1 | #ifndef _FRAMEWORK_H |
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2 | #define _FRAMEWORK_H |
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3 | |
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4 | #include "vector.h" |
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5 | #include "glincl.h" |
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6 | #include "debug.h" |
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7 | #include "graphics_engine.h" |
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8 | |
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9 | #ifdef GUI_MODULE |
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10 | #include "gui_gtk.h" |
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11 | #endif |
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12 | |
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13 | #define MOUSE_BUTTON_COUNT 3 |
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14 | |
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15 | #define TICK_SMOOTH_VALUE 10 |
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16 | |
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17 | class Camera; |
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18 | |
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19 | class Framework { |
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20 | public: |
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21 | virtual ~Framework(); |
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22 | |
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23 | /** \returns a Pointer to the only object of this Class */ |
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24 | inline static Framework* getInstance(void) { if (!singletonRef) singletonRef = new Framework(); return singletonRef; }; |
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25 | |
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26 | public: |
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27 | void moduleInit(int argc, char** argv); |
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28 | #ifdef GUI_MODULE |
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29 | void moduleInitGui(int argc, char** argv); |
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30 | #endif |
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31 | void moduleEventHandler(SDL_Event* event); |
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32 | void moduleTick(float dt); |
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33 | void moduleDraw(void) const; |
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34 | |
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35 | void moduleHelp(void) const; |
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36 | |
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37 | |
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38 | void init(void); |
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39 | static void* mainLoop(void* tmp); |
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40 | bool draw(float dt); |
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41 | float tick(); |
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42 | bool eventHandler(); |
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43 | void quit(); |
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44 | |
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45 | static void* mainloopGui(void* tmp); |
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46 | |
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47 | void printHelp(void) const; |
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48 | |
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49 | |
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50 | private: |
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51 | Framework(); |
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52 | |
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53 | private: |
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54 | static Framework* singletonRef; |
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55 | |
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56 | Camera* camera; |
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57 | |
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58 | bool isFinished; |
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59 | |
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60 | int movement [4]; |
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61 | float backgroundColor[4]; |
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62 | |
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63 | /* world timing */ |
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64 | Uint32 lastFrame; //!< last time of frame (in MiliSeconds) |
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65 | Uint32 cycle; //!< The cycle we are in (starts with 0 and rises with every frame) |
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66 | float dtS; //!< The time needed for caluculations in seconds |
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67 | float speed; //!< how fast the game flows |
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68 | double gameTime; //!< this is where the game time is saved |
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69 | Uint32 frameTimes[TICK_SMOOTH_VALUE];//!< The time used for the last TICK_SMOOTH_VALUE's frames. |
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70 | |
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71 | Uint8* keys; // This variable will be used in the keyboard routine |
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72 | bool mouseDown[MOUSE_BUTTON_COUNT]; |
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73 | |
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74 | }; |
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75 | |
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76 | #ifdef GUI_MODULE |
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77 | int quitGui(GtkWidget* widget, void* data); |
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78 | #endif |
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79 | |
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80 | #endif /* _FRAMEWORK_H */ |
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