1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Claudio Botta |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #include "bsp_entity.h" |
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17 | #include "util/loading/resource_manager.h" |
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18 | |
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19 | CREATE_FACTORY(BspEntity, CL_BSP_ENTITY); |
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20 | |
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21 | |
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22 | /** |
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23 | * constructs and loads a BspEntity from a XML-element |
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24 | * @param root the XML-element to load from |
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25 | */ |
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26 | BspEntity::BspEntity(const TiXmlElement* root) |
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27 | { |
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28 | this->init(); |
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29 | |
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30 | if (root != NULL) |
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31 | this->loadParams(root); |
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32 | } |
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33 | |
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34 | |
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35 | /** |
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36 | * standard deconstructor |
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37 | */ |
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38 | BspEntity::~BspEntity () |
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39 | { |
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40 | if( this->bspManager) |
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41 | delete this->bspManager; |
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42 | } |
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43 | |
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44 | |
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45 | /** |
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46 | * initializes the BspEntity |
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47 | * @todo change this to what you wish |
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48 | */ |
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49 | void BspEntity::init() |
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50 | { |
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51 | this->setClassID(CL_BSP_ENTITY, "BspEntity"); |
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52 | |
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53 | this->bspManager = new BspManager(this); |
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54 | this->toList(OM_ENVIRON); |
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55 | |
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56 | /** |
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57 | * @todo: Write CL_BSP_ENTITY INTO THE src/defs/class_id.h (your own definition) |
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58 | */ |
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59 | } |
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60 | |
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61 | |
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62 | void BspEntity::setName(const std::string& name) |
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63 | { |
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64 | PRINTF(0)("+++++++++++ LOADING NAME %s\n", name.c_str()); |
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65 | |
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66 | this->bspManager->load(name.c_str(), 0.1f); |
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67 | } |
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68 | |
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69 | |
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70 | /** |
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71 | * loads a BspEntity from a XML-element |
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72 | * @param root the XML-element to load from |
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73 | * @todo make the class Loadable |
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74 | */ |
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75 | void BspEntity::loadParams(const TiXmlElement* root) |
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76 | { |
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77 | // all the clases this Entity is directly derived from must be called in this way, to load all settings. |
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78 | // WorldEntity::loadParam(root); |
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79 | |
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80 | LoadParam(root, "Name", this, BspEntity, setName) |
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81 | .describe("Sets the of the BSP file."); |
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82 | |
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83 | /* LoadParam(root, "Scale", this, BSpEntity, setScale) |
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84 | .describe("Sets the scale factore of the bsp level."); |
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85 | */ |
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86 | |
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87 | /** |
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88 | * @todo: make the class Loadable |
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89 | */ |
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90 | } |
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91 | |
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92 | |
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93 | /** |
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94 | * advances the BspEntity about time seconds |
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95 | * @param time the Time to step |
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96 | */ |
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97 | void BspEntity::tick(float time) |
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98 | { |
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99 | this->bspManager->tick(time); |
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100 | } |
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101 | |
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102 | |
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103 | /** |
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104 | * draws this worldEntity |
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105 | */ |
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106 | void BspEntity::draw () const |
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107 | { |
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108 | this->bspManager->draw(); |
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109 | } |
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110 | |
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111 | |
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112 | /** |
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113 | * |
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114 | * |
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115 | */ |
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116 | void BspEntity::collidesWith (WorldEntity* entity, const Vector& location) |
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117 | { |
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118 | |
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119 | } |
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