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source: orxonox.OLD/trunk/src/util/hud.h @ 10230

Last change on this file since 10230 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 1.6 KB
RevLine 
[4838]1/*!
[6437]2 * @file hud.h
3 * @brief Definition of the ingame HUD.
[3245]4*/
[1853]5
[6437]6#ifndef _HUD_H
7#define _HUD_H
[1853]8
[8448]9#include "element_2d.h"
[8990]10#include "event_listener.h"
[8994]11
12
[4838]13// FORWARD DECLARATION
[6442]14class WeaponManager;
[8518]15namespace OrxGui {
16  class GLGuiWidget;
17  class GLGuiNotifier;
18  class GLGuiInputLine;
[8994]19  class GLGuiRadar;
[8518]20}
21
[8972]22//! A class that renders a HUD (Heads Up Display for User Information).
[8990]23class Hud : public Element2D, public EventListener
[6438]24{
[9869]25  ObjectListDeclaration(Hud);
[1853]26
[6438]27public:
[6437]28  Hud();
29  virtual ~Hud();
[1853]30
[6441]31
[6512]32  virtual void loadParams(const TiXmlElement* root);
[6438]33
[8518]34  void notifyUser(const std::string& message);
35
36
[6437]37  void setBackGround();
[8145]38  void setEnergyWidget(OrxGui::GLGuiWidget* widget);
39  void setShiledWidget(OrxGui::GLGuiWidget* widget);
40  void setArmorWidget(OrxGui::GLGuiWidget* widget);
[6442]41  void setWeaponManager(WeaponManager* weaponMan);
[3245]42
[8145]43  void addWeaponWidget(OrxGui::GLGuiWidget* widget);
44  void removeWeaponWidget(OrxGui::GLGuiWidget* widget);
[6437]45
[8995]46  OrxGui::GLGuiRadar* radar() const { return _radar; };
47
[6443]48  void updateWeaponManager();
49
[6441]50  void draw() const;
[8990]51  virtual void process(const Event &event);
[6437]52
[8990]53
[6441]54  private:
55    void updateResolution();
[7062]56
[6438]57private:
[6441]58  unsigned int             resX;
59  unsigned int             resY;
[3245]60
[8145]61  OrxGui::GLGuiWidget*     energyWidget;
62  OrxGui::GLGuiWidget*     shieldWidget;
63  OrxGui::GLGuiWidget*     armorWidget;
[6437]64
[8518]65  OrxGui::GLGuiNotifier*   notifier;
66  OrxGui::GLGuiInputLine*  inputLine;
[8995]67  OrxGui::GLGuiRadar*      _radar;
[8518]68
[6442]69  WeaponManager*           weaponManager;
70
[8145]71  std::list<OrxGui::GLGuiWidget*> weaponsWidgets; //!< WeaponWidgets will be displayed one after another
[1853]72};
73
[6437]74#endif /* _HUD_H */
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