source:
orxonox.OLD/trunk/src/util/hud.h
@
8806
Last change on this file since 8806 was 8518, checked in by bensch, 18 years ago | |
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File size: 1.4 KB |
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[4838] | 1 | /*! |
[6437] | 2 | * @file hud.h |
3 | * @brief Definition of the ingame HUD. | |
[3245] | 4 | */ |
[1853] | 5 | |
[6437] | 6 | #ifndef _HUD_H |
7 | #define _HUD_H | |
[1853] | 8 | |
[8448] | 9 | #include "element_2d.h" |
[4838] | 10 | // FORWARD DECLARATION |
[6438] | 11 | class TiXmlElement; |
[8518] | 12 | |
[6442] | 13 | class WeaponManager; |
[8518] | 14 | namespace OrxGui { |
15 | class GLGuiWidget; | |
16 | class GLGuiNotifier; | |
17 | class GLGuiInputLine; | |
[3543] | 18 | |
[8518] | 19 | } |
20 | ||
[6437] | 21 | //! A class that renders a HUD. |
[8145] | 22 | class Hud : public Element2D |
[6438] | 23 | { |
[1853] | 24 | |
[6438] | 25 | public: |
[6437] | 26 | Hud(); |
27 | virtual ~Hud(); | |
[1853] | 28 | |
[6441] | 29 | |
[6512] | 30 | virtual void loadParams(const TiXmlElement* root); |
[6438] | 31 | |
[8518] | 32 | void notifyUser(const std::string& message); |
33 | ||
34 | ||
[6437] | 35 | void setBackGround(); |
[8145] | 36 | void setEnergyWidget(OrxGui::GLGuiWidget* widget); |
37 | void setShiledWidget(OrxGui::GLGuiWidget* widget); | |
38 | void setArmorWidget(OrxGui::GLGuiWidget* widget); | |
[6442] | 39 | void setWeaponManager(WeaponManager* weaponMan); |
[3245] | 40 | |
[8145] | 41 | void addWeaponWidget(OrxGui::GLGuiWidget* widget); |
42 | void removeWeaponWidget(OrxGui::GLGuiWidget* widget); | |
[6437] | 43 | |
[6443] | 44 | void updateWeaponManager(); |
45 | ||
[6441] | 46 | void tick(float dt); |
47 | void draw() const; | |
[6437] | 48 | |
[6441] | 49 | private: |
50 | void updateResolution(); | |
[7062] | 51 | |
[6438] | 52 | private: |
[6441] | 53 | unsigned int resX; |
54 | unsigned int resY; | |
[3245] | 55 | |
[8145] | 56 | OrxGui::GLGuiWidget* energyWidget; |
57 | OrxGui::GLGuiWidget* shieldWidget; | |
58 | OrxGui::GLGuiWidget* armorWidget; | |
[6437] | 59 | |
[8518] | 60 | OrxGui::GLGuiNotifier* notifier; |
61 | OrxGui::GLGuiInputLine* inputLine; | |
62 | ||
[6442] | 63 | WeaponManager* weaponManager; |
64 | ||
[8145] | 65 | std::list<OrxGui::GLGuiWidget*> weaponsWidgets; //!< WeaponWidgets will be displayed one after another |
[1853] | 66 | }; |
67 | ||
[6437] | 68 | #endif /* _HUD_H */ |
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