Last change
on this file since 9352 was
9240,
checked in by bensch, 18 years ago
|
orxonox/trunk: better signal handler.
patched by chrigi
|
File size:
1.6 KB
|
Rev | Line | |
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[7361] | 1 | /*! |
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| 2 | * @file signalhandler.h |
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| 3 | * Defines game rules for this game |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _SIGNAL_HANDLER_H |
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| 7 | #define _SIGNAL_HANDLER_H |
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| 8 | |
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| 9 | #include <list> |
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| 10 | #include <string> |
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| 11 | |
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[8293] | 12 | |
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[7361] | 13 | #define GDB_BT_FILE "orxonox.backtrace" |
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[7439] | 14 | |
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[8623] | 15 | typedef int (*SignalCallback)( void * someData ); |
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[7439] | 16 | |
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| 17 | #ifndef __WIN32__ |
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| 18 | #include <signal.h> |
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| 19 | |
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[7361] | 20 | struct SignalRec |
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| 21 | { |
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| 22 | int signal; |
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[8293] | 23 | sig_t handler; |
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[7361] | 24 | }; |
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| 25 | |
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[8228] | 26 | struct SignalCallbackRec |
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| 27 | { |
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| 28 | SignalCallback cb; |
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| 29 | void * someData; |
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| 30 | }; |
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[7439] | 31 | |
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[8228] | 32 | |
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[7361] | 33 | typedef std::list<SignalRec> SignalRecList; |
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[8228] | 34 | typedef std::list<SignalCallbackRec> SignalCallbackList; |
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[7361] | 35 | |
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| 36 | class SignalHandler |
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| 37 | { |
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| 38 | private: |
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| 39 | SignalHandler(); |
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| 40 | public: |
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[8228] | 41 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; } |
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[9110] | 42 | ~SignalHandler(){ SignalHandler::singletonRef = NULL; } |
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[8623] | 43 | |
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[8228] | 44 | void registerCallback( SignalCallback cb, void * someData ); |
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[7361] | 45 | |
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[9240] | 46 | void doCatch( std::string appName ); |
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[7361] | 47 | void dontCatch(); |
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| 48 | |
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| 49 | private: |
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| 50 | static void sigHandler( int sig ); |
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| 51 | |
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| 52 | void catchSignal( int sig ); |
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| 53 | SignalRecList sigRecList; |
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[8623] | 54 | |
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[8228] | 55 | SignalCallbackList callbackList; |
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[7361] | 56 | |
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| 57 | static SignalHandler * singletonRef; |
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| 58 | |
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| 59 | std::string appName; |
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| 60 | }; |
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| 61 | |
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[7439] | 62 | #else /* if defined __WIN32__ */ |
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| 63 | class SignalHandler |
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| 64 | { |
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[7440] | 65 | public: |
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[8228] | 66 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }; |
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[9240] | 67 | void doCatch( std::string appName ) {}; |
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[7439] | 68 | void dontCatch() {}; |
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[8228] | 69 | void registerCallback( SignalCallback cb, void * someData ) {}; |
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[8523] | 70 | |
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| 71 | private: |
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| 72 | static SignalHandler * singletonRef; |
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[7439] | 73 | }; |
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| 74 | #endif |
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[7361] | 75 | |
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| 76 | #endif /* _SIGNAL_HANDLER_H */ |
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| 77 | |
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