[2068] | 1 | |
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| 2 | |
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[4832] | 3 | /* |
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[2068] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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[2080] | 14 | main-programmer: Christian Meyer |
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[2068] | 15 | co-programmer: ... |
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| 16 | */ |
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[5357] | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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[2068] | 18 | |
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| 19 | #include "camera.h" |
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[3608] | 20 | |
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[2100] | 21 | #include "world.h" |
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| 22 | #include "world_entity.h" |
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[3608] | 23 | #include "vector.h" |
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[4414] | 24 | #include "event.h" |
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| 25 | #include "event_handler.h" |
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[2068] | 26 | |
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| 27 | using namespace std; |
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| 28 | |
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[3635] | 29 | //////////// |
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| 30 | // CAMERA // |
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| 31 | //////////// |
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| 32 | |
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[2096] | 33 | /** |
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[4836] | 34 | * creates a Camera |
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[2096] | 35 | */ |
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[4746] | 36 | Camera::Camera() |
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[2068] | 37 | { |
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[4320] | 38 | this->setClassID(CL_CAMERA, "Camera"); |
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[4987] | 39 | this->setName("camera"); |
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[3635] | 40 | this->target = new CameraTarget(); |
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[3636] | 41 | |
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[4414] | 42 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW0); |
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| 43 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW1); |
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| 44 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW2); |
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| 45 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW3); |
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| 46 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW4); |
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| 47 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW5); |
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| 48 | |
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[3641] | 49 | this->setFovy(90); |
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[3636] | 50 | this->setAspectRatio(1.2f); |
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| 51 | this->setClipRegion(.1, 2000); |
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[3641] | 52 | |
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[3639] | 53 | this->setViewMode(VIEW_NORMAL); |
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[4987] | 54 | |
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[5004] | 55 | this->setParentMode(PNODE_ALL); |
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[2068] | 56 | } |
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| 57 | |
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[2096] | 58 | /** |
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[4836] | 59 | * default destructor |
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[2096] | 60 | */ |
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[4746] | 61 | Camera::~Camera() |
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[2068] | 62 | { |
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[3543] | 63 | } |
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| 64 | |
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| 65 | /** |
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[4836] | 66 | * focuses the Camera onto a Target |
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| 67 | * @param target the new PNode the Camera should look at. |
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[2096] | 68 | */ |
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[3635] | 69 | void Camera::lookAt(PNode* target) |
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[2068] | 70 | { |
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[3635] | 71 | this->target->setParent(target); |
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[2068] | 72 | } |
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| 73 | |
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[3638] | 74 | /** |
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[4836] | 75 | * @returns The PNode of the Target (from there you can get position and so on |
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[3638] | 76 | */ |
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[4746] | 77 | PNode* Camera::getTarget() |
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[2068] | 78 | { |
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[3635] | 79 | return (PNode*)this->target; |
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[2068] | 80 | } |
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| 81 | |
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[2096] | 82 | /** |
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[4836] | 83 | * sets a new AspectRatio |
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| 84 | * @param aspectRatio the new aspect ratio to set (width / height) |
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[3636] | 85 | */ |
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| 86 | void Camera::setAspectRatio(float aspectRatio) |
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| 87 | { |
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| 88 | this->aspectRatio = aspectRatio; |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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[4836] | 92 | * sets the Field of View to fofy |
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| 93 | * @param fovy new field of view factor (in degrees) |
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[3636] | 94 | */ |
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| 95 | void Camera::setFovy(float fovy) |
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| 96 | { |
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| 97 | this->fovy = fovy; |
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| 98 | } |
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| 99 | |
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| 100 | /** |
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[4992] | 101 | * Sets a new clipping region |
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| 102 | * @param nearClip The near clip plane |
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| 103 | * @param farClip The far clip plane |
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[3636] | 104 | */ |
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| 105 | void Camera::setClipRegion(float nearClip, float farClip) |
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| 106 | { |
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| 107 | this->nearClip = nearClip; |
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| 108 | this->farClip = farClip; |
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| 109 | } |
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| 110 | |
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[4490] | 111 | /** |
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[4836] | 112 | * sets the new VideoMode and initializes iteration to it. |
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| 113 | * @param mode the mode to change to. |
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[4490] | 114 | */ |
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[3639] | 115 | void Camera::setViewMode(ViewMode mode) |
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| 116 | { |
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| 117 | switch (mode) |
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| 118 | { |
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| 119 | default: |
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| 120 | case VIEW_NORMAL: |
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| 121 | this->toFovy = 60.0; |
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[5382] | 122 | this->setParentSoft("TrackNode"); |
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| 123 | this->target->setParentSoft("TrackNode"); |
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[4992] | 124 | this->setRelCoorSoft(-10, 5, 0); |
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| 125 | this->target->setRelCoorSoft(0,0,0); |
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[3639] | 126 | break; |
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| 127 | case VIEW_BEHIND: |
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[4987] | 128 | // this->toFovy = 120.0; |
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[4988] | 129 | // this->setRelCoorSoft(Vector(3.5, 0, 0)); |
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| 130 | // this->target->setRelCoorSoft(Vector(10,0,0)); |
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[4987] | 131 | |
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[4989] | 132 | if (!strcmp(this->target->getParent()->getName(), "Player")) |
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[5382] | 133 | this->target->setParentSoft("TrackNode"); |
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[4989] | 134 | else |
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[5382] | 135 | this->target->setParentSoft("Player"); |
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[4992] | 136 | this->getParent()->debug(0); |
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[4989] | 137 | |
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[4988] | 138 | // this->setParent("main-Turret"); |
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| 139 | // this->setParentMode(PNODE_ALL); |
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[5382] | 140 | // this->target->setParentSoft("Player"); |
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[4988] | 141 | |
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[3639] | 142 | break; |
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| 143 | case VIEW_FRONT: |
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[4992] | 144 | this->toFovy = 120.0; |
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[5382] | 145 | this->setParentSoft("Player"); |
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| 146 | this->target->setParentSoft("Player"); |
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[5007] | 147 | this->setRelCoorSoft(4, 0, 0, 5); |
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| 148 | this->target->setRelCoorSoft(Vector(10,0,0), 5); |
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[5005] | 149 | // this->target->setRelDirSoft(Quaternion(M_PI/4.0, Vector(0,1,0))); |
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[3639] | 150 | break; |
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[4832] | 151 | case VIEW_LEFT: |
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[3639] | 152 | this->toFovy = 90; |
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[5382] | 153 | this->setParentSoft("TrackNode"); |
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| 154 | this->target->setParentSoft("TrackNode"); |
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[4992] | 155 | this->setRelCoorSoft(0, 1, -10, .5); |
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| 156 | this->target->setRelCoorSoft(0,0,0); |
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[3639] | 157 | break; |
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| 158 | case VIEW_RIGHT: |
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| 159 | this->toFovy = 90; |
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[5382] | 160 | this->setParentSoft("TrackNode"); |
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| 161 | this->target->setParentSoft("TrackNode"); |
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[4987] | 162 | this->setRelCoorSoft(Vector(0, 1, 10)); |
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[4992] | 163 | this->target->setRelCoorSoft(0,0,0); |
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[3639] | 164 | break; |
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[3643] | 165 | case VIEW_TOP: |
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| 166 | this->toFovy= 120; |
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[5382] | 167 | this->setParentSoft("TrackNode"); |
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| 168 | this->target->setParentSoft("TrackNode"); |
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[4987] | 169 | this->setRelCoorSoft(Vector(0, 10, 0)); |
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[4992] | 170 | this->target->setRelCoorSoft(0,0,0); |
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[3639] | 171 | } |
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| 172 | } |
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| 173 | |
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| 174 | |
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[3636] | 175 | /** |
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[4836] | 176 | * Updates the position of the camera. |
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| 177 | * @param dt: The time that elapsed. |
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[3639] | 178 | */ |
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| 179 | void Camera::tick(float dt) |
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| 180 | { |
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[5354] | 181 | float tmpFovy = (this->toFovy - this->fovy) ; |
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| 182 | if (tmpFovy > .01) |
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| 183 | this->fovy += tmpFovy * fabsf(dt); |
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[3639] | 184 | } |
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| 185 | |
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| 186 | |
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| 187 | /** |
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[4836] | 188 | * initialize rendering perspective according to this camera |
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[4832] | 189 | |
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[2551] | 190 | This is called immediately before the rendering cycle starts, it sets all global |
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| 191 | rendering options as well as the GL_PROJECTION matrix according to the camera. |
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[2096] | 192 | */ |
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[2068] | 193 | void Camera::apply () |
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| 194 | { |
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[3636] | 195 | // switching to Projection Matrix |
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[2551] | 196 | glMatrixMode (GL_PROJECTION); |
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[2112] | 197 | glLoadIdentity (); |
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[3635] | 198 | |
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[3636] | 199 | // setting up the perspective |
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| 200 | gluPerspective(this->fovy, |
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[4832] | 201 | this->aspectRatio, |
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| 202 | this->nearClip, |
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| 203 | this->farClip); |
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[3365] | 204 | |
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[3636] | 205 | // speed-up feature |
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[3635] | 206 | Vector cameraPosition = this->getAbsCoor(); |
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| 207 | Vector targetPosition = this->target->getAbsCoor(); |
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[4996] | 208 | Vector up = this->getAbsDirV(); |
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[2551] | 209 | |
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[3636] | 210 | // Setting the Camera Eye, lookAt and up Vectors |
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[3635] | 211 | gluLookAt(cameraPosition.x, cameraPosition.y, cameraPosition.z, |
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[4832] | 212 | targetPosition.x, targetPosition.y, targetPosition.z, |
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| 213 | up.x, up.y, up.z); |
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[3636] | 214 | |
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| 215 | // switching back to Modeling Matrix |
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[2068] | 216 | glMatrixMode (GL_MODELVIEW); |
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[5384] | 217 | // this->target->getParent()->getParent()->debugDraw(0, 2, Vector(1,0,0)); |
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[2068] | 218 | } |
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| 219 | |
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[4490] | 220 | /** |
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[4836] | 221 | * processes an event |
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| 222 | * @param event: the event to process |
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[4490] | 223 | */ |
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[4414] | 224 | void Camera::process(const Event &event) |
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| 225 | { |
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| 226 | if( event.type == KeyMapper::PEV_VIEW0) |
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| 227 | { |
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| 228 | this->setViewMode(VIEW_NORMAL); |
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| 229 | } |
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| 230 | else if( event.type == KeyMapper::PEV_VIEW1) |
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| 231 | { |
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| 232 | this->setViewMode(VIEW_BEHIND); |
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| 233 | } |
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| 234 | else if( event.type == KeyMapper::PEV_VIEW2) |
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| 235 | { |
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| 236 | this->setViewMode(VIEW_FRONT); |
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| 237 | } |
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| 238 | else if( event.type == KeyMapper::PEV_VIEW3) |
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| 239 | { |
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| 240 | this->setViewMode(VIEW_LEFT); |
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| 241 | } |
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| 242 | else if( event.type == KeyMapper::PEV_VIEW4) |
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| 243 | { |
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| 244 | this->setViewMode(VIEW_RIGHT); |
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| 245 | } |
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| 246 | else if( event.type == KeyMapper::PEV_VIEW5) |
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| 247 | { |
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| 248 | this->setViewMode(VIEW_TOP); |
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| 249 | } |
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| 250 | } |
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[3365] | 251 | |
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[4414] | 252 | |
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[3635] | 253 | /////////////////// |
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| 254 | // CAMERA-TARGET // |
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| 255 | /////////////////// |
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[2636] | 256 | |
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| 257 | |
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[3635] | 258 | CameraTarget::CameraTarget() |
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[2636] | 259 | { |
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[4320] | 260 | this->setClassID(CL_CAMERA_TARGET, "CameraTarget"); |
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[4997] | 261 | // this->setParentMode(PNODE_MOVEMENT); |
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[2636] | 262 | } |
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[3213] | 263 | |
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