source:
orxonox.OLD/trunk/src/story_entities
@
6978
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
campaign.cc | 3.1 KB | 6875 | 19 years | patrick | trunk: the network mode now exits on ESC |
campaign.h | 998 bytes | 6874 | 19 years | patrick | trunk: the menu control better implemented |
campaign_data.cc | 3.4 KB | 6874 | 19 years | patrick | trunk: the menu control better implemented |
campaign_data.h | 1.1 KB | 6874 | 19 years | patrick | trunk: the menu control better implemented |
debug_world.cc | 0 bytes | 6424 | 19 years | bensch | orxonox/trunk: merged the branche network back to the trunk merged … |
debug_world.h | 0 bytes | 6424 | 19 years | bensch | orxonox/trunk: merged the branche network back to the trunk merged … |
dedicated_server_world.cc | 1.6 KB | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
dedicated_server_world.h | 647 bytes | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
game_world.cc | 12.1 KB | 6878 | 19 years | patrick | trunk: now working with element2d only, game always returns to menu in … |
game_world.h | 3.2 KB | 6845 | 19 years | bensch | trunk: Element2D's should be loadable over the <Elements> </Elements> tab |
game_world_data.cc | 7.6 KB | 6863 | 19 years | patrick | trunk: fixed the segfault problem, when restarting world |
game_world_data.h | 1.8 KB | 6827 | 19 years | bensch | trunk: Music should be loadable |
Makefile.am | 978 bytes | 6634 | 19 years | bensch | orxonox/trunk: merged the network-branche back to the trunk merged … |
movie_loader.cc | 2.6 KB | 6731 | 19 years | bensch | merged avi_play back to the trunk. command … |
movie_loader.h | 988 bytes | 6600 | 19 years | bensch | TRUNK: merged the avi_play branche again |
multi_player_world.cc | 2.0 KB | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
multi_player_world.h | 690 bytes | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
multi_player_world_data.cc | 6.5 KB | 6634 | 19 years | bensch | orxonox/trunk: merged the network-branche back to the trunk merged … |
multi_player_world_data.h | 820 bytes | 6498 | 19 years | patrick | trunk: merged the network branche into the trunk |
simple_game_menu.cc | 14.7 KB | 6884 | 19 years | patrick | trunk: working on the lenseflare |
simple_game_menu.h | 2.9 KB | 6874 | 19 years | patrick | trunk: the menu control better implemented |
single_player_world.cc | 1.7 KB | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
single_player_world.h | 645 bytes | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
single_player_world_data.cc | 2.1 KB | 6424 | 19 years | bensch | orxonox/trunk: merged the branche network back to the trunk merged … |
single_player_world_data.h | 781 bytes | 6424 | 19 years | bensch | orxonox/trunk: merged the branche network back to the trunk merged … |
story_def.h | 498 bytes | 6874 | 19 years | patrick | trunk: the menu control better implemented |
story_entity.cc | 3.1 KB | 6878 | 19 years | patrick | trunk: now working with element2d only, game always returns to menu in … |
story_entity.h | 4.0 KB | 6853 | 19 years | patrick | trunk: safe load param reading, menu better |
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