1 | /*! |
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2 | * @file object_manager.h |
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3 | * @brief Definition of the ObjectManager. |
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4 | */ |
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5 | |
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6 | #ifndef _OBJECT_MANAGER_H |
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7 | #define _OBJECT_MANAGER_H |
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8 | |
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9 | #include "base_object.h" |
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10 | #include <list> |
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11 | #include <vector> |
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12 | |
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13 | /// Enumerator for Managed Object Lists |
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14 | typedef enum { |
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15 | OM_NULL = 0, |
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16 | OM_DEAD, |
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17 | OM_DEAD_TICK, |
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18 | OM_ENVIRON_NOTICK, |
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19 | OM_ENVIRON, |
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20 | OM_BACKGROUND, |
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21 | OM_COMMON, |
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22 | |
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23 | OM_PLAYERS, |
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24 | OM_PLAYERS_PROJ, |
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25 | |
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26 | OM_GROUP_00, |
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27 | OM_GROUP_00_PROJ, |
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28 | OM_GROUP_01, |
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29 | OM_GROUP_01_PROJ, |
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30 | OM_GROUP_02, |
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31 | OM_GROUP_02_PROJ, |
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32 | OM_GROUP_03, |
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33 | OM_GROUP_03_PROJ, |
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34 | OM_GROUP_04, |
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35 | OM_GROUP_04_PROJ, |
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36 | OM_GROUP_05, |
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37 | OM_GROUP_05_PROJ, |
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38 | OM_GROUP_06, |
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39 | OM_GROUP_06_PROJ, |
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40 | OM_GROUP_07, |
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41 | OM_GROUP_07_PROJ, |
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42 | OM_GROUP_08, |
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43 | OM_GROUP_08_PROJ, |
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44 | OM_GROUP_09, |
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45 | OM_GROUP_09_PROJ, |
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46 | OM_GROUP_10, |
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47 | OM_GROUP_10_PROJ, |
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48 | OM_GROUP_11, |
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49 | OM_GROUP_11_PROJ, |
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50 | OM_GROUP_12, |
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51 | OM_GROUP_12_PROJ, |
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52 | OM_GROUP_13, |
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53 | OM_GROUP_13_PROJ, |
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54 | OM_GROUP_14, |
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55 | OM_GROUP_14_PROJ, |
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56 | OM_GROUP_15, |
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57 | OM_GROUP_15_PROJ, |
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58 | |
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59 | OM_SIZE, |
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60 | |
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61 | |
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62 | OM_INIT = -1, //!< DO NOT USE THIS. (WorldEntity Internal). |
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63 | } OM_LIST; |
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64 | |
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65 | #define OM_DEFAULT_LIST OM_NULL |
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66 | |
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67 | |
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68 | // FORWARD DECLARATION |
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69 | class PNode; |
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70 | class WorldEntity; |
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71 | |
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72 | //! A powerfull handler for the Object (WorldEntities) in the World. |
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73 | class ObjectManager : public BaseObject |
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74 | { |
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75 | ObjectListDeclaration(ObjectManager); |
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76 | public: |
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77 | typedef std::list<WorldEntity*> EntityList; //!< A type definition to make it easy to use EntityLists. |
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78 | |
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79 | ObjectManager(); |
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80 | virtual ~ObjectManager(); |
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81 | |
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82 | void flush(); |
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83 | |
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84 | void toList (WorldEntity* entity, OM_LIST omList = OM_DEFAULT_LIST); |
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85 | void toList (WorldEntity* entity, const std::string& omList); |
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86 | |
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87 | |
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88 | /** @returns the List (listnumber) of objects. @param listNumber the List to get. */ |
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89 | EntityList& getEntityList(OM_LIST listNumber) { return this->entityLists[listNumber]; } |
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90 | /** @returns a constant LIST of Objects. @param listNumber the objectList to returns */ |
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91 | const EntityList& getEntityList(OM_LIST listNumber) const { return this->entityLists[listNumber]; } |
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92 | |
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93 | template <class T> static void distanceFromObject(EntityList& entities, const PNode& center, float radius, ObjectList<T>& list); |
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94 | |
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95 | void debug(OM_LIST omList, unsigned int level = 0) const; |
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96 | void debug(const std::string& listName = "", unsigned int level = 0); |
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97 | |
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98 | static OM_LIST StringToOMList(const std::string& listName); |
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99 | static const std::string& OMListToString(OM_LIST omList); |
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100 | |
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101 | |
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102 | void toReflectionList( WorldEntity* entity) { this->reflectionList.push_back(entity); } |
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103 | /** @returns the list of all reflected objects in the world */ |
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104 | EntityList& getReflectionList() { return this->reflectionList; } |
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105 | /** @returns the static list of all reflected objects in the world */ |
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106 | const EntityList& getReflectionList() const { return this->reflectionList; } |
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107 | |
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108 | |
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109 | |
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110 | |
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111 | private: |
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112 | const std::list<BaseObject>* pNodeList; //!< The List of PNodes. |
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113 | |
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114 | EntityList entityLists[OM_SIZE]; //!< The ObjectLists. |
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115 | |
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116 | static const std::string objectManagerListNames[]; //!< Names of all the lists |
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117 | |
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118 | EntityList reflectionList; //!< A list of all reflected objects in the world |
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119 | }; |
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120 | |
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121 | #endif /* _OBJECT_MANAGER_H */ |
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