[4615] | 1 | /* |
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[4333] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | this file extends the framework file, so it renders what i want. |
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| 16 | */ |
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| 17 | |
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| 18 | #include "framework.h" |
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| 19 | |
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[4378] | 20 | #include "fields.h" |
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[4381] | 21 | #include "stdlibincl.h" |
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[4552] | 22 | #include "light.h" |
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[4333] | 23 | |
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[4546] | 24 | #include "cd_engine.h" |
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[4635] | 25 | #include "bv_tree.h" |
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[4333] | 26 | |
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[4615] | 27 | #include "md2Model.h" |
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[4675] | 28 | #include "model.h" |
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[5486] | 29 | #include "collision_test_entity.h" |
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[4615] | 30 | |
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[4710] | 31 | |
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[4646] | 32 | #include "graphics_engine.h" |
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[4636] | 33 | |
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[4675] | 34 | Model* mod; |
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[4615] | 35 | MD2Model* model; |
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[4636] | 36 | int drawMode; |
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| 37 | int depth; |
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[4704] | 38 | float iterata; |
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[4675] | 39 | tList<WorldEntity>* entityList; |
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[4615] | 40 | |
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[4679] | 41 | int lastFrame, currentFrame, dt; |
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[4719] | 42 | bool drawModel = false; |
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[4679] | 43 | |
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[4710] | 44 | WorldEntity* a; |
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| 45 | WorldEntity* b; |
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| 46 | //Terrain* c; |
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[4719] | 47 | bool animateModel = false; |
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[4701] | 48 | |
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[4343] | 49 | void Framework::moduleInit(int argc, char** argv) |
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[4333] | 50 | { |
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[4646] | 51 | GraphicsEngine::getInstance()->setWindowName("Collision Cluster", "collision"); |
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| 52 | |
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[4546] | 53 | CDEngine::getInstance(); |
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[4679] | 54 | |
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[4710] | 55 | /* Primitive Data Test */ |
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| 56 | // sVec3D* data = new sVec3D[6]; |
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| 57 | // float tmp[6][3] = {{0.0, 4.2, 2.4}, {3.0, 3.0, 2.0}, {5.0, 1.0, 6.0}, {6.5, 1.0, 3.0}, {7.0, 3.0, 5.0}, {8.0, 6.0, 6.0}}; |
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| 58 | // for(int i = 0; i < 6; ++i) |
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| 59 | // { |
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| 60 | // data[i][0] = tmp[i][0]; |
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| 61 | // data[i][1] = tmp[i][1]; |
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| 62 | // data[i][2] = tmp[i][2]; |
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| 63 | // } |
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| 64 | // CDEngine::getInstance()->debugSpawnTree(5, data, 6); |
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[4552] | 65 | |
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[4679] | 66 | /* MD2 Model Test */ |
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[4675] | 67 | // model = new MD2Model("models/tris.md2", "models/tris.pcx"); |
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| 68 | // model->tick(0.1f); |
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| 69 | // CDEngine::getInstance()->debugSpawnTree(9, model->data->pVertices, model->data->numVertices); |
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[4552] | 70 | |
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[4679] | 71 | /* OBJ - Model Test */ |
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| 72 | // mod = (Model*)ResourceManager::getInstance()->load("models/reaplow.obj", OBJ, RP_CAMPAIGN); |
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| 73 | // CDEngine::getInstance()->debugSpawnTree(9, (sVec3D*)mod->getVertexArray(), mod->getVertexArrayCount()); |
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| 74 | |
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| 75 | |
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| 76 | |
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[4675] | 77 | entityList = new tList<WorldEntity>(); |
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[4626] | 78 | |
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[4903] | 79 | // a = new TestEntity(); a->setName("Clown1"); |
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[5486] | 80 | b = new CollisionTestEntity(); b->setName("Jaeger"); |
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[5819] | 81 | if (argc > 1) |
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| 82 | { |
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| 83 | printf("Loading model %s\n", argv[1]); |
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| 84 | b->loadModel(argv[1]); |
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| 85 | } |
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[5029] | 86 | // a = new Terrain(); |
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[4708] | 87 | |
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[4903] | 88 | // b->setRelCoor(0.0, 0.0, -20.0); |
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| 89 | // b->setRelDir(Quaternion(-M_PI/2.0f, Vector(0.0, 1.0, 0.0))); |
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[4630] | 90 | |
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[5029] | 91 | entityList->add(b); |
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[4903] | 92 | // entityList->add(b); |
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[4630] | 93 | |
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[4688] | 94 | CDEngine::getInstance()->setEntityList(entityList); |
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[4675] | 95 | |
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[4552] | 96 | LightManager* lightMan = LightManager::getInstance(); |
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[4717] | 97 | lightMan->setAmbientColor(.1,.1,.1); |
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[4741] | 98 | (new Light())->setAbsCoor(-5.0, 50.0, -40.0); |
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| 99 | (new Light())->setAbsCoor(100, 80, 60); |
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[4636] | 100 | |
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[4710] | 101 | |
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[4675] | 102 | /* properties */ |
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[4636] | 103 | drawMode = DRAW_MODEL; |
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[4673] | 104 | depth = 0; |
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[4679] | 105 | dt = lastFrame = currentFrame = 0; |
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[4704] | 106 | iterata = 0.05f; |
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[4636] | 107 | |
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[4647] | 108 | moduleHelp(); |
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[4333] | 109 | } |
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| 110 | |
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[4546] | 111 | |
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[4334] | 112 | void Framework::moduleEventHandler(SDL_Event* event) |
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| 113 | { |
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| 114 | switch (event->type) |
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[4622] | 115 | { |
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[4334] | 116 | case SDL_KEYDOWN: |
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| 117 | switch (event->key.keysym.sym) |
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[4622] | 118 | { |
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[4636] | 119 | case SDLK_a: |
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| 120 | drawMode |= DRAW_ALL; |
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[4615] | 121 | break; |
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[4638] | 122 | case SDLK_0: |
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| 123 | { |
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| 124 | printf("Setting tree depth = 0\n"); |
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| 125 | depth = 0; |
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| 126 | int temp = drawMode & DRAW_ALL; |
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| 127 | drawMode ^= temp; |
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| 128 | drawMode |= DRAW_SINGLE; |
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| 129 | break; |
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| 130 | } |
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[4622] | 131 | case SDLK_1: |
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[4636] | 132 | { |
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| 133 | printf("Setting tree depth = 1\n"); |
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| 134 | depth = 1; |
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| 135 | int temp = drawMode & DRAW_ALL; |
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| 136 | drawMode ^= temp; |
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| 137 | drawMode |= DRAW_SINGLE; |
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[4622] | 138 | break; |
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[4636] | 139 | } |
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| 140 | case SDLK_2: |
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| 141 | { |
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| 142 | printf("Setting tree depth = 2\n"); |
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| 143 | depth = 2; |
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| 144 | int temp = drawMode & DRAW_ALL; |
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| 145 | drawMode ^= temp; |
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| 146 | drawMode |= DRAW_SINGLE; |
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| 147 | break; |
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| 148 | } |
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| 149 | case SDLK_3: |
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| 150 | { |
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| 151 | printf("Setting tree depth = 3\n"); |
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| 152 | depth = 3; |
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| 153 | int temp = drawMode & DRAW_ALL; |
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| 154 | drawMode ^= temp; |
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| 155 | drawMode |= DRAW_SINGLE; |
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| 156 | break; |
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| 157 | } |
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| 158 | case SDLK_4: |
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| 159 | { |
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| 160 | printf("Setting tree depth = 4\n"); |
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| 161 | depth = 4; |
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| 162 | int temp = drawMode & DRAW_ALL; |
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| 163 | drawMode ^= temp; |
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| 164 | drawMode |= DRAW_SINGLE; |
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| 165 | break; |
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| 166 | } |
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| 167 | case SDLK_5: |
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| 168 | { |
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| 169 | printf("Setting tree depth = 5\n"); |
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| 170 | depth = 5; |
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| 171 | int temp = drawMode & DRAW_ALL; |
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| 172 | drawMode ^= temp; |
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| 173 | drawMode |= DRAW_SINGLE; |
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| 174 | break; |
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| 175 | } |
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| 176 | case SDLK_6: |
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| 177 | { |
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| 178 | printf("Setting tree depth = 6\n"); |
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| 179 | depth = 6; |
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| 180 | int temp = drawMode & DRAW_ALL; |
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| 181 | drawMode ^= temp; |
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| 182 | drawMode |= DRAW_SINGLE; |
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| 183 | break; |
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| 184 | } |
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| 185 | case SDLK_s: |
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| 186 | if(drawMode & DRAW_SEPARATING_PLANE) |
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| 187 | { |
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| 188 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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| 189 | drawMode ^= temp; |
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| 190 | printf("Removing Separation Plane\n"); |
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| 191 | } |
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| 192 | else |
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| 193 | { |
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| 194 | drawMode |= DRAW_SEPARATING_PLANE; |
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| 195 | printf("Drawing Separation Plane\n"); |
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| 196 | } |
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| 197 | |
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| 198 | break; |
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| 199 | case SDLK_p: |
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| 200 | if(drawMode & DRAW_BV_POLYGON) |
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| 201 | { |
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| 202 | int temp = drawMode & DRAW_BV_POLYGON; |
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| 203 | drawMode ^= temp; |
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| 204 | printf("Removing OBB Polygons\n"); |
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| 205 | } |
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| 206 | else |
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| 207 | { |
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| 208 | drawMode |= DRAW_BV_POLYGON; |
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| 209 | printf("Drawing OBB Polygons\n"); |
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| 210 | } |
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| 211 | break; |
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[4704] | 212 | case SDLK_o: |
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| 213 | if(iterata == 0.0f) |
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| 214 | { |
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| 215 | iterata = 0.05f; |
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| 216 | } |
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| 217 | else |
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| 218 | { |
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| 219 | iterata = 0.0f; |
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| 220 | } |
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| 221 | break; |
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[4636] | 222 | |
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[4622] | 223 | } |
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| 224 | } |
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[4333] | 225 | } |
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| 226 | |
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[4546] | 227 | |
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[4333] | 228 | void Framework::moduleTick(float dt) |
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| 229 | { |
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[4679] | 230 | |
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[4696] | 231 | CDEngine::getInstance()->checkCollisions(); |
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[4688] | 232 | |
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[4679] | 233 | |
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[5033] | 234 | // b->shiftCoor(Vector(0.0, 0.0, iterata * dt * 12.0f)); |
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[4679] | 235 | |
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[4701] | 236 | |
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[4708] | 237 | tIterator<WorldEntity>* iterator = entityList->getIterator(); |
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[5115] | 238 | WorldEntity* entity = iterator->firstElement(); |
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[4708] | 239 | while( entity != NULL) |
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[4675] | 240 | { |
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[4721] | 241 | if( unlikely(animateModel)) |
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[4719] | 242 | entity->tick(dt); |
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[4708] | 243 | entity = iterator->nextElement(); |
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[4675] | 244 | } |
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| 245 | delete iterator; |
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[4333] | 246 | } |
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| 247 | |
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[4546] | 248 | |
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[4349] | 249 | void Framework::moduleDraw() const |
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[4334] | 250 | { |
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[4718] | 251 | //CDEngine::getInstance()->debugDraw(depth, drawMode); |
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[4710] | 252 | |
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[4708] | 253 | tIterator<WorldEntity>* iterator = entityList->getIterator(); |
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[5115] | 254 | WorldEntity* entity = iterator->firstElement(); |
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[4708] | 255 | while( entity != NULL) |
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[4679] | 256 | { |
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[4707] | 257 | if( likely(drawModel)) |
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[5482] | 258 | entity->draw(); |
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[4707] | 259 | entity->drawBVTree(depth, drawMode); |
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[5034] | 260 | printf("%i, %i\n", depth, drawMode); |
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[4708] | 261 | entity = iterator->nextElement(); |
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[4679] | 262 | } |
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| 263 | delete iterator; |
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[4707] | 264 | |
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| 265 | LightManager::getInstance()->draw(); |
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[4334] | 266 | } |
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[4333] | 267 | |
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[4334] | 268 | |
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[4333] | 269 | void Framework::moduleHelp(void) const |
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| 270 | { |
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[4647] | 271 | printf("\n\n==========================="); |
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| 272 | printf("Collision Detection Modler:\n"); |
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| 273 | printf("Key Bindings:\n"); |
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| 274 | printf(" -| Displaying Polygons\t\t p\n"); |
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| 275 | printf(" -| Displaying Separation Plane\t s\n"); |
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| 276 | printf("\n"); |
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| 277 | printf(" -| Tree Depth 0\t\t 0\n"); |
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| 278 | printf(" -| Tree Depth 1\t\t 1\n"); |
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| 279 | printf(" -| Tree Depth 2\t\t 2\n"); |
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| 280 | printf(" -| Tree Depth 3\t\t 3\n"); |
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| 281 | printf(" -| Tree Depth 4\t\t 4\n"); |
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| 282 | printf(" -| Tree Depth 5\t\t 5\n"); |
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| 283 | printf("===========================\n\n"); |
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| 284 | |
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[4333] | 285 | } |
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| 286 | |
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[4646] | 287 | int boxPolygons(GtkWidget* nonInterest, void* widget) |
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| 288 | { |
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| 289 | if(drawMode & DRAW_BV_POLYGON) |
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| 290 | { |
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| 291 | int temp = drawMode & DRAW_BV_POLYGON; |
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| 292 | drawMode ^= temp; |
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| 293 | printf("Removing OBB Polygons\n"); |
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| 294 | } |
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| 295 | else |
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| 296 | { |
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| 297 | drawMode |= DRAW_BV_POLYGON; |
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| 298 | printf("Drawing OBB Polygons\n"); |
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| 299 | } |
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| 300 | } |
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| 301 | |
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| 302 | int seperatingPlanes(GtkWidget* nonInterest, void* widget) |
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| 303 | { |
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| 304 | if(drawMode & DRAW_SEPARATING_PLANE) |
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| 305 | { |
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| 306 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
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| 307 | drawMode ^= temp; |
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| 308 | printf("Removing Separation Plane\n"); |
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| 309 | } |
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| 310 | else |
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| 311 | { |
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| 312 | drawMode |= DRAW_SEPARATING_PLANE; |
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| 313 | printf("Drawing Separation Plane\n"); |
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| 314 | } |
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| 315 | } |
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| 316 | |
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[4671] | 317 | |
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| 318 | int blendedBox(GtkWidget* nonInterest, void* widget) |
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| 319 | { |
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| 320 | if(drawMode & DRAW_BV_BLENDED) |
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| 321 | { |
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| 322 | int temp = drawMode & DRAW_BV_BLENDED; |
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| 323 | drawMode ^= temp; |
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| 324 | printf("Removing OBB Polygons\n"); |
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| 325 | } |
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| 326 | else |
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| 327 | { |
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| 328 | drawMode |= DRAW_BV_BLENDED; |
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| 329 | printf("Drawing OBB Polygons\n"); |
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| 330 | } |
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| 331 | } |
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| 332 | |
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| 333 | |
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[4686] | 334 | int drawModels(GtkWidget* nonInterest, void* widget) |
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| 335 | { |
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| 336 | drawModel = !drawModel; |
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| 337 | } |
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| 338 | |
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| 339 | |
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[4719] | 340 | int animateModels(GtkWidget* nonInterest, void* widget) |
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| 341 | { |
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| 342 | animateModel = !animateModel; |
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| 343 | } |
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| 344 | |
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| 345 | |
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[4712] | 346 | int drawPoints(GtkWidget* nonInterest, void* widget) |
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| 347 | { |
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| 348 | if(drawMode & DRAW_POINTS) |
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| 349 | { |
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| 350 | int temp = drawMode & DRAW_POINTS; |
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| 351 | drawMode ^= temp; |
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| 352 | |
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| 353 | } |
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| 354 | else |
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| 355 | { |
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| 356 | drawMode |= DRAW_POINTS; |
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| 357 | printf("Drawing OBB Polygons\n"); |
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| 358 | } |
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| 359 | } |
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| 360 | |
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| 361 | |
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[4646] | 362 | int treeDepth(GtkWidget* nonInterest, void* widget) |
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| 363 | { |
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| 364 | Option* option = (Option*) widget; |
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| 365 | const char* name = option->getTitle(); |
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| 366 | char* value = option->save(); |
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| 367 | |
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| 368 | depth = atoi(value); |
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| 369 | printf("Setting tree depth = %i\n", depth); |
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| 370 | int temp = drawMode & DRAW_ALL; |
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| 371 | drawMode ^= temp; |
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| 372 | drawMode |= DRAW_SINGLE; |
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| 373 | |
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| 374 | delete value; |
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| 375 | } |
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| 376 | |
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| 377 | |
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[4343] | 378 | void Framework::moduleInitGui(int argc, char** argv) |
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[4333] | 379 | { |
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[4626] | 380 | Window* guiMainWindow = NULL; |
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| 381 | |
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| 382 | initGUI(0, NULL); |
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| 383 | |
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| 384 | guiMainWindow = new Window("Collision_detection"); |
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| 385 | { |
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[4646] | 386 | Box* windowBox = new Box('v'); |
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| 387 | { |
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[4671] | 388 | CheckButton* BoxPolygons = new CheckButton("Draw OBB Polygons"); |
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[4646] | 389 | BoxPolygons->connectSignal("clicked", (void*)BoxPolygons, boxPolygons); |
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| 390 | windowBox->fill(BoxPolygons); |
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| 391 | |
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| 392 | |
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[4671] | 393 | CheckButton* BlendedBox = new CheckButton("Draw OBB Blended"); |
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| 394 | BlendedBox->connectSignal("clicked", (void*)BlendedBox, blendedBox); |
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| 395 | windowBox->fill(BlendedBox); |
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| 396 | |
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| 397 | |
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[4686] | 398 | CheckButton* DrawModels = new CheckButton("Draw Models"); |
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| 399 | DrawModels->connectSignal("clicked", (void*)DrawModels, drawModels); |
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| 400 | windowBox->fill(DrawModels); |
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| 401 | |
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| 402 | |
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[4719] | 403 | |
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| 404 | CheckButton* AnimateModels = new CheckButton("Animate Models"); |
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| 405 | AnimateModels->connectSignal("clicked", (void*)AnimateModels, animateModels); |
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| 406 | windowBox->fill(AnimateModels); |
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| 407 | |
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| 408 | |
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[4712] | 409 | CheckButton* DrawPoints = new CheckButton("Draw Points"); |
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| 410 | DrawPoints->connectSignal("clicked", (void*)DrawPoints, drawPoints); |
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| 411 | windowBox->fill(DrawPoints); |
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| 412 | |
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| 413 | |
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[4646] | 414 | CheckButton* SeperatingPlanes = new CheckButton("SeperatingPlanes"); |
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| 415 | SeperatingPlanes->connectSignal("clicked", (void*)SeperatingPlanes, seperatingPlanes); |
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| 416 | windowBox->fill(SeperatingPlanes); |
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| 417 | |
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[4671] | 418 | |
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[4712] | 419 | Slider* TreeDepth = new Slider("TreeDepth", 0, 17); |
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[4646] | 420 | TreeDepth->connectSignal("value_changed", (void*)TreeDepth, treeDepth); |
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| 421 | windowBox->fill(TreeDepth); |
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| 422 | } |
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| 423 | guiMainWindow->fill(windowBox); |
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[4626] | 424 | } |
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| 425 | Window::mainWindow->showall(); |
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| 426 | Window::mainWindow->setSize(300, 500); |
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[4333] | 427 | } |
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