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source: orxonox.OLD/trunk/src/util/resource_manager.cc @ 5242

Last change on this file since 5242 was 5219, checked in by bensch, 19 years ago

orxonox/trunk: warlord-fix

File size: 23.6 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: Patrick Boenzli
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD
17
18#include "resource_manager.h"
19
20#include "debug.h"
21
22// different resource Types
23#ifndef NO_MODEL
24#include "objModel.h"
25#include "primitive_model.h"
26#include "md2Model.h"
27#endif /* NO_MODEL */
28#ifndef NO_TEXTURES
29#include "texture.h"
30#endif /* NO_TEXTURES */
31#ifndef NO_TEXT
32#include "text_engine.h"
33#endif /* NO_TEXT */
34#ifndef NO_AUDIO
35#include "sound_engine.h"
36#include "ogg_player.h"
37#endif /* NO_AUDIO */
38
39#include "list.h"
40#include "sdlincl.h"
41
42// File Handling Includes
43#include <sys/types.h>
44#include <sys/stat.h>
45#include <unistd.h>
46
47using namespace std;
48
49/**
50 *  standard constructor
51*/
52ResourceManager::ResourceManager ()
53{
54  this->setClassID(CL_RESOURCE_MANAGER, "ResourceManager");
55  this->setName("ResourceManager");
56
57  this->dataDir = NULL;
58  this->setDataDir("./");
59  this->imageDirs = new tList<char>();
60  this->resourceList = new tList<Resource>();
61}
62
63//! Singleton Reference to the ResourceManager
64ResourceManager* ResourceManager::singletonRef = NULL;
65
66/**
67 *  standard destructor
68*/
69ResourceManager::~ResourceManager ()
70{
71  // deleting the Resources-List
72  this->unloadAllByPriority(RP_GAME);
73  delete this->resourceList;
74  // deleting the Directorie Lists
75  tIterator<char>* tmpIt = imageDirs->getIterator();
76  char* tmpDir = tmpIt->firstElement();
77  while(tmpDir)
78    {
79      delete []tmpDir;
80      tmpDir = tmpIt->nextElement();
81    }
82  delete tmpIt;
83  delete this->imageDirs;
84
85  delete[] this->dataDir;
86
87  ResourceManager::singletonRef = NULL;
88}
89
90/**
91 *  sets the data main directory
92 * @param dataDir the DataDirectory.
93*/
94bool ResourceManager::setDataDir(const char* dataDir)
95{
96  char* realDir = ResourceManager::homeDirCheck(dataDir);
97  if (isDir(realDir))
98    {
99      delete[] this->dataDir;
100      this->dataDir = new char[strlen(realDir)+1];
101      strcpy(this->dataDir, realDir);
102      delete[] realDir;
103      return true;
104    }
105  else
106    {
107      PRINTF(1)("%s is not a Directory, and can not be the Data Directory, leaving as %s \n", realDir, this->dataDir);
108      delete[] realDir;
109      return false;
110    }
111}
112
113/**
114 *  checks for the DataDirectory, by looking if
115 * @param fileInside is inisde??
116*/
117bool ResourceManager::checkDataDir(const char* fileInside)
118{
119  bool retVal;
120  if (!isDir(this->dataDir))
121    {
122      PRINTF(1)("%s is not a directory\n", this->dataDir);
123      return false;
124    }
125
126  char* testFile = new char[strlen(this->dataDir)+strlen(fileInside)+1];
127  sprintf(testFile, "%s%s", this->dataDir, fileInside);
128  retVal = isFile(testFile);
129  delete[] testFile;
130  return retVal;
131}
132
133#ifndef NO_TEXTURES
134/**
135 *  adds a new Path for Images
136 * @param imageDir The path to insert
137 * @returns true, if the Path was well and injected (or already existent within the list)
138   false otherwise
139*/
140bool ResourceManager::addImageDir(const char* imageDir)
141{
142  // check if the param is a Directory
143  if (isDir(imageDir))
144    {
145      // check if the Directory has been added before
146      tIterator<char>* tmpImageDirs = imageDirs->getIterator();
147      char* tmpDir = tmpImageDirs->firstElement();
148      while(tmpDir)
149        {
150          if (!strcmp(tmpDir, imageDir))
151            {
152              PRINTF(4)("Path %s already loaded\n", imageDir);
153              delete tmpImageDirs;
154              return true;
155            }
156          tmpDir = tmpImageDirs->nextElement();
157        }
158      delete tmpImageDirs;
159
160      // adding the directory to the List
161      tmpDir  = new char[strlen(imageDir)+1];
162      strcpy(tmpDir, imageDir);
163      this->imageDirs->add(tmpDir);
164      return true;
165    }
166  else
167    {
168      PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", dataDir);
169      return false;
170    }
171}
172#endif /* NO_TEXTURES */
173
174/**
175 *  loads resources
176 * @param fileName: The fileName of the resource to load
177 * @param prio: The ResourcePriority of this resource (will only be increased)
178 * @param param1: an additional option to parse (see the constuctors for more help)
179 * @param param2: an additional option to parse (see the constuctors for more help)
180 * @param param3: an additional option to parse (see the constuctors for more help)
181 * @returns a pointer to a desired Resource.
182*/
183void* ResourceManager::load(const char* fileName, ResourcePriority prio, void* param1, void* param2, void* param3)
184{
185  ResourceType tmpType;
186#ifndef NO_MODEL
187#define __IF_OK
188  if (!strncmp(fileName+(strlen(fileName)-4), ".obj", 4))
189    tmpType = OBJ;
190  else if (!strncmp(fileName+(strlen(fileName)-4), ".md2", 4))
191    tmpType = MD2;
192  else if (!strcmp(fileName, "cube") ||
193           !strcmp(fileName, "sphere") ||
194           !strcmp(fileName, "plane") ||
195           !strcmp(fileName, "cylinder") ||
196           !strcmp(fileName, "cone"))
197    tmpType = PRIM;
198#endif /* NO_MODEL */
199#ifndef NO_AUDIO
200#ifdef __IF_OK
201  else
202#endif
203#define __IF_OK
204  if (!strncmp(fileName+(strlen(fileName)-4), ".wav", 4))
205    tmpType = WAV;
206  else if (!strncmp(fileName+(strlen(fileName)-4), ".mp3", 4))
207    tmpType = MP3;
208  else if (!strncmp(fileName+(strlen(fileName)-4), ".ogg", 4))
209    tmpType = OGG;
210#endif /* NO_AUDIO */
211#ifndef NO_TEXT
212#ifdef __IF_OK
213  else
214#endif
215#define __IF_OK
216 if (!strncmp(fileName+(strlen(fileName)-4), ".ttf", 4))
217    tmpType = TTF;
218#endif /* NO_TEXT */
219#ifndef NO_TEXTURES
220#ifdef __IF_OK
221  else
222#else
223  if
224#endif
225   tmpType = IMAGE;
226#endif /* NO_TEXTURES */
227#undef __IF_OK
228  return this->load(fileName, tmpType, prio, param1, param2, param3);
229}
230
231/**
232 * loads resources
233 * @param fileName: The fileName of the resource to load
234 * @param type: The Type of Resource to load (\see ResourceType)
235 * @param prio: The ResourcePriority of this resource (will only be increased)
236 * @param param1: an additional option to parse (see the constuctors for more help)
237 * @param param2: an additional option to parse (see the constuctors for more help)
238 * @param param3: an additional option to parse (see the constuctors for more help)
239 * @returns a pointer to a desired Resource.
240*/
241void* ResourceManager::load(const char* fileName, ResourceType type, ResourcePriority prio,
242                            void* param1, void* param2, void* param3)
243{
244  // searching if the resource was loaded before.
245  Resource* tmpResource = this->locateResourceByInfo(fileName, type, param1, param2,param3);
246  if (tmpResource) // if the resource was loaded before.
247    {
248      PRINTF(4)("not loading cached resource %s\n", tmpResource->name);
249      tmpResource->count++;
250      if(tmpResource->prio < prio)
251        tmpResource->prio = prio;
252    }
253  else
254    {
255      char* tmpDir;
256      // Setting up the new Resource
257      tmpResource = new Resource;
258      tmpResource->count = 1;
259      tmpResource->type = type;
260      tmpResource->prio = prio;
261      tmpResource->pointer = NULL;
262      tmpResource->name = new char[strlen(fileName)+1];
263      strcpy(tmpResource->name, fileName);
264
265      // creating the full name. (directoryName + FileName)
266      char* fullName = ResourceManager::getFullName(fileName);
267      // Checking for the type of resource \see ResourceType
268      switch(type)
269        {
270#ifndef NO_MODEL
271        case OBJ:
272          if (param1)
273            tmpResource->modelSize = *(float*)param1;
274          else
275            tmpResource->modelSize = 1.0;
276
277          if(ResourceManager::isFile(fullName))
278            tmpResource->pointer = new OBJModel(fullName, tmpResource->modelSize);
279          else
280            {
281              PRINTF(2)("Sorry, %s does not exist. Loading a cube-Model instead\n", fullName);
282              tmpResource->pointer = ResourceManager::load("cube", PRIM, prio, &tmpResource->modelSize);
283            }
284          break;
285        case PRIM:
286          if (param1)
287            tmpResource->modelSize = *(float*)param1;
288          else
289            tmpResource->modelSize = 1.0;
290
291          if (!strcmp(tmpResource->name, "cube"))
292            tmpResource->pointer = new PrimitiveModel(PRIM_CUBE, tmpResource->modelSize);
293          else if (!strcmp(tmpResource->name, "sphere"))
294            tmpResource->pointer = new PrimitiveModel(PRIM_SPHERE, tmpResource->modelSize);
295          else if (!strcmp(tmpResource->name, "plane"))
296            tmpResource->pointer = new PrimitiveModel(PRIM_PLANE, tmpResource->modelSize);
297          else if (!strcmp(tmpResource->name, "cylinder"))
298            tmpResource->pointer = new PrimitiveModel(PRIM_CYLINDER, tmpResource->modelSize);
299          else if (!strcmp(tmpResource->name, "cone"))
300            tmpResource->pointer = new PrimitiveModel(PRIM_CONE, tmpResource->modelSize);
301          break;
302        case MD2:
303          if(ResourceManager::isFile(fullName))
304            {
305              if (param1)
306                {
307                  tmpResource->skinFileName = new char[strlen((const char*)param1)+1];
308                  strcpy(tmpResource->skinFileName, (const char*) param1);
309                }
310              else
311                tmpResource->skinFileName = NULL;
312              tmpResource->pointer = new MD2Data(fullName, tmpResource->skinFileName);
313            }
314              break;
315#endif /* NO_MODEL */
316#ifndef NO_TEXT
317        case TTF:
318            if (param1)
319              tmpResource->ttfSize = *(int*)param1;
320            else
321              tmpResource->ttfSize = FONT_DEFAULT_SIZE;
322
323          if(isFile(fullName))
324            tmpResource->pointer = new Font(fullName,
325                                            tmpResource->ttfSize);
326          else
327            PRINTF(2)("Sorry, %s does not exist. Not loading Font\n", fullName);
328          break;
329#endif /* NO_TEXT */
330#ifndef NO_AUDIO
331        case WAV:
332          if(isFile(fullName))
333            tmpResource->pointer = new SoundBuffer(fullName);
334          break;
335        case OGG:
336          if (isFile(fullName))
337            tmpResource->pointer = new OggPlayer(fullName);
338          break;
339#endif /* NO_AUDIO */
340#ifndef NO_TEXTURES
341        case IMAGE:
342          if(isFile(fullName))
343            {
344              PRINTF(4)("Image %s resides to %s\n", fileName, fullName);
345              tmpResource->pointer = new Texture(fullName);
346            }
347          else
348            {
349              tIterator<char>* iterator = imageDirs->getIterator();
350              tmpDir = iterator->firstElement();
351              while(tmpDir)
352                {
353                  char* imgName = new char[strlen(tmpDir)+strlen(fileName)+1];
354                  sprintf(imgName, "%s%s", tmpDir, fileName);
355                  if(isFile(imgName))
356                    {
357                      PRINTF(4)("Image %s resides to %s\n", fileName, imgName);
358                      tmpResource->pointer = new Texture(imgName);
359                      delete[] imgName;
360                      break;
361                    }
362                  delete[] imgName;
363                  tmpDir = iterator->nextElement();
364                }
365              delete iterator;
366            }
367          if(!tmpResource)
368             PRINTF(2)("!!Image %s not Found!!\n", fileName);
369          break;
370#endif /* NO_TEXTURES */
371        default:
372          tmpResource->pointer = NULL;
373          PRINTF(1)("No type found for %s.\n   !!This should not happen unless the Type is not supported yet.!!\n", tmpResource->name);
374          break;
375        }
376      if (tmpResource->pointer != NULL)
377        this->resourceList->add(tmpResource);
378      delete[] fullName;
379    }
380  if (tmpResource->pointer != NULL)
381    return tmpResource->pointer;
382  else
383    {
384      PRINTF(2)("Resource %s could not be loaded\n", fileName);
385      delete[] tmpResource->name;
386      delete tmpResource;
387      return NULL;
388    }
389}
390
391/**
392 * unloads a Resource
393 * @param pointer: The pointer to free
394 * @param prio: the PriorityLevel to unload this resource
395 * @returns true if successful (pointer found, and deleted), false otherwise
396*/
397bool ResourceManager::unload(void* pointer, ResourcePriority prio)
398{
399  // if pointer is existent. and only one resource of this type exists.
400  Resource* tmpResource = this->locateResourceByPointer(pointer);
401  if (!tmpResource)
402    {
403      PRINTF(2)("Resource not Found %p\n", pointer);
404      return false;
405    }
406  else
407    unload(tmpResource, prio);
408}
409
410/**
411 * unloads a Resource
412 * @param resource: The resource to unloade
413 * @param prio the PriorityLevel to unload this resource
414*/
415bool ResourceManager::unload(Resource* resource, ResourcePriority prio)
416{
417  if (resource->count > 0)
418    resource->count--;
419  if (resource->prio <= prio)
420    {
421      if (resource->count <= 0)
422        {
423          // deleting the Resource
424          switch(resource->type)
425            {
426#ifndef NO_MODEL
427            case OBJ:
428            case PRIM:
429              delete (Model*)resource->pointer;
430              break;
431            case MD2:
432              delete (MD2Data*)resource->pointer;
433              break;
434#endif /* NO_MODEL */
435#ifndef NO_AUDIO
436            case WAV:
437              delete (SoundBuffer*)resource->pointer;
438              break;
439            case OGG:
440              delete (OggPlayer*)resource->pointer;
441              break;
442#endif /* NO_AUDIO */
443#ifndef NO_TEXT
444            case TTF:
445              delete (Font*)resource->pointer;
446              break;
447#endif /* NO_TEXT */
448#ifndef NO_TEXTURES
449            case IMAGE:
450              delete (Texture*)resource->pointer;
451              break;
452#endif /* NO_TEXTURES */
453            default:
454              PRINTF(2)("NOT YET IMPLEMENTED !!FIX FIX!!\n");
455              return false;
456              break;
457            }
458          // deleting the List Entry:
459          PRINTF(4)("Resource %s safely removed.\n", resource->name);
460          delete[] resource->name;
461          this->resourceList->remove(resource);
462        }
463      else
464        PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name, resource->count);
465    }
466  else
467    PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name);
468  return true;
469}
470
471
472/**
473 *  unloads all alocated Memory of Resources with a pririty lower than prio
474 * @param prio The priority to delete
475*/
476bool ResourceManager::unloadAllByPriority(ResourcePriority prio)
477{
478  tIterator<Resource>* iterator = resourceList->getIterator();
479  Resource* enumRes = iterator->firstElement();
480  while (enumRes)
481    {
482      if (enumRes->prio <= prio)
483        if (enumRes->count == 0)
484          unload(enumRes, prio);
485        else
486          PRINTF(2)("unable to unload %s because there are still %d references to it\n",
487                   enumRes->name, enumRes->count);
488      //enumRes = resourceList->nextElement();
489      enumRes = iterator->nextElement();
490    }
491  delete iterator;
492}
493
494/**
495 * Searches for a Resource by some information
496 * @param fileName: The name to look for
497 * @param type the Type of resource to locate.
498 * @param param1: an additional option to parse (see the constuctors for more help)
499 * @param param2: an additional option to parse (see the constuctors for more help)
500 * @param param3: an additional option to parse (see the constuctors for more help)
501 * @returns a Pointer to the Resource if found, NULL otherwise.
502*/
503Resource* ResourceManager::locateResourceByInfo(const char* fileName, ResourceType type,
504                                                void* param1, void* param2, void* param3)
505{
506  //  Resource* enumRes = resourceList->enumerate();
507  tIterator<Resource>* iterator = resourceList->getIterator();
508  Resource* enumRes = iterator->firstElement();
509  while (enumRes)
510    {
511      if (enumRes->type == type && !strcmp(fileName, enumRes->name))
512        {
513          bool match = false;
514          bool subMatch = false;
515
516          switch (type)
517            {
518#ifndef NO_MODEL
519            case PRIM:
520            case OBJ:
521              if (!param1)
522                {
523                  if (enumRes->modelSize == 1.0)
524                    match = true;
525                }
526              else if (enumRes->modelSize == *(float*)param1)
527                match = true;
528              break;
529            case MD2:
530              if (!param1)
531                {
532                  if (enumRes->skinFileName == NULL)
533                    match = true;
534                }
535              else if (!strcmp(enumRes->skinFileName, (const char*) param1))
536                match = true;
537              break;
538#endif /* NO_MODEL */
539#ifndef NO_TEXT
540            case TTF:
541              if (!param1)
542                {
543                  if (enumRes->ttfSize == FONT_DEFAULT_SIZE)
544                    subMatch = true;
545                }
546              else if (enumRes->ttfSize == *(int*)param1)
547                subMatch = true;
548              break;
549#endif /* NO_TEXT */
550            default:
551              match = true;
552              break;
553            }
554          if (match)
555            {
556              delete iterator;
557              return enumRes;
558            }
559        }
560      enumRes = iterator->nextElement();
561    }
562  delete iterator;
563  return NULL;
564}
565
566/**
567 * Searches for a Resource by Pointer
568 * @param pointer the Pointer to search for
569 * @returns a Pointer to the Resource if found, NULL otherwise.
570*/
571Resource* ResourceManager::locateResourceByPointer(const void* pointer)
572{
573  //  Resource* enumRes = resourceList->enumerate();
574  tIterator<Resource>* iterator = resourceList->getIterator();
575  Resource* enumRes = iterator->firstElement();
576  while (enumRes)
577    {
578      if (pointer == enumRes->pointer)
579        {
580          delete iterator;
581          return enumRes;
582        }
583      enumRes = iterator->nextElement();
584    }
585  delete iterator;
586  return NULL;
587}
588
589/**
590 * Checks if it is a Directory
591 * @param directoryName the Directory to check for
592 * @returns true if it is a directory/symlink false otherwise
593*/
594bool ResourceManager::isDir(const char* directoryName)
595{
596  if (directoryName == NULL)
597    return false;
598
599  char* tmpDirName = NULL;
600  struct stat status;
601
602  // checking for the termination of the string given. If there is a "/" at the end cut it away
603  if (directoryName[strlen(directoryName)-1] == '/' ||
604      directoryName[strlen(directoryName)-1] == '\\')
605    {
606      tmpDirName = new char[strlen(directoryName)+1];
607      strncpy(tmpDirName, directoryName, strlen(directoryName)-1);
608      tmpDirName[strlen(directoryName)-1] = '\0';
609    }
610  else
611    {
612      tmpDirName = new char[strlen(directoryName)+1];
613      strcpy(tmpDirName, directoryName);
614    }
615
616  if(!stat(tmpDirName, &status))
617    {
618      if (status.st_mode & (S_IFDIR
619#ifndef __WIN32__
620                            | S_IFLNK
621#endif
622                            ))
623        {
624          delete[] tmpDirName;
625          return true;
626        }
627      else
628        {
629          delete[] tmpDirName;
630          return false;
631        }
632    }
633  else
634  {
635    delete[] tmpDirName;
636    return false;
637  }
638}
639
640/**
641 * Checks if the file is either a Regular file or a Symlink
642 * @param fileName the File to check for
643 * @returns true if it is a regular file/symlink, false otherwise
644*/
645bool ResourceManager::isFile(const char* fileName)
646{
647  if (fileName == NULL)
648    return false;
649  char* tmpFileName = ResourceManager::homeDirCheck(fileName);
650  // actually checks the File
651  struct stat status;
652  if (!stat(tmpFileName, &status))
653    {
654      if (status.st_mode & (S_IFREG
655#ifndef __WIN32__
656                            | S_IFLNK
657#endif
658                            ))
659        {
660          delete[] tmpFileName;
661          return true;
662        }
663      else
664        {
665          delete[] tmpFileName;
666          return false;
667        }
668    }
669  else
670    {
671      delete[] tmpFileName;
672      return false;
673    }
674}
675
676/**
677 * touches a File on the disk (thereby creating it)
678 * @param fileName The file to touch
679*/
680bool ResourceManager::touchFile(const char* fileName)
681{
682  char* tmpName = ResourceManager::homeDirCheck(fileName);
683  if (tmpName == NULL)
684    return false;
685  FILE* stream;
686  if( (stream = fopen (tmpName, "w")) == NULL)
687    {
688      PRINTF(1)("could not open %s fro writing\n", fileName);
689      delete[] tmpName;
690      return false;
691    }
692  fclose(stream);
693
694  delete[] tmpName;
695}
696
697/**
698 * deletes a File from disk
699 * @param fileName the File to delete
700*/
701bool ResourceManager::deleteFile(const char* fileName)
702{
703  if (fileName == NULL)
704    return false;
705  char* tmpName = ResourceManager::homeDirCheck(fileName);
706  unlink(tmpName);
707  delete[] tmpName;
708}
709
710/**
711 * @param name the Name of the file to check
712 * @returns The name of the file, including the HomeDir
713 * IMPORTANT: this has to be deleted from the outside
714 */
715char* ResourceManager::homeDirCheck(const char* name)
716{
717  if (name == NULL)
718    return NULL;
719  char* retName;
720  if (!strncmp(name, "~/", 2))
721    {
722      char tmpFileName[500];
723#ifdef __WIN32__
724      strcpy(tmpFileName, getenv("USERPROFILE"));
725#else
726      strcpy(tmpFileName, getenv("HOME"));
727#endif
728      retName = new char[strlen(tmpFileName)+strlen(name)];
729      sprintf(retName, "%s%s", tmpFileName, name+1);
730    }
731  else
732    {
733      retName = new char[strlen(name)+1];
734      strcpy(retName, name);
735    }
736  return retName;
737}
738
739/**
740 * @param fileName the Name of the File to check
741 * @returns The full name of the file, including the DataDir, and NULL if the file does not exist
742 * !!IMPORTANT: this has to be deleted from the outside!!
743*/
744char* ResourceManager::getFullName(const char* fileName)
745{
746  if (fileName == NULL)
747    return NULL;
748
749  char* retName = new char[strlen(ResourceManager::getInstance()->getDataDir())
750                           + strlen(fileName) + 1];
751  sprintf(retName, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName);
752  if (ResourceManager::isFile(retName) || ResourceManager::isDir(retName))
753    return retName;
754  else
755    {
756      delete[] retName;
757      return NULL;
758    }
759}
760
761
762/**
763 * outputs debug information about the ResourceManager
764*/
765void ResourceManager::debug() const
766{
767  PRINT(0)("=RM===================================\n");
768  PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n");
769  PRINT(0)("======================================\n");
770  // if it is not initialized
771  PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef);
772  PRINT(0)(" Data-Directory is: %s\n", this->dataDir);
773  PRINT(0)(" List of Image-Directories: ");
774  tIterator<char>* tmpIt = imageDirs->getIterator();
775  char* tmpDir = tmpIt->firstElement();
776  while(tmpDir)
777    {
778      PRINT(0)("%s ",tmpDir);
779      tmpDir = tmpIt->nextElement();
780    }
781  delete tmpIt;
782  PRINT(0)("\n");
783
784  PRINT(0)("List of all stored Resources:\n");
785  tIterator<Resource>* iterator = resourceList->getIterator();
786  Resource* enumRes = iterator->firstElement();
787  while (enumRes)
788    {
789      PRINT(0)("-----------------------------------------\n");
790      PRINT(0)("Name: %s; References: %d; Type:", enumRes->name, enumRes->count);
791      switch (enumRes->type)
792        {
793#ifndef NO_MODEL
794          case OBJ:
795          PRINT(0)("ObjectModel\n");
796          break;
797        case PRIM:
798          PRINT(0)("PrimitiveModel\n");
799          break;
800#endif
801#ifndef NO_TEXTURES
802        case IMAGE:
803          PRINT(0)("ImageFile (Texture)\n");
804          break;
805#endif
806#ifndef NO_AUDIO
807        case WAV:
808          PRINT(0)("SoundFile\n");
809          break;
810        case OGG:
811          PRINT(0)("MusicFile\n");
812          break;
813#endif
814        default:
815          PRINT(0)("Do not know this format\n");
816          break;
817        }
818      PRINT(0)("gets deleted at ");
819      switch(enumRes->prio)
820        {
821        default:
822        case RP_NO:
823          PRINT(0)("first posibility (0)\n");
824          break;
825        case RP_LEVEL:
826          PRINT(0)("the end of the Level (1)\n");
827          break;
828        case RP_CAMPAIGN:
829          PRINT(0)("the end of the campaign (2)\n");
830          break;
831        case RP_GAME:
832          PRINT(0)("when leaving the game (3)\n");
833          break;
834        }
835      enumRes = iterator->nextElement();
836    }
837  delete iterator;
838
839
840
841  PRINT(0)("==================================RM==\n");
842}
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