 | #ifndef _STORY_DEF_H |
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3 | #define _STORY_DEF_H |
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4 | |
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5 | |
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6 | #define DEBUG_CAMPAIGN_0 1000 |
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7 | #define DEBUG_CAMPAIGN_1 1001 |
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8 | #define DEBUG_CAMPAIGN_2 1002 |
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9 | |
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10 | #define DEBUG_WORLD_0 100 |
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11 | #define DEBUG_WORLD_1 101 |
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12 | #define DEBUG_WORLD_2 102 |
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13 | |
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14 | |
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15 | #define WORLD_ID_0 0 |
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16 | #define WORLD_ID_1 1 |
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17 | #define WORLD_ID_2 2 |
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18 | #define WORLD_ID_3 3 |
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19 | #define WORLD_ID_4 4 |
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20 | #define WORLD_ID_5 5 |
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21 | |
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22 | #define WORLD_ID_MENU 0 |
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23 | #define WORLD_ID_GAMEEND 999 |
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24 | |
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25 | #define MAX_STORY_ENTITIES 99 //!< maximal StoryEntities in a Campaign |
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26 | |
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27 | #endif /* _STORY_DEF_H */ |
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