[4615] | 1 | /* |
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[4333] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | this file extends the framework file, so it renders what i want. |
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| 16 | */ |
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| 17 | |
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| 18 | #include "framework.h" |
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| 19 | |
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[4378] | 20 | #include "fields.h" |
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[4381] | 21 | #include "stdlibincl.h" |
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[4552] | 22 | #include "light.h" |
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[4333] | 23 | |
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[4546] | 24 | #include "cd_engine.h" |
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[4635] | 25 | #include "bv_tree.h" |
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[4333] | 26 | |
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[4615] | 27 | #include "md2Model.h" |
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[4675] | 28 | #include "model.h" |
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| 29 | #include "test_entity.h" |
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[4679] | 30 | #include "environment.h" |
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[4903] | 31 | #include "terrain.h" |
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[4615] | 32 | |
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[4710] | 33 | |
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[4646] | 34 | #include "graphics_engine.h" |
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[4675] | 35 | #include "list.h" |
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[4636] | 36 | |
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| 37 | |
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[4675] | 38 | Model* mod; |
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[4615] | 39 | MD2Model* model; |
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[4636] | 40 | int drawMode; |
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| 41 | int depth; |
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[4704] | 42 | float iterata; |
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[4675] | 43 | tList<WorldEntity>* entityList; |
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[4615] | 44 | |
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[4679] | 45 | int lastFrame, currentFrame, dt; |
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[4719] | 46 | bool drawModel = false; |
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[4679] | 47 | |
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[4710] | 48 | WorldEntity* a; |
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| 49 | WorldEntity* b; |
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| 50 | //Terrain* c; |
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[4719] | 51 | bool animateModel = false; |
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[4701] | 52 | |
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[4343] | 53 | void Framework::moduleInit(int argc, char** argv) |
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[4333] | 54 | { |
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[4646] | 55 | GraphicsEngine::getInstance()->setWindowName("Collision Cluster", "collision"); |
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| 56 | |
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[4546] | 57 | CDEngine::getInstance(); |
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[4679] | 58 | |
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[4710] | 59 | /* Primitive Data Test */ |
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| 60 | // sVec3D* data = new sVec3D[6]; |
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| 61 | // float tmp[6][3] = {{0.0, 4.2, 2.4}, {3.0, 3.0, 2.0}, {5.0, 1.0, 6.0}, {6.5, 1.0, 3.0}, {7.0, 3.0, 5.0}, {8.0, 6.0, 6.0}}; |
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| 62 | // for(int i = 0; i < 6; ++i) |
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| 63 | // { |
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| 64 | // data[i][0] = tmp[i][0]; |
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| 65 | // data[i][1] = tmp[i][1]; |
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| 66 | // data[i][2] = tmp[i][2]; |
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| 67 | // } |
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| 68 | // CDEngine::getInstance()->debugSpawnTree(5, data, 6); |
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[4552] | 69 | |
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[4679] | 70 | /* MD2 Model Test */ |
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[4675] | 71 | // model = new MD2Model("models/tris.md2", "models/tris.pcx"); |
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| 72 | // model->tick(0.1f); |
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| 73 | // CDEngine::getInstance()->debugSpawnTree(9, model->data->pVertices, model->data->numVertices); |
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[4552] | 74 | |
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[4679] | 75 | /* OBJ - Model Test */ |
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| 76 | // mod = (Model*)ResourceManager::getInstance()->load("models/reaplow.obj", OBJ, RP_CAMPAIGN); |
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| 77 | // CDEngine::getInstance()->debugSpawnTree(9, (sVec3D*)mod->getVertexArray(), mod->getVertexArrayCount()); |
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| 78 | |
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| 79 | |
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| 80 | |
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[4675] | 81 | entityList = new tList<WorldEntity>(); |
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[4626] | 82 | |
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[4903] | 83 | // a = new TestEntity(); a->setName("Clown1"); |
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[5029] | 84 | b = new Environment(); b->setName("Jaeger"); |
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| 85 | // a = new Terrain(); |
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[4708] | 86 | |
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[4903] | 87 | // b->setRelCoor(0.0, 0.0, -20.0); |
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| 88 | // b->setRelDir(Quaternion(-M_PI/2.0f, Vector(0.0, 1.0, 0.0))); |
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[4630] | 89 | |
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[5029] | 90 | entityList->add(b); |
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[4903] | 91 | // entityList->add(b); |
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[4630] | 92 | |
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[4688] | 93 | CDEngine::getInstance()->setEntityList(entityList); |
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[4675] | 94 | |
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[4552] | 95 | LightManager* lightMan = LightManager::getInstance(); |
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[4717] | 96 | lightMan->setAmbientColor(.1,.1,.1); |
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[4741] | 97 | (new Light())->setAbsCoor(-5.0, 50.0, -40.0); |
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| 98 | (new Light())->setAbsCoor(100, 80, 60); |
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[4636] | 99 | |
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[4710] | 100 | |
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[4675] | 101 | /* properties */ |
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[4636] | 102 | drawMode = DRAW_MODEL; |
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[4673] | 103 | depth = 0; |
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[4679] | 104 | dt = lastFrame = currentFrame = 0; |
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[4704] | 105 | iterata = 0.05f; |
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[4636] | 106 | |
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[4647] | 107 | moduleHelp(); |
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[4333] | 108 | } |
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| 109 | |
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[4546] | 110 | |
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[4334] | 111 | void Framework::moduleEventHandler(SDL_Event* event) |
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| 112 | { |
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| 113 | switch (event->type) |
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[4622] | 114 | { |
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[4334] | 115 | case SDL_KEYDOWN: |
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| 116 | switch (event->key.keysym.sym) |
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[4622] | 117 | { |
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[4636] | 118 | case SDLK_a: |
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| 119 | drawMode |= DRAW_ALL; |
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[4615] | 120 | break; |
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[4638] | 121 | case SDLK_0: |
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| 122 | { |
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| 123 | printf("Setting tree depth = 0\n"); |
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| 124 | depth = 0; |
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| 125 | int temp = drawMode & DRAW_ALL; |
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| 126 | drawMode ^= temp; |
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| 127 | drawMode |= DRAW_SINGLE; |
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| 128 | break; |
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| 129 | } |
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[4622] | 130 | case SDLK_1: |
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[4636] | 131 | { |
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| 132 | printf("Setting tree depth = 1\n"); |
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| 133 | depth = 1; |
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| 134 | int temp = drawMode & DRAW_ALL; |
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| 135 | drawMode ^= temp; |
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| 136 | drawMode |= DRAW_SINGLE; |
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[4622] | 137 | break; |
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[4636] | 138 | } |
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| 139 | case SDLK_2: |
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| 140 | { |
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| 141 | printf("Setting tree depth = 2\n"); |
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| 142 | depth = 2; |
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| 143 | int temp = drawMode & DRAW_ALL; |
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| 144 | drawMode ^= temp; |
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| 145 | drawMode |= DRAW_SINGLE; |
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| 146 | break; |
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| 147 | } |
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| 148 | case SDLK_3: |
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| 149 | { |
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| 150 | printf("Setting tree depth = 3\n"); |
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| 151 | depth = 3; |
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| 152 | int temp = drawMode & DRAW_ALL; |
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| 153 | drawMode ^= temp; |
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| 154 | drawMode |= DRAW_SINGLE; |
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| 155 | break; |
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| 156 | } |
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| 157 | case SDLK_4: |
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| 158 | { |
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| 159 | printf("Setting tree depth = 4\n"); |
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| 160 | depth = 4; |
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| 161 | int temp = drawMode & DRAW_ALL; |
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| 162 | drawMode ^= temp; |
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| 163 | drawMode |= DRAW_SINGLE; |
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| 164 | break; |
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| 165 | } |
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| 166 | case SDLK_5: |
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| 167 | { |
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| 168 | printf("Setting tree depth = 5\n"); |
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| 169 | depth = 5; |
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| 170 | int temp = drawMode & DRAW_ALL; |
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| 171 | drawMode ^= temp; |
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| 172 | drawMode |= DRAW_SINGLE; |
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| 173 | break; |
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| 174 | } |
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| 175 | case SDLK_6: |
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| 176 | { |
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| 177 | printf("Setting tree depth = 6\n"); |
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| 178 | depth = 6; |
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| 179 | int temp = drawMode & DRAW_ALL; |
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| 180 | drawMode ^= temp; |
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| 181 | drawMode |= DRAW_SINGLE; |
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| 182 | break; |
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| 183 | } |
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| 184 | case SDLK_s: |
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| 185 | if(drawMode & DRAW_SEPARATING_PLANE) |
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| 186 | { |
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| 187 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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| 188 | drawMode ^= temp; |
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| 189 | printf("Removing Separation Plane\n"); |
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| 190 | } |
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| 191 | else |
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| 192 | { |
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| 193 | drawMode |= DRAW_SEPARATING_PLANE; |
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| 194 | printf("Drawing Separation Plane\n"); |
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| 195 | } |
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| 196 | |
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| 197 | break; |
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| 198 | case SDLK_p: |
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| 199 | if(drawMode & DRAW_BV_POLYGON) |
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| 200 | { |
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| 201 | int temp = drawMode & DRAW_BV_POLYGON; |
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| 202 | drawMode ^= temp; |
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| 203 | printf("Removing OBB Polygons\n"); |
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| 204 | } |
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| 205 | else |
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| 206 | { |
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| 207 | drawMode |= DRAW_BV_POLYGON; |
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| 208 | printf("Drawing OBB Polygons\n"); |
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| 209 | } |
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| 210 | break; |
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[4704] | 211 | case SDLK_o: |
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| 212 | if(iterata == 0.0f) |
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| 213 | { |
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| 214 | iterata = 0.05f; |
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| 215 | } |
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| 216 | else |
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| 217 | { |
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| 218 | iterata = 0.0f; |
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| 219 | } |
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| 220 | break; |
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[4636] | 221 | |
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[4622] | 222 | } |
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| 223 | } |
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[4333] | 224 | } |
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| 225 | |
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[4546] | 226 | |
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[4333] | 227 | void Framework::moduleTick(float dt) |
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| 228 | { |
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[4679] | 229 | |
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[4696] | 230 | CDEngine::getInstance()->checkCollisions(); |
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[4688] | 231 | |
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[4679] | 232 | |
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[5033] | 233 | // b->shiftCoor(Vector(0.0, 0.0, iterata * dt * 12.0f)); |
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[4679] | 234 | |
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[4701] | 235 | |
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[4708] | 236 | tIterator<WorldEntity>* iterator = entityList->getIterator(); |
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[5115] | 237 | WorldEntity* entity = iterator->firstElement(); |
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[4708] | 238 | while( entity != NULL) |
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[4675] | 239 | { |
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[4721] | 240 | if( unlikely(animateModel)) |
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[4719] | 241 | entity->tick(dt); |
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[4708] | 242 | entity = iterator->nextElement(); |
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[4675] | 243 | } |
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| 244 | delete iterator; |
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[4333] | 245 | } |
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| 246 | |
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[4546] | 247 | |
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[4349] | 248 | void Framework::moduleDraw() const |
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[4334] | 249 | { |
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[4718] | 250 | //CDEngine::getInstance()->debugDraw(depth, drawMode); |
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[4710] | 251 | |
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[4708] | 252 | tIterator<WorldEntity>* iterator = entityList->getIterator(); |
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[5115] | 253 | WorldEntity* entity = iterator->firstElement(); |
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[4708] | 254 | while( entity != NULL) |
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[4679] | 255 | { |
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[4707] | 256 | if( likely(drawModel)) |
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[4679] | 257 | entity->draw(); |
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[4707] | 258 | entity->drawBVTree(depth, drawMode); |
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[5034] | 259 | printf("%i, %i\n", depth, drawMode); |
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[4708] | 260 | entity = iterator->nextElement(); |
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[4679] | 261 | } |
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| 262 | delete iterator; |
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[4707] | 263 | |
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| 264 | LightManager::getInstance()->draw(); |
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[4334] | 265 | } |
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[4333] | 266 | |
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[4334] | 267 | |
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[4333] | 268 | void Framework::moduleHelp(void) const |
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| 269 | { |
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[4647] | 270 | printf("\n\n==========================="); |
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| 271 | printf("Collision Detection Modler:\n"); |
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| 272 | printf("Key Bindings:\n"); |
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| 273 | printf(" -| Displaying Polygons\t\t p\n"); |
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| 274 | printf(" -| Displaying Separation Plane\t s\n"); |
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| 275 | printf("\n"); |
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| 276 | printf(" -| Tree Depth 0\t\t 0\n"); |
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| 277 | printf(" -| Tree Depth 1\t\t 1\n"); |
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| 278 | printf(" -| Tree Depth 2\t\t 2\n"); |
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| 279 | printf(" -| Tree Depth 3\t\t 3\n"); |
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| 280 | printf(" -| Tree Depth 4\t\t 4\n"); |
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| 281 | printf(" -| Tree Depth 5\t\t 5\n"); |
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| 282 | printf("===========================\n\n"); |
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| 283 | |
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[4333] | 284 | } |
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| 285 | |
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[4646] | 286 | int boxPolygons(GtkWidget* nonInterest, void* widget) |
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| 287 | { |
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| 288 | if(drawMode & DRAW_BV_POLYGON) |
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| 289 | { |
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| 290 | int temp = drawMode & DRAW_BV_POLYGON; |
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| 291 | drawMode ^= temp; |
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| 292 | printf("Removing OBB Polygons\n"); |
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| 293 | } |
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| 294 | else |
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| 295 | { |
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| 296 | drawMode |= DRAW_BV_POLYGON; |
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| 297 | printf("Drawing OBB Polygons\n"); |
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| 298 | } |
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| 299 | } |
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| 300 | |
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| 301 | int seperatingPlanes(GtkWidget* nonInterest, void* widget) |
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| 302 | { |
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| 303 | if(drawMode & DRAW_SEPARATING_PLANE) |
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| 304 | { |
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| 305 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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| 306 | drawMode ^= temp; |
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| 307 | printf("Removing Separation Plane\n"); |
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| 308 | } |
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| 309 | else |
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| 310 | { |
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| 311 | drawMode |= DRAW_SEPARATING_PLANE; |
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| 312 | printf("Drawing Separation Plane\n"); |
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| 313 | } |
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| 314 | } |
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| 315 | |
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[4671] | 316 | |
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| 317 | int blendedBox(GtkWidget* nonInterest, void* widget) |
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| 318 | { |
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| 319 | if(drawMode & DRAW_BV_BLENDED) |
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| 320 | { |
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| 321 | int temp = drawMode & DRAW_BV_BLENDED; |
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| 322 | drawMode ^= temp; |
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| 323 | printf("Removing OBB Polygons\n"); |
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| 324 | } |
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| 325 | else |
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| 326 | { |
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| 327 | drawMode |= DRAW_BV_BLENDED; |
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| 328 | printf("Drawing OBB Polygons\n"); |
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| 329 | } |
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| 330 | } |
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| 331 | |
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| 332 | |
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[4686] | 333 | int drawModels(GtkWidget* nonInterest, void* widget) |
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| 334 | { |
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| 335 | drawModel = !drawModel; |
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| 336 | } |
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| 337 | |
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| 338 | |
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[4719] | 339 | int animateModels(GtkWidget* nonInterest, void* widget) |
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| 340 | { |
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| 341 | animateModel = !animateModel; |
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| 342 | } |
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| 343 | |
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| 344 | |
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[4712] | 345 | int drawPoints(GtkWidget* nonInterest, void* widget) |
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| 346 | { |
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| 347 | if(drawMode & DRAW_POINTS) |
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| 348 | { |
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| 349 | int temp = drawMode & DRAW_POINTS; |
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| 350 | drawMode ^= temp; |
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| 351 | |
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| 352 | } |
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| 353 | else |
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| 354 | { |
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| 355 | drawMode |= DRAW_POINTS; |
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| 356 | printf("Drawing OBB Polygons\n"); |
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| 357 | } |
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| 358 | } |
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| 359 | |
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| 360 | |
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[4646] | 361 | int treeDepth(GtkWidget* nonInterest, void* widget) |
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| 362 | { |
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| 363 | Option* option = (Option*) widget; |
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| 364 | const char* name = option->getTitle(); |
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| 365 | char* value = option->save(); |
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| 366 | |
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| 367 | depth = atoi(value); |
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| 368 | printf("Setting tree depth = %i\n", depth); |
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| 369 | int temp = drawMode & DRAW_ALL; |
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| 370 | drawMode ^= temp; |
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| 371 | drawMode |= DRAW_SINGLE; |
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| 372 | |
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| 373 | delete value; |
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| 374 | } |
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| 375 | |
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| 376 | |
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[4343] | 377 | void Framework::moduleInitGui(int argc, char** argv) |
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[4333] | 378 | { |
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[4626] | 379 | Window* guiMainWindow = NULL; |
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| 380 | |
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| 381 | initGUI(0, NULL); |
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| 382 | |
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| 383 | guiMainWindow = new Window("Collision_detection"); |
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| 384 | { |
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[4646] | 385 | Box* windowBox = new Box('v'); |
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| 386 | { |
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[4671] | 387 | CheckButton* BoxPolygons = new CheckButton("Draw OBB Polygons"); |
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[4646] | 388 | BoxPolygons->connectSignal("clicked", (void*)BoxPolygons, boxPolygons); |
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| 389 | windowBox->fill(BoxPolygons); |
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| 390 | |
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| 391 | |
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[4671] | 392 | CheckButton* BlendedBox = new CheckButton("Draw OBB Blended"); |
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| 393 | BlendedBox->connectSignal("clicked", (void*)BlendedBox, blendedBox); |
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| 394 | windowBox->fill(BlendedBox); |
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| 395 | |
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| 396 | |
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[4686] | 397 | CheckButton* DrawModels = new CheckButton("Draw Models"); |
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| 398 | DrawModels->connectSignal("clicked", (void*)DrawModels, drawModels); |
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| 399 | windowBox->fill(DrawModels); |
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| 400 | |
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| 401 | |
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[4719] | 402 | |
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| 403 | CheckButton* AnimateModels = new CheckButton("Animate Models"); |
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| 404 | AnimateModels->connectSignal("clicked", (void*)AnimateModels, animateModels); |
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| 405 | windowBox->fill(AnimateModels); |
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| 406 | |
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| 407 | |
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[4712] | 408 | CheckButton* DrawPoints = new CheckButton("Draw Points"); |
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| 409 | DrawPoints->connectSignal("clicked", (void*)DrawPoints, drawPoints); |
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| 410 | windowBox->fill(DrawPoints); |
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| 411 | |
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| 412 | |
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[4646] | 413 | CheckButton* SeperatingPlanes = new CheckButton("SeperatingPlanes"); |
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| 414 | SeperatingPlanes->connectSignal("clicked", (void*)SeperatingPlanes, seperatingPlanes); |
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| 415 | windowBox->fill(SeperatingPlanes); |
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| 416 | |
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[4671] | 417 | |
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[4712] | 418 | Slider* TreeDepth = new Slider("TreeDepth", 0, 17); |
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[4646] | 419 | TreeDepth->connectSignal("value_changed", (void*)TreeDepth, treeDepth); |
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| 420 | windowBox->fill(TreeDepth); |
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| 421 | } |
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| 422 | guiMainWindow->fill(windowBox); |
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[4626] | 423 | } |
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| 424 | Window::mainWindow->showall(); |
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| 425 | Window::mainWindow->setSize(300, 500); |
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[4333] | 426 | } |
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