1 | ## THE SUBCLASSES. THESE MUST BE DYNAMICALLY LINKED OR COMPILED IN DIRECTLY |
---|
2 | WorldEntities_SOURCES_ = \ |
---|
3 | world_entities/npcs/npc_test1.cc \ |
---|
4 | world_entities/npcs/npc_test.cc \ |
---|
5 | world_entities/npcs/ground_turret.cc \ |
---|
6 | world_entities/npcs/generic_npc.cc \ |
---|
7 | \ |
---|
8 | world_entities/environment.cc \ |
---|
9 | world_entities/skysphere.cc \ |
---|
10 | world_entities/skybox.cc \ |
---|
11 | world_entities/skydome.cc \ |
---|
12 | world_entities/terrain.cc \ |
---|
13 | world_entities/satellite.cc \ |
---|
14 | world_entities/movie_entity.cc \ |
---|
15 | world_entities/recorder.cc \ |
---|
16 | world_entities/character_attributes.cc \ |
---|
17 | world_entities/test_entity.cc \ |
---|
18 | world_entities/planet.cc \ |
---|
19 | world_entities/bsp_entity.cc \ |
---|
20 | \ |
---|
21 | world_entities/weapons/test_gun.cc \ |
---|
22 | world_entities/weapons/turret.cc \ |
---|
23 | world_entities/weapons/aiming_turret.cc \ |
---|
24 | world_entities/weapons/targeting_turret.cc \ |
---|
25 | world_entities/weapons/cannon.cc \ |
---|
26 | world_entities/weapons/hyperblaster.cc \ |
---|
27 | world_entities/weapons/aim.cc \ |
---|
28 | \ |
---|
29 | world_entities/projectiles/bomb.cc \ |
---|
30 | world_entities/projectiles/laser.cc \ |
---|
31 | world_entities/projectiles/test_bullet.cc \ |
---|
32 | world_entities/projectiles/rocket.cc \ |
---|
33 | world_entities/projectiles/guided_missile.cc \ |
---|
34 | world_entities/projectiles/hyperblast.cc \ |
---|
35 | \ |
---|
36 | world_entities/power_ups/turret_power_up.cc \ |
---|
37 | world_entities/power_ups/laser_power_up.cc \ |
---|
38 | \ |
---|
39 | world_entities/space_ships/space_ship.cc \ |
---|
40 | world_entities/space_ships/helicopter.cc \ |
---|
41 | world_entities/space_ships/hover.cc \ |
---|
42 | world_entities/space_ships/turbine_hover.cc \ |
---|
43 | world_entities/space_ships/collision_probe.cc \ |
---|
44 | world_entities/creatures/md2_creature.cc \ |
---|
45 | world_entities/creatures/fps_player.cc \ |
---|
46 | world_entities/spectator.cc \ |
---|
47 | \ |
---|
48 | \ |
---|
49 | world_entities/environments/water.cc \ |
---|
50 | world_entities/environments/model_entity.cc \ |
---|
51 | world_entities/environments/building.cc \ |
---|
52 | world_entities/environments/mapped_water.cc \ |
---|
53 | \ |
---|
54 | world_entities/elements/image_entity.cc \ |
---|
55 | world_entities/elements/text_element.cc \ |
---|
56 | \ |
---|
57 | world_entities/effects/lightning_bolt.cc \ |
---|
58 | \ |
---|
59 | world_entities/script_trigger.cc |
---|
60 | |
---|
61 | |
---|
62 | WorldEntities_HEADERS_ = \ |
---|
63 | npcs/npc_test.h \ |
---|
64 | npcs/npc_test1.h \ |
---|
65 | npcs/ground_turret.h \ |
---|
66 | environment.h \ |
---|
67 | skysphere.h \ |
---|
68 | skybox.h \ |
---|
69 | skydome.h \ |
---|
70 | terrain.h \ |
---|
71 | satellite.h \ |
---|
72 | movie_entity.h \ |
---|
73 | recorder.h \ |
---|
74 | character_attributes.h \ |
---|
75 | test_entity.h \ |
---|
76 | planet.h \ |
---|
77 | bsp_entity.h \ |
---|
78 | \ |
---|
79 | weapons/test_gun.h \ |
---|
80 | weapons/cannon.h \ |
---|
81 | weapons/hyperblaster.h \ |
---|
82 | weapons/turret.h \ |
---|
83 | weapons/aiming_turret.h \ |
---|
84 | weapons/targeting_turret.h \ |
---|
85 | weapons/aim.h \ |
---|
86 | \ |
---|
87 | projectiles/bomb.h \ |
---|
88 | projectiles/laser.h \ |
---|
89 | projectiles/test_bullet.h \ |
---|
90 | projectiles/rocket.h \ |
---|
91 | projectiles/guided_missile.h \ |
---|
92 | projectiles/hyperblast.h \ |
---|
93 | \ |
---|
94 | power_ups/turret_power_up.h \ |
---|
95 | power_ups/laser_power_up.h \ |
---|
96 | \ |
---|
97 | space_ships/space_ship.h \ |
---|
98 | space_ships/helicopter.h \ |
---|
99 | space_ships/hover.h \ |
---|
100 | space_ships/turbine_hover.h \ |
---|
101 | space_ships/collision_probe.cc \ |
---|
102 | creatures/md2_creature.h \ |
---|
103 | creatures/fps_player.h \ |
---|
104 | spectator.h \ |
---|
105 | \ |
---|
106 | environments/water.h \ |
---|
107 | environments/model_entity.h \ |
---|
108 | environments/building.h \ |
---|
109 | environments/mapped_water.h \ |
---|
110 | \ |
---|
111 | elements/image_entity.h \ |
---|
112 | elements/text_element.h \ |
---|
113 | \ |
---|
114 | effects/lightning_bolt.h \ |
---|
115 | \ |
---|
116 | script_trigger.h |
---|