1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Benjamin Grauer |
---|
13 | co-programmer: ... |
---|
14 | |
---|
15 | this file extends the framework file, so it renders what i want. |
---|
16 | */ |
---|
17 | |
---|
18 | #include "framework.h" |
---|
19 | |
---|
20 | #include "fields.h" |
---|
21 | #include "stdlibincl.h" |
---|
22 | #include "light.h" |
---|
23 | |
---|
24 | #include "cd_engine.h" |
---|
25 | #include "bv_tree.h" |
---|
26 | |
---|
27 | #include "md2Model.h" |
---|
28 | #include "model.h" |
---|
29 | #include "collision_test_entity.h" |
---|
30 | |
---|
31 | |
---|
32 | #include "graphics_engine.h" |
---|
33 | #include "list.h" |
---|
34 | |
---|
35 | |
---|
36 | Model* mod; |
---|
37 | MD2Model* model; |
---|
38 | int drawMode; |
---|
39 | int depth; |
---|
40 | float iterata; |
---|
41 | tList<WorldEntity>* entityList; |
---|
42 | |
---|
43 | int lastFrame, currentFrame, dt; |
---|
44 | bool drawModel = false; |
---|
45 | |
---|
46 | WorldEntity* a; |
---|
47 | WorldEntity* b; |
---|
48 | //Terrain* c; |
---|
49 | bool animateModel = false; |
---|
50 | |
---|
51 | void Framework::moduleInit(int argc, char** argv) |
---|
52 | { |
---|
53 | GraphicsEngine::getInstance()->setWindowName("Collision Cluster", "collision"); |
---|
54 | |
---|
55 | CDEngine::getInstance(); |
---|
56 | |
---|
57 | /* Primitive Data Test */ |
---|
58 | // sVec3D* data = new sVec3D[6]; |
---|
59 | // float tmp[6][3] = {{0.0, 4.2, 2.4}, {3.0, 3.0, 2.0}, {5.0, 1.0, 6.0}, {6.5, 1.0, 3.0}, {7.0, 3.0, 5.0}, {8.0, 6.0, 6.0}}; |
---|
60 | // for(int i = 0; i < 6; ++i) |
---|
61 | // { |
---|
62 | // data[i][0] = tmp[i][0]; |
---|
63 | // data[i][1] = tmp[i][1]; |
---|
64 | // data[i][2] = tmp[i][2]; |
---|
65 | // } |
---|
66 | // CDEngine::getInstance()->debugSpawnTree(5, data, 6); |
---|
67 | |
---|
68 | /* MD2 Model Test */ |
---|
69 | // model = new MD2Model("models/tris.md2", "models/tris.pcx"); |
---|
70 | // model->tick(0.1f); |
---|
71 | // CDEngine::getInstance()->debugSpawnTree(9, model->data->pVertices, model->data->numVertices); |
---|
72 | |
---|
73 | /* OBJ - Model Test */ |
---|
74 | // mod = (Model*)ResourceManager::getInstance()->load("models/reaplow.obj", OBJ, RP_CAMPAIGN); |
---|
75 | // CDEngine::getInstance()->debugSpawnTree(9, (sVec3D*)mod->getVertexArray(), mod->getVertexArrayCount()); |
---|
76 | |
---|
77 | |
---|
78 | |
---|
79 | entityList = new tList<WorldEntity>(); |
---|
80 | |
---|
81 | // a = new TestEntity(); a->setName("Clown1"); |
---|
82 | b = new CollisionTestEntity(); b->setName("Jaeger"); |
---|
83 | if (argc > 1) |
---|
84 | { |
---|
85 | printf("Loading model %s\n", argv[1]); |
---|
86 | b->loadModel(argv[1]); |
---|
87 | } |
---|
88 | // a = new Terrain(); |
---|
89 | |
---|
90 | // b->setRelCoor(0.0, 0.0, -20.0); |
---|
91 | // b->setRelDir(Quaternion(-M_PI/2.0f, Vector(0.0, 1.0, 0.0))); |
---|
92 | |
---|
93 | entityList->add(b); |
---|
94 | // entityList->add(b); |
---|
95 | |
---|
96 | CDEngine::getInstance()->setEntityList(entityList); |
---|
97 | |
---|
98 | LightManager* lightMan = LightManager::getInstance(); |
---|
99 | lightMan->setAmbientColor(.1,.1,.1); |
---|
100 | (new Light())->setAbsCoor(-5.0, 50.0, -40.0); |
---|
101 | (new Light())->setAbsCoor(100, 80, 60); |
---|
102 | |
---|
103 | |
---|
104 | /* properties */ |
---|
105 | drawMode = DRAW_MODEL; |
---|
106 | depth = 0; |
---|
107 | dt = lastFrame = currentFrame = 0; |
---|
108 | iterata = 0.05f; |
---|
109 | |
---|
110 | moduleHelp(); |
---|
111 | } |
---|
112 | |
---|
113 | |
---|
114 | void Framework::moduleEventHandler(SDL_Event* event) |
---|
115 | { |
---|
116 | switch (event->type) |
---|
117 | { |
---|
118 | case SDL_KEYDOWN: |
---|
119 | switch (event->key.keysym.sym) |
---|
120 | { |
---|
121 | case SDLK_a: |
---|
122 | drawMode |= DRAW_ALL; |
---|
123 | break; |
---|
124 | case SDLK_0: |
---|
125 | { |
---|
126 | printf("Setting tree depth = 0\n"); |
---|
127 | depth = 0; |
---|
128 | int temp = drawMode & DRAW_ALL; |
---|
129 | drawMode ^= temp; |
---|
130 | drawMode |= DRAW_SINGLE; |
---|
131 | break; |
---|
132 | } |
---|
133 | case SDLK_1: |
---|
134 | { |
---|
135 | printf("Setting tree depth = 1\n"); |
---|
136 | depth = 1; |
---|
137 | int temp = drawMode & DRAW_ALL; |
---|
138 | drawMode ^= temp; |
---|
139 | drawMode |= DRAW_SINGLE; |
---|
140 | break; |
---|
141 | } |
---|
142 | case SDLK_2: |
---|
143 | { |
---|
144 | printf("Setting tree depth = 2\n"); |
---|
145 | depth = 2; |
---|
146 | int temp = drawMode & DRAW_ALL; |
---|
147 | drawMode ^= temp; |
---|
148 | drawMode |= DRAW_SINGLE; |
---|
149 | break; |
---|
150 | } |
---|
151 | case SDLK_3: |
---|
152 | { |
---|
153 | printf("Setting tree depth = 3\n"); |
---|
154 | depth = 3; |
---|
155 | int temp = drawMode & DRAW_ALL; |
---|
156 | drawMode ^= temp; |
---|
157 | drawMode |= DRAW_SINGLE; |
---|
158 | break; |
---|
159 | } |
---|
160 | case SDLK_4: |
---|
161 | { |
---|
162 | printf("Setting tree depth = 4\n"); |
---|
163 | depth = 4; |
---|
164 | int temp = drawMode & DRAW_ALL; |
---|
165 | drawMode ^= temp; |
---|
166 | drawMode |= DRAW_SINGLE; |
---|
167 | break; |
---|
168 | } |
---|
169 | case SDLK_5: |
---|
170 | { |
---|
171 | printf("Setting tree depth = 5\n"); |
---|
172 | depth = 5; |
---|
173 | int temp = drawMode & DRAW_ALL; |
---|
174 | drawMode ^= temp; |
---|
175 | drawMode |= DRAW_SINGLE; |
---|
176 | break; |
---|
177 | } |
---|
178 | case SDLK_6: |
---|
179 | { |
---|
180 | printf("Setting tree depth = 6\n"); |
---|
181 | depth = 6; |
---|
182 | int temp = drawMode & DRAW_ALL; |
---|
183 | drawMode ^= temp; |
---|
184 | drawMode |= DRAW_SINGLE; |
---|
185 | break; |
---|
186 | } |
---|
187 | case SDLK_s: |
---|
188 | if(drawMode & DRAW_SEPARATING_PLANE) |
---|
189 | { |
---|
190 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
---|
191 | drawMode ^= temp; |
---|
192 | printf("Removing Separation Plane\n"); |
---|
193 | } |
---|
194 | else |
---|
195 | { |
---|
196 | drawMode |= DRAW_SEPARATING_PLANE; |
---|
197 | printf("Drawing Separation Plane\n"); |
---|
198 | } |
---|
199 | |
---|
200 | break; |
---|
201 | case SDLK_p: |
---|
202 | if(drawMode & DRAW_BV_POLYGON) |
---|
203 | { |
---|
204 | int temp = drawMode & DRAW_BV_POLYGON; |
---|
205 | drawMode ^= temp; |
---|
206 | printf("Removing OBB Polygons\n"); |
---|
207 | } |
---|
208 | else |
---|
209 | { |
---|
210 | drawMode |= DRAW_BV_POLYGON; |
---|
211 | printf("Drawing OBB Polygons\n"); |
---|
212 | } |
---|
213 | break; |
---|
214 | case SDLK_o: |
---|
215 | if(iterata == 0.0f) |
---|
216 | { |
---|
217 | iterata = 0.05f; |
---|
218 | } |
---|
219 | else |
---|
220 | { |
---|
221 | iterata = 0.0f; |
---|
222 | } |
---|
223 | break; |
---|
224 | |
---|
225 | } |
---|
226 | } |
---|
227 | } |
---|
228 | |
---|
229 | |
---|
230 | void Framework::moduleTick(float dt) |
---|
231 | { |
---|
232 | |
---|
233 | CDEngine::getInstance()->checkCollisions(); |
---|
234 | |
---|
235 | |
---|
236 | // b->shiftCoor(Vector(0.0, 0.0, iterata * dt * 12.0f)); |
---|
237 | |
---|
238 | |
---|
239 | tIterator<WorldEntity>* iterator = entityList->getIterator(); |
---|
240 | WorldEntity* entity = iterator->firstElement(); |
---|
241 | while( entity != NULL) |
---|
242 | { |
---|
243 | if( unlikely(animateModel)) |
---|
244 | entity->tick(dt); |
---|
245 | entity = iterator->nextElement(); |
---|
246 | } |
---|
247 | delete iterator; |
---|
248 | } |
---|
249 | |
---|
250 | |
---|
251 | void Framework::moduleDraw() const |
---|
252 | { |
---|
253 | //CDEngine::getInstance()->debugDraw(depth, drawMode); |
---|
254 | |
---|
255 | tIterator<WorldEntity>* iterator = entityList->getIterator(); |
---|
256 | WorldEntity* entity = iterator->firstElement(); |
---|
257 | while( entity != NULL) |
---|
258 | { |
---|
259 | if( likely(drawModel)) |
---|
260 | entity->draw(); |
---|
261 | entity->drawBVTree(depth, drawMode); |
---|
262 | printf("%i, %i\n", depth, drawMode); |
---|
263 | entity = iterator->nextElement(); |
---|
264 | } |
---|
265 | delete iterator; |
---|
266 | |
---|
267 | LightManager::getInstance()->draw(); |
---|
268 | } |
---|
269 | |
---|
270 | |
---|
271 | void Framework::moduleHelp(void) const |
---|
272 | { |
---|
273 | printf("\n\n==========================="); |
---|
274 | printf("Collision Detection Modler:\n"); |
---|
275 | printf("Key Bindings:\n"); |
---|
276 | printf(" -| Displaying Polygons\t\t p\n"); |
---|
277 | printf(" -| Displaying Separation Plane\t s\n"); |
---|
278 | printf("\n"); |
---|
279 | printf(" -| Tree Depth 0\t\t 0\n"); |
---|
280 | printf(" -| Tree Depth 1\t\t 1\n"); |
---|
281 | printf(" -| Tree Depth 2\t\t 2\n"); |
---|
282 | printf(" -| Tree Depth 3\t\t 3\n"); |
---|
283 | printf(" -| Tree Depth 4\t\t 4\n"); |
---|
284 | printf(" -| Tree Depth 5\t\t 5\n"); |
---|
285 | printf("===========================\n\n"); |
---|
286 | |
---|
287 | } |
---|
288 | |
---|
289 | int boxPolygons(GtkWidget* nonInterest, void* widget) |
---|
290 | { |
---|
291 | if(drawMode & DRAW_BV_POLYGON) |
---|
292 | { |
---|
293 | int temp = drawMode & DRAW_BV_POLYGON; |
---|
294 | drawMode ^= temp; |
---|
295 | printf("Removing OBB Polygons\n"); |
---|
296 | } |
---|
297 | else |
---|
298 | { |
---|
299 | drawMode |= DRAW_BV_POLYGON; |
---|
300 | printf("Drawing OBB Polygons\n"); |
---|
301 | } |
---|
302 | } |
---|
303 | |
---|
304 | int seperatingPlanes(GtkWidget* nonInterest, void* widget) |
---|
305 | { |
---|
306 | if(drawMode & DRAW_SEPARATING_PLANE) |
---|
307 | { |
---|
308 | int temp = drawMode & DRAW_SEPARATING_PLANE; |
---|
309 | drawMode ^= temp; |
---|
310 | printf("Removing Separation Plane\n"); |
---|
311 | } |
---|
312 | else |
---|
313 | { |
---|
314 | drawMode |= DRAW_SEPARATING_PLANE; |
---|
315 | printf("Drawing Separation Plane\n"); |
---|
316 | } |
---|
317 | } |
---|
318 | |
---|
319 | |
---|
320 | int blendedBox(GtkWidget* nonInterest, void* widget) |
---|
321 | { |
---|
322 | if(drawMode & DRAW_BV_BLENDED) |
---|
323 | { |
---|
324 | int temp = drawMode & DRAW_BV_BLENDED; |
---|
325 | drawMode ^= temp; |
---|
326 | printf("Removing OBB Polygons\n"); |
---|
327 | } |
---|
328 | else |
---|
329 | { |
---|
330 | drawMode |= DRAW_BV_BLENDED; |
---|
331 | printf("Drawing OBB Polygons\n"); |
---|
332 | } |
---|
333 | } |
---|
334 | |
---|
335 | |
---|
336 | int drawModels(GtkWidget* nonInterest, void* widget) |
---|
337 | { |
---|
338 | drawModel = !drawModel; |
---|
339 | } |
---|
340 | |
---|
341 | |
---|
342 | int animateModels(GtkWidget* nonInterest, void* widget) |
---|
343 | { |
---|
344 | animateModel = !animateModel; |
---|
345 | } |
---|
346 | |
---|
347 | |
---|
348 | int drawPoints(GtkWidget* nonInterest, void* widget) |
---|
349 | { |
---|
350 | if(drawMode & DRAW_POINTS) |
---|
351 | { |
---|
352 | int temp = drawMode & DRAW_POINTS; |
---|
353 | drawMode ^= temp; |
---|
354 | |
---|
355 | } |
---|
356 | else |
---|
357 | { |
---|
358 | drawMode |= DRAW_POINTS; |
---|
359 | printf("Drawing OBB Polygons\n"); |
---|
360 | } |
---|
361 | } |
---|
362 | |
---|
363 | |
---|
364 | int treeDepth(GtkWidget* nonInterest, void* widget) |
---|
365 | { |
---|
366 | Option* option = (Option*) widget; |
---|
367 | const char* name = option->getTitle(); |
---|
368 | char* value = option->save(); |
---|
369 | |
---|
370 | depth = atoi(value); |
---|
371 | printf("Setting tree depth = %i\n", depth); |
---|
372 | int temp = drawMode & DRAW_ALL; |
---|
373 | drawMode ^= temp; |
---|
374 | drawMode |= DRAW_SINGLE; |
---|
375 | |
---|
376 | delete value; |
---|
377 | } |
---|
378 | |
---|
379 | |
---|
380 | void Framework::moduleInitGui(int argc, char** argv) |
---|
381 | { |
---|
382 | Window* guiMainWindow = NULL; |
---|
383 | |
---|
384 | initGUI(0, NULL); |
---|
385 | |
---|
386 | guiMainWindow = new Window("Collision_detection"); |
---|
387 | { |
---|
388 | Box* windowBox = new Box('v'); |
---|
389 | { |
---|
390 | CheckButton* BoxPolygons = new CheckButton("Draw OBB Polygons"); |
---|
391 | BoxPolygons->connectSignal("clicked", (void*)BoxPolygons, boxPolygons); |
---|
392 | windowBox->fill(BoxPolygons); |
---|
393 | |
---|
394 | |
---|
395 | CheckButton* BlendedBox = new CheckButton("Draw OBB Blended"); |
---|
396 | BlendedBox->connectSignal("clicked", (void*)BlendedBox, blendedBox); |
---|
397 | windowBox->fill(BlendedBox); |
---|
398 | |
---|
399 | |
---|
400 | CheckButton* DrawModels = new CheckButton("Draw Models"); |
---|
401 | DrawModels->connectSignal("clicked", (void*)DrawModels, drawModels); |
---|
402 | windowBox->fill(DrawModels); |
---|
403 | |
---|
404 | |
---|
405 | |
---|
406 | CheckButton* AnimateModels = new CheckButton("Animate Models"); |
---|
407 | AnimateModels->connectSignal("clicked", (void*)AnimateModels, animateModels); |
---|
408 | windowBox->fill(AnimateModels); |
---|
409 | |
---|
410 | |
---|
411 | CheckButton* DrawPoints = new CheckButton("Draw Points"); |
---|
412 | DrawPoints->connectSignal("clicked", (void*)DrawPoints, drawPoints); |
---|
413 | windowBox->fill(DrawPoints); |
---|
414 | |
---|
415 | |
---|
416 | CheckButton* SeperatingPlanes = new CheckButton("SeperatingPlanes"); |
---|
417 | SeperatingPlanes->connectSignal("clicked", (void*)SeperatingPlanes, seperatingPlanes); |
---|
418 | windowBox->fill(SeperatingPlanes); |
---|
419 | |
---|
420 | |
---|
421 | Slider* TreeDepth = new Slider("TreeDepth", 0, 17); |
---|
422 | TreeDepth->connectSignal("value_changed", (void*)TreeDepth, treeDepth); |
---|
423 | windowBox->fill(TreeDepth); |
---|
424 | } |
---|
425 | guiMainWindow->fill(windowBox); |
---|
426 | } |
---|
427 | Window::mainWindow->showall(); |
---|
428 | Window::mainWindow->setSize(300, 500); |
---|
429 | } |
---|