[4940] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | */ |
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| 14 | |
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[5750] | 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD |
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[4940] | 16 | |
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| 17 | #include "fast_factory.h" |
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[5041] | 18 | |
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[4940] | 19 | #include "compiler.h" |
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| 20 | #include "debug.h" |
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[5041] | 21 | #include <string.h> |
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[4940] | 22 | |
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| 23 | using namespace std; |
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| 24 | |
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| 25 | /** |
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| 26 | * Initializes a FastFactory |
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| 27 | * @param classID the ClassID this Class belongs to (the top-most) |
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| 28 | * @param fastFactoryName the Name of the ObjectClass-handled here |
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| 29 | * @return a new FastFactory |
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| 30 | */ |
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[7221] | 31 | FastFactory::FastFactory (ClassID classID, const std::string& fastFactoryName) |
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[4940] | 32 | { |
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| 33 | this->setClassID(CL_FAST_FACTORY, "FastFactory"); |
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| 34 | this->setName(fastFactoryName); |
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| 35 | |
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| 36 | this->storedClassID = classID; |
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| 37 | this->next = NULL; |
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| 38 | |
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| 39 | this->deadList = NULL; |
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| 40 | this->unusedContainers = NULL; |
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| 41 | |
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| 42 | this->storedDeadObjects = 0; |
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| 43 | |
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| 44 | FastFactory::registerFastFactory(this); |
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| 45 | } |
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| 46 | |
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| 47 | /** a reference to the First FastFactory */ |
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| 48 | FastFactory* FastFactory::first = NULL; |
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| 49 | |
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| 50 | /** |
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| 51 | * destructor |
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| 52 | * deletes all the Instances of the FastFactory. |
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| 53 | */ |
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| 54 | FastFactory::~FastFactory () |
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| 55 | { |
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| 56 | if (this == first) |
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| 57 | this->first = NULL; |
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[4980] | 58 | this->flush(); |
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[4940] | 59 | |
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| 60 | if (this->next) |
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| 61 | delete this->next; |
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| 62 | } |
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| 63 | |
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| 64 | /** |
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[4980] | 65 | * deletes all FastFactories |
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| 66 | */ |
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| 67 | void FastFactory::deleteAll() |
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| 68 | { |
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| 69 | if (FastFactory::first) |
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| 70 | delete FastFactory::first; |
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| 71 | } |
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| 72 | |
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| 73 | /** |
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[4940] | 74 | * registers a Factory to the List of known factories. |
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| 75 | * @param fastFactory The factory to add |
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| 76 | * |
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| 77 | * needed, to step through all the FastFactories. |
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| 78 | */ |
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| 79 | void FastFactory::registerFastFactory(FastFactory* fastFactory) |
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| 80 | { |
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| 81 | PRINTF(4)("Registered FastFactory for '%s'\n", fastFactory->getName()); |
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| 82 | |
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| 83 | if( FastFactory::first == NULL) |
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| 84 | FastFactory::first = fastFactory; |
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| 85 | else |
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| 86 | { |
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| 87 | FastFactory* tmpFac = FastFactory::first; |
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| 88 | while( tmpFac->next != NULL) |
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| 89 | tmpFac = tmpFac->next; |
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| 90 | tmpFac->setNext(fastFactory); |
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| 91 | } |
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| 92 | } |
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| 93 | |
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| 94 | /** |
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| 95 | * searches for a FastFactory |
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| 96 | * @param classID the ClassID of the FastFactory to search for |
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| 97 | * @returns true if found, false otherwise. |
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| 98 | */ |
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[4950] | 99 | FastFactory* FastFactory::searchFastFactory(ClassID classID) |
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[4940] | 100 | { |
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| 101 | if (FastFactory::first == NULL) |
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| 102 | return NULL; |
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| 103 | else |
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| 104 | { |
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| 105 | FastFactory* tmpFac = FastFactory::first; |
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| 106 | while (tmpFac != NULL) |
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| 107 | { |
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| 108 | if (tmpFac->storedClassID == classID) |
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| 109 | return tmpFac; |
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| 110 | tmpFac = tmpFac->next; |
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| 111 | } |
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| 112 | } |
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| 113 | return NULL; |
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| 114 | } |
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| 115 | |
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| 116 | /** |
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[4950] | 117 | * searches for a FastFactory |
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| 118 | * @param classID the ClassID of the FastFactory to search for |
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| 119 | * @returns true if found, false otherwise. |
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| 120 | */ |
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[7221] | 121 | FastFactory* FastFactory::searchFastFactory(const std::string& fastFactoryName) |
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[4950] | 122 | { |
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| 123 | if (FastFactory::first == NULL) |
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| 124 | return NULL; |
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| 125 | else |
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| 126 | { |
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| 127 | FastFactory* tmpFac = FastFactory::first; |
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| 128 | while (tmpFac != NULL) |
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| 129 | { |
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[7221] | 130 | if (fastFactoryName == tmpFac->getName()) |
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[4950] | 131 | return tmpFac; |
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| 132 | tmpFac = tmpFac->next; |
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| 133 | } |
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| 134 | } |
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| 135 | return NULL; |
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| 136 | } |
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| 137 | |
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| 138 | /** |
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[4940] | 139 | * Removes all the stored Containers, and sets the Lists back to emptienes. |
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| 140 | * @param hardFLUSH if true the containing Objects will also be deleted !! THIS IS DANGEROUS !! |
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| 141 | */ |
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| 142 | void FastFactory::flushAll(bool hardFLUSH) |
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| 143 | { |
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| 144 | FastFactory* tmpFac = FastFactory::first; |
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| 145 | while (tmpFac != NULL) |
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| 146 | { |
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[5041] | 147 | PRINTF(4)("DELETEING ALL OF %s\n",tmpFac->getName()); |
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[4940] | 148 | tmpFac->flush(hardFLUSH); |
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| 149 | tmpFac = tmpFac->next; |
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| 150 | } |
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| 151 | } |
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| 152 | |
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| 153 | /** |
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| 154 | * ereases all the remaining containers, without deleting the stored Objects inside of them. |
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| 155 | * @param hardFLUSH if the the containing Objects will also be deleted !! THIS IS DANGEROUS !! |
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| 156 | */ |
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| 157 | void FastFactory::flush(bool hardFLUSH) |
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| 158 | { |
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| 159 | FastObjectMember* tmpMember = this->deadList, *delMember = NULL; |
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| 160 | while (tmpMember != NULL) |
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| 161 | { |
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| 162 | delMember = tmpMember; |
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| 163 | tmpMember = tmpMember->next; |
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[4979] | 164 | if (hardFLUSH) |
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| 165 | { |
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[4940] | 166 | delete delMember->objectPointer; |
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[4979] | 167 | } |
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[4940] | 168 | delete delMember; |
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| 169 | } |
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| 170 | this->deadList = NULL; |
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| 171 | |
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| 172 | tmpMember = this->unusedContainers; |
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| 173 | while (tmpMember != NULL) |
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| 174 | { |
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| 175 | delMember = tmpMember; |
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| 176 | tmpMember = tmpMember->next; |
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| 177 | delete delMember; |
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| 178 | } |
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| 179 | this->unusedContainers = NULL; |
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| 180 | } |
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| 181 | |
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| 182 | /** |
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| 183 | * generates count new Object of the Corresponding class. (precaching) |
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| 184 | * @param count How many instances of the class should be generated. |
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| 185 | */ |
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| 186 | void FastFactory::prepare(unsigned int count) |
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| 187 | { |
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| 188 | /* if (this->storedDeadObjects + this->storedLivingObjects >= count) |
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| 189 | { |
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| 190 | PRINTF(3)("not creating new Objects for class %s, because the requested count already exists\n", this->getClassName()); |
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| 191 | }*/ |
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| 192 | for (int i = this->storedDeadObjects; i < count; i++) |
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| 193 | { |
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| 194 | this->fabricate(); |
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| 195 | } |
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| 196 | } |
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| 197 | |
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| 198 | /** |
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| 199 | * gives back live to one Object. |
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| 200 | * @return the Object to resurrect. |
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| 201 | */ |
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| 202 | BaseObject* FastFactory::resurrect() |
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| 203 | { |
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| 204 | PRINTF(4)("Resurecting Object of type %s\n", this->getName()); |
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| 205 | if (unlikely(this->deadList == NULL)) |
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| 206 | { |
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[5041] | 207 | PRINTF(3)("The deadList of Class %s is empty, this may be either because it has not been filled yet, or the cache is to small.\n" \ |
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| 208 | " Developer: try increasing the count with FastFactory::prepare(contHigher than actual)\n" \ |
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| 209 | " Fabricating a new %s\n", this->getName(), this->getName()); |
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[4940] | 210 | this->fabricate(); |
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| 211 | return this->resurrect(); |
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| 212 | } |
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| 213 | else |
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| 214 | { |
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[4941] | 215 | FastObjectMember* tmpC = this->deadList; |
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[4940] | 216 | this->deadList = this->deadList->next; |
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| 217 | |
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| 218 | tmpC->next = this->unusedContainers; |
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| 219 | this->unusedContainers = tmpC; |
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| 220 | |
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| 221 | return tmpC->objectPointer; |
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| 222 | } |
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| 223 | } |
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| 224 | |
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| 225 | /** |
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| 226 | * gives back live to one Object. |
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| 227 | * @param classID the class From which to resurrect an Object. |
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| 228 | * @return the Object to resurrect, NULL if classID is not found. |
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| 229 | */ |
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| 230 | BaseObject* FastFactory::resurrect(ClassID classID) |
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| 231 | { |
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| 232 | FastFactory* tmpFac = FastFactory::getFirst(); |
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| 233 | |
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| 234 | while (tmpFac != NULL) |
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| 235 | { |
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| 236 | if (classID == tmpFac->storedClassID) |
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| 237 | return tmpFac->resurrect(); |
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| 238 | tmpFac = tmpFac->next; |
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| 239 | } |
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| 240 | return NULL; |
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| 241 | } |
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| 242 | |
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| 243 | /** |
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| 244 | * kills Object object, meaning, that it will be stored in the deadList of the FastFactory, and waiting for resurrection |
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| 245 | * @param object the Object to kill. |
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| 246 | * |
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| 247 | * synony that would be really grate would be abolish, but this is more like exterminate than pause-mode. |
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| 248 | */ |
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| 249 | void FastFactory::kill(BaseObject* object) |
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| 250 | { |
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| 251 | FastObjectMember* tmpC; |
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| 252 | if (unlikely(this->unusedContainers == NULL)) |
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| 253 | { |
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| 254 | tmpC = new FastObjectMember; |
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| 255 | } |
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| 256 | else |
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| 257 | { |
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| 258 | tmpC = this->unusedContainers; |
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| 259 | this->unusedContainers = this->unusedContainers->next; |
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| 260 | } |
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| 261 | |
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| 262 | tmpC->next = this->deadList; |
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| 263 | tmpC->objectPointer = object; |
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| 264 | this->deadList = tmpC; |
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| 265 | } |
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| 266 | |
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| 267 | |
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| 268 | void FastFactory::kill(BaseObject* object, bool searchForFastFactory) |
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| 269 | { |
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| 270 | if (likely(searchForFastFactory == true)) |
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| 271 | { |
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| 272 | FastFactory* tmpFac = FastFactory::first; |
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| 273 | while (tmpFac != NULL) |
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| 274 | { |
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| 275 | if (object->isA(tmpFac->storedClassID)) |
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| 276 | { |
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| 277 | tmpFac->kill(object); |
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| 278 | return; |
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| 279 | } |
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| 280 | tmpFac = tmpFac->next; |
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| 281 | } |
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| 282 | } |
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| 283 | } |
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