[4554] | 1 | /* |
---|
[3140] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific: |
---|
| 12 | main-programmer: Benjamin Grauer |
---|
| 13 | co-programmer: ... |
---|
| 14 | */ |
---|
| 15 | |
---|
[2931] | 16 | #include "framework.h" |
---|
[3427] | 17 | |
---|
| 18 | |
---|
[4294] | 19 | #include "p_node.h" |
---|
| 20 | #include "null_parent.h" |
---|
| 21 | #include "state.h" |
---|
[4272] | 22 | #include "debug.h" |
---|
[4300] | 23 | #include "light.h" |
---|
[4295] | 24 | #include "resource_manager.h" |
---|
[4297] | 25 | #include "camera.h" |
---|
[4650] | 26 | #include "ini_parser.h" |
---|
[5485] | 27 | #include "globals.h" |
---|
[3657] | 28 | |
---|
[3398] | 29 | int verbose; |
---|
[4293] | 30 | |
---|
[4650] | 31 | void Framework::init(void) |
---|
| 32 | { |
---|
| 33 | // create parser |
---|
[4785] | 34 | |
---|
[5030] | 35 | char* configFileName = ResourceManager::homeDirCheck(DEFAULT_CONFIG_FILE); |
---|
[4785] | 36 | |
---|
[5030] | 37 | IniParser iniParser (configFileName); |
---|
| 38 | delete configFileName; |
---|
| 39 | |
---|
| 40 | GraphicsEngine::getInstance()->initFromIniFile(&iniParser); |
---|
| 41 | |
---|
[4785] | 42 | LightManager::getInstance(); |
---|
| 43 | |
---|
[5030] | 44 | const char* dataPath; |
---|
| 45 | if ((dataPath = iniParser.getVar(CONFIG_NAME_DATADIR, CONFIG_SECTION_DATA))!= NULL) |
---|
[4650] | 46 | { |
---|
[5030] | 47 | if (!ResourceManager::getInstance()->setDataDir(dataPath)) |
---|
[4650] | 48 | { |
---|
[5030] | 49 | PRINTF(1)("Data Could not be located\n"); |
---|
| 50 | exit(-1); |
---|
[4650] | 51 | } |
---|
| 52 | } |
---|
| 53 | |
---|
[5484] | 54 | if (!ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE)) |
---|
[4650] | 55 | { |
---|
[5030] | 56 | PRINTF(1)("The DataDirectory %s could not be verified\n" \ |
---|
| 57 | " Please Change in File %s Section %s Entry %s to a suitable value\n", |
---|
[4650] | 58 | ResourceManager::getInstance()->getDataDir(), |
---|
| 59 | DEFAULT_CONFIG_FILE, |
---|
| 60 | CONFIG_SECTION_DATA, |
---|
| 61 | CONFIG_NAME_DATADIR); |
---|
| 62 | exit(-1); |
---|
| 63 | } |
---|
| 64 | } |
---|
| 65 | |
---|
| 66 | |
---|
[4330] | 67 | void* Framework::mainLoop(void* tmp) |
---|
[2748] | 68 | { |
---|
[4330] | 69 | Framework* framework = Framework::getInstance(); |
---|
[4331] | 70 | while(!framework->isFinished) |
---|
[4293] | 71 | { |
---|
[4343] | 72 | #ifdef GUI_MODULE |
---|
[4358] | 73 | while(gtk_events_pending()) |
---|
[4554] | 74 | gtk_main_iteration(); |
---|
[4343] | 75 | #endif |
---|
[4297] | 76 | // keyhandler returns false if sdl gets quit by some event |
---|
[4334] | 77 | framework->eventHandler(); |
---|
[2939] | 78 | |
---|
[4297] | 79 | // tick the scene |
---|
[4330] | 80 | float dt = framework->tick(); |
---|
[4297] | 81 | |
---|
[4333] | 82 | NullParent::getInstance()->update(dt); |
---|
| 83 | |
---|
[4293] | 84 | // Draw the scene |
---|
[4330] | 85 | framework->draw(dt); |
---|
[4331] | 86 | |
---|
[4293] | 87 | } |
---|
| 88 | } |
---|
| 89 | |
---|
[4297] | 90 | bool Framework::draw(float dt) |
---|
[4293] | 91 | { |
---|
[2748] | 92 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
---|
| 93 | glLoadIdentity(); // Reset the view |
---|
[4554] | 94 | |
---|
[4349] | 95 | this->moduleDraw(); |
---|
[4554] | 96 | |
---|
[4297] | 97 | camera->apply(); |
---|
[4554] | 98 | |
---|
[2748] | 99 | SDL_GL_SwapBuffers(); // Swap the buffers |
---|
| 100 | } |
---|
[4300] | 101 | |
---|
| 102 | |
---|
[4297] | 103 | float Framework::tick() |
---|
[2748] | 104 | { |
---|
[4293] | 105 | currFrame = SDL_GetTicks(); |
---|
[4300] | 106 | float dt = (float)(currFrame - lastFrame) / 1000.0; |
---|
| 107 | lastFrame = currFrame; |
---|
[3398] | 108 | |
---|
[4333] | 109 | this->moduleTick(dt); |
---|
[2963] | 110 | |
---|
[4294] | 111 | return dt; |
---|
[4293] | 112 | } |
---|
[2952] | 113 | |
---|
[2931] | 114 | |
---|
[4334] | 115 | bool Framework::eventHandler() |
---|
[4293] | 116 | { |
---|
[2748] | 117 | // This is the main loop for the entire program and it will run until done==TRUE |
---|
| 118 | { |
---|
| 119 | // And poll for events |
---|
| 120 | SDL_Event event; |
---|
[4305] | 121 | while(SDL_PollEvent(&event)) |
---|
[4303] | 122 | { |
---|
[4334] | 123 | moduleEventHandler(&event); |
---|
| 124 | |
---|
[2748] | 125 | switch (event.type) { |
---|
[2931] | 126 | case SDL_MOUSEMOTION: |
---|
[4554] | 127 | { |
---|
| 128 | Vector view = camera->getTarget()->getAbsCoor() - camera->getAbsCoor(); |
---|
| 129 | Vector up = Vector(0, 1, 0); |
---|
| 130 | up = camera->getAbsDir().apply(up); |
---|
| 131 | Vector h = up.cross(view); |
---|
| 132 | Vector v = h.cross(view); |
---|
| 133 | h.normalize(); |
---|
| 134 | v.normalize(); |
---|
| 135 | float distance = view.len(); |
---|
[4306] | 136 | |
---|
[4554] | 137 | Vector newCameraPos = camera->getAbsCoor(); |
---|
| 138 | Vector newTargetPos = camera->getTarget()->getAbsCoor(); |
---|
| 139 | int changed = 0; |
---|
[4358] | 140 | |
---|
[4554] | 141 | if (mouseDown[1]) |
---|
| 142 | { |
---|
| 143 | newCameraPos = camera->getRelCoor()+ (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; |
---|
| 144 | changed += 1; |
---|
| 145 | } |
---|
| 146 | if (mouseDown[3]) |
---|
| 147 | { |
---|
| 148 | newTargetPos = camera->getTarget()->getRelCoor() + (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; |
---|
| 149 | changed += 2; |
---|
| 150 | } |
---|
| 151 | |
---|
| 152 | Vector newView = newTargetPos - newCameraPos; |
---|
| 153 | |
---|
| 154 | if (changed == 1) |
---|
| 155 | camera->setRelCoor(newCameraPos + newView * (1- distance/newView.len())); |
---|
| 156 | else if (changed == 2) |
---|
| 157 | camera->getTarget()->setRelCoor(newTargetPos - newView * (1-distance/newView.len())); |
---|
| 158 | else if (changed == 3) |
---|
| 159 | { |
---|
| 160 | camera->setRelCoor(newCameraPos); |
---|
| 161 | camera->getTarget()->setRelCoor(newTargetPos); |
---|
| 162 | } |
---|
| 163 | |
---|
| 164 | } |
---|
| 165 | break; |
---|
[2931] | 166 | case SDL_MOUSEBUTTONDOWN: |
---|
[4554] | 167 | switch (event.button.button) |
---|
| 168 | { |
---|
| 169 | case 4: |
---|
| 170 | PRINTF(4)("MouseWheel up\n"); |
---|
| 171 | camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
---|
| 172 | break; |
---|
| 173 | case 5: |
---|
| 174 | PRINTF(4)("MouseWheel down\n"); |
---|
| 175 | camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
---|
| 176 | break; |
---|
| 177 | case 1: |
---|
| 178 | case 2: |
---|
| 179 | case 3: |
---|
| 180 | mouseDown[event.button.button] = true; |
---|
| 181 | break; |
---|
| 182 | } |
---|
| 183 | |
---|
| 184 | break; |
---|
[2952] | 185 | case SDL_MOUSEBUTTONUP: |
---|
[4554] | 186 | switch (event.button.button) |
---|
| 187 | { |
---|
| 188 | case 1: |
---|
| 189 | case 2: |
---|
| 190 | case 3: |
---|
| 191 | mouseDown[event.button.button] = false; |
---|
| 192 | break; |
---|
| 193 | } |
---|
| 194 | break; |
---|
[4302] | 195 | case SDL_VIDEORESIZE: |
---|
[4785] | 196 | GraphicsEngine::getInstance()->resolutionChanged(event.resize); |
---|
[4554] | 197 | break; |
---|
[3211] | 198 | case SDL_KEYDOWN: |
---|
[4554] | 199 | switch (event.key.keysym.sym) |
---|
| 200 | { |
---|
| 201 | case SDLK_q: |
---|
| 202 | case SDLK_ESCAPE: |
---|
[4343] | 203 | #ifdef GUI_MODULE |
---|
[4554] | 204 | quitGui(NULL, NULL); |
---|
[4343] | 205 | #else |
---|
[4554] | 206 | this->quit(); |
---|
[4343] | 207 | #endif |
---|
[4554] | 208 | break; |
---|
[4724] | 209 | case SDLK_a: |
---|
[4554] | 210 | camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
---|
| 211 | break; |
---|
| 212 | case SDLK_z: |
---|
| 213 | camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
---|
| 214 | break; |
---|
| 215 | case SDLK_r: |
---|
| 216 | camera->setAbsCoor(Vector(10, 10, 10)); |
---|
| 217 | camera->getTarget()->setAbsCoor(Vector()); |
---|
| 218 | break; |
---|
| 219 | case SDLK_h: |
---|
| 220 | this->printHelp(); |
---|
| 221 | break; |
---|
[4647] | 222 | case SDLK_c: |
---|
[4554] | 223 | for (int i = 0; i < 3; i++) |
---|
| 224 | { |
---|
| 225 | backgroundColor[i] += .1; |
---|
| 226 | if (backgroundColor[i] > 1.0) |
---|
| 227 | backgroundColor[i] = 1.0; |
---|
| 228 | GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); |
---|
| 229 | } |
---|
| 230 | break; |
---|
[4647] | 231 | case SDLK_x: |
---|
[4554] | 232 | for (int i = 0; i < 3; i++) |
---|
| 233 | { |
---|
| 234 | backgroundColor[i] -= .1; |
---|
| 235 | if (backgroundColor[i] < 0.0) |
---|
| 236 | backgroundColor[i] = 0.0; |
---|
| 237 | GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); |
---|
| 238 | } |
---|
| 239 | break; |
---|
| 240 | } |
---|
| 241 | break; |
---|
| 242 | |
---|
[2748] | 243 | // If a quit event was recieved |
---|
[2863] | 244 | case SDL_QUIT: |
---|
[4554] | 245 | // then we're done and we'll end this program |
---|
[4343] | 246 | #ifdef GUI_MODULE |
---|
[4554] | 247 | quitGui(NULL, NULL); |
---|
[4343] | 248 | #else |
---|
[4554] | 249 | this->quit(); |
---|
[4343] | 250 | #endif |
---|
[4554] | 251 | break; |
---|
[2863] | 252 | default: |
---|
[4554] | 253 | break; |
---|
[2748] | 254 | } |
---|
[2952] | 255 | |
---|
[2748] | 256 | } |
---|
| 257 | |
---|
| 258 | // Get the state of the keyboard keys |
---|
| 259 | keys = SDL_GetKeyState(NULL); |
---|
| 260 | |
---|
| 261 | // and check if ESCAPE has been pressed. If so then quit |
---|
[4293] | 262 | if(keys[SDLK_ESCAPE]) return false; |
---|
[2748] | 263 | } |
---|
[4293] | 264 | return true; |
---|
| 265 | } |
---|
[2748] | 266 | |
---|
[4331] | 267 | void Framework::quit(void) |
---|
| 268 | { |
---|
| 269 | this->isFinished = true; |
---|
| 270 | } |
---|
| 271 | |
---|
[4317] | 272 | Framework* Framework::singletonRef = NULL; |
---|
[4293] | 273 | |
---|
[4300] | 274 | Framework::Framework() |
---|
[4293] | 275 | { |
---|
[4650] | 276 | this->init(); |
---|
| 277 | |
---|
[4785] | 278 | camera = new Camera(); |
---|
[4903] | 279 | State::setCamera(camera, camera->getTarget()); |
---|
[4785] | 280 | camera->setAbsCoor(Vector(10, 10, 10)); |
---|
| 281 | |
---|
[4331] | 282 | this->isFinished = false; |
---|
| 283 | |
---|
[4304] | 284 | this->lastFrame = 0; |
---|
[4293] | 285 | |
---|
| 286 | |
---|
| 287 | // Build the font from a TGA image font.tga in the data directory |
---|
| 288 | // Hide the mouse cursor |
---|
| 289 | SDL_ShowCursor(2); |
---|
| 290 | |
---|
[4374] | 291 | for (int i = 0; i < MOUSE_BUTTON_COUNT; i++) |
---|
[4306] | 292 | mouseDown[i] = false; |
---|
[4374] | 293 | for (int i = 0; i < 4; i++) |
---|
| 294 | backgroundColor[i] = 0; |
---|
[4297] | 295 | } |
---|
| 296 | |
---|
| 297 | Framework::~Framework() |
---|
| 298 | { |
---|
| 299 | delete GraphicsEngine::getInstance(); |
---|
| 300 | |
---|
| 301 | } |
---|
| 302 | |
---|
[4307] | 303 | |
---|
| 304 | |
---|
| 305 | void Framework::printHelp(void) const |
---|
| 306 | { |
---|
[4309] | 307 | PRINT(0)(" Help for the frameWork\n"); |
---|
| 308 | PRINT(0)("========================\n"); |
---|
[4374] | 309 | PRINT(0)("h - print this Help\n"); |
---|
[4359] | 310 | PRINT(0)("a - zoom in\n"); |
---|
| 311 | PRINT(0)("z - zoom out\n"); |
---|
[4360] | 312 | PRINT(0)("r - reset camera position\n"); |
---|
[4647] | 313 | PRINT(0)("x - background color darker\n"); |
---|
| 314 | PRINT(0)("c - background color brighter\n"); |
---|
[4307] | 315 | |
---|
[4374] | 316 | |
---|
[4360] | 317 | PRINT(0)("\n"); |
---|
| 318 | PRINT(0)("mouse wheel - zoom\n"); |
---|
| 319 | PRINT(0)("mouse left button - rotate the camera around its target\n"); |
---|
| 320 | PRINT(0)("mouse right button - rotate the camera's target around the camera\n"); |
---|
| 321 | PRINT(0)("mouse left-and-right button - move the camera and the target\n"); |
---|
[4554] | 322 | |
---|
[4333] | 323 | this->moduleHelp(); |
---|
[4307] | 324 | |
---|
| 325 | } |
---|
| 326 | |
---|
[4343] | 327 | #ifdef GUI_MODULE |
---|
[4330] | 328 | int quitGui(GtkWidget* widget, void* data) |
---|
| 329 | { |
---|
| 330 | #ifdef HAVE_GTK2 |
---|
| 331 | while(gtk_events_pending()) gtk_main_iteration(); |
---|
[4331] | 332 | Framework::getInstance()->quit(); |
---|
[4330] | 333 | #endif /* HAVE_GTK2 */ |
---|
| 334 | } |
---|
[4343] | 335 | #endif |
---|
[4330] | 336 | |
---|
[4297] | 337 | int main(int argc, char *argv[]) |
---|
| 338 | { |
---|
| 339 | verbose = 3; |
---|
[4554] | 340 | |
---|
[4317] | 341 | Framework* framework = Framework::getInstance(); |
---|
[4316] | 342 | |
---|
[4343] | 343 | framework->moduleInit(argc, argv); |
---|
| 344 | #ifdef GUI_MODULE |
---|
| 345 | framework->moduleInitGui(argc, argv); |
---|
| 346 | #endif |
---|
[4331] | 347 | framework->mainLoop(NULL); |
---|
[4297] | 348 | |
---|
| 349 | delete framework; |
---|
[2748] | 350 | // Kill the GL & SDL screens |
---|
| 351 | // And quit |
---|
| 352 | return 0; |
---|
| 353 | } |
---|