Last change
on this file since 5482 was
5040,
checked in by bensch, 19 years ago
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orxonox/trunk: inventing a new Way to get all the different kinds of User-Interface-Control below one hat.
This should be the ground-stone for all the different Camera-Modi as proposed in ticket:60 and ticket:61.
Maybe, there will be a better idea soon. In this case i would not implement, what i am doing here. :/
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File size:
951 bytes
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1 | /*! |
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2 | * @file user_control.h |
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3 | * @brief Control of the stearing device by the User |
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4 | */ |
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5 | |
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6 | #ifndef _USER_CONTROL_H |
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7 | #define _USER_CONTROL_H |
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8 | |
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9 | #include "base_object.h" |
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10 | |
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11 | typedef enum ControlType |
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12 | { |
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13 | CONTROL_AIM_MOVE_ON_SCREEN, |
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14 | CONTROL_AIM_STAYS_CENTERED, |
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15 | CONTROL_AIM_SMOOTHES_CAMERA, |
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16 | CONTROL_AIM_MOVES_SCREEN_ON_EDGE, |
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17 | }; |
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18 | |
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19 | // FORWARD DECLARATION |
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20 | class PNode; |
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21 | |
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22 | |
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23 | //! A Class the main input device uses for stearing the Ship/human/whatsoever through the level |
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24 | class UserControl : public BaseObject { |
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25 | |
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26 | public: |
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27 | UserControl(); |
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28 | virtual ~UserControl(); |
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29 | |
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30 | void setAffectedObjects(PNode* camera, PNode* target); |
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31 | void setFollowObject(PNode* follower); |
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32 | |
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33 | void setControlType(ControlType controlType); |
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34 | |
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35 | private: |
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36 | ControlType controlType; |
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37 | float speed; |
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38 | float suspense; |
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39 | |
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40 | PNode* camera; |
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41 | PNode* target; |
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42 | PNode* follower; |
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43 | |
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44 | }; |
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45 | |
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46 | #endif /* _USER_CONTROL_H */ |
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