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source: orxonox.OLD/trunk/src/util/state.cc @ 7547

Last change on this file since 7547 was 7039, checked in by patrick, 19 years ago

trunk: game rules definitions added

File size: 1.2 KB
RevLine 
[4597]1/*
[3655]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
[4293]12   main-programmer: Benjamin Grauer
[3655]13   co-programmer: ...
14*/
15
16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
17
[4293]18#include "state.h"
[3655]19
[7014]20
21#include "camera.h"
22
[4381]23#ifndef NULL
24#define NULL 0
25#endif
26
[3655]27using namespace std;
28
29
30
[7014]31Camera* State::camera = NULL;
32CameraTarget* State::cameraTarget = NULL;
[3655]33
[7014]34PNode* State::cameraNode = NULL;
35PNode* State::cameraTargetNode = NULL;
36
[6498]37SkyBox* State::skyBox = NULL;
[6468]38
[6142]39ObjectManager* State::objectManager = NULL;
[3655]40
[6441]41
[6498]42unsigned int State::resX = 1;
43unsigned int State::resY = 1;
44
45StoryEntity* State::storyEntity = NULL;
[7039]46GameRules* State::gameRules = NULL;
[6498]47
48Player* State::player = NULL;
49
[6695]50bool State::bOnline = false;
[6498]51
[7032]52int State::menuID = -1;
[6874]53
54
[3655]55/**
[4836]56 *  sets camera and target of the current Camera
[4293]57*/
[7014]58void State::setCamera(Camera* camera, CameraTarget* cameraTarget)
[4293]59{
[4827]60  State::camera = camera;
61  State::cameraTarget = cameraTarget;
[7014]62  State::cameraNode = camera;
63  State::cameraTargetNode = cameraTarget;
[4293]64}
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