1 | #MAINSRCDIR=.. |
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2 | #include $(MAINSRCDIR)/defs/include_paths.am |
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3 | |
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4 | #noinst_LIBRARIES = libORXworld_entities.a |
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5 | #libORXworld_entities_a_SOURCES = |
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6 | #subdirs = . |
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7 | |
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8 | WorldEntities_SOURCES_ = \ |
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9 | world_entities/world_entity.cc \ |
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10 | world_entities/camera.cc \ |
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11 | world_entities/playable.cc \ |
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12 | world_entities/player.cc \ |
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13 | world_entities/npcs/npc.cc \ |
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14 | world_entities/npcs/npc_test1.cc \ |
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15 | world_entities/npcs/npc_test.cc \ |
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16 | world_entities/npcs/ground_turret.cc \ |
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17 | world_entities/environment.cc \ |
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18 | world_entities/skysphere.cc \ |
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19 | world_entities/skybox.cc \ |
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20 | world_entities/terrain.cc \ |
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21 | world_entities/satellite.cc \ |
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22 | world_entities/movie_entity.cc \ |
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23 | world_entities/character_attributes.cc \ |
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24 | world_entities/test_entity.cc \ |
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25 | world_entities/image_entity.cc \ |
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26 | world_entities/planet.cc \ |
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27 | \ |
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28 | world_entities/weapons/weapon_manager.cc \ |
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29 | world_entities/weapons/weapon.cc \ |
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30 | world_entities/weapons/test_gun.cc \ |
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31 | world_entities/weapons/turret.cc \ |
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32 | world_entities/weapons/aiming_turret.cc \ |
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33 | world_entities/weapons/targeting_turret.cc \ |
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34 | world_entities/weapons/cannon.cc \ |
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35 | world_entities/weapons/aim.cc \ |
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36 | world_entities/weapons/crosshair.cc \ |
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37 | \ |
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38 | world_entities/projectiles/projectile.cc \ |
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39 | world_entities/projectiles/bomb.cc \ |
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40 | world_entities/projectiles/laser.cc \ |
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41 | world_entities/projectiles/test_bullet.cc \ |
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42 | world_entities/projectiles/rocket.cc \ |
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43 | world_entities/projectiles/guided_missile.cc \ |
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44 | \ |
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45 | world_entities/power_ups/power_up.cc \ |
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46 | world_entities/power_ups/turret_power_up.cc \ |
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47 | world_entities/power_ups/laser_power_up.cc \ |
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48 | world_entities/power_ups/weapon_power_up.cc \ |
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49 | world_entities/power_ups/param_power_up.cc \ |
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50 | \ |
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51 | world_entities/space_ships/space_ship.cc \ |
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52 | world_entities/space_ships/helicopter.cc \ |
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53 | world_entities/space_ships/hover.cc \ |
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54 | world_entities/creatures/md2_creature.cc \ |
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55 | \ |
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56 | world_entities/spawning_point.cc \ |
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57 | \ |
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58 | world_entities/environments/water.cc |
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59 | |
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60 | WorldEntities_HEADERS_ = \ |
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61 | world_entities/world_entity.h \ |
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62 | world_entities/camera.h \ |
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63 | world_entities/extendable.h \ |
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64 | world_entities/playable.h \ |
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65 | world_entities/player.h \ |
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66 | world_entities/npcs/npc.h \ |
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67 | world_entities/npcs/npc_test.h \ |
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68 | world_entities/npcs/npc_test1.h \ |
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69 | world_entities/environment.h \ |
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70 | world_entities/skysphere.h \ |
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71 | world_entities/skybox.h \ |
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72 | world_entities/terrain.h \ |
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73 | world_entities/satellite.h \ |
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74 | world_entities/movie_entity.h \ |
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75 | world_entities/character_attributes.h \ |
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76 | world_entities/test_entity.h \ |
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77 | world_entities/image_entity.h \ |
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78 | world_entities/planet.h \ |
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79 | \ |
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80 | world_entities/weapons/weapon_manager.h \ |
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81 | world_entities/weapons/weapon.h \ |
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82 | world_entities/weapons/test_gun.h \ |
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83 | world_entities/weapons/cannon.h \ |
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84 | world_entities/weapons/turret.h \ |
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85 | world_entities/weapons/aiming_turret.h \ |
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86 | world_entities/weapons/targeting_turret.h \ |
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87 | world_entities/weapons/aim.h \ |
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88 | world_entities/weapons/crosshair.h \ |
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89 | \ |
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90 | world_entities/projectiles/projectile.h \ |
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91 | world_entities/projectiles/bomb.h \ |
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92 | world_entities/projectiles/laser.h \ |
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93 | world_entities/projectiles/test_bullet.h \ |
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94 | world_entities/projectiles/rocket.h \ |
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95 | world_entities/projectiles/guided_missile.h \ |
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96 | \ |
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97 | world_entities/power_ups/power_up.h \ |
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98 | world_entities/power_ups/turret_power_up.h \ |
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99 | world_entities/power_ups/laser_power_up.h \ |
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100 | world_entities/power_ups/param_power_up.h \ |
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101 | world_entities/power_ups/weapon_power_up.h \ |
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102 | \ |
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103 | world_entities/space_ships/space_ship.h \ |
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104 | world_entities/space_ships/helicopter.h \ |
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105 | world_entities/space_ships/hover.h \ |
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106 | world_entities/creatures/md2_creature.h \ |
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107 | \ |
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108 | world_entities/spawning_point.h \ |
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109 | \ |
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110 | world_entities/environments/water.h |
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