[4597] | 1 | /* |
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[3940] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christian Meyer |
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[4250] | 13 | co-programmer: Benjamin Grauer |
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[3940] | 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | #include "factory.h" |
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[5155] | 18 | |
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| 19 | #include "shell_command.h" |
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[3940] | 20 | #include "game_loader.h" |
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| 21 | using namespace std; |
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| 22 | |
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[5162] | 23 | SHELL_COMMAND(create, Factory, fabricate); |
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| 24 | |
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| 25 | |
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[3940] | 26 | /* -------------------------------------------------- |
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[4597] | 27 | * Factory |
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[4003] | 28 | * -------------------------------------------------- |
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| 29 | */ |
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[3940] | 30 | |
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| 31 | /** |
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[4836] | 32 | * constructor |
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[4597] | 33 | |
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[4020] | 34 | set everything to zero and define factoryName |
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[3940] | 35 | */ |
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[5750] | 36 | Factory::Factory (const char* factoryName, ClassID classID) |
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[3940] | 37 | { |
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[4597] | 38 | this->setClassID(CL_FACTORY, "Factory"); |
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| 39 | this->setName(factoryName); |
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| 40 | |
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[4739] | 41 | this->next = NULL; |
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[5750] | 42 | this->classID = classID; |
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[4597] | 43 | |
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[4739] | 44 | Factory::registerFactory(this); |
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[3940] | 45 | } |
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| 46 | |
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[4739] | 47 | /** a reference to the First Factory */ |
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[4730] | 48 | Factory* Factory::first = NULL; |
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| 49 | |
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[3940] | 50 | /** |
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[4836] | 51 | * destructor |
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[4597] | 52 | |
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[3940] | 53 | clear the Q |
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| 54 | */ |
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| 55 | Factory::~Factory () |
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| 56 | { |
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[4020] | 57 | // printf("%s\n", this->factoryName); |
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[4004] | 58 | // Factory* tmpDel = this->next; |
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| 59 | // this->next = NULL; |
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| 60 | if (this->next) |
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| 61 | delete this->next; |
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[3940] | 62 | } |
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| 63 | |
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[4487] | 64 | /** |
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[4836] | 65 | * add a Factory to the Factory Queue |
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| 66 | * @param factory a Factory to be registered |
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[3940] | 67 | */ |
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[4739] | 68 | void Factory::registerFactory( Factory* factory) |
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[3940] | 69 | { |
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[4739] | 70 | assert( factory != NULL); |
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[3940] | 71 | |
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[5298] | 72 | PRINTF(5)("Registered factory for '%s'\n", factory->getName()); |
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[4739] | 73 | |
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| 74 | if( Factory::first == NULL) |
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[5155] | 75 | { |
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[4739] | 76 | Factory::first = factory; |
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[5155] | 77 | } |
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[4739] | 78 | else |
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| 79 | { |
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| 80 | Factory* tmpFac = Factory::first; |
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| 81 | while( tmpFac->next != NULL) |
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| 82 | { |
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| 83 | tmpFac = tmpFac->next; |
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| 84 | } |
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| 85 | tmpFac->setNext(factory); |
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| 86 | } |
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[3940] | 87 | } |
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[5155] | 88 | |
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| 89 | void Factory::fabricate(const char* className, const char* entityName) |
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| 90 | { |
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| 91 | if (className == NULL) |
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| 92 | return; |
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| 93 | Factory* fac = Factory::first; |
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| 94 | |
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| 95 | while (fac != NULL) |
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| 96 | { |
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| 97 | if (!strcmp(className, fac->getName())) |
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| 98 | { |
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| 99 | PRINTF(3)("Create a new Object of type %s\n", fac->getName()); |
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[5156] | 100 | BaseObject* object = fac->fabricateDirect(); |
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[5155] | 101 | if (object != NULL) |
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| 102 | { |
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| 103 | object->setName(entityName); |
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| 104 | } |
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| 105 | break; |
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| 106 | } |
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| 107 | fac = fac->next; |
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| 108 | } |
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| 109 | } |
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