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source: orxonox.OLD/trunk/src/subprojects/importer/importer.cc @ 10156

Last change on this file since 10156 was 10033, checked in by patrick, 18 years ago

moved some of the importer sources, probably will need to rebuild the project

File size: 2.1 KB
RevLine 
[4554]1/*
[4333]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14
15   this file extends the framework file, so it renders what i want.
16*/
17
18#include "framework.h"
19
[4343]20#include "light.h"
[4333]21
[10033]22#include "obj/objModel.h"
[8490]23#include "md2/md2Model.h"
[4343]24#include "primitive_model.h"
25#include <stdlib.h>
[4333]26
[6310]27#include "vertex_array_model.h"
28
[7193]29#include "util/loading/resource_manager.h"
[4343]30
31Model* obj;
32
33void Framework::moduleInit(int argc, char** argv)
[4333]34{
[4649]35  ResourceManager::getInstance()->addImageDir("./");
36
[4653]37  for (int i = 0; i < argc; i++)
38  {
39    printf("%s\n", argv[i]);
40  }
41  ResourceManager::getInstance()->addImageDir("");
42
43
[4343]44  if (argc>=3)
[6222]45  {
46    if( strstr(argv[1], ".obj") != NULL)
47      obj = new OBJModel (argv[1], atof(argv[2]));
48    else if( strstr(argv[1], ".md2") != NULL)
49    {
50      obj = new MD2Model(argv[1], argv[2]);
51      ((MD2Model*)obj)->tick(0.1f);
52    }
53  }
[4343]54  else if (argc>=2)
[6222]55  {
56    if( strstr(argv[1], ".obj") != NULL)
57      obj = new OBJModel(argv[1]);
58    else if( strstr(argv[1], ".md2") != NULL) {
59      obj = new MD2Model(argv[1], "fake_texture.bad");
60      obj = new MD2Model(argv[1], argv[2]);
61      ((MD2Model*)obj)->tick(0.1f);
62    }
63  }
[7165]64 // else
[4492]65    obj = new PrimitiveModel(PRIM_CYLINDER);
[4333]66
[6310]67
[4653]68  ResourceManager::getInstance()->debug();
69
[4343]70  LightManager* lightMan = LightManager::getInstance();
71  lightMan->setAmbientColor(.1,.1,.1);
[4741]72  (new Light())->setAbsCoor(5.0, 10.0, 40.0);
73  (new Light())->setAbsCoor(-10, -20, -100);
[4333]74}
75
[4334]76void Framework::moduleEventHandler(SDL_Event* event)
77{
78  switch (event->type)
79    {
80    case SDL_KEYDOWN:
81      switch (event->key.keysym.sym)
[4554]82        {
83        case SDLK_i:
84          break;
85        }
[4334]86    }
[4333]87}
88
89void Framework::moduleTick(float dt)
90{
[4554]91
[4333]92}
93
[4349]94void Framework::moduleDraw(void) const
[4334]95{
[7157]96  LightManager::getInstance()->draw();
[4343]97  obj->draw();
98
[4334]99}
[4333]100
[4334]101
[4333]102void Framework::moduleHelp(void) const
103{
[4554]104
[4333]105}
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