1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: David Hasenfratz |
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13 | co-programmer: ... |
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14 | |
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15 | this file extends the framework file, so it renders what i want. |
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16 | */ |
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17 | |
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18 | #include "framework.h" |
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19 | |
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20 | #include "light.h" |
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21 | |
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22 | #include "material.h" |
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23 | #include "primitive_model.h" |
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24 | #include <stdlib.h> |
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25 | |
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26 | #include "media_container.h" |
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27 | |
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28 | Model* obj; |
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29 | Material* testMat; |
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30 | MediaContainer* media_container; |
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31 | |
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32 | int counter = 0; |
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33 | float timer = 0; |
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34 | float fps; |
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35 | |
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36 | |
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37 | void Framework::moduleInit(int argc, char** argv) |
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38 | { |
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39 | if( argc <= 1) |
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40 | { |
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41 | printf("Wrong arguments try following notations:\n"); |
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42 | printf("./multitex [media_file]\n"); |
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43 | exit(0); |
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44 | } |
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45 | |
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46 | media_container = new MediaContainer(argv[1]); |
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47 | |
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48 | testMat = new Material; |
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49 | testMat->setDiffuseMap("textures/radialTransparency.png"); |
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50 | obj = new PrimitiveModel(PRIM_PLANE, 10.0); |
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51 | |
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52 | LightManager* lightMan = LightManager::getInstance(); |
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53 | lightMan->setAmbientColor(.1,.1,.1); |
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54 | (new Light())->setAbsCoor(5.0, 10.0, 40.0); |
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55 | (new Light())->setAbsCoor(-10, -20, -100); |
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56 | |
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57 | fps = media_container->getFPS(); |
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58 | } |
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59 | |
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60 | void Framework::moduleEventHandler(SDL_Event* event) |
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61 | { |
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62 | switch (event->type) |
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63 | { |
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64 | case SDL_KEYDOWN: |
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65 | switch (event->key.keysym.sym) |
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66 | { |
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67 | case SDLK_1: |
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68 | obj = new PrimitiveModel(PRIM_CUBE, 10.0); |
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69 | break; |
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70 | case SDLK_2: |
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71 | obj = new PrimitiveModel(PRIM_SPHERE, 10.0); |
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72 | break; |
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73 | case SDLK_3: |
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74 | obj = new PrimitiveModel(PRIM_PLANE, 10.0); |
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75 | break; |
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76 | // increase fps |
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77 | case SDLK_9: |
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78 | fps++; |
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79 | PRINTF(0)("fps: %0.2f\n", fps); |
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80 | break; |
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81 | // decrease fps |
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82 | case SDLK_8: |
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83 | if(fps > 0) |
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84 | fps--; |
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85 | PRINTF(0)("fps: %0.2f\n", fps); |
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86 | break; |
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87 | } |
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88 | } |
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89 | } |
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90 | |
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91 | void Framework::moduleTick(float dt) |
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92 | { |
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93 | timer += dt; |
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94 | |
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95 | if(counter != fps * timer) |
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96 | { |
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97 | counter = fps * timer; |
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98 | |
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99 | if (counter >= media_container->getFrameCount()) |
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100 | { |
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101 | timer = 0; |
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102 | counter = 0; |
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103 | } |
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104 | } |
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105 | } |
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106 | |
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107 | void Framework::moduleDraw(void) const |
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108 | { |
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109 | testMat->select(); |
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110 | glBindTexture(GL_TEXTURE_2D, media_container->getFrameTexture(counter)); |
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111 | obj->draw(); |
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112 | |
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113 | LightManager::getInstance()->draw(); |
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114 | } |
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115 | |
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116 | void Framework::moduleHelp(void) const |
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117 | { |
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118 | |
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119 | } |
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