1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | |
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15 | this file extends the framework file, so it renders what i want. |
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16 | */ |
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17 | |
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18 | #include "framework.h" |
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19 | |
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20 | #include "light.h" |
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21 | |
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22 | #include "objModel.h" |
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23 | #include "md2Model.h" |
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24 | #include "primitive_model.h" |
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25 | #include <stdlib.h> |
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26 | |
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27 | #include "resource_manager.h" |
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28 | |
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29 | Model* obj; |
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30 | |
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31 | void Framework::moduleInit(int argc, char** argv) |
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32 | { |
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33 | ResourceManager::getInstance()->addImageDir("./"); |
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34 | |
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35 | for (int i = 0; i < argc; i++) |
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36 | { |
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37 | printf("%s\n", argv[i]); |
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38 | } |
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39 | ResourceManager::getInstance()->addImageDir(""); |
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40 | |
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41 | |
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42 | if (argc>=3) |
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43 | { |
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44 | if( strstr(argv[1], ".obj") != NULL) |
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45 | obj = new OBJModel (argv[1], atof(argv[2])); |
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46 | else if( strstr(argv[1], ".md2") != NULL) |
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47 | { |
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48 | obj = new MD2Model(argv[1], argv[2]); |
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49 | ((MD2Model*)obj)->tick(0.1f); |
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50 | } |
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51 | } |
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52 | else if (argc>=2) |
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53 | { |
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54 | if( strstr(argv[1], ".obj") != NULL) |
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55 | obj = new OBJModel(argv[1]); |
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56 | else if( strstr(argv[1], ".md2") != NULL) { |
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57 | obj = new MD2Model(argv[1], "fake_texture.bad"); |
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58 | obj = new MD2Model(argv[1], argv[2]); |
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59 | ((MD2Model*)obj)->tick(0.1f); |
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60 | } |
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61 | } |
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62 | else |
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63 | obj = new PrimitiveModel(PRIM_CYLINDER); |
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64 | |
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65 | ResourceManager::getInstance()->debug(); |
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66 | |
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67 | LightManager* lightMan = LightManager::getInstance(); |
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68 | lightMan->setAmbientColor(.1,.1,.1); |
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69 | (new Light())->setAbsCoor(5.0, 10.0, 40.0); |
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70 | (new Light())->setAbsCoor(-10, -20, -100); |
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71 | } |
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72 | |
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73 | void Framework::moduleEventHandler(SDL_Event* event) |
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74 | { |
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75 | switch (event->type) |
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76 | { |
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77 | case SDL_KEYDOWN: |
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78 | switch (event->key.keysym.sym) |
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79 | { |
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80 | case SDLK_i: |
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81 | break; |
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82 | } |
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83 | } |
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84 | } |
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85 | |
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86 | void Framework::moduleTick(float dt) |
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87 | { |
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88 | |
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89 | } |
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90 | |
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91 | void Framework::moduleDraw(void) const |
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92 | { |
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93 | obj->draw(); |
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94 | |
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95 | LightManager::getInstance()->draw(); |
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96 | } |
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97 | |
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98 | |
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99 | void Framework::moduleHelp(void) const |
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100 | { |
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101 | |
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102 | } |
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