1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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17 | |
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18 | #include "shell.h" |
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19 | |
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20 | #include "text_engine.h" |
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21 | #include "list.h" |
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22 | #include "graphics_engine.h" |
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23 | #include "event_handler.h" |
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24 | |
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25 | #include "load_param.h" |
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26 | #include "class_list.h" |
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27 | |
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28 | #include "key_names.h" |
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29 | #include "debug.h" |
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30 | #include <stdarg.h> |
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31 | #include <stdio.h> |
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32 | |
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33 | using namespace std; |
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34 | |
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35 | |
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36 | /** |
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37 | * standard constructor |
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38 | */ |
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39 | Shell::Shell () |
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40 | { |
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41 | this->setClassID(CL_SHELL, "Shell"); |
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42 | this->setName("Shell"); |
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43 | |
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44 | this->shellHeight = 400; |
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45 | this->bActive = false; |
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46 | this->buffer = new tList<char>; |
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47 | |
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48 | this->textSize = 15; |
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49 | this->lineSpacing = 5; |
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50 | |
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51 | //this->bufferSize = 0; |
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52 | this->bufferText = NULL; |
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53 | this->setBufferSize(100); |
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54 | this->bufferDisplaySize = 10; |
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55 | this->setBufferDisplaySize(10); |
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56 | this->setAbsCoor2D(3, -400); |
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57 | this->delayed = 0; |
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58 | this->setRepeatDelay(.3, .05); |
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59 | this->pressedKey = SDLK_FIRST; |
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60 | |
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61 | this->inputLineText = NULL; |
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62 | this->inputLine = new char[1]; |
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63 | this->inputLine[0] = '\0'; |
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64 | |
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65 | this->rebuildText(); |
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66 | this->completionList = NULL; |
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67 | |
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68 | // EVENT-Handler subscription of '`' to all States, and all other keyboard commands to ES_SEHLL |
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69 | EventHandler* evh = EventHandler::getInstance(); |
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70 | evh->subscribe(this, ES_ALL, SDLK_BACKQUOTE); |
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71 | for (int i = 1; i < SDLK_F15; i++) |
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72 | evh->subscribe(this, ES_SHELL, i); |
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73 | } |
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74 | |
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75 | Shell* Shell::singletonRef = NULL; |
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76 | |
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77 | /** |
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78 | * standard deconstructor |
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79 | */ |
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80 | Shell::~Shell () |
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81 | { |
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82 | // delete the displayable Buffers |
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83 | for (int i = 0; i < this->bufferDisplaySize; i++) |
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84 | delete this->bufferText[i]; |
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85 | delete[] this->bufferText; |
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86 | |
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87 | // delete the inputLine |
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88 | delete this->inputLineText; |
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89 | delete this->inputLine; |
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90 | |
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91 | // delete all the Chars in the Buffers |
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92 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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93 | char* charElem = charIterator->firstElement(); |
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94 | while (charElem != NULL) |
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95 | { |
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96 | delete charElem; |
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97 | charElem = charIterator->nextElement(); |
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98 | } |
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99 | delete charIterator; |
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100 | |
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101 | // if (this->completionList != NULL) |
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102 | //delete this->completionList; |
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103 | |
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104 | Shell::singletonRef = NULL; |
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105 | } |
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106 | |
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107 | |
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108 | void Shell::activate() |
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109 | { |
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110 | if (this->bActive == true) |
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111 | PRINTF(3)("The shell is already active\n"); |
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112 | this->bActive = true; |
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113 | |
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114 | EventHandler::getInstance()->setState(ES_SHELL); |
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115 | this->setRelCoorSoft2D(0, 0, 1, 5); |
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116 | } |
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117 | |
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118 | void Shell::deactivate() |
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119 | { |
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120 | if (this->bActive == false) |
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121 | PRINTF(3)("The shell is already inactive\n"); |
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122 | this->bActive = false; |
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123 | |
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124 | EventHandler::getInstance()->setState(ES_GAME); |
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125 | this->setRelCoorSoft2D(0, -400, 1, 5); |
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126 | } |
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127 | |
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128 | void Shell::setTextSize(unsigned int textSize, unsigned int lineSpacing) |
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129 | { |
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130 | this->textSize = textSize; |
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131 | this->lineSpacing = lineSpacing; |
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132 | |
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133 | this->rebuildText(); |
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134 | } |
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135 | |
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136 | void Shell::rebuildText() |
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137 | { |
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138 | if (this->inputLineText == NULL) |
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139 | delete this->inputLineText; |
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140 | this->inputLineText = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_DYNAMIC, 255, 0, 0); |
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141 | this->inputLineText->setAlignment(TEXT_ALIGN_LEFT); |
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142 | this->inputLineText->setText(NULL); |
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143 | this->inputLineText->setParent2D(this); |
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144 | this->inputLineText->setRelCoor2D(5, (this->textSize + this->lineSpacing)*this->bufferDisplaySize); |
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145 | |
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146 | this->setBufferDisplaySize(this->bufferDisplaySize); |
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147 | } |
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148 | |
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149 | |
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150 | |
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151 | /** |
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152 | * sets The count of Lines to display in the buffer. |
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153 | * @param bufferDisplaySize the count of lines to display in the Shell-Buffer. |
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154 | */ |
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155 | void Shell::setBufferDisplaySize(unsigned int bufferDisplaySize) |
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156 | { |
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157 | if (this->bufferText != NULL) |
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158 | { |
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159 | for (unsigned int i = 0; i < this->bufferDisplaySize; i++) |
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160 | delete this->bufferText[i]; |
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161 | delete[] this->bufferText; |
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162 | } |
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163 | |
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164 | this->bufferText = new Text*[bufferDisplaySize]; |
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165 | for (unsigned int i = 0; i < bufferDisplaySize; i++) |
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166 | { |
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167 | this->bufferText[i] = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_DYNAMIC, 255, 0, 0); |
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168 | this->bufferText[i]->setAlignment(TEXT_ALIGN_LEFT); |
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169 | this->bufferText[i]->setRelCoor2D(5, (this->textSize + this->lineSpacing)*(bufferDisplaySize - i -1)); |
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170 | this->bufferText[i]->setText(NULL); |
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171 | this->bufferText[i]->setParent2D(this); |
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172 | } |
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173 | this->bufferDisplaySize = bufferDisplaySize; |
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174 | |
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175 | this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1); |
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176 | } |
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177 | |
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178 | /** |
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179 | * deletes all the Buffers |
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180 | */ |
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181 | void Shell::flushBuffers() |
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182 | { |
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183 | // remove all chars from the BufferTexts. |
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184 | if (this->bufferText) |
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185 | for (int i; i < this->bufferDisplaySize; i++) |
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186 | { |
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187 | this->bufferText[i]->setText(NULL); |
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188 | } |
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189 | |
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190 | |
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191 | // delete all the Chars in the Buffers |
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192 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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193 | char* charElem = charIterator->firstElement(); |
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194 | |
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195 | while (charElem != NULL) |
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196 | { |
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197 | delete charElem; |
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198 | |
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199 | charElem = charIterator->nextElement(); |
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200 | } |
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201 | delete charIterator; |
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202 | } |
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203 | |
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204 | /** |
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205 | * adds a new Line to the List of Buffers |
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206 | * @param line the Line as in the first argument in printf |
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207 | * @param args the arguments as a va_list |
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208 | */ |
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209 | bool Shell::addBufferLineStatic(const char* line, ...) |
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210 | { |
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211 | va_list arguments; |
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212 | va_start(arguments, line); |
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213 | |
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214 | #if DEBUG < 3 |
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215 | if (Shell::singletonRef == NULL) |
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216 | #endif |
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217 | |
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218 | vprintf(line, arguments); |
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219 | #if DEBUG < 3 |
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220 | else |
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221 | #else |
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222 | if (Shell::singletonRef != NULL) |
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223 | #endif |
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224 | Shell::singletonRef->addBufferLine(line, arguments); |
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225 | return true; |
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226 | } |
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227 | |
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228 | /** |
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229 | * add a Line to the List of Buffers |
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230 | * @param line |
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231 | * @param arguments |
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232 | * |
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233 | * This function Adds one line to the buffer. |
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234 | * and displays the line as the First Line of the display-buffer |
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235 | */ |
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236 | void Shell::addBufferLine(const char* line, va_list arguments) |
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237 | { |
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238 | vsprintf(this->bufferArray, line, arguments); |
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239 | |
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240 | char* newLine = new char[strlen(this->bufferArray)+1]; |
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241 | strcpy(newLine, this->bufferArray); |
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242 | |
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243 | this->buffer->add(newLine); |
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244 | |
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245 | if (this->buffer->getSize() > this->bufferSize) |
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246 | { |
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247 | delete this->buffer->firstElement(); |
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248 | this->buffer->remove(this->buffer->firstElement()); |
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249 | } |
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250 | |
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251 | if (this->bActive && likely(bufferText != NULL)) |
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252 | { |
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253 | Text* lastText = this->bufferText[this->bufferDisplaySize-1]; |
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254 | Vector firstCoord = this->bufferText[0]->getRelCoorSoft2D(); |
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255 | |
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256 | Text* swapText; |
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257 | Text* moveText = this->bufferText[0]; |
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258 | this->bufferText[0]->setRelCoorSoft2D(this->bufferText[1]->getRelCoorSoft2D(), 5); |
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259 | for (unsigned int i = 1; i < this->bufferDisplaySize; i++) |
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260 | { |
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261 | if ( i < this->bufferDisplaySize-1) |
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262 | this->bufferText[i]->setRelCoorSoft2D(this->bufferText[i+1]->getRelCoorSoft2D(),5); |
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263 | swapText = this->bufferText[i]; |
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264 | this->bufferText[i] = moveText; |
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265 | moveText = swapText; |
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266 | } |
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267 | lastText->setRelCoor2D(firstCoord); |
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268 | this->bufferText[0] = lastText; |
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269 | |
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270 | this->bufferText[0]->setText(newLine); |
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271 | } |
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272 | } |
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273 | |
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274 | /** |
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275 | * moves the buffer around lineCount lines upwards (negative values move down) |
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276 | * @param lineCount the Count of lines to move upwards |
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277 | * |
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278 | * @todo |
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279 | */ |
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280 | void Shell::moveBuffer(int lineCount) |
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281 | { |
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282 | } |
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283 | |
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284 | /** |
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285 | * @param lineNumber the n-th line from the bottom |
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286 | * @returns the Buffer at Line lineNumber |
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287 | */ |
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288 | const char* Shell::getBufferLine(unsigned int lineNumber) |
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289 | { |
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290 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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291 | char* charElem = charIterator->firstElement(); |
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292 | |
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293 | int i = 1; |
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294 | while (charElem != NULL) |
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295 | { |
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296 | if (i++ < lineNumber) |
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297 | { |
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298 | delete charIterator; |
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299 | return charElem; |
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300 | } |
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301 | |
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302 | charElem = charIterator->nextElement(); |
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303 | } |
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304 | delete charIterator; |
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305 | } |
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306 | |
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307 | /** |
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308 | * deletes the InputLine |
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309 | */ |
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310 | void Shell::flushInputLine() |
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311 | { |
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312 | if (likely(this->inputLine != NULL)) |
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313 | { |
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314 | delete [] this->inputLine; |
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315 | } |
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316 | this->inputLine = new char[1]; |
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317 | *this->inputLine = '\0'; |
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318 | } |
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319 | |
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320 | /** |
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321 | * adds one character to the inputLine |
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322 | * @param character the character to add to the inputLine |
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323 | */ |
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324 | void Shell::addCharacter(char character) |
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325 | { |
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326 | char* addCharLine = new char[strlen(inputLine)+2]; |
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327 | |
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328 | sprintf(addCharLine, "%s%c", this->inputLine, character); |
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329 | delete this->inputLine; |
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330 | this->inputLine = addCharLine; |
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331 | this->inputLineText->setText(inputLine); |
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332 | } |
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333 | |
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334 | /** |
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335 | * adds multiple Characters to thr inputLine |
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336 | * @param characters a '\0' terminated char-array to add to the InputLine |
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337 | */ |
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338 | void Shell::addCharacters(const char* characters) |
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339 | { |
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340 | char* addCharLine = new char[strlen(inputLine)+strlen(characters)+1]; |
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341 | |
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342 | sprintf(addCharLine, "%s%s", this->inputLine, characters); |
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343 | delete this->inputLine; |
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344 | this->inputLine = addCharLine; |
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345 | this->inputLineText->setText(inputLine); |
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346 | } |
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347 | |
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348 | /** |
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349 | * removes characterCount characters from the InputLine |
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350 | * @param characterCount the count of Characters to remove from the input Line |
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351 | */ |
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352 | void Shell::removeCharacters(unsigned int characterCount) |
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353 | { |
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354 | if (strlen(this->inputLine) == 0) |
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355 | return; |
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356 | |
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357 | if (characterCount > strlen(this->inputLine)) |
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358 | characterCount = strlen(this->inputLine); |
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359 | |
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360 | char* removeCharLine = new char[strlen(inputLine)-characterCount+1]; |
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361 | |
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362 | strncpy(removeCharLine, this->inputLine, strlen(inputLine)-characterCount); |
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363 | removeCharLine[strlen(inputLine)-characterCount] = '\0'; |
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364 | delete this->inputLine; |
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365 | this->inputLine = removeCharLine; |
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366 | this->inputLineText->setText(inputLine); |
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367 | } |
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368 | |
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369 | /** |
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370 | * executes the command stored in the inputLine |
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371 | * @return true if the command was commited successfully, false otherwise |
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372 | */ |
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373 | bool Shell::executeCommand() |
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374 | { |
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375 | this->addBufferLineStatic("Execute Command: %s\n", this->inputLine); |
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376 | delete this->inputLine; |
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377 | this->inputLine = new char[1]; |
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378 | this->inputLine[0]='\0'; |
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379 | this->inputLineText->setText(this->inputLine); |
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380 | return false; |
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381 | } |
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382 | |
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383 | /** |
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384 | * sets the Repeate-delay and rate |
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385 | * @param repeatDelay the Delay it takes, to repeate a key |
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386 | * @param repeatRate the rate to repeate a pressed key |
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387 | */ |
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388 | void Shell::setRepeatDelay(float repeatDelay, float repeatRate) |
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389 | { |
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390 | this->repeatDelay = repeatDelay; |
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391 | this->repeatRate = repeatRate; |
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392 | |
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393 | } |
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394 | |
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395 | /** |
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396 | * listens for some event |
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397 | * @param event the Event happened |
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398 | */ |
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399 | void Shell::process(const Event &event) |
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400 | { |
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401 | if (event.bPressed) |
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402 | { |
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403 | PRINTF(4)("Shell received command %s\n", SDLKToKeyname(event.type)); |
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404 | if (event.type == SDLK_BACKQUOTE) |
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405 | { |
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406 | if (EventHandler::getInstance()->getState() == ES_GAME) |
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407 | { |
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408 | this->activate(); |
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409 | } |
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410 | |
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411 | else |
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412 | { |
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413 | this->deactivate(); |
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414 | } |
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415 | } |
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416 | else if (event.type == SDLK_TAB) |
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417 | this->autoComplete(); |
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418 | else if (event.type == SDLK_BACKSPACE) |
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419 | { |
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420 | this->delayed = this->repeatDelay; |
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421 | this->pressedKey = SDLK_BACKSPACE; |
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422 | this->removeCharacters(1); |
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423 | } |
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424 | else if (event.type == SDLK_RETURN) |
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425 | this->executeCommand(); |
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426 | else if (likely(event.type < 127)) |
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427 | { |
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428 | this->delayed = this->repeatDelay; |
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429 | this->pressedKey = event.type; |
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430 | this->addCharacter(event.type); |
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431 | } |
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432 | } |
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433 | else // if(!event.bPressed) |
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434 | { |
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435 | if (this->pressedKey == event.type) |
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436 | { |
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437 | this->pressedKey = SDLK_FIRST; |
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438 | this->delayed = 0.0; |
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439 | } |
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440 | } |
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441 | } |
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442 | |
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443 | /** |
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444 | * ticks the Shell for dt Seconds |
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445 | * @param dt the elapsed time since the last tick(); |
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446 | */ |
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447 | void Shell::tick(float dt) |
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448 | { |
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449 | if (this->delayed > 0.0) |
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450 | this->delayed -= dt; |
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451 | else if (this->pressedKey != SDLK_FIRST ) |
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452 | { |
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453 | this->delayed = this->repeatRate; |
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454 | if (this->pressedKey == SDLK_BACKSPACE) |
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455 | this->removeCharacters(1); |
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456 | else if (pressedKey < 127) |
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457 | this->addCharacter(this->pressedKey); |
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458 | } |
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459 | } |
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460 | |
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461 | /** |
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462 | * displays the Shell |
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463 | */ |
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464 | void Shell::draw() const |
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465 | { |
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466 | glPushMatrix(); |
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467 | // transform for alignment. |
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468 | // setting the Blending effects |
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469 | |
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470 | glColor4f(0.0f, 0.0f, 0.8f, .4); |
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471 | glEnable(GL_BLEND); |
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472 | glDisable(GL_TEXTURE_2D); |
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473 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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474 | |
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475 | // glBindTexture(GL_TEXTURE_2D, this->texture); |
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476 | glBegin(GL_QUADS); |
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477 | |
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478 | // glTexCoord2f(this->texCoord.minU, this->texCoord.minV); |
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479 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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480 | |
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481 | // glTexCoord2f(this->texCoord.maxU, this->texCoord.minV); |
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482 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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483 | |
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484 | // glTexCoord2f(this->texCoord.maxU, this->texCoord.maxV); |
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485 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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486 | |
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487 | // glTexCoord2f(this->texCoord.minU, this->texCoord.maxV); |
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488 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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489 | |
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490 | glEnd(); |
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491 | } |
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492 | |
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493 | |
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494 | /** |
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495 | * autocompletes the Shell's inputLine |
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496 | * @returns true, if a result was found, false otherwise |
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497 | * |
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498 | * @todo implement it!! |
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499 | */ |
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500 | bool Shell::autoComplete() |
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501 | { |
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502 | //PRINTF(3)("AutoCompletion not implemented yet\n"); |
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503 | |
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504 | char* completionLine = new char[strlen(inputLine)+1]; |
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505 | strcpy(completionLine, this->inputLine); |
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506 | |
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507 | char* commandBegin = strrchr(completionLine, ' '); |
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508 | if (commandBegin == NULL) |
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509 | commandBegin = completionLine; |
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510 | else |
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511 | { |
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512 | if(commandBegin >= completionLine + strlen(completionLine)) |
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513 | commandBegin = completionLine + strlen(completionLine); |
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514 | else |
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515 | commandBegin++; |
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516 | } |
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517 | |
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518 | char* objectStart; |
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519 | if (objectStart = strstr(commandBegin, "::")) |
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520 | { |
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521 | char* classIdentity = new char[objectStart - commandBegin +1]; |
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522 | strncpy(classIdentity, commandBegin, objectStart - commandBegin); |
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523 | classIdentity[objectStart - commandBegin] = '\0'; |
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524 | this->objectComplete(objectStart+2, ClassList::StringToID(classIdentity)); |
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525 | delete[] classIdentity; |
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526 | } |
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527 | else |
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528 | this->classComplete(commandBegin); |
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529 | |
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530 | delete[] completionLine; |
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531 | } |
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532 | |
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533 | /** |
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534 | * autocompletes a className |
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535 | * @param classBegin the Beginning of a String to autoComplete |
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536 | * @return true on success, false otherwise |
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537 | */ |
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538 | bool Shell::classComplete(const char* classBegin) |
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539 | { |
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540 | if (unlikely(classBegin == NULL)) |
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541 | return false; |
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542 | const tList<const char>* clList = ClassList::getClassList(); |
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543 | if (clList != NULL) |
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544 | { |
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545 | const tList<const char>* classList = this->createCompleteList(clList, classBegin); |
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546 | if (classList != NULL) |
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547 | this->generalComplete(classList, classBegin, "%s::", "::"); |
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548 | else |
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549 | return false; |
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550 | } |
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551 | else |
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552 | return false; |
---|
553 | return true; |
---|
554 | } |
---|
555 | |
---|
556 | /** |
---|
557 | * autocompletes an ObjectName |
---|
558 | * @param objectBegin the beginning string of a Object |
---|
559 | * @param classID the ID of the Class to search for. |
---|
560 | * @return true on success, false otherwise |
---|
561 | */ |
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562 | bool Shell::objectComplete(const char* objectBegin, long classID) |
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563 | { |
---|
564 | printf("%s\n", objectBegin); |
---|
565 | |
---|
566 | if (unlikely(objectBegin == NULL)) |
---|
567 | return false; |
---|
568 | tList<BaseObject>* boList = ClassList::getList(classID); |
---|
569 | if (boList != NULL) |
---|
570 | { |
---|
571 | printf("\n", boList->firstElement()->getName()); |
---|
572 | const tList<const char>* objectList = this->createCompleteList(boList, objectBegin); |
---|
573 | if (objectList != NULL) |
---|
574 | this->generalComplete(objectList, objectBegin, "%s"); |
---|
575 | else |
---|
576 | return false; |
---|
577 | } |
---|
578 | else |
---|
579 | return false; |
---|
580 | return true; |
---|
581 | } |
---|
582 | |
---|
583 | bool Shell::functionComplete(const char* functionBegin) |
---|
584 | { |
---|
585 | } |
---|
586 | |
---|
587 | /** |
---|
588 | * completes the inputline on grounds of an inputList |
---|
589 | * @param stringList the List to parse through |
---|
590 | * @param begin the String to search in the inputList, and to extend with it. |
---|
591 | * @param displayAs how to display the found value to the user, printf-style, !!with only one %s!! ex.: "::%s::" |
---|
592 | * @param addBack what should be added at the end of the completion |
---|
593 | * @param addFront what should be added to the front of one finished completion |
---|
594 | * @return true if ok, false otherwise |
---|
595 | */ |
---|
596 | bool Shell::generalComplete(const tList<const char>* stringList, const char* begin, const char* displayAs, const char* addBack, const char* addFront) |
---|
597 | { |
---|
598 | if (stringList->getSize() == 0) |
---|
599 | return false; |
---|
600 | |
---|
601 | const char* addString = stringList->firstElement(); |
---|
602 | unsigned int addLength = 0; |
---|
603 | unsigned int inputLenght = strlen(begin); |
---|
604 | |
---|
605 | if (addString != NULL) |
---|
606 | addLength = strlen(addString); |
---|
607 | tIterator<const char>* charIterator = stringList->getIterator(); |
---|
608 | const char* charElem = charIterator->firstElement(); |
---|
609 | while (charElem != NULL) |
---|
610 | { |
---|
611 | PRINTF(0)(displayAs, charElem); |
---|
612 | for (unsigned int i = inputLenght; i < addLength; i++) |
---|
613 | if (addString[i] != charElem[i]) |
---|
614 | { |
---|
615 | addLength = i; |
---|
616 | break; |
---|
617 | } |
---|
618 | charElem = charIterator->nextElement(); |
---|
619 | } |
---|
620 | delete charIterator; |
---|
621 | |
---|
622 | if (addLength >= inputLenght) |
---|
623 | { |
---|
624 | char* adder = new char[addLength+1]; |
---|
625 | strncpy(adder, addString, addLength); |
---|
626 | adder[addLength] = '\0'; |
---|
627 | this->removeCharacters(inputLenght); |
---|
628 | this->addCharacters(adder); |
---|
629 | if (addBack != NULL && stringList->getSize() == 1) |
---|
630 | this->addCharacters("::"); |
---|
631 | delete[] adder; |
---|
632 | } |
---|
633 | return true; |
---|
634 | } |
---|
635 | |
---|
636 | |
---|
637 | |
---|
638 | /** |
---|
639 | * searches for classes, which beginn with classNameBegin |
---|
640 | * @param inputList the List to parse through |
---|
641 | * @param classNameBegin the beginning string |
---|
642 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
643 | * !! The strings MUST NOT be deleted !! |
---|
644 | */ |
---|
645 | const tList<const char>* Shell::createCompleteList(const tList<const char>* inputList, const char* classNameBegin) |
---|
646 | { |
---|
647 | if (inputList == NULL || classNameBegin == NULL) |
---|
648 | return NULL; |
---|
649 | unsigned int searchLength = strlen(classNameBegin); |
---|
650 | if (this->completionList != NULL) |
---|
651 | delete this->completionList; |
---|
652 | this->completionList = new tList<const char>; |
---|
653 | |
---|
654 | // tList<const char>* classList = ClassList::getClassList(); |
---|
655 | |
---|
656 | tIterator<const char>* iterator = inputList->getIterator(); |
---|
657 | const char* enumString = iterator->firstElement(); |
---|
658 | while (enumString != NULL) |
---|
659 | { |
---|
660 | if (strlen(enumString)>searchLength+1 && |
---|
661 | !strncasecmp(enumString, classNameBegin, searchLength)) |
---|
662 | { |
---|
663 | this->completionList->add(enumString); |
---|
664 | } |
---|
665 | enumString = iterator->nextElement(); |
---|
666 | } |
---|
667 | delete iterator; |
---|
668 | |
---|
669 | return this->completionList; |
---|
670 | } |
---|
671 | |
---|
672 | /** |
---|
673 | * searches for classes, which beginn with classNameBegin |
---|
674 | * @param inputList the List to parse through |
---|
675 | * @param classNameBegin the beginning string |
---|
676 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
677 | * !! The strings MUST NOT be deleted !! |
---|
678 | */ |
---|
679 | const tList<const char>* Shell::createCompleteList(const tList<BaseObject>* inputList, const char* classNameBegin) |
---|
680 | { |
---|
681 | if (inputList == NULL || classNameBegin == NULL) |
---|
682 | return NULL; |
---|
683 | unsigned int searchLength = strlen(classNameBegin); |
---|
684 | if (this->completionList != NULL) |
---|
685 | delete this->completionList; |
---|
686 | this->completionList = new tList<const char>; |
---|
687 | |
---|
688 | tIterator<BaseObject>* iterator = inputList->getIterator(); |
---|
689 | BaseObject* enumBO = iterator->firstElement(); |
---|
690 | while (enumBO != NULL) |
---|
691 | { |
---|
692 | if (enumBO->getName() != NULL && |
---|
693 | strlen(enumBO->getName())>searchLength+1 && |
---|
694 | !strncasecmp(enumBO->getName(), classNameBegin, searchLength)) |
---|
695 | { |
---|
696 | this->completionList->add(enumBO->getName()); |
---|
697 | } |
---|
698 | enumBO = iterator->nextElement(); |
---|
699 | } |
---|
700 | delete iterator; |
---|
701 | |
---|
702 | return this->completionList; |
---|
703 | } |
---|
704 | |
---|
705 | /** |
---|
706 | * displays some nice output from the Shell |
---|
707 | */ |
---|
708 | void Shell::debug() const |
---|
709 | { |
---|
710 | if (this->pressedKey != SDLK_FIRST) |
---|
711 | printf("%s::%f %f\n", SDLKToKeyname(this->pressedKey), this->delayed, this->repeatDelay); |
---|
712 | } |
---|