[10207] | 1 | /* |
---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific |
---|
| 12 | main-programmer: Filip Gospodinov |
---|
| 13 | co-programmer: |
---|
| 14 | */ |
---|
| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
---|
| 16 | |
---|
| 17 | |
---|
| 18 | #include "executor/executor.h" |
---|
| 19 | #include "util/loading/factory.h" |
---|
| 20 | #include "util/loading/load_param.h" |
---|
| 21 | #include "blackscreen.h" |
---|
| 22 | #include "debug.h" |
---|
| 23 | #include "material.h" |
---|
| 24 | #include "state.h" |
---|
[10404] | 25 | // #include "camera.h" |
---|
| 26 | #include "primitive_model.h" |
---|
[10218] | 27 | |
---|
[10342] | 28 | ObjectListDefinition(BlackScreen); |
---|
| 29 | CREATE_FACTORY(BlackScreen); |
---|
[10207] | 30 | |
---|
| 31 | |
---|
[10212] | 32 | |
---|
[10207] | 33 | /** |
---|
| 34 | * |
---|
| 35 | */ |
---|
[10342] | 36 | BlackScreen::BlackScreen() |
---|
[10207] | 37 | { |
---|
| 38 | this->init(); |
---|
[10215] | 39 | |
---|
[10218] | 40 | |
---|
[10207] | 41 | } |
---|
| 42 | |
---|
| 43 | |
---|
| 44 | /** |
---|
| 45 | * |
---|
| 46 | */ |
---|
[10342] | 47 | BlackScreen::BlackScreen(const TiXmlElement* root) |
---|
[10207] | 48 | { |
---|
| 49 | this->init(); |
---|
| 50 | |
---|
| 51 | if( root != NULL) |
---|
| 52 | this->loadParams(root); |
---|
[10254] | 53 | |
---|
[10207] | 54 | } |
---|
| 55 | |
---|
| 56 | |
---|
| 57 | /** |
---|
| 58 | * |
---|
| 59 | */ |
---|
[10342] | 60 | BlackScreen::~BlackScreen() |
---|
[10207] | 61 | {} |
---|
| 62 | |
---|
| 63 | |
---|
| 64 | /** |
---|
| 65 | * |
---|
| 66 | */ |
---|
[10342] | 67 | void BlackScreen::init() |
---|
[10207] | 68 | { |
---|
[10342] | 69 | this->registerObject(this, BlackScreen::_objectList); |
---|
[10207] | 70 | this->toList(OM_GROUP_00); |
---|
| 71 | |
---|
| 72 | this->material = new Material(); |
---|
[10341] | 73 | this->material->setDiffuse(0,0,0); |
---|
[10339] | 74 | this->material->setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
[10220] | 75 | |
---|
[10404] | 76 | PrimitiveModel* model = new PrimitiveModel(PRIM_SPHERE, 6., 10); |
---|
| 77 | this->setModel(model); |
---|
[10403] | 78 | |
---|
[10342] | 79 | i=0; |
---|
[10254] | 80 | state=0; |
---|
| 81 | fadeSpeed=1; |
---|
| 82 | |
---|
[10207] | 83 | } |
---|
| 84 | |
---|
| 85 | |
---|
| 86 | /** |
---|
| 87 | * loads the Settings of a MD2Creature from an XML-element. |
---|
| 88 | * @param root the XML-element to load the MD2Creature's properties from |
---|
| 89 | */ |
---|
[10342] | 90 | void BlackScreen::loadParams(const TiXmlElement* root) |
---|
[10207] | 91 | { |
---|
| 92 | WorldEntity::loadParams(root); |
---|
| 93 | } |
---|
| 94 | |
---|
[10343] | 95 | |
---|
| 96 | |
---|
| 97 | |
---|
[10342] | 98 | void BlackScreen::draw() const |
---|
[10207] | 99 | { |
---|
| 100 | glPushAttrib(GL_ENABLE_BIT); |
---|
| 101 | glDisable(GL_LIGHTING); |
---|
[10342] | 102 | glEnable(GL_BLEND); // Turn Blending On |
---|
[10207] | 103 | |
---|
[10404] | 104 | // glMatrixMode(GL_MODELVIEW); |
---|
| 105 | // glPushMatrix(); |
---|
| 106 | // /* translate */ |
---|
| 107 | // glTranslatef (this->getAbsCoor ().x, |
---|
| 108 | // this->getAbsCoor ().y, |
---|
| 109 | // this->getAbsCoor ().z); |
---|
| 110 | // Vector tmpRot = this->getAbsDir().getSpacialAxis(); |
---|
| 111 | // glRotatef (this->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); |
---|
[10352] | 112 | |
---|
[10403] | 113 | this->material->select(); |
---|
[10338] | 114 | |
---|
[10207] | 115 | |
---|
[10403] | 116 | WorldEntity::draw(this->getModel( )); |
---|
| 117 | |
---|
| 118 | // glBegin(GL_QUADS); |
---|
| 119 | |
---|
| 120 | // glVertex3f(0.,-100.0f,-100.0f); |
---|
| 121 | // glVertex3f(0., -100.0f,100.0f); |
---|
| 122 | // glVertex3f(0., 100.0f,100.0f); |
---|
| 123 | // glVertex3f(0., 100.0f,-100.0f); |
---|
| 124 | |
---|
| 125 | // glEnd(); |
---|
| 126 | |
---|
[10218] | 127 | glPopMatrix(); |
---|
| 128 | glPopAttrib(); |
---|
[10207] | 129 | } |
---|
| 130 | |
---|
| 131 | /** |
---|
| 132 | * |
---|
| 133 | */ |
---|
[10342] | 134 | void BlackScreen::tick (float time) |
---|
[10207] | 135 | { |
---|
[10330] | 136 | if (state == true) |
---|
[10254] | 137 | fadeOut(); |
---|
| 138 | else |
---|
[10330] | 139 | fadeIn(); |
---|
[10403] | 140 | |
---|
| 141 | this->material->setTransparency(i); |
---|
[10404] | 142 | // Camera* cam = State::getCamera(); |
---|
| 143 | // if( cam != NULL) |
---|
| 144 | // this->setParent(cam); |
---|
[10207] | 145 | } |
---|
| 146 | |
---|
[10342] | 147 | void BlackScreen::fadeIn() |
---|
[10254] | 148 | { |
---|
| 149 | if (i>0) |
---|
| 150 | i=i-0.005*fadeSpeed; |
---|
[10348] | 151 | else |
---|
| 152 | this->toList(OM_DEAD); |
---|
[10254] | 153 | } |
---|
[10207] | 154 | |
---|
[10342] | 155 | void BlackScreen::fadeOut() |
---|
[10207] | 156 | { |
---|
[10254] | 157 | if (i<=1) |
---|
| 158 | i=i+0.005*fadeSpeed; |
---|
[10207] | 159 | } |
---|
[10254] | 160 | |
---|
[10342] | 161 | void BlackScreen::toggleFade () |
---|
[10254] | 162 | { |
---|
[10348] | 163 | this->state= !this->state; |
---|
[10330] | 164 | |
---|
[10348] | 165 | if(state) |
---|
| 166 | { |
---|
| 167 | this->toList(OM_COMMON); |
---|
| 168 | } |
---|
[10254] | 169 | } |
---|
| 170 | |
---|
[10342] | 171 | void BlackScreen::changeFadeSpeed(float newSpeed) |
---|
[10254] | 172 | { |
---|
| 173 | fadeSpeed=newSpeed; |
---|
| 174 | } |
---|
| 175 | |
---|
[10342] | 176 | bool BlackScreen::isBlack() |
---|
[10338] | 177 | { |
---|
| 178 | if (i==1) |
---|
| 179 | return 1; |
---|
| 180 | else |
---|
| 181 | return 0; |
---|
| 182 | } |
---|
| 183 | |
---|
[10342] | 184 | bool BlackScreen::isTrans() |
---|
[10338] | 185 | { |
---|
| 186 | if (i==0) |
---|
| 187 | return 1; |
---|
| 188 | else |
---|
| 189 | return 0; |
---|
[10341] | 190 | } |
---|