[4554] | 1 | /* |
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[3140] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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[2931] | 16 | #include "framework.h" |
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[3427] | 17 | |
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| 18 | |
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[4294] | 19 | #include "p_node.h" |
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| 20 | #include "state.h" |
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[4272] | 21 | #include "debug.h" |
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[4300] | 22 | #include "light.h" |
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[4295] | 23 | #include "resource_manager.h" |
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[4297] | 24 | #include "camera.h" |
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[5944] | 25 | #include "parser/ini_parser/ini_parser.h" |
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[5485] | 26 | #include "globals.h" |
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[3657] | 27 | |
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[3398] | 28 | int verbose; |
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[4293] | 29 | |
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[4650] | 30 | void Framework::init(void) |
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| 31 | { |
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| 32 | // create parser |
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[5030] | 33 | char* configFileName = ResourceManager::homeDirCheck(DEFAULT_CONFIG_FILE); |
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[4785] | 34 | |
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[5030] | 35 | IniParser iniParser (configFileName); |
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| 36 | delete configFileName; |
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| 37 | |
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| 38 | GraphicsEngine::getInstance()->initFromIniFile(&iniParser); |
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| 39 | |
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[4785] | 40 | LightManager::getInstance(); |
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| 41 | |
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[5030] | 42 | const char* dataPath; |
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| 43 | if ((dataPath = iniParser.getVar(CONFIG_NAME_DATADIR, CONFIG_SECTION_DATA))!= NULL) |
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[4650] | 44 | { |
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[5030] | 45 | if (!ResourceManager::getInstance()->setDataDir(dataPath)) |
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[4650] | 46 | { |
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[5030] | 47 | PRINTF(1)("Data Could not be located\n"); |
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| 48 | exit(-1); |
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[4650] | 49 | } |
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| 50 | } |
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| 51 | |
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[5484] | 52 | if (!ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE)) |
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[4650] | 53 | { |
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[5030] | 54 | PRINTF(1)("The DataDirectory %s could not be verified\n" \ |
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| 55 | " Please Change in File %s Section %s Entry %s to a suitable value\n", |
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[4650] | 56 | ResourceManager::getInstance()->getDataDir(), |
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| 57 | DEFAULT_CONFIG_FILE, |
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| 58 | CONFIG_SECTION_DATA, |
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| 59 | CONFIG_NAME_DATADIR); |
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| 60 | exit(-1); |
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| 61 | } |
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| 62 | } |
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| 63 | |
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| 64 | |
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[4330] | 65 | void* Framework::mainLoop(void* tmp) |
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[2748] | 66 | { |
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[4330] | 67 | Framework* framework = Framework::getInstance(); |
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[7159] | 68 | |
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| 69 | // initialize Timing |
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| 70 | framework->cycle = 0; |
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| 71 | for (unsigned int i = 0; i < TICK_SMOOTH_VALUE; i++) |
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| 72 | framework->frameTimes[i] = 100; |
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| 73 | framework->dtS = 0.0f; |
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| 74 | framework->lastFrame = SDL_GetTicks (); |
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| 75 | |
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| 76 | |
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[4331] | 77 | while(!framework->isFinished) |
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[4293] | 78 | { |
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[4343] | 79 | #ifdef GUI_MODULE |
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[4358] | 80 | while(gtk_events_pending()) |
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[4554] | 81 | gtk_main_iteration(); |
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[4343] | 82 | #endif |
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[4297] | 83 | // keyhandler returns false if sdl gets quit by some event |
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[4334] | 84 | framework->eventHandler(); |
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[2939] | 85 | |
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[4297] | 86 | // tick the scene |
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[4330] | 87 | float dt = framework->tick(); |
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[4297] | 88 | |
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[6074] | 89 | PNode::getNullParent()->updateNode(dt); |
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[4333] | 90 | |
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[4293] | 91 | // Draw the scene |
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[4330] | 92 | framework->draw(dt); |
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[4331] | 93 | |
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[4293] | 94 | } |
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| 95 | } |
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| 96 | |
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[4297] | 97 | bool Framework::draw(float dt) |
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[4293] | 98 | { |
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[2748] | 99 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
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[7158] | 100 | |
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[7157] | 101 | camera->apply(); |
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| 102 | camera->project(); |
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[4554] | 103 | |
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[7158] | 104 | |
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[4349] | 105 | this->moduleDraw(); |
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[4554] | 106 | |
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| 107 | |
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[2748] | 108 | SDL_GL_SwapBuffers(); // Swap the buffers |
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| 109 | } |
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[4300] | 110 | |
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| 111 | |
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[4297] | 112 | float Framework::tick() |
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[2748] | 113 | { |
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[7159] | 114 | // CALCULATE FRAMERATE |
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| 115 | Uint32 frameTimesIndex; |
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| 116 | Uint32 getTicks; |
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| 117 | Uint32 i; |
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[3398] | 118 | |
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[7159] | 119 | frameTimesIndex = this->cycle % TICK_SMOOTH_VALUE; |
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| 120 | getTicks = SDL_GetTicks(); |
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| 121 | this->frameTimes[frameTimesIndex] = getTicks - this->lastFrame; |
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| 122 | this->lastFrame = getTicks; |
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| 123 | ++this->cycle; |
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| 124 | this->dtS = 0; |
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| 125 | for (i = 0; i < TICK_SMOOTH_VALUE; i++) |
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| 126 | this->dtS += this->frameTimes[i]; |
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| 127 | this->dtS = this->dtS / TICK_SMOOTH_VALUE / 1000.0f * speed; |
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[2963] | 128 | |
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[7159] | 129 | this->camera->tick(dtS); |
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| 130 | |
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| 131 | this->moduleTick(dtS); |
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| 132 | |
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| 133 | return dtS; |
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[4293] | 134 | } |
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[2952] | 135 | |
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[2931] | 136 | |
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[4334] | 137 | bool Framework::eventHandler() |
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[4293] | 138 | { |
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[2748] | 139 | // This is the main loop for the entire program and it will run until done==TRUE |
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| 140 | { |
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| 141 | // And poll for events |
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| 142 | SDL_Event event; |
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[4305] | 143 | while(SDL_PollEvent(&event)) |
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[4303] | 144 | { |
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[4334] | 145 | moduleEventHandler(&event); |
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| 146 | |
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[2748] | 147 | switch (event.type) { |
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[2931] | 148 | case SDL_MOUSEMOTION: |
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[4554] | 149 | { |
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| 150 | Vector view = camera->getTarget()->getAbsCoor() - camera->getAbsCoor(); |
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| 151 | Vector up = Vector(0, 1, 0); |
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| 152 | up = camera->getAbsDir().apply(up); |
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| 153 | Vector h = up.cross(view); |
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| 154 | Vector v = h.cross(view); |
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| 155 | h.normalize(); |
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| 156 | v.normalize(); |
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| 157 | float distance = view.len(); |
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[4306] | 158 | |
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[4554] | 159 | Vector newCameraPos = camera->getAbsCoor(); |
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| 160 | Vector newTargetPos = camera->getTarget()->getAbsCoor(); |
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| 161 | int changed = 0; |
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[4358] | 162 | |
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[4554] | 163 | if (mouseDown[1]) |
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| 164 | { |
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| 165 | newCameraPos = camera->getRelCoor()+ (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; |
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| 166 | changed += 1; |
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| 167 | } |
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| 168 | if (mouseDown[3]) |
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| 169 | { |
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| 170 | newTargetPos = camera->getTarget()->getRelCoor() + (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; |
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| 171 | changed += 2; |
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| 172 | } |
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| 173 | |
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| 174 | Vector newView = newTargetPos - newCameraPos; |
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| 175 | |
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| 176 | if (changed == 1) |
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| 177 | camera->setRelCoor(newCameraPos + newView * (1- distance/newView.len())); |
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| 178 | else if (changed == 2) |
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| 179 | camera->getTarget()->setRelCoor(newTargetPos - newView * (1-distance/newView.len())); |
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| 180 | else if (changed == 3) |
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| 181 | { |
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| 182 | camera->setRelCoor(newCameraPos); |
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| 183 | camera->getTarget()->setRelCoor(newTargetPos); |
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| 184 | } |
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| 185 | |
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| 186 | } |
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| 187 | break; |
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[2931] | 188 | case SDL_MOUSEBUTTONDOWN: |
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[4554] | 189 | switch (event.button.button) |
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| 190 | { |
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| 191 | case 4: |
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| 192 | PRINTF(4)("MouseWheel up\n"); |
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| 193 | camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 194 | break; |
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| 195 | case 5: |
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| 196 | PRINTF(4)("MouseWheel down\n"); |
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| 197 | camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 198 | break; |
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| 199 | case 1: |
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| 200 | case 2: |
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| 201 | case 3: |
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| 202 | mouseDown[event.button.button] = true; |
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| 203 | break; |
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| 204 | } |
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| 205 | |
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| 206 | break; |
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[2952] | 207 | case SDL_MOUSEBUTTONUP: |
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[4554] | 208 | switch (event.button.button) |
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| 209 | { |
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| 210 | case 1: |
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| 211 | case 2: |
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| 212 | case 3: |
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| 213 | mouseDown[event.button.button] = false; |
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| 214 | break; |
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| 215 | } |
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| 216 | break; |
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[4302] | 217 | case SDL_VIDEORESIZE: |
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[4785] | 218 | GraphicsEngine::getInstance()->resolutionChanged(event.resize); |
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[4554] | 219 | break; |
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[3211] | 220 | case SDL_KEYDOWN: |
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[4554] | 221 | switch (event.key.keysym.sym) |
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| 222 | { |
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| 223 | case SDLK_q: |
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| 224 | case SDLK_ESCAPE: |
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[4343] | 225 | #ifdef GUI_MODULE |
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[4554] | 226 | quitGui(NULL, NULL); |
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[4343] | 227 | #else |
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[4554] | 228 | this->quit(); |
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[4343] | 229 | #endif |
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[4554] | 230 | break; |
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[4724] | 231 | case SDLK_a: |
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[4554] | 232 | camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 233 | break; |
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| 234 | case SDLK_z: |
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| 235 | camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 236 | break; |
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| 237 | case SDLK_r: |
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| 238 | camera->setAbsCoor(Vector(10, 10, 10)); |
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| 239 | camera->getTarget()->setAbsCoor(Vector()); |
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| 240 | break; |
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| 241 | case SDLK_h: |
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| 242 | this->printHelp(); |
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| 243 | break; |
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[4647] | 244 | case SDLK_c: |
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[4554] | 245 | for (int i = 0; i < 3; i++) |
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| 246 | { |
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| 247 | backgroundColor[i] += .1; |
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| 248 | if (backgroundColor[i] > 1.0) |
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| 249 | backgroundColor[i] = 1.0; |
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| 250 | GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); |
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| 251 | } |
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| 252 | break; |
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[4647] | 253 | case SDLK_x: |
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[4554] | 254 | for (int i = 0; i < 3; i++) |
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| 255 | { |
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| 256 | backgroundColor[i] -= .1; |
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| 257 | if (backgroundColor[i] < 0.0) |
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| 258 | backgroundColor[i] = 0.0; |
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| 259 | GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); |
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| 260 | } |
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| 261 | break; |
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| 262 | } |
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| 263 | break; |
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| 264 | |
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[2748] | 265 | // If a quit event was recieved |
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[2863] | 266 | case SDL_QUIT: |
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[4554] | 267 | // then we're done and we'll end this program |
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[4343] | 268 | #ifdef GUI_MODULE |
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[4554] | 269 | quitGui(NULL, NULL); |
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[4343] | 270 | #else |
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[4554] | 271 | this->quit(); |
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[4343] | 272 | #endif |
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[4554] | 273 | break; |
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[2863] | 274 | default: |
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[4554] | 275 | break; |
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[2748] | 276 | } |
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[2952] | 277 | |
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[2748] | 278 | } |
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| 279 | |
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| 280 | // Get the state of the keyboard keys |
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| 281 | keys = SDL_GetKeyState(NULL); |
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| 282 | |
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| 283 | // and check if ESCAPE has been pressed. If so then quit |
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[4293] | 284 | if(keys[SDLK_ESCAPE]) return false; |
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[2748] | 285 | } |
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[4293] | 286 | return true; |
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| 287 | } |
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[2748] | 288 | |
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[4331] | 289 | void Framework::quit(void) |
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| 290 | { |
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| 291 | this->isFinished = true; |
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| 292 | } |
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| 293 | |
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[4317] | 294 | Framework* Framework::singletonRef = NULL; |
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[4293] | 295 | |
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[4300] | 296 | Framework::Framework() |
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[4293] | 297 | { |
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[4650] | 298 | this->init(); |
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| 299 | |
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[4785] | 300 | camera = new Camera(); |
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[4903] | 301 | State::setCamera(camera, camera->getTarget()); |
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[4785] | 302 | camera->setAbsCoor(Vector(10, 10, 10)); |
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| 303 | |
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[4331] | 304 | this->isFinished = false; |
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| 305 | |
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[4304] | 306 | this->lastFrame = 0; |
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[4293] | 307 | |
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| 308 | |
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| 309 | // Build the font from a TGA image font.tga in the data directory |
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| 310 | // Hide the mouse cursor |
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| 311 | SDL_ShowCursor(2); |
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| 312 | |
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[4374] | 313 | for (int i = 0; i < MOUSE_BUTTON_COUNT; i++) |
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[4306] | 314 | mouseDown[i] = false; |
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[4374] | 315 | for (int i = 0; i < 4; i++) |
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| 316 | backgroundColor[i] = 0; |
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[4297] | 317 | } |
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| 318 | |
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| 319 | Framework::~Framework() |
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| 320 | { |
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| 321 | delete GraphicsEngine::getInstance(); |
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| 322 | |
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| 323 | } |
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| 324 | |
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[4307] | 325 | |
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| 326 | |
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| 327 | void Framework::printHelp(void) const |
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| 328 | { |
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[4309] | 329 | PRINT(0)(" Help for the frameWork\n"); |
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| 330 | PRINT(0)("========================\n"); |
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[4374] | 331 | PRINT(0)("h - print this Help\n"); |
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[4359] | 332 | PRINT(0)("a - zoom in\n"); |
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| 333 | PRINT(0)("z - zoom out\n"); |
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[4360] | 334 | PRINT(0)("r - reset camera position\n"); |
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[4647] | 335 | PRINT(0)("x - background color darker\n"); |
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| 336 | PRINT(0)("c - background color brighter\n"); |
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[4307] | 337 | |
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[4374] | 338 | |
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[4360] | 339 | PRINT(0)("\n"); |
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| 340 | PRINT(0)("mouse wheel - zoom\n"); |
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| 341 | PRINT(0)("mouse left button - rotate the camera around its target\n"); |
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| 342 | PRINT(0)("mouse right button - rotate the camera's target around the camera\n"); |
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| 343 | PRINT(0)("mouse left-and-right button - move the camera and the target\n"); |
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[4554] | 344 | |
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[4333] | 345 | this->moduleHelp(); |
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[4307] | 346 | |
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| 347 | } |
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| 348 | |
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[4343] | 349 | #ifdef GUI_MODULE |
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[4330] | 350 | int quitGui(GtkWidget* widget, void* data) |
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| 351 | { |
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| 352 | #ifdef HAVE_GTK2 |
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| 353 | while(gtk_events_pending()) gtk_main_iteration(); |
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[4331] | 354 | Framework::getInstance()->quit(); |
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[4330] | 355 | #endif /* HAVE_GTK2 */ |
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| 356 | } |
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[4343] | 357 | #endif |
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[4330] | 358 | |
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[4297] | 359 | int main(int argc, char *argv[]) |
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| 360 | { |
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| 361 | verbose = 3; |
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[4554] | 362 | |
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[4317] | 363 | Framework* framework = Framework::getInstance(); |
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[4316] | 364 | |
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[4343] | 365 | framework->moduleInit(argc, argv); |
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| 366 | #ifdef GUI_MODULE |
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| 367 | framework->moduleInitGui(argc, argv); |
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| 368 | #endif |
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[4331] | 369 | framework->mainLoop(NULL); |
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[4297] | 370 | |
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| 371 | delete framework; |
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[2748] | 372 | // Kill the GL & SDL screens |
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| 373 | // And quit |
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| 374 | return 0; |
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| 375 | } |
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