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source: orxonox.OLD/trunk/src/util/mission_goal.h @ 7422

Last change on this file since 7422 was 7400, checked in by patrick, 19 years ago

worked on game rules and mission goals

File size: 1.2 KB
Line 
1/*!
2 * @file mission_goal.h
3 * @brief General definition of mission goals
4*/
5
6#ifndef _MISSION_GOAL_H
7#define _MISSION_GOAL_H
8
9#include "base_object.h"
10
11
12class TiXmlElement;
13
14
15typedef enum MissionState
16{
17  MS_ACCOMPLISHED = 0,
18  MS_RUNNING,
19  MS_FAILED,
20
21  MS_NUMBER
22};
23
24
25//! A class representing a mission goal
26class MissionGoal : public BaseObject {
27
28 public:
29  MissionGoal();
30  virtual ~MissionGoal();
31
32  virtual void loadParams(const TiXmlElement* root);
33
34  /** sets the mission description @param descrtiption: the string containing the description */
35  inline void setMissionDescription(std::string description) { this->missionDescription = description; }
36  /** gets the mission description @returns the string containing the description */
37  inline std::string getMissionDescription() { return this->missionDescription; }
38
39  virtual MissionState checkMissionGoal() = 0;
40
41
42 protected:
43   // perhaps there will be more than one description soon: a long and short version for different parsts in the gui
44   std::string      missionDescription;                                    //!< the text description of the mission
45
46   MissionState     missionState;                                          //!< the state of this mission
47
48};
49
50#endif /* _MISSION_GOAL_H */
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