Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/trunk/src/world_entities/Makefile.am @ 8776

Last change on this file since 8776 was 8255, checked in by bensch, 18 years ago

merged the atmos back with command: https://svn.orxonox.net/orxonox/branches/atmospheric_engine

File size: 1.1 KB
RevLine 
[7151]1MAINSRCDIR=..
2include $(MAINSRCDIR)/defs/include_paths.am
3include WorldEntities.am
[5349]4
[7151]5noinst_LIBRARIES = libORXwe.a
[5349]6
[7151]7## THESE ARE THE BASE CLASSES OF ALL WORLD_ENTITIES
8libORXwe_a_SOURCES = \
9                world_entity.cc \
10                \
11                camera.cc \
12                playable.cc \
13                player.cc \
14                \
15                npcs/npc.cc \
16                \
17                weapons/weapon_manager.cc \
[7155]18                weapons/crosshair.cc \
[7151]19                weapons/weapon.cc \
20                weapons/ammo_container.cc \
21                projectiles/projectile.cc \
22                \
23                power_ups/power_up.cc \
[7155]24                power_ups/param_power_up.cc \
25                power_ups/weapon_power_up.cc \
[7151]26                \
[7155]27                spawning_point.cc \
28                \
29                \
[8255]30                effects/explosion.cc \
31                effects/billboard.cc
[5349]32
[7016]33
[7155]34
[7151]35noinst_HEADERS  = \
36                world_entity.h \
37                \
38                camera.h \
39                extendable.h \
40                playable.h \
41                player.h \
42                \
43                npcs/npc.h \
44                \
45                weapons/weapon_manager.h \
[7155]46                weapons/crosshair.h \
[7151]47                weapons/weapon.h \
48                weapons/ammo_container.h \
49                projectiles/projectile.h \
50                \
51                power_ups/power_up.h \
[7155]52                power_ups/param_power_up.h \
53                power_ups/weapon_power_up.h \
[7151]54                \
[7154]55                spawning_point.h \
[7151]56                \
57                \
[7155]58                effects/explosion.h \
[8255]59                effects/billboard.h \
[7155]60                \
[7151]61                $(WorldEntities_HEADERS_)
[7016]62
[7047]63
[7151]64EXTRA_DIST = WorldEntities.am
Note: See TracBrowser for help on using the repository browser.