1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Claudio Botta |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #include "bsp_entity.h" |
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17 | |
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18 | #include "debug.h" |
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19 | #include "loading/resource_manager.h" |
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20 | |
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21 | |
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22 | ObjectListDefinition(BspEntity); |
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23 | CREATE_FACTORY(BspEntity); |
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24 | |
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25 | |
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26 | /** |
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27 | * constructs and loads a BspEntity from a XML-element |
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28 | * @param root the XML-element to load from |
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29 | */ |
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30 | BspEntity::BspEntity(const TiXmlElement* root) |
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31 | { |
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32 | this->init(); |
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33 | |
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34 | if (root != NULL) |
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35 | this->loadParams(root); |
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36 | } |
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37 | |
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38 | |
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39 | /** |
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40 | * standard deconstructor |
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41 | */ |
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42 | BspEntity::~BspEntity () |
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43 | { |
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44 | if( this->bspManager != NULL) |
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45 | delete this->bspManager; |
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46 | } |
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47 | |
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48 | |
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49 | |
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50 | /** |
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51 | * initializes the BspEntity |
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52 | * @todo change this to what you wish |
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53 | */ |
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54 | void BspEntity::init() |
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55 | { |
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56 | this->registerObject(this, BspEntity::_objectList); |
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57 | |
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58 | this->bspManager = NULL; |
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59 | this->sortTransparency = 1; |
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60 | this->sortTransparencyMore = 0; |
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61 | |
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62 | |
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63 | this->name_handle = registerVarId( new SynchronizeableString( &this->name, &this->name_write, "name", PERMISSION_MASTER_SERVER ) ); |
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64 | |
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65 | this->setSynchronized( true ); |
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66 | } |
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67 | |
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68 | |
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69 | void BspEntity::setName(const std::string& name) |
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70 | { |
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71 | PRINTF(0)("+++++++++++ LOADING NAME %s\n", name.c_str()); |
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72 | |
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73 | this->name = name; |
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74 | |
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75 | // Check wether file exists.... |
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76 | if ( File(Resources::ResourceManager::getInstance()->prependAbsoluteMainPath(name)).exists() ) { |
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77 | |
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78 | this->bspManager = new BspManager(this); |
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79 | this->bspManager->sortTransparency = this->sortTransparency; |
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80 | this->bspManager->sortTransparencyMore = this->sortTransparencyMore; |
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81 | |
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82 | if(this->bspManager->load(name.c_str(), 0.1f) == -1 ) { |
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83 | this->bspManager = NULL; |
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84 | |
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85 | } else { |
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86 | this->toList(OM_ENVIRON); // Success!!! |
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87 | } |
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88 | } else { |
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89 | this->bspManager = NULL; |
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90 | this->toList(OM_DEAD); |
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91 | } |
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92 | } |
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93 | |
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94 | void BspEntity::setTransparency(int sort, int sortMore) |
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95 | { |
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96 | this->sortTransparency = sort; |
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97 | this->sortTransparencyMore = sortMore; |
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98 | |
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99 | if (this->bspManager != NULL) |
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100 | { |
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101 | this->bspManager->sortTransparency = sort; |
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102 | this->bspManager->sortTransparencyMore = sortMore; |
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103 | } |
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104 | } |
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105 | |
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106 | /** |
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107 | * loads a BspEntity from a XML-element |
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108 | * @param root the XML-element to load from |
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109 | * @todo make the class Loadable |
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110 | */ |
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111 | void BspEntity::loadParams(const TiXmlElement* root) |
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112 | { |
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113 | // all the clases this Entity is directly derived from must be called in this way, to load all settings. |
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114 | // WorldEntity::loadParam(root); |
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115 | |
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116 | LoadParam(root, "Name", this, BspEntity, setName) |
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117 | .describe("Sets the of the BSP file."); |
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118 | |
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119 | LoadParam(root, "Transparency", this, BspEntity, setTransparency) |
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120 | .describe("1. argument: true -> sort transparent textures; 2. argument: true -> better but slower sorting") |
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121 | .defaultValues(1, 0); |
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122 | |
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123 | /* LoadParam(root, "Scale", this, BSpEntity, setScale) |
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124 | .describe("Sets the scale factore of the bsp level."); |
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125 | */ |
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126 | |
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127 | /** |
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128 | * @todo: make the class Loadable |
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129 | */ |
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130 | } |
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131 | |
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132 | |
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133 | /** |
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134 | * advances the BspEntity about time seconds |
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135 | * @param time the Time to step |
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136 | */ |
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137 | void BspEntity::tick(float time) |
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138 | { |
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139 | this->bspManager->tick(time); |
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140 | } |
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141 | |
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142 | |
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143 | /** |
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144 | * draws this worldEntity |
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145 | */ |
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146 | void BspEntity::draw () const |
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147 | { |
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148 | this->bspManager->draw(); |
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149 | } |
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150 | |
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151 | |
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152 | /** |
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153 | * |
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154 | * |
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155 | */ |
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156 | void BspEntity::collidesWith (WorldEntity* entity, const Vector& location) |
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157 | {} |
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158 | |
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159 | void BspEntity::varChangeHandler( std::list< int > & id ) |
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160 | { |
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161 | if ( std::find( id.begin(), id.end(), this->name_handle ) != id.end() ) |
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162 | { |
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163 | this->setName( this->name_write ); |
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164 | } |
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165 | } |
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