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source: orxonox.OLD/trunk/src/util/resource_manager.cc @ 5142

Last change on this file since 5142 was 5121, checked in by bensch, 19 years ago

orxonox/trunk: color is now a parameter of text not font

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: Patrick Boenzli
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD
17
18#include "resource_manager.h"
19
20#include "debug.h"
21
22// different resource Types
23#ifndef NO_MODEL
24#include "objModel.h"
25#include "primitive_model.h"
26#include "md2Model.h"
27#endif /* NO_MODEL */
28#ifndef NO_TEXTURES
29#include "texture.h"
30#endif /* NO_TEXTURES */
31#ifndef NO_TEXT
32#include "text_engine.h"
33#endif /* NO_TEXT */
34#ifndef NO_AUDIO
35#include "sound_engine.h"
36#include "ogg_player.h"
37#endif /* NO_AUDIO */
38
39#include "list.h"
40#include "sdlincl.h"
41
42// File Handling Includes
43#include <sys/types.h>
44#include <sys/stat.h>
45#include <unistd.h>
46
47using namespace std;
48
49/**
50 *  standard constructor
51*/
52ResourceManager::ResourceManager ()
53{
54  this->setClassID(CL_RESOURCE_MANAGER, "ResourceManager");
55  this->setName("ResourceManager");
56
57  this->dataDir = NULL;
58  this->setDataDir("./");
59  this->imageDirs = new tList<char>();
60  this->resourceList = new tList<Resource>();
61}
62
63//! Singleton Reference to the ResourceManager
64ResourceManager* ResourceManager::singletonRef = NULL;
65
66/**
67 *  standard destructor
68*/
69ResourceManager::~ResourceManager ()
70{
71  // deleting the Resources-List
72  this->unloadAllByPriority(RP_GAME);
73  delete this->resourceList;
74  // deleting the Directorie Lists
75  tIterator<char>* tmpIt = imageDirs->getIterator();
76  char* tmpDir = tmpIt->firstElement();
77  while(tmpDir)
78    {
79      delete []tmpDir;
80      tmpDir = tmpIt->nextElement();
81    }
82  delete tmpIt;
83
84  delete this->imageDirs;
85
86  ResourceManager::singletonRef = NULL;
87}
88
89/**
90 *  sets the data main directory
91 * @param dataDir the DataDirectory.
92*/
93bool ResourceManager::setDataDir(const char* dataDir)
94{
95  char* realDir = ResourceManager::homeDirCheck(dataDir);
96  if (isDir(realDir))
97    {
98      delete this->dataDir;
99      this->dataDir = new char[strlen(realDir)+1];
100      strcpy(this->dataDir, realDir);
101      delete[] realDir;
102      return true;
103    }
104  else
105    {
106      PRINTF(1)("%s is not a Directory, and can not be the Data Directory, leaving as %s \n", realDir, this->dataDir);
107      delete[] realDir;
108      return false;
109    }
110}
111
112/**
113 *  checks for the DataDirectory, by looking if
114 * @param fileInside is inisde??
115*/
116bool ResourceManager::checkDataDir(const char* fileInside)
117{
118  bool retVal;
119  if (!isDir(this->dataDir))
120    {
121      PRINTF(1)("%s is not a directory\n", this->dataDir);
122      return false;
123    }
124
125  char* testFile = new char[strlen(this->dataDir)+strlen(fileInside)+1];
126  sprintf(testFile, "%s%s", this->dataDir, fileInside);
127  retVal = isFile(testFile);
128  delete testFile;
129  return retVal;
130}
131
132#ifndef NO_TEXTURES
133/**
134 *  adds a new Path for Images
135 * @param imageDir The path to insert
136 * @returns true, if the Path was well and injected (or already existent within the list)
137   false otherwise
138*/
139bool ResourceManager::addImageDir(const char* imageDir)
140{
141  // check if the param is a Directory
142  if (isDir(imageDir))
143    {
144      // check if the Directory has been added before
145      tIterator<char>* tmpImageDirs = imageDirs->getIterator();
146      char* tmpDir = tmpImageDirs->firstElement();
147      while(tmpDir)
148        {
149          if (!strcmp(tmpDir, imageDir))
150            {
151              PRINTF(4)("Path %s already loaded\n", imageDir);
152              delete tmpImageDirs;
153              return true;
154            }
155          tmpDir = tmpImageDirs->nextElement();
156        }
157      delete tmpImageDirs;
158
159      // adding the directory to the List
160      tmpDir  = new char[strlen(imageDir)+1];
161      strcpy(tmpDir, imageDir);
162      this->imageDirs->add(tmpDir);
163      return true;
164    }
165  else
166    {
167      PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", dataDir);
168      return false;
169    }
170}
171#endif /* NO_TEXTURES */
172
173/**
174 *  loads resources
175 * @param fileName: The fileName of the resource to load
176 * @param prio: The ResourcePriority of this resource (will only be increased)
177 * @param param1: an additional option to parse (see the constuctors for more help)
178 * @param param2: an additional option to parse (see the constuctors for more help)
179 * @param param3: an additional option to parse (see the constuctors for more help)
180 * @returns a pointer to a desired Resource.
181*/
182void* ResourceManager::load(const char* fileName, ResourcePriority prio, void* param1, void* param2, void* param3)
183{
184  ResourceType tmpType;
185#ifndef NO_MODEL
186#define __IF_OK
187  if (!strncmp(fileName+(strlen(fileName)-4), ".obj", 4))
188    tmpType = OBJ;
189  else if (!strncmp(fileName+(strlen(fileName)-4), ".md2", 4))
190    tmpType = MD2;
191  else if (!strcmp(fileName, "cube") ||
192           !strcmp(fileName, "sphere") ||
193           !strcmp(fileName, "plane") ||
194           !strcmp(fileName, "cylinder") ||
195           !strcmp(fileName, "cone"))
196    tmpType = PRIM;
197#endif /* NO_MODEL */
198#ifndef NO_AUDIO
199#ifdef __IF_OK
200  else
201#endif
202#define __IF_OK
203  if (!strncmp(fileName+(strlen(fileName)-4), ".wav", 4))
204    tmpType = WAV;
205  else if (!strncmp(fileName+(strlen(fileName)-4), ".mp3", 4))
206    tmpType = MP3;
207  else if (!strncmp(fileName+(strlen(fileName)-4), ".ogg", 4))
208    tmpType = OGG;
209#endif /* NO_AUDIO */
210#ifndef NO_TEXT
211#ifdef __IF_OK
212  else
213#endif
214#define __IF_OK
215 if (!strncmp(fileName+(strlen(fileName)-4), ".ttf", 4))
216    tmpType = TTF;
217#endif /* NO_TEXT */
218#ifndef NO_TEXTURES
219#ifdef __IF_OK
220  else
221#else
222  if
223#endif
224   tmpType = IMAGE;
225#endif /* NO_TEXTURES */
226#undef __IF_OK
227  return this->load(fileName, tmpType, prio, param1, param2, param3);
228}
229
230/**
231 * loads resources
232 * @param fileName: The fileName of the resource to load
233 * @param type: The Type of Resource to load (\see ResourceType)
234 * @param prio: The ResourcePriority of this resource (will only be increased)
235 * @param param1: an additional option to parse (see the constuctors for more help)
236 * @param param2: an additional option to parse (see the constuctors for more help)
237 * @param param3: an additional option to parse (see the constuctors for more help)
238 * @returns a pointer to a desired Resource.
239*/
240void* ResourceManager::load(const char* fileName, ResourceType type, ResourcePriority prio,
241                            void* param1, void* param2, void* param3)
242{
243  // searching if the resource was loaded before.
244  Resource* tmpResource = this->locateResourceByInfo(fileName, type, param1, param2,param3);
245  if (tmpResource) // if the resource was loaded before.
246    {
247      PRINTF(4)("not loading cached resource %s\n", tmpResource->name);
248      tmpResource->count++;
249      if(tmpResource->prio < prio)
250        tmpResource->prio = prio;
251    }
252  else
253    {
254      char* tmpDir;
255      // Setting up the new Resource
256      tmpResource = new Resource;
257      tmpResource->count = 1;
258      tmpResource->type = type;
259      tmpResource->prio = prio;
260      tmpResource->pointer = NULL;
261      tmpResource->name = new char[strlen(fileName)+1];
262      strcpy(tmpResource->name, fileName);
263
264      // creating the full name. (directoryName + FileName)
265      char* fullName = ResourceManager::getFullName(fileName);
266      // Checking for the type of resource \see ResourceType
267      switch(type)
268        {
269#ifndef NO_MODEL
270        case OBJ:
271          if (param1)
272            tmpResource->modelSize = *(float*)param1;
273          else
274            tmpResource->modelSize = 1.0;
275
276          if(ResourceManager::isFile(fullName))
277            tmpResource->pointer = new OBJModel(fullName, tmpResource->modelSize);
278          else
279            {
280              PRINTF(2)("Sorry, %s does not exist. Loading a cube-Model instead\n", fullName);
281              tmpResource->pointer = ResourceManager::load("cube", PRIM, prio, &tmpResource->modelSize);
282            }
283          break;
284        case PRIM:
285          if (param1)
286            tmpResource->modelSize = *(float*)param1;
287          else
288            tmpResource->modelSize = 1.0;
289
290          if (!strcmp(tmpResource->name, "cube"))
291            tmpResource->pointer = new PrimitiveModel(PRIM_CUBE, tmpResource->modelSize);
292          else if (!strcmp(tmpResource->name, "sphere"))
293            tmpResource->pointer = new PrimitiveModel(PRIM_SPHERE, tmpResource->modelSize);
294          else if (!strcmp(tmpResource->name, "plane"))
295            tmpResource->pointer = new PrimitiveModel(PRIM_PLANE, tmpResource->modelSize);
296          else if (!strcmp(tmpResource->name, "cylinder"))
297            tmpResource->pointer = new PrimitiveModel(PRIM_CYLINDER, tmpResource->modelSize);
298          else if (!strcmp(tmpResource->name, "cone"))
299            tmpResource->pointer = new PrimitiveModel(PRIM_CONE, tmpResource->modelSize);
300          break;
301        case MD2:
302          if(ResourceManager::isFile(fullName))
303            {
304              if (param1)
305                {
306                  tmpResource->skinFileName = new char[strlen((const char*)param1)+1];
307                  strcpy(tmpResource->skinFileName, (const char*) param1);
308                }
309              else
310                tmpResource->skinFileName = NULL;
311              tmpResource->pointer = new MD2Data(fullName, tmpResource->skinFileName);
312            }
313              break;
314#endif /* NO_MODEL */
315#ifndef NO_TEXT
316        case TTF:
317            if (param1)
318              tmpResource->ttfSize = *(int*)param1;
319            else
320              tmpResource->ttfSize = FONT_DEFAULT_SIZE;
321
322          if(isFile(fullName))
323            tmpResource->pointer = new Font(fullName,
324                                            tmpResource->ttfSize);
325          else
326            PRINTF(2)("Sorry, %s does not exist. Not loading Font\n", fullName);
327          break;
328#endif /* NO_TEXT */
329#ifndef NO_AUDIO
330        case WAV:
331          if(isFile(fullName))
332            tmpResource->pointer = new SoundBuffer(fullName);
333          break;
334        case OGG:
335          if (isFile(fullName))
336            tmpResource->pointer = new OggPlayer(fullName);
337          break;
338#endif /* NO_AUDIO */
339#ifndef NO_TEXTURES
340        case IMAGE:
341          if(isFile(fullName))
342            {
343              PRINTF(4)("Image %s resides to %s\n", fileName, fullName);
344              tmpResource->pointer = new Texture(fullName);
345            }
346          else
347            {
348              tIterator<char>* iterator = imageDirs->getIterator();
349              tmpDir = iterator->firstElement();
350              while(tmpDir)
351                {
352                  char* imgName = new char[strlen(tmpDir)+strlen(fileName)+1];
353                  sprintf(imgName, "%s%s", tmpDir, fileName);
354                  if(isFile(imgName))
355                    {
356                      PRINTF(4)("Image %s resides to %s\n", fileName, imgName);
357                      tmpResource->pointer = new Texture(imgName);
358                      delete []imgName;
359                      break;
360                    }
361                  delete []imgName;
362                  tmpDir = iterator->nextElement();
363                }
364              delete iterator;
365            }
366          if(!tmpResource)
367             PRINTF(2)("!!Image %s not Found!!\n", fileName);
368          break;
369#endif /* NO_TEXTURES */
370        default:
371          tmpResource->pointer = NULL;
372          PRINTF(1)("No type found for %s.\n   !!This should not happen unless the Type is not supported yet.!!\n", tmpResource->name);
373          break;
374        }
375      if (tmpResource->pointer)
376        this->resourceList->add(tmpResource);
377      delete []fullName;
378    }
379  if (tmpResource->pointer)
380    return tmpResource->pointer;
381  else
382    {
383      PRINTF(2)("Resource %s could not be loaded\n", fileName);
384      delete tmpResource;
385      return NULL;
386    }
387}
388
389/**
390 * unloads a Resource
391 * @param pointer: The pointer to free
392 * @param prio: the PriorityLevel to unload this resource
393 * @returns true if successful (pointer found, and deleted), false otherwise
394*/
395bool ResourceManager::unload(void* pointer, ResourcePriority prio)
396{
397  // if pointer is existent. and only one resource of this type exists.
398  Resource* tmpResource = this->locateResourceByPointer(pointer);
399  if (!tmpResource)
400    {
401      PRINTF(2)("Resource not Found %p\n", pointer);
402      return false;
403    }
404  else
405    unload(tmpResource, prio);
406}
407
408/**
409 * unloads a Resource
410 * @param resource: The resource to unloade
411 * @param prio the PriorityLevel to unload this resource
412*/
413bool ResourceManager::unload(Resource* resource, ResourcePriority prio)
414{
415  if (resource->count > 0)
416    resource->count--;
417  if (resource->prio <= prio)
418    {
419      if (resource->count <= 0)
420        {
421          // deleting the Resource
422          switch(resource->type)
423            {
424#ifndef NO_MODEL
425            case OBJ:
426            case PRIM:
427              delete (Model*)resource->pointer;
428              break;
429            case MD2:
430              delete (MD2Data*)resource->pointer;
431              break;
432#endif /* NO_MODEL */
433#ifndef NO_AUDIO
434            case WAV:
435              delete (SoundBuffer*)resource->pointer;
436              break;
437            case OGG:
438              delete (OggPlayer*)resource->pointer;
439              break;
440#endif /* NO_AUDIO */
441#ifndef NO_TEXT
442            case TTF:
443              delete (Font*)resource->pointer;
444              break;
445#endif /* NO_TEXT */
446#ifndef NO_TEXTURES
447            case IMAGE:
448              delete (Texture*)resource->pointer;
449              break;
450#endif /* NO_TEXTURES */
451            default:
452              PRINTF(2)("NOT YET IMPLEMENTED !!FIX FIX!!\n");
453              return false;
454              break;
455            }
456          // deleting the List Entry:
457          PRINTF(4)("Resource %s safely removed.\n", resource->name);
458          delete []resource->name;
459          this->resourceList->remove(resource);
460        }
461      else
462        PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name, resource->count);
463    }
464  else
465    PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name);
466  return true;
467}
468
469
470/**
471 *  unloads all alocated Memory of Resources with a pririty lower than prio
472 * @param prio The priority to delete
473*/
474bool ResourceManager::unloadAllByPriority(ResourcePriority prio)
475{
476  tIterator<Resource>* iterator = resourceList->getIterator();
477  Resource* enumRes = iterator->firstElement();
478  while (enumRes)
479    {
480      if (enumRes->prio <= prio)
481        if (enumRes->count == 0)
482          unload(enumRes, prio);
483        else
484          PRINTF(2)("unable to unload %s because there are still %d references to it\n",
485                   enumRes->name, enumRes->count);
486      //enumRes = resourceList->nextElement();
487      enumRes = iterator->nextElement();
488    }
489  delete iterator;
490}
491
492/**
493 * Searches for a Resource by some information
494 * @param fileName: The name to look for
495 * @param type the Type of resource to locate.
496 * @param param1: an additional option to parse (see the constuctors for more help)
497 * @param param2: an additional option to parse (see the constuctors for more help)
498 * @param param3: an additional option to parse (see the constuctors for more help)
499 * @returns a Pointer to the Resource if found, NULL otherwise.
500*/
501Resource* ResourceManager::locateResourceByInfo(const char* fileName, ResourceType type,
502                                                void* param1, void* param2, void* param3)
503{
504  //  Resource* enumRes = resourceList->enumerate();
505  tIterator<Resource>* iterator = resourceList->getIterator();
506  Resource* enumRes = iterator->firstElement();
507  while (enumRes)
508    {
509      if (enumRes->type == type && !strcmp(fileName, enumRes->name))
510        {
511          bool match = false;
512          bool subMatch = false;
513
514          switch (type)
515            {
516#ifndef NO_MODEL
517            case PRIM:
518            case OBJ:
519              if (!param1)
520                {
521                  if (enumRes->modelSize == 1.0)
522                    match = true;
523                }
524              else if (enumRes->modelSize == *(float*)param1)
525                match = true;
526              break;
527            case MD2:
528              if (!param1)
529                {
530                  if (enumRes->skinFileName == NULL)
531                    match = true;
532                }
533              else if (!strcmp(enumRes->skinFileName, (const char*) param1))
534                match = true;
535              break;
536#endif /* NO_MODEL */
537#ifndef NO_TEXT
538            case TTF:
539              if (!param1)
540                {
541                  if (enumRes->ttfSize == FONT_DEFAULT_SIZE)
542                    subMatch = true;
543                }
544              else if (enumRes->ttfSize == *(int*)param1)
545                subMatch = true;
546              break;
547#endif /* NO_TEXT */
548            default:
549              match = true;
550              break;
551            }
552          if (match)
553            {
554              delete iterator;
555              return enumRes;
556            }
557        }
558      enumRes = iterator->nextElement();
559    }
560  delete iterator;
561  return NULL;
562}
563
564/**
565 * Searches for a Resource by Pointer
566 * @param pointer the Pointer to search for
567 * @returns a Pointer to the Resource if found, NULL otherwise.
568*/
569Resource* ResourceManager::locateResourceByPointer(const void* pointer)
570{
571  //  Resource* enumRes = resourceList->enumerate();
572  tIterator<Resource>* iterator = resourceList->getIterator();
573  Resource* enumRes = iterator->firstElement();
574  while (enumRes)
575    {
576      if (pointer == enumRes->pointer)
577        {
578          delete iterator;
579          return enumRes;
580        }
581      enumRes = iterator->nextElement();
582    }
583  delete iterator;
584  return NULL;
585}
586
587/**
588 * Checks if it is a Directory
589 * @param directoryName the Directory to check for
590 * @returns true if it is a directory/symlink false otherwise
591*/
592bool ResourceManager::isDir(const char* directoryName)
593{
594  if (directoryName == NULL)
595    return false;
596
597  char* tmpDirName = NULL;
598  struct stat status;
599
600  // checking for the termination of the string given. If there is a "/" at the end cut it away
601  if (directoryName[strlen(directoryName)-1] == '/' ||
602      directoryName[strlen(directoryName)-1] == '\\')
603    {
604      tmpDirName = new char[strlen(directoryName)+1];
605      strncpy(tmpDirName, directoryName, strlen(directoryName)-1);
606      tmpDirName[strlen(directoryName)-1] = '\0';
607    }
608  else
609    {
610      tmpDirName = new char[strlen(directoryName)+1];
611      strcpy(tmpDirName, directoryName);
612    }
613
614  if(!stat(tmpDirName, &status))
615    {
616      if (status.st_mode & (S_IFDIR
617#ifndef __WIN32__
618                            | S_IFLNK
619#endif
620                            ))
621        {
622          delete[] tmpDirName;
623          return true;
624        }
625      else
626        {
627          delete tmpDirName;
628          return false;
629        }
630    }
631  else
632    return false;
633}
634
635/**
636 * Checks if the file is either a Regular file or a Symlink
637 * @param fileName the File to check for
638 * @returns true if it is a regular file/symlink, false otherwise
639*/
640bool ResourceManager::isFile(const char* fileName)
641{
642  if (fileName == NULL)
643    return false;
644  char* tmpFileName = ResourceManager::homeDirCheck(fileName);
645  // actually checks the File
646  struct stat status;
647  if (!stat(tmpFileName, &status))
648    {
649      if (status.st_mode & (S_IFREG
650#ifndef __WIN32__
651                            | S_IFLNK
652#endif
653                            ))
654        {
655          delete tmpFileName;
656          return true;
657        }
658      else
659        {
660          delete tmpFileName;
661          return false;
662        }
663    }
664  else
665    {
666      delete tmpFileName;
667      return false;
668    }
669}
670
671/**
672 * touches a File on the disk (thereby creating it)
673 * @param fileName The file to touch
674*/
675bool ResourceManager::touchFile(const char* fileName)
676{
677  char* tmpName = ResourceManager::homeDirCheck(fileName);
678  if (tmpName == NULL)
679    return false;
680  FILE* stream;
681  if( (stream = fopen (tmpName, "w")) == NULL)
682    {
683      PRINTF(1)("could not open %s fro writing\n", fileName);
684      return false;
685    }
686  fclose(stream);
687
688  delete tmpName;
689}
690
691/**
692 * deletes a File from disk
693 * @param fileName the File to delete
694*/
695bool ResourceManager::deleteFile(const char* fileName)
696{
697  if (fileName == NULL)
698    return false;
699  char* tmpName = ResourceManager::homeDirCheck(fileName);
700  unlink(tmpName);
701  delete tmpName;
702}
703
704/**
705 * @param name the Name of the file to check
706 * @returns The name of the file, including the HomeDir
707 * IMPORTANT: this has to be deleted from the outside
708 */
709char* ResourceManager::homeDirCheck(const char* name)
710{
711  if (name == NULL)
712    return NULL;
713  char* retName;
714  if (!strncmp(name, "~/", 2))
715    {
716      char tmpFileName[500];
717#ifdef __WIN32__
718      strcpy(tmpFileName, getenv("USERPROFILE"));
719#else
720      strcpy(tmpFileName, getenv("HOME"));
721#endif
722      retName = new char[strlen(tmpFileName)+strlen(name)];
723      sprintf(retName, "%s%s", tmpFileName, name+1);
724    }
725  else
726    {
727      retName = new char[strlen(name)+1];
728      strcpy(retName, name);
729    }
730  return retName;
731}
732
733/**
734 * @param fileName the Name of the File to check
735 * @returns The full name of the file, including the DataDir, and NULL if the file does not exist
736 *  IMPORTANT: this has to be deleted from the outside
737*/
738char* ResourceManager::getFullName(const char* fileName)
739{
740  if (fileName == NULL)
741    return NULL;
742
743  char* retName = new char[strlen(ResourceManager::getInstance()->getDataDir())
744                           + strlen(fileName) + 1];
745  sprintf(retName, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName);
746  if (ResourceManager::isFile(retName) || ResourceManager::isDir(retName))
747    return retName;
748  else
749    {
750      delete retName;
751      return NULL;
752    }
753}
754
755
756/**
757 * outputs debug information about the ResourceManager
758*/
759void ResourceManager::debug() const
760{
761  PRINT(0)("=RM===================================\n");
762  PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n");
763  PRINT(0)("======================================\n");
764  // if it is not initialized
765  PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef);
766  PRINT(0)(" Data-Directory is: %s\n", this->dataDir);
767  PRINT(0)(" List of Image-Directories: ");
768  tIterator<char>* tmpIt = imageDirs->getIterator();
769  char* tmpDir = tmpIt->firstElement();
770  while(tmpDir)
771    {
772      PRINT(0)("%s ",tmpDir);
773      tmpDir = tmpIt->nextElement();
774    }
775  delete tmpIt;
776  PRINT(0)("\n");
777
778  PRINT(0)("List of all stored Resources:\n");
779  tIterator<Resource>* iterator = resourceList->getIterator();
780  Resource* enumRes = iterator->firstElement();
781  while (enumRes)
782    {
783      PRINT(0)("-----------------------------------------\n");
784      PRINT(0)("Name: %s; References: %d; Type:", enumRes->name, enumRes->count);
785      switch (enumRes->type)
786        {
787#ifndef NO_MODEL
788          case OBJ:
789          PRINT(0)("ObjectModel\n");
790          break;
791        case PRIM:
792          PRINT(0)("PrimitiveModel\n");
793          break;
794#endif
795#ifndef NO_TEXTURES
796        case IMAGE:
797          PRINT(0)("ImageFile (Texture)\n");
798          break;
799#endif
800#ifndef NO_AUDIO
801        case WAV:
802          PRINT(0)("SoundFile\n");
803          break;
804        case OGG:
805          PRINT(0)("MusicFile\n");
806          break;
807#endif
808        default:
809          PRINT(0)("Do not know this format\n");
810          break;
811        }
812      PRINT(0)("gets deleted at ");
813      switch(enumRes->prio)
814        {
815        default:
816        case RP_NO:
817          PRINT(0)("first posibility (0)\n");
818          break;
819        case RP_LEVEL:
820          PRINT(0)("the end of the Level (1)\n");
821          break;
822        case RP_CAMPAIGN:
823          PRINT(0)("the end of the campaign (2)\n");
824          break;
825        case RP_GAME:
826          PRINT(0)("when leaving the game (3)\n");
827          break;
828        }
829      enumRes = iterator->nextElement();
830    }
831  delete iterator;
832
833
834
835  PRINT(0)("==================================RM==\n");
836}
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